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PRODUCT.TXT
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1993-01-02
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12KB
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241 lines
ROSTER OF DEVONLINE PRODUCTS --
----------------------------
Unlike many other DOOR authors and DOOR writing groups, DevPal MetroNet
Communications places much more emphasis on research and development of new
projects and on product debugging and reinforcement than on selling our
products. This has fortunately given us a solid reputation for providing
top-notch software and friendly, personal support... not just to our
customers but to anyone requiring assistance or having questions about our
products.
Unfortunately, regrettable side effects of this are:
a) a certain lack of product promotion, on our part
and
b) a lack of knowledge concerning all of our product lines, on the
part of sysops.
This list of short blurbs is a little step in improving our product pro-
motions so that you, as an intelligent and discerning sysop, will be more
informed concerning our products, both current ones and ones which are very
close to completion. We hope that you will continue to send in your
suggestions for improving our online games and ideas for the creation of
more online games, as we are deeply committed to both the continual im-
provement of our own products and the advancement of BBS-related software
technology in general.
ARM OF THE DRAGON :
AotD is the introductory BattleTech(tm) simulations online game that
has brought the excitement and complexity of 'Mech warfare from FASA
Corporation's combat system to online (and offline) game players the
world over. AotD was the first online game released to bring home
the action of huge war machines to game players before any other
software house, and AotD remains the premier game of this genre.
The AotD game itself is now in its third edition, and although
development for AotD/3 has effectively ceased, related products and
a "successor" to AotD are currently being developed and are going to
be released shortly. Our AotD development team is hard at work to
match a GUI-like environment for game players with the universality
of BBS communications to bring about the same suspense derived from
DevOnline's 1984 AotD/UNIX game to the DOS arena.
ARM OF THE DRAGON II, Battle Trainer :
This is the first product in the new development line of
BattleTech(tm) simulations from DevPal. It takes several concepts
engendered in AoSS (see "Avatars of Screaming Steel") and expands
upon them while blending in the most definitively complex storyline
ever developed for an online game!
AotD II is now undergoing extensive design and coding, and selected
AotD registrants have already been selected as beta testers for this
product. Stay tuned to us for further news on this exciting game,
because there is MUCH more to come!
AVATARS OF SCREAMING STEEL :
AoSS is DevOnline's entry into the Simple Personal Combat Category
of online games, with a post nuclear war holocaust theme and an
involved combat scheme. AoSS introduces several new ways of
conducting exciting combat, including a revolutionary approach using
the concept of anticipating your opponent's moves and offering a
special method in which to enter in your combat actions.
AoSS will soon sport an online player vs. player mode that will
expand the excitement of personal combat to new heights, as well as
some cleaner, more crisp playability. Coming soon in the next
revision of AoSS!
COHERENCE :
Coherence is not a single game, but rather a series of cyberpunk
online games following an ultra-dark storyline (very much in keeping
with the cyberpunk genre). Coherence brings the nightmarish gloss
and glamour of the rogue themes of cyberpunk into a cutting-edge
sharp focus that will engulf your players in its intimations of the
stormy near-future on Earth. Our Earth. Of only a few years away...
The Coherence Project originally began in 1988, with the AI guru
Alexander Wei at the head of the development team. However, because
of unexpected production and integration delays and the even more
unexpectedly demise of Dr. Wei, none of the games in the Coherence
line were ever released to the public. In early 1992, the Coherence
Project was reopened by a some of Dr. Wei's friends and proteges,
and the first Coherence game, BLACKJACK 20/40, is due out shortly.
FLUMEN MUSAE NOVAE, 2nd Edition :
One of the first DOS online games produced under the DevOnline
banner, FMN was also the first fantasy wargame and true role-playing
game available for play on BBS's. This game was originally produced
for WWIV systems (way back when the only BBS program to support
"DOORs" was WWIV). Although the original rendition is no longer in
circulation, an updated version for all major BBS programs will be
making its appearance very soon, bringing back the mystery and magic
that -is- Flumen Musae Novae, the River of the New Muse!
METRO-ARCHIVES :
Hot on the heels of the proposed new Metro-Magazine formats will
come the new Metro-Archives DOOR, an external companion program for
sysops running Metro-Magazine who want to allow their users to
browse through older magazine issues and even be able to download
them at will.
Metro-Archives will be arriving at DevOnline distribution sites
near you.
METRO-MAGAZINE :
What Metro-Mezzanine (see later) does for BBS carousels, Metro-
Magazine does for online magazine reader DOORs. Instead of you, the
sysop, having to mess around with an esoteric online magazine for-
mat and a lot of disgruntled users who can't understand why there's
this terrible need on the part of the magazine editors to encrypt
their magazine so that it can only be read online, MMag takes a very
user-friendly approach to online magazines: make as much of it easy
to handle as ASCII text and leave the indexing technique as simple
as possible. By using DOS' own file hierarchy, MMag enables anyone
with their own favorite text reader (or the TYPE command) to read any
article in a MMag-format magazine. And users can read the magazine
online as well.
MMag now allows for the selection of articles according to their
8-letter maximum filename allotment, so that the maximum number of
articles allowed in any magazine designed for MMag is truly
astounding, surpassing the previous 9,999,999 exponentially. There
is also the ability to download the copy of the current magazine
issue from within MMag using the popular ZModem transfer protocol.
And, for the editors of magazines, the ability to create tiered
issues is now available, so that there is no need to design one
large table of contents; instead, issues may be divided into topical
sections, each with their own articles... you can subdivide as far
as you wish!
Slowly but surely, MMag will be updated with even more easy-to-use
controls to make reading and retrieving articles convenient for your
readers. After all, isn't that what online magazines should be
about?
METRO-MEZZANINE :
"A BBS carousel? What's that?" Thousands of BBS users from all over
the world have paused at the sometimes bewildering and definitely
exciting Ghostwheel that has graced the entrypoints to DevPal
systems for over a decade. A BBS carousel enables the enterprising
sysop to run more than one BBS program on a phone line. It also
allows a sysop to add a special flair to his system that makes it
truly unique, even though the particular BBS programs used on that
system may not have many options that allow customability.
Metro-Mezzanine helps to bring together any front-end/mailer program
(like BinkleyTerm, FrontDoor, QFront, and many others) and any
number of BBS programs which accept command-line options in a
coherent manner which enable users, upon login (and at other points)
to choose to access one BBS program (and, depending upon the BBS
programs, even switch between BBS programs!). No other product
offers such configurability at the same registration price, or even
beyond!
Now, Metro-Mezzanine operates on thousands of BBS's and metronets
the world over, introducing users to the wonders of multiple BBS
operations and superb unhampered file downloading everyday. Don't
be left behind: get in on the action!
MILLIWAYS REVISITED :
Back in the early 1980's, there was a fascinating online game called
Milliways Casino. Although there was no flashy graphics nor a
super-complex plot to help drive the players onward, it offered
easy-to-play casino gambling games and a quirky story which
nevertheless embodied the American Dream. Now, DevPal has endeavored
to bring back Milliways, but flavored with DevPal's distinctive
playfulness. Oh, the games are there... but, what are they? And who
are those people?!?
Milliways Revisited is coming soon to DevOnline distribution sites
near you.
PEREGRINE, Reforging the Galactic Trust :
This is one of the few online games which has a strong following
even BEFORE it has been released! Peregrine is currently still in
alpha-testing stages, but many sysops and users have "peeked" at
technical documents and source literature pertaining to this game,
and they have fallen in love with this interstellar conquest/trading
game. If your players enjoy the concept of a science fiction online
game but are sick and tired of the blandness of Trade Wars and its
clones, Peregrine may be your cup of tea. Coming soon to a DevOnline
distribution site near you!
TERACORPS :
This is a simple corporation management online game in which players
control mighty megacorporations attempting to become the first
teracorporation, the greatest among many. Developing resources and
eliminating opponents are just two of the interesting facets of
play in TeraCorps.
A networking module is a new introduction to the TeraCorps system,
allowing several BBS's to participate in interBBS activities by
allowing players to send agents and/or troops against each across
several BBS's!
TeraCorps is coming soon to a DevOnline distribution site near you.
UNKNOWN HEROES :
Hearken back to the ages of high and dark fantasy with DevOnline's
new entry into the fantasy role-playing arena, a game in which
the player becomes the controlling force behind a band of hardy
adventurers trying to carve a niche for themselves in the rough-
and-tumble swords-and-sorcery society of Xene. Battle monsters
from minimice to gargantuan dragons and all other critters
in-between!
Unknown Heroes is coming soon to a DevOnline distribution site near
you.
WAR CAPTAINS ON THE SEAS OF DESPERATION :
This is the game which sets up the galaxy-spanning crises which
drive the Peregrine online game... become one of the several fleet
captains who must struggle against near-impossible odds to restore
order to an interstellar confederation fragmenting from civil war
and invasions from nearby empires.
This game is the immediate precursor to Peregrine and uses the same
starship design and combat systems, making the transition from War
Captains to Peregrine very easy!
War Captains is coming to a DevOnline distribution site near you.
Don't forget to study for the Captain's Exam!