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Text File | 1984-04-29 | 73.4 KB | 1,910 lines |
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- 1
- 1,You are standing at the end of a road before a small brick
- 1,building. Around you is a forest. A small stream flows out
- 1,of the building and down a gully.
- 2,You have walked up a hill, still in the forest. The road
- 2,slopes back down the other side of the hill. There is a
- 2,building in the distance.
- 3,You are inside a building, a well house for a large spring.
- 4,You are in a valley in the forest beside a stream tumbling
- 4,along a rocky bed.
- 5,You are in open forest, with a deep valley to one side.
- 6,You are in open forest near both a valley and a road.
- 7,At your feet all the water of the stream splashes into a
- 7,2-inch slit in the rock. Downstream the streambed is bare
- 7,rock.
- 8,You are in a 20-foot depression floored with bare dirt.
- 8,Set into the dirt is a strong steel grate mounted in
- 8,concrete. A dry streambed leads into the depression.
- 9,You are in a small chamber beneath a 3x3 steel grate to the
- 9,surface. A low crawl over cobbles leads inward to the west.
- 10,You are crawling over cobbles in a low passage. There is a
- 10,dim light at the east end of the passage.
- 11,You are in a debris room filled with stuff washed in from
- 11,the surface. A low wide passage with cobbles becomes
- 11,plugged with mud and debris here, but an awkward canyon
- 11,leads upward and west. A note on the wall says
- 11,"magic word XYZZY".
- 12,You are in an awkward sloping east/west canyon.
- 13,You are in a splendid chamber thirty feet high. The walls
- 13,are frozen rivers of orange stone. An awkward canyon and a
- 13,good passage exit from east and west sides of the chamber.
- 14,At your feet is a small pit breathing traces of white mist.
- 14,An east passage ends here except for a small crack leading
- 14,on.
- 15,You are at one end of a vast hall stretching forward out of
- 15,sight to the west. There are openings to either side.
- 15,Nearby, a wide stone staircase leads downward. The hall is
- 15,filled with wisps of white mist swaying to and fro almost as
- 15,if alive. A cold wind blows up the staircase. There is a
- 15,passage at the top of a dome behind you.
- 16,The crack is far too small for you to follow.
- 17,You are on the east bank of a fissure slicing clear across
- 17,the hall. The mist is quite thick here, and the fissure is
- 17,too wide to jump.
- 18,This is a low room with a crude note on the wall. The note
- 18,says, "You won't get it up the steps".
- 19,You are in the hall of the mountain king, with passages off
- 19,in all directions.
- 20,You are at the bottom of the pit with a broken neck.
- 21,You didn't make it.
- 22,The dome is unclimbable.
- 23,You are at the west end of the twopit room. There is a
- 23,large hole in the wall above the pit at this end of the
- 23,room.
- 24,You are at the bottom of the eastern pit in the twopit room.
- 24,There is a small pool of oil in one corner of the pit.
- 25,You are at the bottom of the western pit in the twopit room.
- 25,There is a large hole in the wall about 25 feet above you.
- 26,You clamber up the plant and scurry through the hole at the
- 26,top.
- 27,You are on the west side of the fissure in the hall of
- 27,mists.
- 28,You are in a low N/S passage at a hole in the floor. The
- 28,hole goes down to an E/W passage.
- 29,You are in the south side chamber.
- 30,You are in the west side chamber of the hall of the mountain
- 30,king. A passage continues west and up here.
- 31,>$<
- 32,You can't get by the snake.
- 33,You are in a large room, with a passage to the south, a
- 33,passage to the west, and a wall of broken rock to the east.
- 33,There is a large "Y2" on a rock in the room's center.
- 34,You are in a jumble of rock, with cracks everywhere.
- 35,You're at a low window overlooking a huge pit, which extends
- 35,up out of sight. A floor is indistinctly visible over 50
- 35,feet below. Traces of white mist cover the floor of the
- 35,pit, becoming thicker to the right. Marks in the dust
- 35,around the window would seem to indicate that someone has
- 35,been here recently. Directly across the pit from you and 25
- 35,feet away there is a similar window looking into a lighted
- 35,room. A shadowy figure can be seen there peering back at
- 35,you.
- 36,You are in a dirty broken passage. To the east is a crawl.
- 36,To the west is a large passage. Above you is a hole to
- 36,another passage.
- 37,You are on the brink of a small clean climbable pit. A
- 37,crawl leads west.
- 38,You are in the bottom of a small pit with a little stream,
- 38,which enters and exits through tiny slits.
- 39,You are in a large room full of dusty rocks. There is a big
- 39,hole in the floor. There are cracks everywhere, and a
- 39,passage leading east.
- 40,You have crawled through a very low wide passage parallel to
- 40,and north of the hall of mists.
- 41,You are at the west end of hall of mists. A low wide crawl
- 41,continues west and another goes north. To the south is a
- 41,little passage 6 feet off the floor.
- 42,You are in a maze of twisty little passages, all alike.
- 43,You are in a maze of twisty little passages, all alike.
- 44,You are in a maze of twisty little passages, all alike.
- 45,You are in a maze of twisty little passages, all alike.
- 46,Dead end.
- 47,Dead end.
- 48,Dead end.
- 49,You are in a maze of twisty little passages, all alike.
- 50,You are in a maze of twisty little passages, all alike.
- 51,You are in a maze of twisty little passages, all alike.
- 52,You are in a maze of twisty little passages, all alike.
- 53,You are in a maze of twisty little passages, all alike.
- 54,Dead end.
- 55,You are in a maze of twisty little passages, all alike.
- 56,Dead end.
- 57,You are on the brink of a thirty foot pit with a massive
- 57,orange column down one wall. You could climb down here but
- 57,you could not get back up. The maze continues at this
- 57,level.
- 58,Dead end.
- 59,You have crawled through a very low wide passage parallel to
- 59,and north of the hall of mists.
- 60,You are at the east end of a very long hall apparently
- 60,without side chambers. To the east a low wide crawl slants
- 60,up. To the north a round two foot hole slants down.
- 61,You are at the west end of a very long featureless hall.
- 61,The hall joins up with a narrow north/south passage.
- 62,You are at a crossover of a high N/S passage and a low E/W
- 62,one.
- 63,Dead end.
- 64,You are at a complex junction. A low hands and knees
- 64,passage from the north joins a higher crawl from the east to
- 64,make a walking passage going west. There is also a large
- 64,room above. The air is damp here.
- 65,You are in bedquilt, a long east/west passage with holes
- 65,everywhere. _ To explore at random select north, south, up,
- 65,or down.
- 66,You are in a room whose walls resemble swiss cheese.
- 66,Obvious passages go west, east, NE, and NW. Part of the
- 66,room is occupied by a large bedrock block.
- 67,You are at the east end of the twopit room. The floor here
- 67,is littered with thin rock slabs, which make it easy to
- 67,descend the pits. There is a path here bypassing the pits
- 67,to connect passages from east and west. There are holes all
- 67,over, but the only big one is on the wall directly over the
- 67,west pit where you can't get to it.
- 68,You are in a large low circular chamber whose floor is an
- 68,immense slab fallen from the ceiling (slab room). East and
- 68,west there once were large passages, but they are now filled
- 68,with boulders. Low small passages go north and south, and
- 68,the south one quickly bends west around the boulders.
- 69,You are in a secret N/S canyon above a large room.
- 70,You are in a secret N/S canyon above a sizable passage.
- 71,You are in a secret canyon at a junction of three canyons,
- 71,bearing north, south, and SE. The north one is as tall as
- 71,the other two combined.
- 72,You are in a large low room. Crawls lead north, SE, and SW.
- 73,Dead end crawl.
- 74,You are in a secret canyon which here runs E/W. It crosses
- 74,over a very tight canyon 15 feet below. If you go down you
- 74,may not be able to get back up.
- 75,You are at a wide place in a very tight N/S canyon.
- 76,The canyon here becomes too tight to go further south.
- 77,You are in a tall E/W canyon. A low tight crawl goes 3 feet
- 77,north and seems to open up.
- 78,The canyon runs into a mass of boulders -- dead end.
- 79,The stream flows out through a pair of 1 foot diameter sewer
- 79,pipes. It would be advisable to use the exit.
- 80,You are in a maze of twisty little passages, all alike.
- 81,Dead end.
- 82,Dead end.
- 83,You are in a maze of twisty little passages, all alike.
- 84,You are in a maze of twisty little passages, all alike.
- 85,Dead end.
- 86,Dead end.
- 87,You are in a maze of twisty little passages, all alike.
- 88,You are in a long, narrow corridor stretching out of sight
- 88,to the west. At the eastern end is a hole through which you
- 88,can see a profusion of leaves.
- 89,There is nothing here to climb. Use "up" or "out" to leave
- 89,the pit.
- 90,You have climbed up the plant and out of the pit.
- 91,You are at the top of a steep incline above a large room.
- 91,You could climb down here, but you would not be able to
- 91,climb up. There is a passage leading back to the north.
- 92,You are in the giant room. The ceiling here is too high up
- 92,for your lamp to show it. Cavernous passages lead east,
- 92,north, and south. On the west wall is scrawled the
- 92,inscription, "FEE FIE FOE FOO" [sic].
- 93,The passage here is blocked by a recent cave-in.
- 94,You are at one end of an immense north/south passage.
- 95,You are in a magnificent cavern with a rushing stream, which
- 95,cascades over a sparkling waterfall into a roaring whirlpool
- 95,which disappears through a hole in the floor. Passages exit
- 95,to the south and west.
- 96,You are in the soft room. The walls are covered with heavy
- 96,curtains, the floor with a thick pile carpet. Moss covers
- 96,the ceiling.
- 97,This is the oriental room. Ancient oriental cave drawings
- 97,cover the walls. A gently sloping passage leads upward to
- 97,the north, another passage leads SE, and a hands and knees
- 97,crawl leads west.
- 98,You are following a wide path around the outer edge of a
- 98,large cavern. Far below, through a heavy white mist,
- 98,strange splashing noises can be heard. The mist rises up
- 98,through a fissure in the ceiling. The path exits to the
- 98,south and west.
- 99,You are in an alcove. A small NW path seems to widen after
- 99,a short distance. An extremely tight tunnel leads east. It
- 99,looks like a very tight squeeze. An eerie light can be seen
- 99,at the other end.
- 100,You're in a small chamber lit by an eerie green light. An
- 100,extremely narrow tunnel exits to the west. A dark corridor
- 100,leads NE.
- 101,You're in the dark-room. A corridor leading south is the
- 101,only exit.
- 102,You are in an arched hall. A coral passage once continued
- 102,up and east from here, but is now blocked by debris. The
- 102,air smells of sea water.
- 103,You're in a large room carved out of sedimentary rock. The
- 103,floor and walls are littered with bits of shells imbedded in
- 103,the stone. A shallow passage proceeds downward, and a
- 103,somewhat steeper one leads up. A low hands and knees
- 103,passage enters from the south.
- 104,You are in a long sloping corridor with ragged sharp walls.
- 105,You are in a cul-de-sac about eight feet across.
- 106,You are in an anteroom leading to a large passage to the
- 106,east. Small passages go west and up. The remnants of
- 106,recent digging are evident. A sign in midair here says
- 106,"CAVE UNDER CONSTRUCTION BEYOND THIS POINT. PROCEED AT OWN
- 106,RISK. [Witt Construction Company]"
- 107,You are in a maze of twisty little passages, all different.
- 108,You are at Witt's end. Passages lead off in *all*
- 108,directions.
- 109,You are in a north/south canyon about 25 feet across. The
- 109,floor is covered by white mist seeping in from the north.
- 109,The walls extend upward for well over 100 feet. Suspended
- 109,from some unseen point far above you, an enormous two-sided
- 109,mirror is hanging parallel to and midway between the canyon
- 109,walls. (The mirror is obviously provided for the use of the
- 109,dwarves, who as you know, are extremely vain.) A small
- 109,window can be seen in either wall, some fifty feet up.
- 110,You're at a low window overlooking a huge pit, which extends
- 110,up out of sight. A floor is indistinctly visible over 50
- 110,feet below. Traces of white mist cover the floor of the
- 110,pit, becoming thicker to the left. Marks in the dust around
- 110,the window would seem to indicate that someone has been here
- 110,recently. Directly across the pit from you and 25 feet away
- 110,there is a similar window looking into a lighted room. A
- 110,shadowy figure can be seen there peering back at you.
- 111,A large stalactite extends from the roof and almost reaches
- 111,the floor below. You could climb down it, and jump from it
- 111,to the floor, but having done so you would be unable to
- 111,reach it to climb back up.
- 112,You are in a little maze of twisting passages, all
- 112,different.
- 113,You are at the edge of a large underground reservoir. An
- 113,opaque cloud of white mist fills the room and rises rapidly
- 113,upward. The lake is fed by a stream, which tumbles out of a
- 113,hole in the wall about 10 feet overhead and splashes noisily
- 113,into the water somewhere within the mist. The only passage
- 113,goes back toward the south.
- 114,Dead end.
- 115,You are at the northeast end of an immense room, even larger
- 115,than the giant room. It appears to be a repository for the
- 115,"ADVENTURE" program. Massive torches far overhead bathe the
- 115,room with smoky yellow light. Scattered about you can be
- 115,seen a pile of bottles (all of them empty), a nursery of
- 115,young beanstalks murmuring quietly, a bed of oysters, a
- 115,bundle of black rods with rusty stars on their ends, and a
- 115,collection of brass lanterns. Off to one side a great many
- 115,dwarves are sleeping on the floor, snoring loudly. A sign
- 115,nearby reads: "DO NOT DISTURB THE DWARVES!" An immense
- 115,mirror is hanging against one wall, and stretches to the
- 115,other end of the room, where various other sundry objects
- 115,can be glimpsed dimly in the distance.
- 116,You are at the southwest end of the repository. To one side
- 116,is a pit full of fierce green snakes. On the other side is
- 116,a row of small wicker cages, each of which contains a little
- 116,sulking bird. In one corner is a bundle of black rods with
- 116,rusty marks on their ends. A large number of velvet pillows
- 116,are scattered about on the floor. A vast mirror stretches
- 116,off to the northeast. At your feet is a large steel grate,
- 116,next to which is a sign which reads, "TREASURE VAULT: Keys
- 116,in main office."
- 117,You are on one side of a large, deep chasm. A heavy white
- 117,mist rising up from below obscures all view of the far side.
- 117,A SW path leads away from the chasm into a winding corridor.
- 118,You are in a long winding corridor sloping out of sight in
- 118,both directions.
- 119,You are in a secret canyon which exits to the north and
- 119,east.
- 120,You are in a secret canyon which exits to the north and
- 120,east.
- 121,You are in a secret canyon which exits to the north and
- 121,east.
- 122,You are on the far side of the chasm. A NE path leads away
- 122,from the chasm on this side.
- 123,You're in a long east/west corridor. A faint rumbling noise
- 123,can be heard in the distance.
- 124,The path forks here. The left fork leads northeast. A dull
- 124,rumbling seems to get louder in that direction. The right
- 124,fork leads southeast down a gentle slope. The main corridor
- 124,enters from the west.
- 125,The walls are quite warm here. From the north can be heard
- 125,a steady roar, so loud that the entire cave seems to be
- 125,trembling. Another passage leads south, and a low crawl
- 125,goes east.
- 126,You are on the edge of a breath-taking view. Far below you
- 126,is an active volcano, from which great gouts of molten lava
- 126,come surging out, cascading back down into the depths. The
- 126,glowing rock fills the farthest reaches of the cavern with a
- 126,blood-red glare, giving everything an eerie, macabre
- 126,appearance. The air is filled with flickering sparks of ash
- 126,and a heavy smell of brimstone. The walls are hot to the
- 126,touch, and the thundering of the volcano drowns out all
- 126,other sounds. Embedded in the jagged roof far overhead are
- 126,myriad twisted formations composed of pure white alabaster,
- 126,which scatter the murky light into sinister apparitions upon
- 126,the walls. To one side is a deep gorge, filled with a
- 126,bizarre chaos of tortured rock which seems to have been
- 126,crafted by the devil himself. An immense river of fire
- 126,crashes out from the depths of the volcano, burns its way
- 126,through the gorge, and plummets into a bottomless pit far
- 126,off to your left. To the right, an immense geyser of
- 126,blistering steam erupts continuously from a barren island in
- 126,the center of a sulfurous lake, which bubbles ominously.
- 126,The far right wall is aflame with an incandescence of its
- 126,own, which lends an additional infernal splendor to the
- 126,already hellish scene. A dark, foreboding passage exits to
- 126,the south.
- 127,You are in a small chamber filled with large boulders. The
- 127,walls are very warm, causing the air in the room to be
- 127,almost stifling from the heat. The only exit is a crawl
- 127,heading west, through which is coming a low rumbling.
- 128,You are walking along a gently sloping north/south passage
- 128,lined with oddly shaped limestone formations.
- 129,You are standing at the entrance to a large, barren room. A
- 129,sign posted above the entrance reads:
- 129,"CAUTION! Bear in room!"
- 130,You are inside a barren room. The center of the room is
- 130,completely empty except for some dust. Marks in the dust
- 130,lead away toward the far end of the room. The only exit is
- 130,the way you came in.
- 131,You are in a maze of twisting little passages, all
- 131,different.
- 132,You are in a little maze of twisty passages, all different.
- 133,You are in a twisting maze of little passages, all
- 133,different.
- 134,You are in a twisting little maze of passages, all
- 134,different.
- 135,You are in a twisty little maze of passages, all different.
- 136,You are in a twisty maze of little passages, all different.
- 137,You are in a little twisty maze of passages, all different.
- 138,You are in a maze of little twisting passages, all
- 138,different.
- 139,You are in a maze of little twisty passages, all different.
- 140,Dead end.
- -1,end
- 2
- 1,You're at end of road again.
- 2,You're at hill in road.
- 3,You're inside building.
- 4,You're in valley.
- 5,You're in forest.
- 6,You're in forest.
- 7,You're at slit in streambed.
- 8,You're outside grate.
- 9,You're below the grate.
- 10,You're in cobble crawl.
- 11,You're in debris room.
- 13,You're in bird chamber.
- 14,You're at top of small pit.
- 15,You're in hall of mists.
- 17,You're on east bank of fissure.
- 18,You're in nugget of gold room.
- 19,You're in hall of mt king.
- 23,You're at west end of twopit room.
- 24,You're in east pit.
- 25,You're in west pit.
- 33,You're at "Y2".
- 35,You're at window on pit.
- 36,You're in dirty passage.
- 39,You're in dusty rock room.
- 41,You're at west end of hall of mists.
- 57,You're at brink of pit.
- 60,You're at east end of long hall.
- 61,You're at west end of long hall.
- 64,You're at complex junction.
- 66,You're in swiss cheese room.
- 67,You're at east end of twopit room.
- 68,You're in slab room.
- 71,You're at junction of three secret canyons.
- 74,You're in secret E/W canyon above tight canyon.
- 88,You're in narrow corridor.
- 91,You're at steep incline above large room.
- 92,You're in giant room.
- 95,You're in cavern with waterfall.
- 96,You're in soft room.
- 97,You're in oriental room.
- 98,You're in misty cavern.
- 99,You're in alcove.
- 100,You're in plover room.
- 101,You're in dark-room.
- 102,You're in arched hall.
- 103,You're in shell room.
- 106,You're in anteroom.
- 108,You're at Witt's end.
- 109,You're in mirror canyon.
- 110,You're at window on pit.
- 111,You're at top of stalactite.
- 113,You're at reservoir.
- 115,You're at NE end.
- 116,You're at SW end.
- 117,You're on SW side of chasm.
- 118,You're in sloping corridor.
- 122,You're on NE side of chasm.
- 123,You're in corridor.
- 124,You're at fork in path.
- 125,You're at junction with warm walls.
- 126,You're at breath-taking view.
- 127,You're in chamber of boulders.
- 128,You're in limestone passage.
- 129,You're in front of barren room.
- 130,You're in barren room.
- -1
- 3
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- 122,124,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 122,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 122,129,40,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 123,122,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 123,124,43,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 123,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 123,129,40,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 124,123,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 124,125,47,36,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 124,128,48,37,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 124,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 124,129,40,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 125,124,46,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 125,126,45,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 125,127,43,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 126,125,46,23,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 126,124,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 126,610,30,39,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 127,125,44,11,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 127,124,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 127,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 128,124,45,29,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 128,129,46,30,40,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 128,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 129,128,44,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 129,124,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 129,130,43,19,40,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 129,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 130,129,44,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 130,124,77,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 130,126,28,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,107,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,132,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,133,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,134,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,135,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,136,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,137,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,138,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,139,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 131,112,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,107,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,131,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,133,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,134,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,135,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,136,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,137,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,138,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,139,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 132,112,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,107,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,131,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,132,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,134,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,135,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,136,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,137,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,138,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,139,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 133,112,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,107,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,131,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,132,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,133,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,135,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,136,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,137,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,138,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,139,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 134,112,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,107,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,131,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,132,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,133,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,134,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,136,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,137,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,138,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,139,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 135,112,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,107,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,131,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,132,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,133,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,134,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,135,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,137,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,138,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,139,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 136,112,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,107,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,131,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,132,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,133,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,134,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,135,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,136,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,138,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,139,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 137,112,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,107,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,131,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,132,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,133,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,134,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,135,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,136,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,137,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,139,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 138,112,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,107,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,131,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,132,43,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,133,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,134,45,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,135,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,136,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,137,29,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,138,46,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 139,112,47,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- 140,112,45,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- -1
- 4
- 2,road
- 2,hill
- 3,enter
- 4,upstr
- 5,downs
- 6,fores
- 7,forwa
- 7,conti
- 7,onwar
- 8,back
- 8,retur
- 8,retre
- 9,valle
- 10,stair
- 11,out
- 11,outsi
- 11,exit
- 11,leave
- 12,build
- 12,house
- 13,gully
- 14,strea
- 15,rock
- 16,bed
- 17,crawl
- 18,cobbl
- 19,inwar
- 19,insid
- 19,in
- 20,surfa
- 21,null
- 21,nowhe
- 22,dark
- 23,passa
- 23,tunne
- 24,low
- 25,canyo
- 26,awkwa
- 27,giant
- 28,view
- 29,upwar
- 29,up
- 29,u
- 29,above
- 29,ascen
- 30,d
- 30,downw
- 30,down
- 30,desce
- 31,pit
- 32,outdo
- 33,crack
- 34,steps
- 35,dome
- 36,left
- 37,right
- 38,hall
- 39,jump
- 40,barre
- 41,over
- 42,acros
- 43,east
- 43,e
- 44,west
- 44,w
- 45,north
- 45,n
- 46,south
- 46,s
- 47,ne
- 48,se
- 49,sw
- 50,nw
- 51,debri
- 52,hole
- 53,wall
- 54,broke
- 55,y2
- 56,climb
- 57,look
- 57,exami
- 57,touch
- 57,descr
- 58,floor
- 59,room
- 60,slit
- 61,slab
- 61,slabr
- 62,xyzzy
- 63,depre
- 64,entra
- 65,plugh
- 66,secre
- 67,cave
- 69,cross
- 70,bedqu
- 71,plove
- 72,orien
- 73,caver
- 74,shell
- 75,reser
- 76,main
- 76,offic
- 77,fork
- 1001,keys
- 1001,key
- 1002,lamp
- 1002,headl
- 1002,lante
- 1003,grate
- 1004,cage
- 1005,rod
- 1006,rod (must be next object after "real" rod)
- 1007,steps
- 1008,bird
- 1009,door
- 1010,pillo
- 1010,velve
- 1011,snake
- 1012,fissu
- 1013,table
- 1014,clam
- 1015,oyste
- 1016,magaz
- 1016,issue
- 1016,spelu
- 1016,"spel
- 1017,dwarf
- 1017,dwarv
- 1018,knife
- 1018,knive
- 1019,food
- 1019,ratio
- 1020,bottl
- 1020,jar
- 1021,water
- 1021,h2o
- 1022,oil
- 1023,mirro
- 1024,plant
- 1024,beans
- 1025,plant,(must be next object after "real" plant)
- 1026,stala
- 1027,shado
- 1027,figur
- 1028,axe
- 1029,drawi
- 1030,pirat
- 1031,drago
- 1032,chasm
- 1033,troll
- 1034,troll,(must be next object after "real" troll)
- 1035,bear
- 1036,messa
- 1037,volca
- 1037,geyse,(same as volcano)
- 1038,machi
- 1038,vendi
- 1039,batte
- 1040,carpe
- 1040,moss
- 1050,gold
- 1050,nugge
- 1051,diamo
- 1052,silve
- 1052,bars
- 1053,jewel
- 1054,coins
- 1055,chest
- 1055,box
- 1055,treas
- 1056,eggs
- 1056,egg
- 1056,nest
- 1057,tride
- 1058,vase
- 1058,ming
- 1058,shard
- 1058,potte
- 1059,emera
- 1060,plati
- 1060,pyram
- 1061,pearl
- 1062,rug
- 1062,persi
- 1063,spice
- 1064,chain
- 2001,carry
- 2001,take
- 2001,keep
- 2001,catch
- 2001,steal
- 2001,captu
- 2001,get
- 2001,tote
- 2002,drop
- 2002,relea
- 2002,free
- 2002,disca
- 2002,dump
- 2003,say
- 2003,chant
- 2003,sing
- 2003,utter
- 2003,mumbl
- 2004,unloc
- 2004,open
- 2005,nothi
- 2006,lock
- 2006,close
- 2007,light
- 2007,on
- 2008,extin
- 2008,off
- 2009,wave
- 2009,shake
- 2009,swing
- 2010,calm
- 2010,placa
- 2010,tame
- 2011,walk
- 2011,run
- 2011,trave
- 2011,go
- 2011,proce
- 2011,conti
- 2011,explo
- 2011,goto
- 2011,follo
- 2011,turn
- 2012,attac
- 2012,kill
- 2012,fight
- 2012,hit
- 2012,strik
- 2013,pour
- 2014,eat
- 2014,devou
- 2015,drink
- 2016,rub
- 2017,throw
- 2017,toss
- 2018,quit
- 2019,find
- 2019,where
- 2020,inven
- 2021,feed
- 2022,fill
- 2023,blast
- 2023,deton
- 2023,ignit
- 2023,blowu
- 2024,score
- 2025,fee
- 2025,fie
- 2025,foe
- 2025,foo
- 2025,fum
- 2026,brief
- 2027,read
- 2027,perus
- 2028,break
- 2028,shatt
- 2028,smash
- 2029,wake
- 2029,distu
- 2030,suspe
- 2030,pause
- 2030,save
- 2031,hours
- 3001,fee
- 3002,fie
- 3003,foe
- 3004,foo
- 3005,fum
- 3050,sesam
- 3050,opens
- 3050,abra
- 3050,abrac
- 3050,shaza
- 3050,hocus
- 3050,pocus
- 3051,help
- 3051,?
- 3064,tree
- 3064,trees
- 3066,dig
- 3066,excav
- 3068,lost
- 3069,mist
- 3079,fuck
- 3139,stop
- 3142,info
- 3142,infor
- 3147,swim
- -1
- 5
- 1,set of keys
- 000,There are some keys on the ground here.
- 2,brass lantern
- 000,There is a shiny brass lamp nearby.
- 100,There is a lamp shining nearby.
- 3,*grate
- 000,The grate is locked.
- 100,The grate is open.
- 4,wicker cage
- 000,There is a small wicker cage discarded nearby.
- 5,black rod
- 000,A three foot black rod with a rusty star on an end lies
- 000,nearby.
- 6,black rod
- 000,A three foot black rod with a rusty mark on an end lies
- 000,nearby.
- 7,*steps
- 000,Rough stone steps lead down the pit.
- 100,Rough stone steps lead up the dome.
- 8,little bird in cage
- 000,A cheerful little bird is sitting here singing.
- 100,There is a little bird in the cage.
- 9,*rusty door
- 000,The way north is barred by a massive, rusty, iron door.
- 100,The way north leads through a massive, rusty, iron door.
- 10,velvet pillow
- 000,A small velvet pillow lies on the floor.
- 11,*snake
- 000,A huge green fierce snake bars the way!
- 100,>$< (chased away)
- 12,*fissure
- 000,>$<
- 100,A crystal bridge now spans the fissure.
- 200,The crystal bridge has vanished!
- 13,*stone tablet
- 000,A massive stone tablet imbedded in the wall reads:
- 000,"Congratulations on bringing light into the dark-room!"
- 14,giant clam >grunt!<
- 000,There is an enormous clam here with its shell tightly
- 000,closed.
- 15,giant oyster >groan!<
- 000,There is an enormous oyster here with its shell tightly
- 000,closed.
- 100,Interesting. There seems to be something written on the
- 100,underside of the oyster.
- 16,"spelunker today"
- 000,There are a few recent issues of "SPELUNKER TODAY" magazine
- 000,here.
- 19,tasty food
- 000,There is food here.
- 20,small bottle
- 000,There is a bottle of water here.
- 100,There is an empty bottle here.
- 200,There is a bottle of oil here.
- 21,water in the bottle
- 22,oil in the bottle
- 23,*mirror
- 000,>$<
- 24,*plant
- 000,There is a tiny little plant in the pit, murmuring "water,
- 000,water, ..."
- 100,The plant spurts into furious growth for a few seconds.
- 200,There is a 12-foot-tall beanstalk stretching up out of the
- 200,pit, bellowing "WATER!! WATER!!"
- 300,The plant grows explosively, almost filling the bottom of
- 300,the pit.
- 400,There is a gigantic beanstalk stretching all the way up to
- 400,the hole.
- 500,You've over-watered the plant! It's shriveling up! It's,
- 500,it's...
- 25,*phony plant (seen in twopit room only when tall enough)
- 000,>$<
- 100,The top of a 12-foot-tall beanstalk is poking out of the
- 100,west pit.
- 200,There is a huge beanstalk growing out of the west pit up to
- 200,the hole.
- 26,*stalactite
- 000,>$<
- 27,*shadowy figure
- 000,The shadowy figure seems to be trying to attract your
- 000,attention.
- 28,dwarf's axe
- 000,There is a little axe here.
- 100,There is a little axe lying beside the bear.
- 29,*cave drawings
- 000,>$<
- 30,*pirate
- 000,>$<
- 31,*dragon
- 000,A huge green fierce dragon bars the way!
- 100,Congratulations! You have just vanquished a dragon with
- 100,your bare hands! (Unbelievable, isn't it?)
- 200,The body of a huge green dead dragon is lying off to one
- 200,side.
- 32,*chasm
- 000,A rickety wooden bridge extends across the chasm, vanishing
- 000,into the mist. A sign posted on the bridge reads, "Stop!
- 000,Pay troll!"
- 100,The wreckage of a bridge (and a dead bear) can be seen at
- 100,the bottom of the chasm.
- 33,*troll
- 000,A burly troll stands by the bridge and insists you throw him
- 000,a treasure before you may cross.
- 100,The troll steps out from beneath the bridge and blocks your
- 100,way.
- 200,>$< (chased away)
- 34,*phony troll
- 000,The troll is nowhere to be seen.
- 35,>$< (bear uses rtext 141)
- 000,There is a ferocious cave bear eying you from the far end of
- 000,the room!
- 100,There is a gentle cave bear sitting placidly in one corner.
- 200,There is a contented-looking bear wandering about nearby.
- 300,>$< (dead)
- 36,*message in second maze
- 000,There is a message scrawled in the dust in a flowery script,
- 000,reading: "This is not the maze where the pirate leaves his
- 000,treasure chest."
- 37,*volcano and/or geyser
- 000,>$<
- 38,*vending machine
- 000,There is a massive vending machine here. The instructions
- 000,on it read: "Drop coins here to receive fresh batteries."
- 39,batteries
- 000,There are fresh batteries here.
- 100,Some worn-out batteries have been discarded nearby.
- 40,*carpet and/or moss
- 000,>$<
- 50,large gold nugget
- 000,There is a large sparkling nugget of gold here!
- 51,several diamonds
- 000,There are diamonds here!
- 52,bars of silver
- 000,There are bars of silver here!
- 53,precious jewelry
- 000,There is precious jewelry here!
- 54,rare coins
- 000,There are many coins here!
- 55,treasure chest
- 000,The pirate's treasure chest is here!
- 56,golden eggs
- 000,There is a large nest here, full of golden eggs!
- 100,The nest of golden eggs has vanished!
- 200,Done!
- 57,jeweled trident
- 000,There is a jewel-encrusted trident here!
- 58,ming vase
- 000,There is a delicate, precious, ming vase here!
- 100,The vase is now resting, delicately, on a velvet pillow.
- 200,The floor is littered with worthless shards of pottery.
- 300,The ming vase drops with a delicate crash.
- 59,egg-sized emerald
- 000,There is an emerald here the size of a plover's egg!
- 60,platinum pyramid
- 000,There is a platinum pyramid here, 8 inches on a side!
- 61,glistening pearl
- 000,Off to one side lies a glistening pearl!
- 62,persian rug
- 000,There is a persian rug spread out on the floor!
- 100,The dragon is sprawled out on a persian rug!!
- 63,rare spices
- 000,There are rare spices here!
- 64,golden chain
- 000,There is a golden chain lying in a heap on the floor!
- 100,The bear is locked to the wall with a golden chain!
- 200,There is a golden chain locked to the wall!
- -1
- 6
- 1,Somewhere nearby is colossal cave, where others have found
- 1,fortunes in treasure and gold, though it is rumored that
- 1,some who enter are never seen again. Magic is said to work
- 1,in the cave. I will be your eyes and hands. Direct me with
- 1,commands of 1 or 2 words. I should warn you that I look at
- 1,only the first four letters of each word, so you'll have to
- 1,enter "northeast" as "ne" to distinguish it from "north",
- 1,and "down" as "descend" or just "d" to distinguish it from
- 1,"downstream". (Should you get stuck, type "help" for some
- 1,general hints. For information on how to end your
- 1,adventure, etc., type "info".)
- 1, - - -
- 1,This is version A02, by Mike Goetz (NYACC) 4/23/80.
- 2,A little dwarf with a big knife blocks your way.
- 3,A little dwarf just walked around a corner, saw you, threw
- 3,a little axe at you which missed, cursed, and ran away.
- 4,There is a threatening little dwarf in the room with you!
- 5,One sharp nasty knife is thrown at you!
- 6,None of them hit you!
- 7,One of them gets you!
- 8,A hollow voice says "PLUGH".
- 9,There is no way to go that direction.
- 10,I am unsure how you are facing. Use compass points or
- 10,nearby objects.
- 11,I don't know in from out here. Use compass points or name
- 11,something in the general direction you want to go.
- 12,I don't know how to apply that word here.
- 13,I don't understand that!
- 14,I'm game. Would you care to explain how?
- 15,Sorry, but I am not allowed to give more detail. I will
- 15,repeat the long description of your location.
- 16,It is now pitch dark. If you proceed you will likely fall
- 16,into a pit.
- 17,If you prefer, simply type w rather than west.
- 18,Are you trying to catch the bird?
- 19,The bird is frightened right now and you cannot catch it no
- 19,matter what you try. Perhaps you might try later.
- 20,Are you trying to somehow deal with the snake?
- 21,You can't kill the snake, or drive it away, or avoid it, or
- 21,anything like that. There is a way to get by, but you don't
- 21,have the necessary resources right now.
- 22,Do you really want to quit now?
- 23,You fell into a pit and broke every bone in your body!
- 24,You are already carrying it!
- 25,You can't be serious!
- 26,The bird was unafraid when you entered, but as you approach
- 26,it becomes disturbed and you cannot catch it.
- 27,You can catch the bird, but you cannot carry it.
- 28,There is nothing here with a lock!
- 29,You aren't carrying it!
- 30,The little bird attacks the green snake, and in an
- 30,astounding flurry drives the snake away.
- 31,You have no keys!
- 32,It has no lock.
- 33,I don't know how to lock or unlock such a thing.
- 34,It was already locked.
- 35,The grate is now locked.
- 36,The grate is now unlocked.
- 37,It was already unlocked.
- 38,You have no source of light.
- 39,Your lamp is now on.
- 40,Your lamp is now off.
- 41,There is no way to get past the bear to unlock the chain,
- 41,which is probably just as well.
- 42,Nothing happens.
- 43,Where?
- 44,There is nothing here to attack.
- 45,The little bird is now dead. Its body disappears.
- 46,Attacking the snake both doesn't work and is very dangerous.
- 47,You killed a little dwarf.
- 48,You attack a little dwarf, but he dodges out of the way.
- 49,With what? Your bare hands?
- 50,Good try, but that is an old worn-out magic word.
- 51,I know of places, actions, and things. Most of my
- 51,vocabulary describes places and is used to move you there.
- 51,To move, try words like forest, building, downstream, enter,
- 51,east, west, north, south, up, or down. I know about a few
- 51,special objects, like a black rod hidden in the cave. These
- 51,objects can be manipulated using some of the action words
- 51,that I know. Usually you will need to give both the object
- 51,and action words (in either order), but sometimes I can
- 51,infer the object from the verb alone. Some objects also
- 51,imply verbs; in particular, "inventory" implies "take
- 51,inventory", which causes me to give you a list of what
- 51,you're carrying. The objects have side effects; for
- 51,instance, the rod scares the bird. Usually people having
- 51,trouble moving just need to try a few more words. Usually
- 51,people trying unsuccessfully to manipulate an object are
- 51,attempting something beyond their (or my!) capabilities and
- 51,should try a completely different tack. To speed the game
- 51,you can sometimes move long distances with a single word.
- 51,For example, "building" usually gets you to the building
- 51,from anywhere above ground except when lost in the forest.
- 51,Also, note that cave passages turn a lot, and that leaving a
- 51,room to the north does not guarantee entering the next from
- 51,the south.
- 51,Good luck!
- 52,It misses!
- 53,It gets you!
- 54,OK
- 55,You can't unlock the keys.
- 56,You have crawled around in some little holes and wound up
- 56,back in the main passage.
- 57,I don't know where the cave is, but hereabouts no stream can
- 57,run on the surface for long. I would try the stream.
- 58,I need more detailed instructions to do that.
- 59,I can only tell you what you see as you move about and
- 59,manipulate things. I cannot tell you where remote things
- 59,are.
- 60,I don't know that word.
- 61,What?
- 62,Are you trying to get into the cave?
- 63,The grate is very solid and has a hardened steel lock. You
- 63,cannot enter without a key, and there are no keys nearby. I
- 63,would recommend looking elsewhere for the keys.
- 64,The trees of the forest are large hardwood oak and maple,
- 64,with an occasional grove of pine or spruce. There is quite
- 64,a bit of undergrowth, largely birch and ash saplings plus
- 64,nondescript bushes of various sorts. This time of year
- 64,visibility is quite restricted by all the leaves, but travel
- 64,is quite easy if you detour around the spruce and berry
- 64,bushes.
- 65,Welcome to Adventure!! Would you like instructions?
- 66,Digging without a shovel is quite impractical. Even with a
- 66,shovel progress is unlikely.
- 67,Blasting requires dynamite.
- 68,I'm as confused as you are.
- 69,Mist is a white vapor, usually water, seen from time to time
- 69,in caverns. It can be found anywhere but is frequently a
- 69,sign of a deep pit leading down to water.
- 70,Your feet are now wet.
- 71,I think I just lost my appetite.
- 72,Thank you, it was delicious!
- 73,You have taken a drink from the stream. The water tastes
- 73,strongly of minerals, but is not unpleasant. It is
- 73,extremely cold.
- 74,The bottle of water is now empty.
- 75,Rubbing the electric lamp is not particularly rewarding.
- 75,Anyway, nothing exciting happens.
- 76,Peculiar. Nothing unexpected happens.
- 77,Your bottle is empty and the ground is wet.
- 78,You can't pour that.
- 79,Watch it!
- 80,Which way?
- 81,Oh dear, you seem to have gotten yourself killed. I might
- 81,be able to help you out, but I've never really done this
- 81,before. Do you want me to try to reincarnate you?
- 82,All right. But don't blame me if something goes wr......
- 82, --- POOF!! ---
- 82,You are engulfed in a cloud of orange smoke. Coughing and
- 82,gasping, you emerge from the smoke and find....
- 83,You clumsy oaf, you've done it again! I don't know how long
- 83,I can keep this up. Do you want me to try reincarnating you
- 83,again?
- 84,Okay, now where did I put my orange smoke?.... >POOF!<
- 84,Everything disappears in a dense cloud of orange smoke.
- 85,Now you've really done it! I'm out of orange smoke! You
- 85,don't expect me to do a decent reincarnation without any
- 85,orange smoke, do you?
- 86,Okay, if you're so smart, do it yourself! I'm leaving!
- 90,>>> messages 81 thru 90 are reserved for "obituaries". <<<
- 91,Sorry, but I no longer seem to remember how it was you got
- 91,here.
- 92,You can't carry anything more. You'll have to drop
- 92,something first.
- 93,You can't go through a locked steel grate!
- 94,I believe what you want is right here with you.
- 95,You don't fit through a two-inch slit!
- 96,I respectfully suggest you go across the bridge instead of
- 96,jumping.
- 97,There is no way across the fissure.
- 98,You're not carrying anything.
- 99,You are currently holding the following:
- 100,It's not hungry (it's merely pinin' for the fjords).
- 100,Besides, you have no bird seed.
- 101,The snake has now devoured your bird.
- 102,There's nothing here it wants to eat (except perhaps you).
- 103,You fool, dwarves eat only coal! Now you've made him
- 103,*REALLY* mad!!
- 104,You have nothing in which to carry it.
- 105,Your bottle is already full.
- 106,There is nothing here with which to fill the bottle.
- 107,Your bottle is now full of water.
- 108,Your bottle is now full of oil.
- 109,You can't fill that.
- 110,Don't be ridiculous!
- 111,The door is extremely rusty and refuses to open.
- 112,The plant indignantly shakes the oil off its leaves and
- 112,asks, "water?"
- 113,The hinges are quite thoroughly rusted now and won't budge.
- 114,The oil has freed up the hinges so that the door will now
- 114,move, although it requires some effort.
- 115,The plant has exceptionally deep roots and cannot be pulled
- 115,free.
- 116,The dwarves' knives vanish as they strike the walls of the
- 116,cave.
- 117,Something you're carrying won't fit through the tunnel with
- 117,you. You'd best take inventory and drop something.
- 118,You can't fit this five-foot clam through that little
- 118,passage!
- 119,You can't fit this five-foot oyster through that little
- 119,passage!
- 120,I advise you to put down the clam before opening it.
- 120,>Strain!<
- 121,I advise you to put down the oyster before opening it.
- 121,>Wrench!<
- 122,You don't have anything strong enough to open the clam.
- 123,You don't have anything strong enough to open the oyster.
- 124,A glistening pearl falls out of the clam and rolls away.
- 124,Goodness, this must really be an oyster. (I never was very
- 124,good at identifying bivalves.) Whatever it is, it has now
- 124,snapped shut again.
- 125,The oyster creaks open, revealing nothing but oyster inside.
- 125,It promptly snaps shut again.
- 126,You have crawled around in some little holes and found your
- 126,way blocked by a recent cave-in. You are now back in the
- 126,main passage.
- 127,There are faint rustling noises from the darkness behind
- 127,you.
- 128,Out from the shadows behind you pounces a bearded pirate!
- 128,"Har, har," he chortles, "I'll just take all this booty and
- 128,hide it away with me chest deep in the maze!" He snatches
- 128,your treasure and vanishes into the gloom.
- 129,A sepulchral voice reverberating through the cave, says,
- 129,"Cave closing soon. All adventurers exit immediately
- 129,through main office."
- 130,A mysterious recorded voice groans into life and announces:
- 130, "This exit is closed. Please leave via main office."
- 131,It looks as though you're dead. Well, seeing as how it's so
- 131,close to closing time anyway, I think we'll just call it a
- 131,day.
- 132,The sepulchral voice entones, "The cave is now closed." As
- 132,the echoes fade, there is a blinding flash of light (and a
- 132,small puff of orange smoke). . . . As your eyes refocus,
- 132,you look around and find...
- 133,There is a loud explosion, and a twenty-foot hole appears in
- 133,the far wall, burying the dwarves in the rubble. You march
- 133,through the hole and find yourself in the main office, where
- 133,a cheering band of friendly elves carry the conquering
- 133,adventurer off into the sunset.
- 134,There is a loud explosion, and a twenty-foot hole appears in
- 134,the far wall, burying the snakes in the rubble. A river of
- 134,molten lava pours in through the hole, destroying everything
- 134,in its path, including you!
- 135,There is a loud explosion, and you are suddenly splashed
- 135,across the walls of the room.
- 136,The resulting ruckus has awakened the dwarves. There are
- 136,now several threatening little dwarves in the room with you!
- 136,Most of them throw knives at you! All of them get you!
- 137,Oh, leave the poor unhappy bird alone.
- 138,I daresay whatever you want is around here somewhere.
- 139,I don't know the word "stop". Use "quit" if you want to
- 139,give up.
- 140,You can't get there from here.
- 141,You are being followed by a very large, tame bear.
- 142,If you want to end your adventure early, say "quit".
- 142,To suspend your adventure such that you can continue
- 142,later, say "suspend" (or "pause" or "save"). To see
- 142,how well you're doing, say "score". To get full credit for
- 142,a treasure, you must have left it safely in the building,
- 142,though you get partial credit just for locating it. You
- 142,lose points for getting killed, or for quitting, though the
- 142,former costs you more. There are also points based on how
- 142,much (if any) of the cave you've managed to explore; in
- 142,particular, there is a large bonus just for getting in (to
- 142,distinguish the beginners from the rest of the pack), and
- 142,there are other ways to determine whether you've been
- 142,through some of the more harrowing sections. If you think
- 142,you've found all the treasures, just keep exploring for a
- 142,while. If nothing interesting happens, you haven't found
- 142,them all yet. If something interesting *DOES* happen, it
- 142,means you're getting a bonus and have an opportunity to
- 142,garner many more points in the master's section. I may
- 142,occasionally offer hints if you seem to be having trouble.
- 142,If I do, I'll warn you in advance how much it will affect
- 142,your score to accept the hints. Finally, to save time or
- 142,paper, you may specify "brief", which tells me never to
- 142,repeat the full description of a place unless you explicitly
- 142,ask me to.
- 143,Do you indeed wish to quit now?
- 144,There is nothing here with which to fill the vase.
- 145,The sudden change in temperature has delicately shattered
- 145,the vase.
- 146,It is beyond your power to do that.
- 147,I don't know how.
- 148,It is too far up for you to reach.
- 149,You killed a little dwarf. The body vanishes in a cloud of
- 149,greasy black smoke.
- 150,The shell is very strong and is impervious to attack.
- 151,What's the matter, can't you read? Now you'd best start
- 151,over.
- 152,The axe bounces harmlessly off the dragon's thick scales.
- 153,The dragon looks rather nasty. You'd best not try to get
- 153,by.
- 154,The little bird attacks the green dragon, and in an
- 154,astounding flurry gets burnt to a cinder. The ashes blow
- 154,away.
- 155,On what?
- 156,Okay, from now on I'll only describe a place in full the
- 156,first time you come to it. To get the full description, say
- 156,"look".
- 157,Trolls are close relatives with the rocks and have skin as
- 157,tough as that of a rhinoceros. The troll fends off your
- 157,blows effortlessly.
- 158,The troll deftly catches the axe, examines it carefully, and
- 158,tosses it back, declaring, "Good workmanship, but it's not
- 158,valuable enough."
- 159,The troll catches your treasure and scurries away out of
- 159,sight.
- 160,The troll refuses to let you cross.
- 161,There is no longer any way across the chasm.
- 162,Just as you reach the other side, the bridge buckles beneath
- 162,the weight of the bear, which was still following you
- 162,around. You scrabble desperately for support, but as the
- 162,bridge collapses you stumble back and fall into the chasm.
- 163,The bear lumbers toward the troll, who lets out a startled
- 163,shriek and scurries away. The bear soon gives up the
- 163,pursuit and wanders back.
- 164,The axe misses and lands near the bear where you can't get
- 164,at it.
- 165,With what? Your bare hands? Against *HIS* bear hands??
- 166,The bear is confused; he only wants to be your friend.
- 167,For crying out loud, the poor thing is already dead!
- 168,The bear eagerly wolfs down your food, after which he seems
- 168,to calm down considerably and even becomes rather friendly.
- 169,The bear is still chained to the wall.
- 170,The chain is still locked.
- 171,The chain is now unlocked.
- 172,The chain is now locked.
- 173,There is nothing here to which the chain can be locked.
- 174,There is nothing here to eat.
- 175,Do you want the hint?
- 176,Do you need help getting out of the maze?
- 177,You can make the passages look less alike by dropping
- 177,things.
- 178,Are you trying to explore beyond the plover room?
- 179,There is a way to explore that region without having to
- 179,worry about falling into a pit. None of the objects
- 179,available is immediately useful in discovering the secret.
- 180,Do you need help getting out of here?
- 181,Don't go west.
- 182,Gluttony is not one of the troll's vices. Avarice, however,
- 182,is.
- 183,Your lamp is getting dim. You'd best start wrapping this
- 183,up, unless you can find some fresh batteries. I seem to
- 183,recall there's a vending machine in the maze. Bring some
- 183,coins with you.
- 184,Your lamp has run out of power.
- 185,There's not much point in wandering around out here, and you
- 185,can't explore the cave without a lamp. So let's just call
- 185,it a day.
- 186,There are faint rustling noises from the darkness behind
- 186,you. As you turn toward them, the beam of your lamp falls
- 186,across a bearded pirate. He is carrying a large chest.
- 186,"Shiver me timbers!" he cries, "I've been spotted! I'd best
- 186,hie meself off to the maze to hide me chest!" With that, he
- 186,vanishes into the gloom.
- 187,Your lamp is getting dim. You'd best go back for those
- 187,batteries.
- 188,Your lamp is getting dim. I'm taking the liberty of
- 188,replacing the batteries.
- 189,Your lamp is getting dim, and you're out of spare batteries.
- 189,You'd best start wrapping this up.
- 190,I'm afraid the magazine is written in Dwarvish.
- 191,"This is not the maze where the pirate leaves his treasure
- 191,chest."
- 192,Hmmm, this looks like a clue, which means it'll cost you 10
- 192,points to read it. Should i go ahead and read it anyway?
- 193,It says, "There is something strange about this place, such
- 193,that one of the words I've always known now has a new
- 193,effect."
- 194,It says the same thing it did before.
- 195,I'm afraid I don't understand.
- 196,"Congratulations on bringing light into the dark-room!"
- 197,You strike the mirror a resounding blow, whereupon it
- 197,shatters into myriad tiny fragments.
- 198,You have taken the vase and hurled it delicately to the
- 198,ground.
- 199,You prod the nearest dwarf, who wakes up grumpily, takes one
- 199,look at you, curses, and grabs for his axe.
- 200,Is this acceptable?
- 201,There's no point in suspending a demonstration game.
- 202,Do you really want to suspend this game?
- 203,Be sure to save (SAVE ADSAVE.COM 157) your core-image...
- -1
- 7
- 1,3
- 2,3
- 3,8,9
- 4,10
- 5,11
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- 8
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- 28,146
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- 30,13
- 31,13
- -1
- 9
- 0,1,2,3,4,5,6,7,8,9,10
- 0,100,115,116,126
- 2,1,3,4,7,38,95,113,24
- 1,24
- 3,46,47,48,54,56,58,82,85,86
- 3,122,123,124,125,126,127,128,129,130
- 4,8
- 5,13
- 6,19
- 7,42,43,44,45,46,47,48,49,50,51
- 7,52,53,54,55,56,80,81,82,86,87
- 8,99,100,101
- 9,108
- -1
- 10
- 35,You are obviously a rank amateur. Better luck next time.
- 100,Your score qualifies you as a novice class adventurer.
- 130,You have achieved the rating: "experienced adventurer".
- 200,You may now consider yourself a "seasoned adventurer".
- 250,You have reached "junior master" status.
- 300,Your score puts you in master adventurer class C.
- 330,Your score puts you in master adventurer class B.
- 349,Your score puts you in master adventurer class A.
- 999,All of adventuredom gives tribute to you, adventurer
- 999,grandmaster!
- -1
- 11
- 2,9999,10,0,0
- 3,9999,5,0,0
- 4,4,2,62,63
- 5,5,2,18,19
- 6,8,2,20,21
- 7,75,4,176,177
- 8,25,5,178,179
- 9,20,3,180,181
- -1
- 12
- 1,A large cloud of green smoke appears in front of you. It
- 1,clears away to reveal a tall wizard, clothed in grey. He
- 1,fixes you with a steely glare and declares, "This adventure
- 1,has lasted too long." With that he makes a single pass over
- 1,you with his hands, and everything around you fades away
- 1,into a grey nothingness.
- 7,Very well.
- 31,Break out of this and save your core-image.
- 32,Be sure to save (SAVE ADSAVE.COM 157) your core-image...
- -1
- 0
-