home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Micromanía 30
/
IMAGE.img
/
duke
/
niveles
/
girders.txt
< prev
next >
Wrap
Text File
|
1996-06-01
|
4KB
|
79 lines
(The following Template was Taken from Klaus Bruer's Build FAQ 0.4)
====================================================================
Title : The Abysmal Girders
Filename : girders.map
Author : Ahmed Hammad (aka Spasmo)
E-Mail Address : cosc19z5@bayou.uh.edu
Misc. Author Info : I won't bore you, you just want the map!
Description : This is a deathmatch only map. The game
consists a series of rusty girders upon which
certain needed items are placed, and various
rooms, some of which are dangerous. Note that
if you fall from the girders, the diving platforms
or the ledge that leads into the lava you WILL die.
I have included no protective boots, and no
jetpack so there is no way out. If you take
one wrong step you will die. Period. End of
story. I made sure to make the lava in one
of the rooms low enough to look tempting, but
the ledges are just high enough so that if you
land in there you have no chance of escaping. You
will die a slow death. Also items are located in
certain spots to force you to go there. And
in the interest of fairness, players respawn next
to weapons so if you die and respawn and your
enemy comes hunting for you, chances are you'll
be well armed and ready for him/her. Finally
there are 3 ways into and out of any room so as
to avoid opponents getting entrenched and hogging
stuff up.
Additional Credits to : Rolend on #duke3d for pointing me to his site
(http://fluffy.neb.net) where there are tons of
build docs, Michael Adcock for helping me test
this map, and of course all the folks who went
about writing docs, FAQs, etc...
===========================================================================
*Play Information *
Episode and Level # : N/A
Single Player : No
Cooperative 2-8 Player : No
Deathmatch 2-8 Player : Yes
Difficulty Settings : Not implemented
New Sounds : No
New Graphics: : No
New Music : No
New Programming : Yes (there is an optional modified game.con
file included here that you can use--read
game.txt for info on what it does and how to
install).
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor Used : Build
Known Bugs : There is a tendency for part of the girders to
flicker into and out of existence. It doesn't
mean you'll fall if you step on them, but it's
annoying and nerve-wracking. Can't figure out
a fix to this.
* Where to get this map *
FTP sites:
BBS numbers:
Other: http://fluffy.neb.net
Note: You may not use this map as a base to build other maps.
I'd like to know what you think of this map. E-mail me with any
comments, suggestions, etc... Thanks.