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GUPPY.HLP
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1993-03-01
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Motor City Card Guppies is a fun, simple game which challenges you to
achieve the highest monthly score possible.
The object of the game is to:
A) Be the first player to reach 2,000,000,000 (2 billion) dollars.
or...
B) Be the highest scorer for the month.
A) When a player reaches 2,000,000,000 points (or dollars), the player is
put into the hall of fame for that month. The player is then considered
a winner and can not play until the next month's play is started. The
overall winner is the player who reaches 2,000,000,000 points first.
B) If no one reaches 2,000,000,000 points during the month, the player with
the highest score is declared the winner.
You will start with $200 at the beginning of each month. If you lose all
of your money on any given day, your turn is ended for that day. Then the
system will either cash-in one of your banks or restart you at $200 (if
you have no banks) the next day that you play.
To play the game, you wager some or all of your "score", guessing if the
next card that is drawn will be higher or lower than the current face-up
card.
There are three tiers on the game board. Tiers one and two pay off at
2 to 1 odds and tier three pays off at 3 to 1. You may wager any amount
between $1 and the full amount of your "score" on the first two tiers.
However, on the third tier, you are required to wager at least half of
your bankroll.
With each "round" you will begin at the bottom tier. An initial face-up
card is displayed. The trick is to guess if the next card to be displayed
will be higher or lower than the face-up card. So, you must make a wager.
You can do this by either selecting to enter the amount you wish to wager,
or by selecting H to bet half your "score" or A to bet all of your "score".
ACES ARE HIGH and DUECES ARE LOW. If you "tie", the house will give you
back half of your bet.
You are allowed to C>hange one card per tier. For example, if the current
face-up card is an 8 and you so desired, you could select C to exchange the
draw pile card for the face-up card.
Each time you get a score of $10,000,000 or more, you will receive one
"bank". Each bank is worth $10,000,000. When a bank is earned, $10,000,000
is subtracted from your current score. At the end of the month, the player
with the most banks and highest score is the winner. Banks are considered
"history", so they are not readily cashable. However, if you start a new
day with $0 and you have at least one bank, the system will cash-in a bank
for you and adjust your score accordingly.