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- ----------------------------
- Welcome To MathMan Plus (TM)
- ----------------------------
-
-
-
- MathMan Plus (TM)
-
-
-
- Copyright January 1993
-
-
-
- By Daniel Cymbala,
- CymSystems
-
-
-
-
- This publication and its associated software are sold
- without warranties, either expressed or implied, regarding
- their merchantability or fitness for any particular
- application or purpose. The information in this publication
- is subject to change without notice and does not represent a
- commitment on the part of CymSystems. In no event shall
- CymSystems be liable for any loss of profit or any other
- commercial damage, including but not limited to special,
- incidental, consequential, or other damages resulting from
- the use of or the inability to use this product, even if
- CymSystems has been notified of the possibility of such
- damages.
-
- THIS SOFTWARE IS DISTRIBUTED AS SHAREWARE AND IS PROVIDED "AS-IS."
- ALL WARRANTIES AND REPRESENTATIONS OF ANY KIND WITH REGARD TO THE
- SOFTWARE ARE HEREBY DISCLAIMED, INCLUDING THE IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. UNDER NO
- CIRCUMSTANCES WILL THE MANUFACTURER, DEVELOPER, DISTRIBUTOR,
- OR RETAILER OF THE SOFTWARE BE LIABLE FOR ANY CONSEQUENTIAL,
- INCIDENTAL, SPECIAL, OR EXEMPLARY DAMAGES EVEN IF APPRISED OF THE
- LIKELIHOOD OF SUCH DAMAGES OCCURRING. (SOME STATES DO NOT ALLOW THE
- LIMITATION OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR
- CONSEQUENTIAL DAMAGES. SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT
- APPLY TO YOU.)
-
- CymSystems reserves the right to modify any portion of the enclosed
- software or documentation without warning or notice.
-
- This agreement will be governed by Tennessee law, except as may be
- superseded by federal or international law, This writing is the
- complete and exclusive statement of the Agreement between
- CymSystems and you, and supersedes any proposal or prior Agreement,
- oral or written, between us relating to the subject matter of this
- Agreement. By using the enclosed materials, you acknowledge that
- you have read, understood, and agreed to all these terms.
-
- CymSystems, P.0. Box 92128, Nashville, TN 37209
-
-
- First Printing, January 1993
-
- MathMan Plus (TM) 2.00
-
-
-
-
- MathMan Plus (TM) is a trademark of CymSystems.
-
- IBM, IBM PC, IBM PC/XT, IBM PC/AT, PS/2, PCjr, and PC-DOS are
- registered trademarks of International Business Machines,
- Inc.
-
- Microsoft and MS-DOS are registered trademarks of Microsoft
- Corporation.
-
- All other brand and product names mentioned in this
- publication are trademarks or registered trademarks of their
- respective holders.
-
-
-
-
- -------------
- Introduction
- -------------
-
-
- Congratulations, you are about to use one of the best math
- tutoring programs on the market today. MathMan Plus (TM).
-
- The registered version of MathMan Plus (TM) is capable of
- producing over 544,000 different tests on the four basic
- elements of mathematics: Addition, Subtraction,
- Multiplication, and Division. Each element has from 4 to 5
- different difficulty levels providing the student with a
- progression to follow to increase his/her knowledge of
- mathematics.
-
- MathMan Plus (TM) does not use fancy graphics or role playing
- games to teach mathematics. This is a straight forward
- mathematics tutor designed to be used by schools and
- educators.
-
- This shareware version will allow you to use only one
- difficulty level for each element. This is to let you try
- MathMan Plus (TM) to see if this program is right for you.
- If you do like it and you would like to have the registered
- version of the program, which includes all difficulty levels,
- simply print out the order form and send it along with the
- registration fee. Use this command to print the order form.
-
-
- TYPE ORDER.FRM > PRN
-
-
- Each test that MathMan Plus (TM) creates can vary in length
- from 2 to 30 problems. And if you would like, a 20 question
- test can be printed out on a standard or laser printer
- connected to LPT1:, So the student can work out the problems
- on paper before taking the test on the computer. This will
- free up computer on time so more students can take advantage
- of the program.
-
- But, this is not the true power of MathMan Plus (TM). The
- reason why MathMan Plus (TM) is better than all the other
- programs on the market today is because for each of the
- 544,000 tests this program can make, a math tutor can be
- initiated to explain to the student step by step how to solve
- the problem.
-
- Thanks to a new process called WAFTING, MathMan Plus (TM) has
- been able to simulate the same process that the human brain
- uses to solve problems in everyday life. In other words,
- Artificial Intelligence.
-
- Unlike some other programs that use the same numbers that are
- looked up from a table or tutor using the same problems over
- and over, MathMan Plus (TM) simply creates numbers from a
- random number generator. The internal math tutor doesn't
- mind. It will reason out the problem and explain it to the
- student step by step every time. What does this mean? It
- means that every possible situation that the numbers create
- can be explored by the student. There have been too many
- times where a student follows several examples in a text book
- only to find that one of the problems in an assignment
- doesn't even resemble what was studied. MathMan Plus (TM)
- eliminates that possibility.
-
- I originally wrote this program for my 11 year old son who
- was failing in math. After using the program for two months,
- his grades went from straight F's to B's. That was a
- significant improvement.
-
-
-
-
- ---------------------
- Hardware Requirements
- ---------------------
-
- MS-DOS or PC-DOS (IBM compatible computer)
- 640K RAM
- EGA or VGA monitor and card minimum.
- 600K Hard Drive space
-
-
-
-
- ---------------------
- Installation
- ---------------------
-
-
- To install MathMan Plus(TM), insert the distribution disk
- into the A: drive and type the word INSTALL with the drive
- letter on your hard drive like this:
-
- A: <ENTER>
- INSTALL <ENTER>
-
- Follow the instructions from the installation program.
-
-
- -------------------------------------
- Terms of MathMan Plus (TM) Evaluation
- -------------------------------------
-
-
-
- This is an EVALUATION VERSION of MathMan Plus (TM) and is
- distributed as shareware. It is a full-functioned version
- with all the features found in the registered version except
- for the limitation of difficulty levels.
-
- Upon receipt of your registration fee, you will receive disks
- containing the latest registered version of MathMan Plus
- (TM), notices of product updates, and a license agreement
- that entitles you to use the product. Please see "Ordering
- Information" at the end of this file for complete
- registration information.
-
-
- ------------------
- Distribution Files
- ------------------
-
- The MathMan Plus (TM) evaluation kit consists of the
- following files:
-
- In MATHMAN.EXE:
-
- MATH1.DAT Screen data file
- MATH2.DAT Screen data file
- PADDSX.EXE Addition program
- PDIVSX.EXE Division program
- PMULSX.EXE Multiplication program
- PSUBSX.EXE Subtraction program
- MATHS.EXE Main program
- PRTCR.DAT printer buffer
- MANUAL.DOC user manual
- INSTALL.EXE installation program (NOT ON BBS VERSION)
- ORDER.FRM MathMan Plus order form
-
- If your Shareware version of MathMan Plus (TM) does not
- include all these files, you may order one directly from
- CymSystems, Daniel Cymbala for $3.50 postage and handling.
-
-
-
- --------------------
- Notice to BBS Sysops
- --------------------
-
- You may post the Shareware version of MathMan Plus (TM) on
- your BBS for public downloading if you do not modify any of
- the files in any way. Please use the .EXE file name listed
- above and insure they contain all the necessary files.
-
-
-
-
- --------------------------------
- Notice to Shareware Distributors
- --------------------------------
-
- CymSystems, Daniel Cymbala hereby grants shareware
- distributors or vendors the right to distribute the Shareware
- version of MathMan Plus (TM), subject to the following
- conditions:
-
- a) You must obtain WRITTEN PERMISSION from Daniel
- Cymbala to distribute the Shareware version of
- MathMan Plus (TM).
-
- b) You must obtain a set of master distribution disks
- from CymSystems, Daniel Cymbala and only distribute
- identical copies of the master disks.
-
- c) You must stop selling copies of this program upon
- written notification from CymSystems.
-
- d) You must not modify the MathMan Plus (TM) (Shareware
- version) evaluation files in any way.
-
- e) You must correctly use and identify the MathMan Plus
- (TM) trademark.
-
-
- --------------------
- Ordering Information
- --------------------
-
-
- Please use the order form to register MathMan Plus (TM).
- This form is in the ORDER.FRM file.
-
- We accept purchase orders from most companies, schools, and
- government agencies. Site licenses are available for MathMan
- Plus (TM). Please write for specific details.
-
-
-
-
-
-
-
- ORDER FORM
-
-
- Name:_______________________________________________________
-
- Address:____________________________________________________
-
- City:_____________________________________
-
- State:________ Zip:________
-
-
- Please send the following products:
-
- +----+-----------------------+--------+-----------+---------+
- | | | | | |
- |Qty.| Product Description | Price | Shipping | Total |
- | | | Each | Each | |
- | | | | | |
- +----+-----------------------+--------+-----------+---------+
- | | | | | |
- | | MathMan Plus | free | $3.50 | |
- | | ( Shareware version ) | | | |
- +----+-----------------------+--------+-----------+---------+
- | | | | | |
- | | MathMan Plus | $29.95 | free | |
- | | ( Registered version )| | | |
- +----+-----------------------+--------+-----------+---------+
- | | | | | |
- | | | | | |
- | | | | | |
- +----+-----------------------+--------+-----------+---------+
- Subtotal | |
- +---------+
- Tennessee residents add 8.5% sales tax | |
- +---------+
- Orders outside the U.S. and Canada add 10% | |
- +---------+
- Total enclosed | |
- +---------+
-
- Disk Format: WHERE DID YOU FIND THIS PROGRAM?
- [ ] 5.25 inch HD _______________________________
- [ ] 3.5 inch _______________________________
- _______________________________
- _______________________________
- Order from:
-
- Daniel Cymbala, CymSystems
- P.O. Box 92128
- Nashville, TN 37209
-
-
-
-
-
- --------------------------------
- Using MathMan Plus
- --------------------------------
-
-
-
- MathMan Plus is a very simple program to use. After you have
- installed the necessary files on to your hard drive, go to
- the directory where the files are (CD\MMP) and type MATHS.
- This will start the program. There will be two opening
- screens. (Note: On a slow machine i.e. PC-XT 4.77 Meg, the
- opening screens are a little slow. Press any key after the
- MathMan Plus(TM) screen, the main menu will be displayed.
- It will look like this:
-
-
-
- Press CAP Lock and select an option
-
-
- (M) - Start Multiplication Program
- (D) - Start Division Program
- (A) - Start Addition Program
- (S) - Start Subtraction Program
- (Q) - Quit
-
-
-
- It is important that at this point you press the CAP Lock
- button on your keyboard. The program only accepts capital
- letters. Once that is done select an option. For our example
- press the letter (D). This will start the division program.
-
- The program will now ask you to enter a Test Number. This can
- be any number between 1 and 32000. This is an important
- number to remember because the same test can be recalled for
- future use by using the same test number and skill level
- number when starting the program. This is a valuable tool
- for teachers.
-
- For our example, type in the number 41 and press ENTER.
-
- On the registered version of MathMan Plus, you will be asked
- to enter a skill level number. Typically, this is a number
- from 1 to 4 (on the division program it is 1 to 5). This
- number will choose the difficulty of the test. It is
- important to remember that if you want to recall a test, you
- must use BOTH the same test number and skill level number. If
- the test is printed, the test number and skill level number
- will appear at the top of the page for future reference.
-
- The shareware version of MathMan Plus only allows one skill
- level per program. In our example, the skill level set to 3.
- Press ENTER to continue.
-
- The computer is now generating a number list to correspond
- with the test number and skill level. On a slow machine, this
- may take a minute. On a real machine this may be 10 to 15
- seconds depending on the difficulty level.
-
- The menu for the division program should now be displayed. It
- should look like this:
-
-
-
- Press CAP Lock and select an option
-
- (G) - Start Division Program
- (P) - Print a 20 Question Worksheet
- (H) - Print a 20 Question Worksheet (laser printer)
- (Q) - Quit
-
-
-
- Now, you have three basic options. Start the program, print a
- worksheet or quit. Let's print a worksheet. This can be very
- useful. MathMan Plus will print a 20 question worksheet on a
- standard or laser printer connected to the first parallel
- port on your computer ( LPT1 ).
-
-
- To print a worksheet:
-
- Press (P) for a standard printer.
- Press (H) for a laser printer.
-
-
- You should now have a copy of the worksheet. Notice at the
- top of the page the test and skill numbers. You can give this
- worksheet to the student and have them complete the problems.
- When they are done you can recall the same test just by
- entering the same test and skill numbers. The students can
- now check their work by inputing their answers into the
- program.
-
- Assuming that you have the menu for the division program
- displayed as before, let's start the program. This is done by
- typing the letter (G). The program will ask you how many
- questions you want. This must be a number LESS than 30.
- Because we printed a 20 question worksheet, type in the
- number 20 and press ENTER. The display will tell you to
- answer the following problems. Press any key to continue.
-
- The first problem will be displayed on the screen. It should
- look like this:
-
-
- _________
- 1. 10 ) 172
-
-
-
- If you worked out the problems on the worksheet, you can type
- in your answer to see if it is correct. The answer to this
- problem is ( 17 R=2 ). To input this answer into the
- program, you need to type in the number 17 and press ENTER.
- After you press the ENTER key, the remainder symbol (R=) will
- appear. At this time you need to enter the remainder. Type in
- the number 2 and press ENTER. The words CORRECT--PRESS RETURN
- will appear at the bottom of the screen. RETURN is the same
- thing as the ENTER key. Go to the next problem by pressing
- ENTER.
-
- The next problem will now be displayed. It should look like
- this:
-
-
- _________
- 2. 5 ) 98
-
-
-
-
- The answer to this problem is simple. ( 19 R=3 ). But let's
- say that you are having a hard time solving this problem. For
- example, type in a wrong answer. Type the number 18, press
- ENTER. Then, 7 for the remainder and press ENTER. The words
- WRONG---TRY AGAIN are now displayed at the bottom of the
- screen. Press Enter and the problem will be displayed again.
-
- You now have the option to try another answer or start the
- MathMan Plus math tutor. To start the tutor type in the
- number 9999 at the answer line of the problem and press
- ENTER. The program has now been switched into tutor mode.
- Press ENTER again. As you can see, text has appeared at the
- bottom of the display describing the different parts of the
- division problem. Press ENTER again. The dividend of the
- problem has been highlighted. Press ENTER again and again and
- again. Now you are walking through the math tutor. Continue
- this process until the words "end of tutor" appear. Press
- ENTER one more time and the program will leave tutor mode and
- return to problem mode. You can now type in the correct
- answer as before.
-
- All of the math programs in this package use the same general
- approach. All of the math tutors start with the number 9999.
-
-
-
- -----------------------
- Notes
- -----------------------
-
-
- 1. YOU CANNOT LEAVE TUTOR MODE ONCE IT HAS STARTED. YOU MUST
- COMPLETE THE TUTOR.
-
-
- 2. YOU CAN STOP THE PROGRAM AT ANY TIME BY PRESSING CTRL-C.
-
-