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- Date: 04 Jul 92 13:35:00 From: Michael Arnett
- To: All Subj: UPLOADING ANSI
-
- UPLOADING ANSI SCREENS TO A GT BBS MESSAGE BASE
-
- By: Mark Seifried
- Edited: Michael Arnett
-
- Here is a description of HOW TO ENTER ANSI ART MESSAGES created
- using THEDRAW. If you use SCREEN DEBUT, read the file SD2GT.DOC
- contained in the DEBUT package. These instructions are for both
- version 16 and 17 of GT Power software. The Binary Upload procedure
- is slightly different for GT17 but ANSI should be prepared according
- to the following instructions for either version.
-
- A few points for Starters
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- 1) ANSI messages are drawn or created offline, not while connected
- to a BBS. ANSI codes may be entered directly into messages in
- versions BEFORE GT17 only. For example to change text to RED
- you would enter
-
- ESC[31m
-
- where ESC is the ESC key (ASCII 27). Characters between the ESC
- and "m" keys are not displayed. However, any character entered
- after the "m" will display in red. Be SURE to enter ESC[0m
- before the end of the message.
-
- 2) TheDraw is one of the more popular programs for creating ANSI ART.
- (available everywhere as TDRAWxxx.zip) The documentation explains
- how to draw and animate screens using ANSI.
-
- 3) If you are going to use Animation, it is best to keep the size of
- the animated object to a minimum. Remember most people connect at
- 2400 baud or 1200 baud. A large animation takes forever at these
- speeds.
-
- 4) Although GT16 and GT17 support 255 and 512 characters per line
- respectively for ASCII uploads, it is recommended that you save
- your screens at 75 characters per line or less. The maximum
- number of lines per message is 70 in GT16 and 99 in GT17.
-
- Creating your ANSI Message
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- 1) Make your picture using TheDraw or your favorite editor.
-
- 2) When you save your screen, TheDraw asks you a few questions.
- (Select the appropriate options in your editor)
- o FORMAT, Select A for ANSI.
- o VIDEO PREPARATION, select C for Clear Screen
- (ie clear screen before displaying picture)
- o MAXIMUM OUTPUT LINE LENGTH ** very important **, select
- 75 or LESS. GT16 wordwraps on the 76th character in a line so
- you must save your message to less than 75 characters per line
- or it wont work. 72 is a nice safe figure.
- o DISPLAY SPEED, select 0 for fastest display.
- o Enter the name you want to call the file.
-
- TheDraw will tell you the nubmer of lines it took to sav your file
- when done. If it saves it in more than 70 lines you won't be able
- to ASCII upload the full message to a GT16 or earlier BBS.
-
- GT17 permits messages of 99 lines. If your ANSI exceeds the 70/99
- line limit when saved by The Draw, try to make the animation a bit
- smaller or less complicated.
-
- If you are not using animation, try using the BLOCK SAVE option.
- You should mark the block beginning at the top left corner of the
- screen and ending at the bottom right corner of your drawing.
-
- NOTE: If you are using an offline mail reader, this line limitation
- does not apply in GT. However, many BBS software packages
- limit messages to 99 lines even when uploaded through mail
- doors.
-
- 3) With your favorite text editor plce a CTRL-E character in
- the first column of the first line of the ANSI code. A CTRL-E
- is Alt-5 or one of these ( ). This forces a <More?> prompt
- in GT then disables <More?> prompts until the end of the message
- or another CTRL-E is placed in column 1 of a line. A prompt
- allows the caller to view the header information, before viewing
- the ANSI screen.
-
- ( To enter a CTRL-E in Qedit, first press CTRL-P then CTRL-E )
- ( ANSICHECK is a small utility by Michael Arnett that will )
- ( automatically place either CTRL-E or CTRL-R into your ANSI )
- ( screens [ ANSCHK10.ZIP ] )
-
- If you do not wish to force a <More?> prompt you may put a CTRL-R,
- ALT-18 or ( ) in column 1 of line 1 instead, to disable the
- <more?> prompt during display of the screen.
-
- EXAMPLE:
-
- ANSI CODES FOLLOW
-
- ^[[44m;32m ^[[5;45m;31m
- ^[[u^[[44m^[[5C
- ANSI codes
- ANSI codes etc. etc.
- The END ^[[0m
-
-
- The above example would display
-
- ANSI CODES FOLLOW
- More? (Y/n/ns)
-
- Answering Yes to the prompt would then display the ANSI SCREEN with
- the <more?> prompt disabled. The last line has another CTRL-E ()
- to stop the Screen before displaying taglines or the command menu.
- The last bit of code in any ANSI message should contain ^[[0m which
- resets all attributes. (color to white on black) If this sequence
- is not at the end of your message, all remaining messages could
- display in the last color used in your screen. Just imagine trying
- to read a screen full of blinking text.
-
-
- ASCII Upload Message to a GT16 BBS
- ----------------------------------
- NOTE This is for ASCII uploading ANSI screens to GT 16 and earlier
- only. GT17 allows ASCII uploads using this same procedure
- but will strip any ANSI sequences contained in the upload.
-
- 1) Now you are ready to upload your message to your favorite GT BBS.
- Logon and get into the Message Area for Ansi Art. Select <E> to
- Enter message. Enter TO:, FROM:, and Subject/Title information.
-
- 2. You are then presented with the first line of the message.
- If you are using a <more?> prompt, type in your message or
- description for the ANSI Picture. If your screens contain music,
- you should place a warning before the prompt. You may enter a
- CTRL-E online by pressing the CTRL key and E key together). Press
- <enter> to start a new line. Your ANSI message must start in
- column one of a BLANK LINE.
-
- 3) If you are using GT as your terminal program press ALT-A to start
- an ASCII upload of your ANSI Screen into the message. At the end
- of the upload GT will ring a bell like it does when you upload or
- download files. Press <enter>. If your screen file does not
- contain a CTRL-E at the end then type CTRL-E and press enter.
- If you want to add text to the end of the message, type your
- message then enter <S> at the command menu for save.
-
- 4) Once you have saved the message, View or Read It to see if it
- displays properly. If it doesn't come out the way you expected,
- K)ill the message and have another go.
-
-
- The GT17 Binary Upload procedure
- --------------------------------
-
- GT 17 allows uploading from the message command menu using your
- choice of normal file transfer protocols. This method is refered
- to as BINARY UPLOAD. After preparing your message using the
- instructions in "Creating your ANSI Message" above, logon and get
- into the appropriate Message Area.
-
- 1. Select E for Enter message
- Enter To:, From: and Subject/Title information.
-
- 2. You are then presented with the first line of the message.
- If you are using a <more?> prompt, type in your message or
- description for the ANSI Picture. If your screens contain music,
- you should place a warning before the prompt. You may enter a
- CTRL-E online by pressing the CTRL key and E key together). Press
- <enter> to start a new line. Your ANSI message must start in
- column one of a BLANK LINE.
-
- 4. Press <ENTER> again to get the command line, and type <U> for upload.
- Choose the protocol you wish to use, then use your normal File
- upload prcedure with the selected protocol to send your ANSI screen.
-
- 5. Binary Upload does not allow adding text etc. to the end of a file.
- So if you want a More? prompt at the end of your message, make
- sure the CTRL-E is placed at the end of your ANSI screen file.
-
- The main points to remember are 72 characters per line, 70 lines
- maximum in GT16, 99 lines in GT17. Put in a CTRLl-R to disable the
- <more?> prompt, or CTRL-E to force a <More?> then disable it.
-
- Be sure to check whether you are on a GT16 or earlier BBS or on a
- GT17 BBS. Enter V at the main menu if you are unsure.
-
- If you have questions, ask the SysOp.
-
-
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