home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Media Share 9
/
MEDIASHARE_09.ISO
/
pascal
/
spx10.zip
/
SPX_UTIL.ZIP
/
README.1ST
< prev
next >
Wrap
Text File
|
1993-05-10
|
5KB
|
108 lines
SPX Library Utilites
===========================
In this archive are programs and utilites to aid you in writing games.
GEOMAKER.EXE GUI to create geomorph/tilemaps. Requires mouse.
VSPMAKER.EXE GUI to create VSP sprites. Runs in protected mode
requires the files RTM.EXE and DPMI16BI.OVL to run.
Requires mouse.
CHBMAKER.EXE GUI to create CHB fonts. Requires mouse.
PCX2VSP.EXE GUI to cut PCX files to VSP files. Requires mouse.
FIXGMP.EXE Command line program to convert the old version GMP files
to the SPX GMP file format.
VOC2RAW.EXE Command line program to convert .VOC sound files to raw
PCM data files. (Does not convert Stereo or 22Khz or greater
VOC files) Be sure to record the sample rate. The rate is
NOT stored with in the raw file.
CEL2VSP.POC Poco language program for use with the Animator Pro. Converts
ANI PRO cel files to VSP sprite files. Just add the file
to your \ANI\RESOURCE directory and select CEL2VSP from the
Poco menu.
The GUI programs have the same simple interface. They are self-explanatory.
Below are some extra tips on some of the programs:
GEOMAKER/VSPMAKER - Both programs allow you to pick two colors for
drawing sprites. Use button 1 on the mouse for color one,
button 2 for color two.
The F4 key toggles the color selection window. Just click
on the new color to change. The "Adjust Colors" (SPACE BAR)
adjusts the menu colors when the palette is changed.
The F5 key toggles the palette modification window. This
allows you to change the color of the two current colors.
Select LOAD or SAVE in this window to save the palette to disk.
RESET, resets the entire color palette to the startup palette or
to the palette when the SET button is selected.
Below is a table summary of the keys in the window areas. (The
map column applies only to the GEOMAKER program):
ACTION MAP window SPRITE window
-----------------------------------------------------------
LEFT MOUSE BUTTON PLACE SPRITE DRAW /w color 1
RIGHT MOUSE BUTTON ERASE SPRITE DRAW /w color 2
BOTH BUTTONS DRAW with zero color
LEFT-CTRL PICK UP SPRITE PICK UP color 1
LEFT-ALT PICK UP SPRITE PICK UP color 2
GEOMAKER - Geomaker allows for different brush sizes. Press 0..9 to change
the brush size in the sprite window.
Geomaker uses the current directory disk space for its memory.
Make sure the current directory is writeable and not a floppy. It
will work on a floppy but will be absolutely slow! For slow computers
use a ram disk for the current directory.
Geomaker creates 3 files in the current directory. If you don't
save your work when exiting, you can just run Geomaker from that
directory and the changes will be restored. If you have problems
starting Geomaker, just delete the *.GEO files from the working
directory.
To do global draws select the view button. This will show a
zoomed out version of your geo map. Select the DRAW radio button
to 'wipe' the current sprite onto the map.
Select NEW to create a new geo map. The large geo map check box
allows you to create maps that can contain more than 256 sprites.
However with this setting, the large GMP will make your geo map
files twice the size.
VSPMAKER - Vspmaker allows for cursor control in the zoom window. Move the
mouse into the zoomed grid. Then just use the keypad to move the
cursor around. Press 1 to draw with color 1, 2 to draw with color 2,
3 to draw with zero color.
VSPMAKER requires the two files two run:
RTM.EXE
DPMI16BI.OVL
They must be in the current directory or in one of the PATH
directories.
PCX2VSP - PCX2VSP will load pcx file sizes from 1x1 to 320x200 and supports
only 256 color pcx files. Select F2 to load a pcx file. To grab a
sprite click drag the left mouse button on the area to define a
rectangle area then select the grab button (or F7 key). You can
press the F7 key multiple times to save sprites to one file. Use the
right mouse button to toggle the main menu bar. Press the F6 key
to toggle the sprite view window. When the main menu bar and sprite
window is off, horzontal and vertical rulers will be displayed along
with the cursor position.
Use the grid button (F5) to toggle a snap grid and set the grid
size. The status display will indicate if the grid is on.
Select F3 to save the grabbed sprites or save the palette from
the pcx file.
Users to Internet email can contact me at: ramsays@access.digex.net
for any questions, technical support, or just to say hi.
Or snail mail me at:
Scott D. Ramsay
PO BOX 3426
McLean, VA
22103-3426