home *** CD-ROM | disk | FTP | other *** search
/ Micromanía 49 / CDMM_49.iso / wh40k / data1.cab / Program_Executable_Files / data / Sounds.dat < prev    next >
Text File  |  1998-12-11  |  22KB  |  590 lines

  1. #**************************************************************************************
  2. #
  3. # Sound Effect Data
  4. #
  5. # by Amilcar M. Ubiera
  6. #
  7. # DO NOT EDIT
  8. #
  9. #**************************************************************************************
  10.  
  11. #--------------------------------------------------------------------------------------
  12. ULTRAMARINE VOICES
  13. #--------------------------------------------------------------------------------------
  14. # Action                        Prefix                Number of Sounds        Start Index
  15. #--------------------------------------------------------------------------------------
  16. Injury                            in                    6                        1
  17. Death                            die                    5                        1
  18. HitNoDamage_Ranged                hitw                4                        1
  19. HitNoDamage_HandToHand            hith                6                        1
  20. HitByFriendlyFire                hitf                7                        1
  21. NegativeResponse                nr                    8                        1
  22. EnemySighted                    es                    9                        1
  23. SpecialKilled_Seargent            sck                    2                        1
  24. SpecialKilled_Librarian            sck                    1                        3
  25. SpecialKilled_Chaplain            sck                    1                        4
  26. SpecialKilled_Apothecary        sck                    1                        5
  27. SpecialKilled_Techmarine        sck                    1                        6
  28. SpecialKilled_Kruger            sck                    1                        7
  29. SpecialKilled_Captain            sck                    1                        8
  30. FailedBreakTest                    pbt                    5                        1
  31. WeaponJammed                    wj                    5                        1
  32. WeaponEmpty                        we                    5                        1
  33. CannotThrowGrenade                ctg                    4                        1
  34. ObjectiveCompleted                oc                    9                        1
  35. SecondaryObjectiveCompleted        soc                    6                        1
  36. PsykerUsesPower                    lup                    5                        1
  37. KrugerDialog                    kdialog                7                        1
  38. ThrowGrenade                    tg                    3                        1
  39. PlaceMeltaBomb                    pmb                    5                        1
  40. FireWeaponGeneric                fwg                    8                        1
  41. FireWeaponChaplain                fwc                    4                        1
  42. FireWeaponApothecary            fwa                    2                        1
  43. FireWeaponLibrarian                fwl                    2                        1
  44. FireWeaponTechmarine            fwt                    3                        1
  45. FireFlameWeapon                    ffw                    4                        1
  46. FirePlasmaWeapon                fpw                    3                        1
  47. FireMissileLauncher                fml                    4                        1
  48. FireMultiMelta                    fmm                    3                        1
  49. FireHeavyBolter                    fhb                    2                        1
  50. FireAssaultCanon                fac                    2                        1
  51. Rally                            Rally                1                        1
  52. #--------------------------------------------------------------------------------------
  53. END ULTRAMARINE VOICES
  54. #--------------------------------------------------------------------------------------
  55.  
  56. #--------------------------------------------------------------------------------------
  57. CHAOS VOICES
  58. #--------------------------------------------------------------------------------------
  59. # Action                        Prefix                    Number of Sounds        Start Index
  60. #--------------------------------------------------------------------------------------
  61. Death                            die                        5                        1
  62. HitNoDamage_Ranged                hitw                    4                        1
  63. HitNoDamage_HandToHand            hith                    4                        1
  64. HitByFriendlyFire                hitf                    4                        1
  65. NegativeResponse                nr                        5                        1
  66. EnemySighted                    es                        6                        1
  67. SpecialKilled_Zymran            sck                        2                        1
  68. SpecialKilled_Sorcerer            sck                        3                        3
  69. SpecialKilled_Chaplain            sck                        2                        6
  70. FailedBreakTest                    pbt                        5                        1
  71. WeaponJammed                    wj                        4                        1
  72. WeaponEmpty                        we                        5                        1
  73. CannotThrowGrenade                ctg                        4                        1
  74. ObjectiveCompleted                oc                        8                        1
  75. PsykerUsesPower                    sup                        5                        1
  76. ZymranDialog                    zdialog                    7                        1
  77. ThrowGrenade                    tg                        4                        1
  78. PlaceMeltaBomb                    pmb                        3                        1
  79. FireWeaponGeneric                fwg                        4                        1
  80. FireWeaponChaplain                fwc                        3                        1
  81. FireWeaponSorcerer                fws                        3                        1
  82. FireFlameWeapon                    ffw                        6                        1
  83. FirePlasmaWeapon                fpw                        4                        1
  84. FireMissileLauncher                fml                        5                        1
  85. FireLasCanon                    fl                        5                        1
  86. FireMultiMelta                    fmm                        4                        1
  87. FireHeavyBolter                    fhb                        4                        1
  88. FireHeavyPlasma                    fhp                        7                        1
  89. FireAutoCanon                    fac                        6                        1
  90. KhorneBerzerkerCharge            blood                    1                        1
  91. CultistDefend                    cultist_defend            2                        1            
  92. CultistDie                        cultist_die                2                        1
  93. CultistMove                        cultist_move            6                        1
  94. BloodLetterAttack                blood_letter_attack        1                        1
  95. BloodLetterDefend                blood_letter_defend        1                        1
  96. BloodLetterDie                    blood_letter_die        1                        1
  97. BloodLetterMove                    blood_letter_move        1                        1
  98. BloodThirsterAttack                blood_thirster_attack    2                        1
  99. BloodThirsterDefend                blood_thirster_defend    1                        1
  100. BloodThirsterDie                blood_thirster_die        1                        1
  101. BloodThirsterFly                blood_thirster_fly        1                        1
  102. BloodThirsterMove                blood_thirster_move        1                        1
  103. BlueHorrorAttack                blue_horror_attack        2                        1
  104. BlueHorrorDefend                blue_horror_defend        2                        1
  105. BlueHorrorDie                    blue_horror_die            1                        1
  106. BlueHorrorMove                    blue_horror_move        2                        1
  107. FlamerAttack                    flamer_attack            2                        1
  108. FlamerDefend                    flamer_defend            1                        1
  109. FlamerDie                        flamer_die                2                        1
  110. FlamerMove                        flamer_move                2                        1
  111. FleshHoundAttack                flesh_hound_attack        2                        1
  112. FleshHoundDefend                flesh_hound_defend        2                        1
  113. FleshHoundMove                    flesh_hound_move        2                        1
  114. LordChangeAttack                lord_attack                1                        1
  115. LordChangeDefend                lord_defend                1                        1
  116. LordChangeDie                    lord_die                1                        1
  117. LordChangeFly                    lord_fly                1                        1
  118. LordChangeMove                    lord_defend                1                        1
  119. PinkHorrorAttack                pink_horror_attack        1                        1
  120. PinkHorrorDefend                pink_horror_defend        1                        1
  121. PinkHorrorDie                    pink_horror_die            2                        1
  122. PinkHorrorMove                    pink_horror_move        3                        1
  123. Rally                            Rally                    1                        1
  124. #--------------------------------------------------------------------------------------
  125. END CHAOS VOICES
  126. #--------------------------------------------------------------------------------------
  127.  
  128. #--------------------------------------------------------------------------------------
  129. FOOTSTEPS
  130. OverallVolume                    85
  131. #--------------------------------------------------------------------------------------
  132. # The types of surfaces are the types from the "minimap.col" file.
  133. # The types of sounds are:
  134. #        none
  135. #        dirt
  136. #        grass
  137. #        hard
  138. #        metal
  139. #        snow
  140. #        squish
  141. #--------------------------------------------------------------------------------------
  142. # Type of Surface                Type of sound                            Volume % Level
  143. #--------------------------------------------------------------------------------------
  144. 0                                grass                                    100
  145. 1                                dirt                                    100
  146. 2                                none                                    100
  147. 3                                none                                    100
  148. 4                                none                                    100
  149. 5                                dirt                                    100
  150. 6                                none                                    100
  151. 7                                dirt                                    100
  152. 8                                dirt                                    100
  153. 9                                none                                    100
  154. 10                                snow                                    100
  155. 11                                dirt                                    100
  156. 12                                hard                                    100
  157. 13                                metal                                    100
  158. 14                                dirt                                    100
  159. 15                                dirt                                    100
  160. 16                                squish                                    100
  161. 17                                squish                                    100
  162. 18                                squish                                    100
  163. 19                                squish                                    100
  164. 20                                squish                                    100
  165. 21                                grass                                    100
  166. 22                                dirt                                    100
  167. 23                                hard                                    100
  168. 24                                dirt                                    100
  169. 25                                hard                                    100
  170. 26                                hard                                    100
  171. 27                                hard                                    100
  172. 28                                dirt                                    100
  173. 29                                none                                    100
  174. #--------------------------------------------------------------------------------------
  175. END FOOTSTEPS
  176. #--------------------------------------------------------------------------------------
  177.  
  178. #--------------------------------------------------------------------------------------
  179. INTERFACES
  180. #--------------------------------------------------------------------------------------
  181. #
  182. # This interface section is applied for any sounds used throughout the interfaces
  183. #
  184. # Notes:
  185. # "none" can be used for no sound.
  186. #
  187. # Event                                Sound Filename                        Volume % Level
  188. #--------------------------------------------------------------------------------------
  189.  
  190. # The Main Menu
  191. #
  192. MAIN_NEW_GAME_LOOPING                main_01.wav                            100
  193. MAIN_LOAD_GAME_LOOPING                main_02.wav                            100
  194. MAIN_MULTIPLAYER_LOOPING            main_03.wav                            100
  195. MAIN_OPTIONS_LOOPING                main_04.wav                            100
  196. MAIN_QUIT_LOOPING                    main_05.wav                            100
  197. MAIN_NEW_GAME_BUTTON                button_generic_03.wav                100
  198. MAIN_LOAD_GAME_BUTTON                button_generic_03.wav                100
  199. MAIN_MULTIPLAYER_BUTTON                button_generic_03.wav                100
  200. MAIN_OPTIONS_BUTTON                    button_generic_03.wav                100
  201. MAIN_QUIT_BUTTON                    button_generic_03.wav                100
  202.  
  203. # The New Game Menu
  204. #
  205. NEW_GAME_NEW_CAMPAIGN                button_generic_03.wav                100
  206. NEW_GAME_NEW_SINGLES                button_generic_03.wav                100
  207. NEW_GAME_NEW_RANDOM                    button_generic_03.wav                100
  208. NEW_GAME_BACK                        button_generic_03.wav                100
  209.  
  210. # The Load Game Menu
  211. #
  212. LOAD_GAME_SELECT_FILE                check_box.wav                        100
  213. LOAD_GAME_SCROLL_BUTTON                button_generic_03.wav                100
  214. LOAD_GAME_SCROLL_THUMB                button_generic_03.wav                100
  215. LOAD_GAME_LOAD                        button_generic_03.wav                100
  216. LOAD_GAME_BACK                        button_generic_03.wav                100
  217.  
  218. # The Save Game Menu
  219. #
  220. SAVE_GAME_SELECT_FILE                check_box.wav                        100
  221. SAVE_GAME_SCROLL_BUTTON                button_generic_03.wav                100
  222. SAVE_GAME_SCROLL_THUMB                button_generic_03.wav                100
  223. SAVE_GAME_SAVE                        button_generic_03.wav                100
  224. SAVE_GAME_BACK                        button_generic_03.wav                100
  225.  
  226. # The Options Menu
  227. #
  228. OPTIONS_MOVIES                        button_generic_04.wav                100
  229. OPTIONS_ANIMATIONS                    button_generic_04.wav                100
  230. OPTIONS_MUSIC                        button_generic_04.wav                100
  231. OPTIONS_COMBAT_VOICES                button_generic_04.wav                100
  232. OPTIONS_GRID                        button_generic_04.wav                100
  233. OPTIONS_SHOW_PATHS                    button_generic_04.wav                100
  234. OPTIONS_POINT_SAVE                    button_generic_04.wav                100
  235. OPTIONS_AUTO_CUT_LEVEL                button_generic_04.wav                100
  236. OPTIONS_CONFIGURE_KEYBOARD            button_generic_04.wav                100
  237. OPTIONS_RESOLUTION                    button_generic_04.wav                100
  238. OPTIONS_MUSIC_VOLUME                button_generic_04.wav                100
  239. OPTIONS_SFX_VOLUME                    button_generic_04.wav                100
  240. OPTIONS_ACCEPT                        button_generic_03.wav                100
  241. OPTIONS_CANCEL                        button_generic_03.wav                100
  242. OPTIONS_UNIT_SPEED                    button_generic_03.wav                100
  243. OPTIONS_EFFECT_SPEED                button_generic_03.wav                100
  244.  
  245. # The Select Difficulty Menu
  246. #
  247. DIFFICULTY_SPACE_MARINE                button_generic_03.wav                100
  248. DIFFICULTY_VETERAN                    button_generic_03.wav                100
  249. DIFFICULTY_HERO                        button_generic_03.wav                100
  250. DIFFICULTY_MIGHTY_HERO                button_generic_03.wav                100
  251. DIFFICULTY_BACK                        button_generic_03.wav                100
  252.  
  253. # The New Single Scenario Menu
  254. #
  255. SINGLES_SELECT_FILE                    check_box.wav                        100
  256. SINGLES_FILES_SCROLL_BUTTON            button_generic_03.wav                100
  257. SINGLES_FILES_SCROLL_THUMB            button_generic_03.wav                100
  258. SINGLES_DESC_SCROLL_BUTTON            button_generic_03.wav                100
  259. SINGLES_DESC_SCROLL_THUMB            button_generic_03.wav                100
  260. SINGLES_LOAD                        button_generic_03.wav                100
  261. SINGLES_BACK                        button_generic_03.wav                100
  262.  
  263. # The Random Game Scenario Menu
  264. #
  265. # Not yet implemented
  266.  
  267. # The Cathedral Bridge Menu
  268. #
  269. BRIDGE_BACKGROUND_ENGINE_NOISE        engine.wav                            100
  270. BRIDGE_BACKGROUND_COMPUTER_NOISE    computer_01.wav                        60
  271. BRIDGE_DOOR_OPEN                    door_open_02.wav                    100
  272. BRIDGE_DOOR_SHUT                    door_shut_02.wav                    100
  273. BRIDGE_MISSION_BRIEFING                none                                100
  274.  
  275. # The Choose and Arrange Menu
  276. #
  277. ARRANGE_BACKGROUND_COMPUTER_NOISE    computer_02.wav                        70
  278. ARRANGE_SELECT_SQUAD                button_squad.wav                    100
  279. ARRANGE_SELECT_CHARACTER            button_squad_member.wav                100
  280. ARRANGE_EDIT_NAME                    button_generic_03.wav                100
  281. ARRANGE_DOOR_OPEN                    door_open_02.wav                    100
  282. ARRANGE_DOOR_SHUT                    door_shut_02.wav                    100
  283.  
  284. # The Configure Squads Menu (for both Chaos and Ultramarine)
  285. #
  286. # Note: The select weapon sounds are in WeapDef.TWD (.CWD)
  287. #
  288. CONFIGURE_SELECT_SQUAD                button_squad.wav                    100
  289. CONFIGURE_SELECT_CHARACTER            button_squad_member.wav                100
  290. CONFIGURE_NEXT_CHARACTER            button_generic_03.wav                100
  291. CONFIGURE_PREVIOUS_CHARACTER        button_generic_03.wav                100
  292. CONFIGURE_REMOVE_ITEM_FROM_BELT        button_generic_02.wav                100
  293. CONFIGURE_REMOVE_CURRENT_CLIP        button_generic_02.wav                100
  294. CONFIGURE_ADD_CLIP_TO_BELT            weapon_select_small.wav                100
  295. CONFIGURE_ADD_GRENADE_TO_BELT        weapon_select_small.wav                100
  296. CONFIGURE_TAB_INVENTORY_MENU        button_generic_03.wav                100    
  297. CONFIGURE_TAB_EQUIPMENT_MENU        button_generic_03.wav                100
  298. CONFIGURE_TAB_GRENADE_MENU            button_generic_03.wav                100
  299. CONFIGURE_TAB_PSYKER_MENU            button_generic_03.wav                100
  300. CONFIGURE_TAB_AI_MENU                button_generic_03.wav                100
  301. CONFIGURE_DOOR_OPEN                    door_open_02.wav                    100
  302. CONFIGURE_DOOR_SHUT                    door_shut_02.wav                    100
  303. CONFIGURE_EDIT_NAME                    button_generic_03.wav                100
  304. CONFIGURE_SELECT_SCANNER            weapon_select_small.wav                100
  305. CONFIGURE_SELECT_MEDIPACK            weapon_select_small.wav                100
  306. CONFIGURE_SELECT_KEY                weapon_select_small.wav                100
  307. CONFIGURE_SCROLL_BUTTON                button_generic_03.wav                100
  308. CONFIGURE_SCROLL_THUMB                button_generic_03.wav                100
  309. CONFIGURE_AI_LEVEL_SCROLL_BUTTON    button_generic_03.wav                100
  310. CONFIGURE_ENCYCLOPEDIA                button_generic_03.wav                100
  311.  
  312. # The Psyker Spells Menu (for both Chaos and Ultramarine)
  313. #
  314. PSYKER_SELECT_SPELL                    button_generic_01.wav                100
  315. PSYKER_SELECT_DESCRIPTION            check_box.wav                        100
  316. PSYKER_NEXT_PAGE                    page_turn_01.wav                    100
  317. PSYKER_PREVIOUS_PAGE                page_turn_02.wav                    100
  318. PSYKER_DONE                            button_generic_03.wav                100
  319.  
  320. # The Mission Briefing Menu
  321. #
  322. BRIEFING_CAMPAIGN_MISSION_1            kbrief01.wav                        100
  323. BRIEFING_CAMPAIGN_MISSION_2            kbrief02.wav                        100
  324. BRIEFING_CAMPAIGN_MISSION_3            kbrief03a.wav                        100
  325. BRIEFING_CAMPAIGN_MISSION_4            kbrief04.wav                        100
  326. BRIEFING_CAMPAIGN_MISSION_5            kbrief05.wav                        100
  327. BRIEFING_CAMPAIGN_MISSION_6            kbrief06a.wav                        100
  328. BRIEFING_CAMPAIGN_MISSION_7            kbrief07.wav                        100
  329. BRIEFING_CAMPAIGN_MISSION_8            kbrief08.wav                        100
  330. BRIEFING_CAMPAIGN_MISSION_9            kbrief09.wav                        100
  331. BRIEFING_CAMPAIGN_MISSION_10        kbrief10.wav                        100
  332. BRIEFING_CAMPAIGN_MISSION_11        kbrief11.wav                        100
  333. BRIEFING_CAMPAIGN_MISSION_12        kbrief12.wav                        100
  334. BRIEFING_CAMPAIGN_MISSION_13        kbrief13.wav                        100
  335. BRIEFING_CAMPAIGN_MISSION_14        kbrief14.wav                        100
  336. BRIEFING_CAMPAIGN_MISSION_15        kbrief15.wav                        100
  337. BRIEFING_SCROLL_BUTTON                button_generic_03.wav                100
  338. BRIEFING_SCROLL_THUMB                button_generic_03.wav                100
  339. BRIEFING_DONE                        button_generic_03.wav                100
  340.  
  341. # The More Options Menu
  342. #
  343. CHOICES_LOAD                        button_generic_03.wav                100
  344. CHOICES_SAVE                        button_generic_03.wav                100
  345. CHOICES_OPTIONS                        button_generic_03.wav                100
  346. CHOICES_RESTART                        button_generic_03.wav                100
  347. CHOICES_CREDITS                        button_generic_03.wav                100
  348. CHOICES_QUIT                        button_generic_03.wav                100
  349. CHOICES_BACK                        button_generic_03.wav                100
  350. CHOICES_ARE_YOU_SURE                button_generic_04.wav                100
  351. CHOICES_ARE_YOU_SURE_YES            button_generic_02.wav                100
  352. CHOICES_ARE_YOU_SURE_NO                button_generic_02.wav                100
  353.  
  354. # The Random Campaign Mission Menu
  355. #
  356. CAMPRAND_SCROLL_BUTTON                button_generic_03.wav                100
  357. CAMPRAND_SCROLL_THUMB                button_generic_03.wav                100
  358. CAMPRAND_SELECT_COMPLETED            check_box.wav                        100
  359. CAMPRAND_SELECT_RANDOM_PLANET        check_box.wav                        100
  360. CAMPRAND_SELECT_PRIMARY                check_box.wav                        100
  361. CAMPRAND_DONE                        button_generic_03.wav                100
  362.  
  363. # The Random Map Generation Menu
  364. #
  365. RMGMENU_ARROW                       button_arrows.wav                   100
  366. RMGMENU_DONE                        button_generic_02.wav               100
  367. RMGMENU_GENERIC                     check_box.wav                       100
  368.  
  369. # The Configure Vehicles Menu
  370. #
  371. VEHICLES_SELECT_IN_VIEW                button_generic_03.wav                100
  372. VEHICLES_SELECT_IN_SLOT                button_generic_04.wav                100
  373. VEHICLES_DRAG_CHARACTER                button_generic_01.wav                100
  374. VEHICLES_DROP_CHARACTER                button_generic_01.wav                100
  375. VEHICLES_SCROLL_BUTTON                button_generic_03.wav                100
  376. VEHICLES_SCROLL_THUMB                button_generic_03.wav                100
  377. VEHICLES_DONE                        button_generic_03.wav                100
  378.  
  379. # The Debriefing Menu
  380. #
  381. DEBRIEF_SCROLL_BUTTON                button_generic_03.wav                100
  382. DEBRIEF_SCROLL_THUMB                button_generic_03.wav                100
  383. DEBRIEF_NEXT_CHARACTER                button_generic_03.wav                100
  384. DEBRIEF_PREVIOUS_CHARACTER            button_generic_03.wav                100
  385. DEBRIEF_DONE                        button_generic_03.wav                100
  386.  
  387. # The Keyboard Menu
  388. #
  389. KEYBOARD_SCROLL_BUTTON                button_generic_03.wav                100
  390. KEYBOARD_WAIT_FOR_KEY                button_generic_04.wav                100
  391. KEYBOARD_ERROR                        button_generic_04.wav                100
  392. KEYBOARD_CANCEL                        button_generic_03.wav                100
  393. KEYBOARD_DONE                        button_generic_03.wav                100
  394. KEYBOARD_SET_KEY                    button_generic_03.wav                100
  395. KEYBOARD_RESET_TO_DEFAULTS            button_generic_03.wav                100
  396.  
  397. # Encyclopedia Menu
  398. #
  399. ENCYCLOPEDIA_SCROLL_BUTTON            button_generic_03.wav                100
  400. ENCYCLOPEDIA_CHARACTERS                button_generic_03.wav                100
  401. ENCYCLOPEDIA_VEHICLES                button_generic_03.wav                100
  402. ENCYCLOPEDIA_EQUIPMENT                button_generic_03.wav                100
  403. ENCYCLOPEDIA_PSYKER_POWERS            button_generic_03.wav                100
  404. ENCYCLOPEDIA_BACK                    button_generic_03.wav                100
  405. ENCYCLOPEDIA_SCROLL_TEXT            button_generic_03.wav                100
  406.  
  407. #
  408. #
  409. # The In Game Interface Menu
  410. # Any sounds in this interface???
  411. #
  412.  
  413. #
  414. # VICTORY/DEFEAT SCREENS
  415. #
  416. VICTORY_DEFEAT_SCREEN_END            button_generic_03.wav                100            
  417.  
  418. # The Multiplayer Connect Menu
  419. #
  420. MPCONNECT_OK                        button_generic_03.wav                100
  421. MPCONNECT_CANCEL                    button_generic_03.wav                100
  422. MPCONNECT_ENUMERATE_SESSIONS        button_generic_03.wav                100
  423. MPCONNECT_HOST_JOIN_SESSION            button_generic_03.wav                100
  424. MPCONNECT_PUBLISHER_URL                button_generic_03.wav                100
  425. MPCONNECT_SCROLL_BUTTON                button_generic_03.wav                100
  426. MPCONNECT_PROTOCOL_COMBO_BUTTON        button_generic_03.wav                100
  427. MPCONNECT_SELECT_PROTOCOL            check_box.wav                        100
  428. MPCONNECT_SELECT_SESSION            check_box.wav                        100
  429.  
  430. # The Multiplayer Configure Menu
  431. #
  432. MPCONFIGURE_CHAT_MESSSAGE            none                                100
  433. MPCONFIGURE_PLAYER_READY            check_box.wav                        100
  434. MPCONFIGURE_PLAYER_RACE                button_generic_02.wav                100
  435. MPCONFIGURE_PREVIOUS_AVAILABILITY    button_generic_03.wav                100
  436. MPCONFIGURE_NEXT_AVAILABILITY        button_generic_03.wav                100
  437. MPCONFIGURE_DISALLOW_OBJECTS        check_box.wav                        100
  438. MPCONFIGURE_MAP_BUTTON                button_generic_03.wav                100
  439. MPCONFIGURE_RANDOM_MAP_BUTTON        button_generic_03.wav                100
  440. MPCONFIGURE_START_GAME                button_generic_03.wav                100
  441. MPCONFIGURE_CANCEL_GAME                button_generic_03.wav                100
  442. MPCONFIGURE_SELECT_OBJECT            check_box.wav                        100
  443.  
  444. # The Multiplayer Choose Units Menu
  445. #
  446. MPCHOOSE_OK                            button_generic_03.wav                100
  447. MPCHOOSE_CANCEL                        button_generic_03.wav                100
  448.  
  449. # Generic Dialogs
  450. #
  451. GENDIALOG_OK                        button_generic_01.wav                100
  452. GENDIALOG_CANCEL                    button_generic_01.wav                100
  453.  
  454. #--------------------------------------------------------------------------------------
  455. END INTERFACES
  456. #--------------------------------------------------------------------------------------
  457.  
  458. #--------------------------------------------------------------------------------------
  459. MUSIC
  460. #--------------------------------------------------------------------------------------
  461. # This section describes the music that will be played throughout the game.
  462. # There is a section for the interface music.
  463. # A section for music used throughout Single Scenarios, Random Scenarios and Multiplayer Games
  464. # And a section for each campaign mission.
  465. #
  466. # Multiple .WAV files can be specified and will be randomized from.
  467. #
  468. #    Wave Filename                    Volume % Level
  469. #--------------------------------------------------------------------------------------
  470. INTERFACE
  471.     music_interface.wav                100
  472. END INTERFACE
  473.  
  474. SINGLE SCENARIO
  475.     music_combat_9.wav                100
  476. END SINGLE SCENARIO
  477.  
  478. RANDOM SCENARIO
  479.     music_combat_1.wav                100
  480.     music_combat_2.wav                100
  481.     music_combat_3.wav                100
  482.     music_combat_4.wav                100
  483.     music_combat_5.wav                100
  484.     music_combat_6.wav                100
  485.     music_combat_7.wav                100
  486.     music_combat_8.wav                100
  487.     music_combat_9.wav                100
  488.     music_combat_10.wav                100
  489. END RANDOM SCENARIO
  490.  
  491. MULTIPLAYER
  492.     music_combat_1.wav                100
  493.     music_combat_2.wav                100
  494.     music_combat_3.wav                100
  495.     music_combat_4.wav                100
  496.     music_combat_5.wav                100
  497.     music_combat_6.wav                100
  498.     music_combat_7.wav                100
  499.     music_combat_8.wav                100
  500.     music_combat_9.wav                100
  501.     music_combat_10.wav                100
  502. END MULTIPLAYER
  503.  
  504. VICTORY
  505.     music_victory.wav                100
  506. END VICTORY
  507.  
  508. DEFEAT
  509.     music_defeat.wav                100
  510. END DEFEAT
  511.  
  512. CAMPAIGN MISSION 1
  513.     music_combat_1.wav                100
  514.     music_combat_2.wav                100
  515. END CAMPAIGN MISSION 1
  516.  
  517. CAMPAIGN MISSION 2
  518.     music_combat_2.wav                100
  519.     music_combat_3.wav                100
  520. END CAMPAIGN MISSION 2
  521.  
  522. CAMPAIGN MISSION 3
  523.     music_combat_3.wav                100
  524.     music_combat_4.wav                100
  525. END CAMPAIGN MISSION 3
  526.  
  527. CAMPAIGN MISSION 4
  528.     music_combat_4.wav                100
  529.     music_combat_5.wav                100
  530. END CAMPAIGN MISSION 4
  531.  
  532. CAMPAIGN MISSION 5
  533.     music_combat_5.wav                100
  534.     music_combat_6.wav                100
  535. END CAMPAIGN MISSION 5
  536.  
  537. CAMPAIGN MISSION 6
  538.     music_combat_6.wav                100
  539.     music_combat_7.wav                100
  540. END CAMPAIGN MISSION 6
  541.  
  542. CAMPAIGN MISSION 7
  543.     music_combat_7.wav                100
  544.     music_combat_8.wav                100
  545. END CAMPAIGN MISSION 7
  546.  
  547. CAMPAIGN MISSION 8
  548.     music_combat_8.wav                100
  549.     music_combat_9.wav                100
  550. END CAMPAIGN MISSION 8
  551.  
  552. CAMPAIGN MISSION 9
  553.     music_combat_9.wav                100
  554.     music_combat_10.wav                100
  555. END CAMPAIGN MISSION 9
  556.  
  557. CAMPAIGN MISSION 10
  558.     music_combat_9.wav                100
  559.     music_combat_10.wav                100
  560. END CAMPAIGN MISSION 10
  561.  
  562. CAMPAIGN MISSION 11
  563.     music_combat_8.wav                100
  564.     music_combat_9.wav                100
  565. END CAMPAIGN MISSION 11
  566.  
  567. CAMPAIGN MISSION 12
  568.     music_combat_6.wav                100
  569.     music_combat_7.wav                100
  570. END CAMPAIGN MISSION 12
  571.  
  572. CAMPAIGN MISSION 13
  573.     music_combat_4.wav                100
  574.     music_combat_5.wav                100
  575. END CAMPAIGN MISSION 13
  576.  
  577. CAMPAIGN MISSION 14
  578.     music_combat_3.wav                100
  579.     music_combat_4.wav                100
  580. END CAMPAIGN MISSION 14
  581.  
  582. CAMPAIGN MISSION 15
  583.     music_combat_1.wav                100
  584.     music_combat_2.wav                100
  585. END CAMPAIGN MISSION 15
  586.  
  587. #--------------------------------------------------------------------------------------
  588. END MUSIC
  589. #--------------------------------------------------------------------------------------
  590.