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00095_Script_95
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2002-02-07
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355b
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20 lines
-- purge automatique des globes
property aPurger
on exitFrame me
s = the currentSpriteNum
n = sprite(s).memberNum
if (the frame) mod 5 = 0 then
repeat with i=1 to count(aPurger)
member(aPurger[i]).unload()
end repeat
aPurger = [n]
else
append aPurger, n
end if
end
on beginSprite me
aPurger = []
end