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Sagazity
--------
???> Axy (gfx, 07/93), Butch (code, 07/93), Nosferatu (music, 07/93), Rade
(code, 07/93), Redferne (code, 07/93), Trade (gfx, 07/93).
Insane/Abdomenizer (1993, 24.07, ECS Disk).
code: Redferne, Butch, Rade, gfx: Axy, Trade, music: Nosferatu.
Winner of the Marks Computer Society (MCS) party 1993 demo competition!
End of the Misery (1993, 28.12, ECS Disk, 2 disks).
12th in The Party 93 demo competition.
Sahara Surfers (S2)
-------------------
FIN> Guru (Jarno Paananen, founder code), Stratos (founder).
Sahara Surfers were formed by Guru and Stratos from Complex. The name may
not seem immediately recognizable, but if I say that Guru/S2 is the author
of #1 module optimizer/replayer The Player and the very first amiga S3M
replayer, PS3M, then perhaps you know a little more.
After a while S2 went more and more over to the PC, and now seems to
concentrate entirely on that platform, especially with their highly popular
MIDAS soundcard interface system. S2 now appears to be entirely dead on the
Amiga platform, though it's hard to pinpoint an exact time of death...
Saints (STS)
------------
TUR> Adam (swap), Danko (code), Dr.Dweep (gfx swap, late96), Drop (raytrace
trade), Exe (swap trade sysop, late96), Klenye (code), Nop! (Serkan
Akkaya, code swap trade sysop), The Nock (swap trade).
FIN> Danny Kane (swap), Enzyme (music), Substance (music).
NOR> Deathangel (gfx), Decoder (swap), Instant (sysop 'FIREHALL', 08/94),
Isaac (music), PurpleHaze (swap trade, late96), The Confuser (gfx),
Tranze (swap), Wiz (sysop), Woober (Gøran Myrland, music swap, later
Cannabis, 12/94), Yoummy (sysop 'LAST ACTION').
DEN> Domain (write swap), Droopy (code), SilverFlame (music).
SWE> Phuture (swap), Plugster (edit).
GER> Voyage! (sysop).
ENG> Yak (gfx).
???> Datura, Fate, Zack (ex Avalon).
Boards; DEATH FIELD WHQ, NEEDFUL THINGS (tur), ABSOLUTE DISCO (nor),
PIRANHA (nor), UNDER WORLD (nor), THE NUKE (nor), WILD PALMS EHQ,
WATHER WORLD EHQ, HIGHLANDER (den), MYSTERYLAND (den).
From ROM4, danish member Domain was appointed a regular spot as a ROM
journalist. The Norwegian division was first built up in January 1994 by
Woober, Deathangel and Yoummy. 242, Agency and Lime are subgroups!
1996 - Dutchmen Hifi (music sysop) and Radavi (sysop), plus Turk
Plastikman (music trade) left them, while Ital joined Iris in june.
Mikromission joined Dual4Mat.
Turkish swapper Victory joined Bronx.
Sharp, D-70 and Nobleman left the scene.
Stranger (ex Bronx, new late 94) joined Analog.
· ortnI-SBB (1994, early, Intro).
code: Nop, gfx: Dr.Dweep, music: "Ya!!!" by Woober.
review: A rather standard, boring intro; a logo on top, a scroller at the
bottom and a text writer in the middle. Nothing interesting. One thing
that strikes me, though. is the tune. In the samplename-message, Woober
admits that he stole the samples from a mod by Jester. However, if you've
heard the original mod, you can't help thinking that the samples were
not all he stole...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Sam & Roy
---------
· Hit The Fan (1996, 18.08, 64k Intro).
11th in the Assembly 96 intro competition.
review: It's very black and white. As a matter of fact it flashes between
the two quite frequently. And there's a road sign. Avoid.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Sanctuary
---------
Dutch swapper Kr'33 joined Axis old.
Sanity [old] (SNT, 1990-)
-------------------------
GER> Brainwave (trade sysop 'SPACE RATS'), Dieter B (code), Erik (sysop),
Gash (music), Ice (swap, 11/90), Jeff (sysop), Shadow (ex The
Undertakers, new winter90), Sonic 1 (gfx).
???> Killroy (gfx, 91), Rys (gfx, 91).
Sanity was born in march of 1990 by Panther (code) and Hawk (code), who
quickly took in Vindicator (music) and Cruiser (gfx) as well. Their first
production (presumably) was the musicdisk "Best Game Music Monthly #1"
[03/90], which announced the birth of the group.
Sanity was an original, all-German demo group, who achieved extensive
success after its first few releases, with classic demos like "Elysium"
[04/91].
1990 - German musician Jester joined the group in november, after a short
stay in Red Sector Inc. The demo "Dee Groove" by Panther was released at the
Dexion Convention in december.
1991 - Probably early in the year, the group released Jester's musicdisk
"Fool's Gold" [91], followed by the group's breakthrough demo, "Elysium"
[04/91] which came 3rd in the Amiga Convention Summit demo competition!
After this demo Chaos' coding abilities were the talk of ever
The Fog (11/90) joined Bit Arts in the middle of the year.
When the group eventually died, its members were scattered. The biggest
group of members, including Chaos (code, ex The Undertakers), Diddle (swap,
ex Treacl), Zaphod (swap, ex Amaze), 16 Beat (music), Jester (music, ex
Proton, new 10/90), Cthulu (gfx), Hawk (founder code), Cruiser (gfx),
Vindicator (code^music) and Panther (founder code) left to form a new
section of Rebels. They released the demo "Sanity Is Dead" under the Rebels
label to announce this. Their stay in Rebels would be a short one, however,
and soon most of these guys had formed the NEW Sanity, which also included
several ex-members of the original Sanity, like musician Bit Arts (ex Red
Sector Inc.) and coders Flosoft and Mr.Pet.
Mike D. (swap pack) joined Anarchy.
Germans Benni B. (music) and Slaxx got kicked.
Zodiac and Hi-Lite (old handle Bubbler) joined Vision Factory.
Best Game Music Monthly #1 (1990, 24.03, ECS Musicdisk).
code: Panther, gfx: Cruiser, music: "The Fly" by Vindicator (ProTracker
MOD format), various. info: This production, featuring various ripped game
music, announced Sanity's birth by Panther and Hawk.
Blah Blah I (1990, after 03.11, ECS Musicdisk).
code: Hawk, gfx: Cruiser, Hawk (blahlogo), music: "All Points Bulletin",
Beyond the Ice Palace", "Bubble Bobble", "Clouds Kingdom", "Cosmic
Pirates", "Days of Thunder", "Empire Strikes Back", "Eye of Horus",
"Ghostbusters", "Kid Gloves", "Kikstart II", "Leatherneck", "Leviathan",
"Pandora", "Platoon", "Quadralien", "Return to Genesis", "Sentinel",
"Snoopy", "Spitting Image" "Speedball", "Thundercats", "Whirligig" and
"Xenon" by David Whittaker (Whittaker format).
Released at the AmiExpo.
SANITY 'Blah Blah II' 24.11/90'á Game Musicdisk (1)
dms 845622 PROG:Hawk,Fog[Thomas]{Germany} MUSIC:Wally
Beben(Hammerfist),Jason Brooke/Capcom(Rockford,Afterburner2,vixen,out-
run,resolution101),Chris Hnlsbeck/Rainbow Arts(TFMX/X-out)
/Psygnosis(mod.Anarchy),??Tomas Dahl??/System 3(Last Ninja 2)Matt
Furniss/??(mod.hardrivintitle)Ray Norrish/Psygnosis(mod./.killing game show
1 & 2) GFX:Hawk TEXT:Hawk,Fog
SANITY 'Blah Blah III' 6.12/90' Game Musicdisk (1)
dms 814421 PROG:Hawk,Fog MUSIC:Benni B.(Intromusik\mod.immense.),David
Whittaker(aquaventura,army moves),MON(MON/Flimbos Quest,Unreal),Chris
Hnlsbeck/Factor5(TFMX/X-Out,Grand monser slam),Paul Van der
Valk(Hybris,Imploder),Ron Klaren/Interplay(Battle Squadron),Ray
Norish/Psygnosis(mod./killing game show),??/??(Fire & Brimstone)
GFX:Cruiser(sanitylogo),Hawk(blahlogo) TEXT:
· Oh Crinkey What A Shit (ECS Intro).
code: Chaos, gfx: Cruiser (logo), The Pride (font), music: Bit Arts.
review: There's only disadvantages to running this on fast machines
(scrolls that scroll too fast...). This is only interesting as an early
Chaos production, not much else...
· GLE tested A1200/020-14/2mb chip/3.0 -- Note: Caches off, orig chipset.
A1200/030-50/2mb chip, 4mb fast/3.0.
-- Note: Caches off, orig chipset.
· Dee Groove (1990, 28.12, ECS File).
code: Panther, gfx: Cruiser, music: The Avatar/Zylon of AFL.
Released at the Dexion Convention 1990.
review: This one was, I guess quite advanced for its time. There's filled
vectors, stencil-vectors, vector-bobs...and combinations of the above.
There's attempts at design, but nothing great. And that tune irritates
the hell outta me! Ok, it's not all bad - it's an OK little demo for it's
age, but nothing special.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Fool's Gold (1991, ECS Musicdisk).
code: n/a, gfx: n/a, music: "Breakout", "Children of Science", "Cubes of
Silver", "Epilepsy", "Fast Food" by Jester.
info: This is a real gem, Jester's first music disk! He would make one
more, "Jesterday", later in his career.
Elysium - Search for Anarchy (1991, 28.04, ECS File).
code: n/a, gfx: n/a, music: "Elysium" by Jester (ProTracker MOD format).
3rd in the Amiga Convention Summit demo competition.
· Flash for Fantasy (1991, ECS File).
code: Mr.Pet, Flosoft, gfx: Rys, Killroy, Mr.Pet, Music: 16-Beat.
Released at Ami-Berlin-91.
Review: Well, these guys have certainly seen Scoopex' groundbreaking
trackmo "Mental Hangover" (04/90)! A few of the effects here bear more
than a passing resemblance to that old classic... The rest of the effects
are much in the vein of their own "Dee Groove" (though that had a
different coder), with various vectors, stencil-vectors and vector-bobs.
Nothing special.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Some vector routines had graphical errors.
Rosebud Party Slideshow (1991, .12, ECS Slideshow).
info: Made at the Rosebud Meeting 11/91, released at Prime 91.
· Turmoil (1991, 28.12, ECS Musicdisk).
code: Mr.Pet, Flosoft, gfx: Cougar, music: Bit Arts.
Released at The Party 91.
review: This is completely written from memory, and from ripping the
tunes :), so please excuse any inaccuracies. As far as I remember, I
think there's a great music-analyzing color-'thing' :D that I liked a
lot. That's the part that sort of stuck in my mind. And the music?
Well, Bitarts was always one of my favorite musicians, ever since I first
heard his tunes in the Red Sector Megademo. These are a little more
jazzy, but very moody and absolutely great. Recommended for the music
alone. Don't remember much of the graphics, but it's by Cougar, so how
bad can it possibly be. If you've a machine that's specced low enough ;)
this is about as good as you can do. Now, I'm off to hear 'Emotional
Thing' one more time.
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: On both configurations you get the 'loading' logo, it
boots for a while, and then it crashes.
Nothing seems to help, not even kicking down to 1.3.
SANITY 'Dee Groove' at the Dexion xmas Party 26.12/90'
151128 PROG:Panther MUSIC:Avatar/ZYLON-AFL(mod.oblivion) GFX:Cruiser
TEXT:Panther
SANITY 'Blah Blah Extra I' 22.01/91' Ripp Musicdemo
363844 PROG:Hawk MUSIC:Chris Hnlsbeck/Rainbow Arts(TFMX/X-out all
tunes,Rock N Roll 1 & 2) GFX:Cruiser TEXT:Hawk
SANITY 'Sanity Kickstart Intro' 22.01/91' Intro
67608 PROG:Hawk MUSIC:Ben Daglish() GFX:Cruiser TEXT:Hawk
SANITY 'Blah Blah IV' 29.01/91' Game Musicdisk (1)
dms 826616 PROG:Hawk, Fog MUSIC:Jochen Hippel/Thalion(last ninja all
tunes,Storm lord,wings of death),Rob Hubbard(Indianpolis
500),??/??(nitro),Tony Williams(tiny/Nevermind,Future Basketball) GFX:??
TEXT:Hawk,Ice
SANITY 'Blah Blah V' at the Panic & Treacl Party 2.3/91' Musicdisk
(1) dms 844888 PROG:Hawk,Fog MUSIC:Chris Hnlsbeck/Rainbow
Arts(Masterblazer),Jochen Hippel/Thalion(Prehistoirc Tale),MON(Insects In
Space,Dragon Wars),Mark Cooksey(Mighty BombJack),David Whittaker(Wrath OF
The Demon,Loopz) GFX:Cruiser(Font,Logo) TEXT:Hawk (thanks must go to Per
Hekan Sundel and Ron Birk for theyr fileloader)
SANITY 'Alles Sanity, Oder Was' "Quaters" 3/91' Intro
88216 PROG:Panther MUSIC:Jester(mod.life my change) GFX:Cruiser
TEXT:Panther,Mike.D (some weeks before Cebit 91')
SANITY 'Blah Blah Extra II' at the Cebit 16.3/91' Ripp
Musicdemo 334608 PROG:Hawk MUSIC:Chris Hnlsbeck/Rainbow
Arts(TFMX/Turrican II all tunes,Masterblazer all tunes)
GFX:Hawk(blahlogo),Mark Coleman/BitMapBrothers(speedball,
font),Cruiser(logo),Metallion/Kefrens(menu&topfont) TEXT:Hawk,Fog
(diddle[Marc Vasters]{Germany},??[Marcus Kroeger])
SANITY 'Blah Blah Extra II The Intro' at the Cebit 16.3/91'
Demo 194012 PROG:Hawk MUSIC:??/??(introtune\mod. ) GFX:Cruiser,Hawk
TEXT:Hawk
SANITY 'Fool's Gold' at the Cebit 16.03/91' Musicdisk (1)
dms 863436 PROG:Panther[Gunnar]{Germany},Chaos(loader) MUSIC:Jester[Volker
Tripp]{Germany}(mod.children of science,mod.breakout,mod.wicked
winds,mod.cubes of silver,mod.epilepsy,mod.fast food,mod.opus dei)
GFX:Cruiser,Cthulhu TEXT:Panther,Jester
SANITY 'Flash For Fantasy ' 1st at the Ami-Expo Berlin 4/91' Demo
190444 PROG:Mr.Pet[Peter Cukierski]{Germany},Flosoft[Florian Stuemann]
{Germany} MUSIC:16 Beat[Joachim Soppe]{Germany}(mod.metaphysia end)
GFX:Rys,Kilroy/Sanity,Mr.Pet TEXT:Mr.Pet,Flosoft,Mike.D
SANITY '(?)Mini' Intro
15104 PROG:?? MUSIC:) GFX:?? TEXT:??
SANITY 'The Fastest Ever' /92' Intro
268160 PROG:Mr.Pet MUSIC:Mr.Root(flt4/mod.amiga-fastest-compo
GFX:A.Christoulakis TEXT:--
SANITY 'Elysium -Search For Anarchy-' 3rd at SB & PLG Summit 4/91'
Demo 274568 PROG:Chaos[Dierk Ohlerich]{Germany} & Panther
MUSIC:Jester(mod.elysium) GFX:Cthulhu(pictures),Cruiser(fonts,Logos)
TEXT:Shadow/Sanity,Censor,Chaos
SANITY 'Space Rat BBS' 10.05/91' Intro
83948 PROG:Direct[Sven]{Germany} MUSIC:Jester(mod.cubes of silver)
GFX:Kilroy/Sanity TEXT:Brainwave
SANITY 'Thunderbolt #43' 3/91' Pack Intro
14912 PROG: MUSIC: GFX: TEXT:Diddle
SANITY-ROSEBUD 'Rosebud's Digital Illusions Show' at Rosebud Meeting
16-17.11/91' 248436 PROG:MSX MUSIC:16-Beat[Joachim Soppe]{germany}
/Razor1911(mod.sea of memories) GFX:Copper/Frantic(digiticed Photos)
TEXT:Diddle
SANITY 'Oh Crinkey What A Shit' at the Party 12/91' Intro
52480 PROG:Chaos MUSIC:Bit Arts(np2/21550) GFX:Cruiser(Logo),The
Pride(Font) TEXT:Chaos
SANITY 'Turmoil' at The Party, Aars 12/91' Trackmo (1)
dms 793833 PROG:Mr.Pet[Peter Cukierski]{Germany} MUSIC:Bit Arts(mod.brass-
connection,mod.emotional thing,mod.it's just
sonorous,mod.mourning,mod.synergy (part i)) GFX:Cougar TEXT:Mr.Pet
SANITY & DRD & CRB 'Toothbrush I' /93'
dms 446491 PROG: MUSIC: GFX: TEXT:
SANITY 'Jesterday' 1st at Shining8 Easter Party 17.4/92' Musicdisk
(1) dms 844195 PROG:Chaos MUSIC:Jester(mod.my glamorous
life,mod.wizardry,mod.stagebox.remix,mod.breath of
life,mod.nazgul,mod.dazzler) GFX:Cougar,Havok(Tielgfx) TEXT:Chaos,Jester
SANITY 'World Of Commodore 92' 2nd at the WOC 11/92' Trackmo
(1) dms 508939 PROG:Chaos & Mr.Pet MUSIC:Jester(mod.stardust
memories),BitArts[Norbert R÷cher](mod.reachtech no limit) GFX:Cruiser
TEXT:Chaos,Mr.Pet,Jester,Cruiser
SANITY 'Terminal Fuckup' 3rd at Cebit 27-28 3/93'
Demo 155508 PROG:Tron MUSIC:Jester(PM1\143262) GFX:Havok TEXT:Tron
SANITY 'BoggleDop' /93
Demo 360012 PROG:Tron[Bastian Zuehlke] MUSIC:Jester(mod.crack the
eggshell!) GFX:Havok(main),Sire/Lego(raytracing),Cougar[Christian
Reismnller]{Kempten/Germany} TEXT:Tron (Moby, Ra and Mc Deal joined up as
new members)
SANITY 'Interference' 4/93'
Demo 480252 PROG:Microforce[Joerg Simon]{Germany},Cosmos
MUSIC:Virgill/Masque(PR2\53188,115200,mod.rigit obstacles,mod.vite and
plack) GFX:Cougar(maingfx),Havok(others) TEXT:Microforce
SANITY 'Arte' 3rd at The Party3 12/93' Trackmo (1)
dms 812978 PROG:Chaos & Mr.Pet,McDeal MUSIC:Moby(mod.livin
insanity,mod.elekfunk!,mod.mobyle) GFX:Ra(Einstein) TEXT:Chaos,Mr.Pet
(elekfunk ranked also first at the music competition)
Sanity [new] (SNT, 1992-1996).
------------------------------
GER> Cruiser (founder gfx), Cthulhu (Jan Jessen, founder gfx), Hawk
(Stefan, founder code), Panther (founder code), Trasher (Oliver Plink,
swap pack 'Trashpack', ex Panic, triplememb Bomb and Artwork),
Vindicator (founder code music), 16 Beat (Joachim Soppe, founder
music).
FRA> Ronan (code, ex Anarchy).
ENG> Havok (gfx).
Sanity was rebuilt in 1992 by several of the original members, most of whom
were in Rebels in the meantime.
After releasing their final demo in 1995, the group fell
apart. Many of the best members left for other groups, and the few remaining
ones grew inactive. It is uncertain whether the group technically died in
1995 or 1996, my conclusion is a guess.
The French members, musician Moby (Frederic Motte, 12/93) and graphician
Ra (both ex Dreamdealers, 08-12/93) ventured into professional careers.
Moby secured a job at Mindscape in America, and Ra opened a comic shop in
his home town in France. They both remained active on the PC scene for a
while, in the group Nooon. You'd be well advised to check out these demos!
(ROM4 some info).
1992 - Jester contributed music to the Anarchy demo "Flower Power"
[01/92], Winner of the Digital Symposium 1992 demo competition!
1994 - German coder Tron (ex Anarchy, 03/93-) left the group in early
december to be independent. He later reconsidered his independence, and
joined Artwork in the early days of 95. The end of december came and Chaos
released "Roots" [12/94] for The Party demo competition (with some parts by
Tron) to a disappointing 8th position.
1995 - German musician Jester sent shockwaves through the scene when he
left Sanity for the finns in Pygmy Projects, whom he'd contributed the tune
"Cyberride" for their assembly 94-winning "Extension" [08/94] demo!
1996 - An interesting production surfaced in the pc demo competition at
The Party 96, where Free Electronic Band (FEB) won with their demo "Alto
Knallo". The demo was coded by former Sanity members Chaos (Dierk Ohlerich)
and Mr.Pet (Peter Cukierski).
German graphician Cougar (08/93-96) first joined Artwork as a doublemember,
but when Sanity died he became a fulltime member. He was responsible for
many of the greatest graphics in Sanity demos, and won the graphics
competition at The Party 93 with his fabulous "Dragonsun" picture.
German coder Zap (ex Coma, new RAW2) left to join Masque.
German musician Virgill (ex Surprise! Productions) joined TRSI.
German coder and musician Microforce (Joerg Simon, ex Coma) left the scene.
German supercoder McDeal (Karsten Weiss, ex D-Tect) only participated in
one demo for Sanity ("Arte") before deciding to leave the scene
altogether in late 94.
German megaswapper Exumer (Thomas Kopfmueller, ex Nuance) left the scene in
late 94.
Editors Disney (Martin, austria, ex Alcatraz) and TFG (Niels, denmark, ex
Majic 12) both joined to work on Sanity's planned diskmag, but when those
plans fell through they were both unceremoniously kicked (UPS10).
Danish swapper The Pride (ex Brainstorm) and dutch swapper Kr'33 (ex Axis,
swap pack "Femur Bundle" from Axis, new 09/92) both joined Lemon. 01/93.
The French section 'is now Ozone', according to EuroChart 15.
German musician Bit Arts (ex Sanity old) joined Complex (SLH11).
Alex, sysop of 'BASE LINE' joined Zenith (RAW4).
German coder Flosoft (Florian Stuemann) left the scene together with
graphician Cthulhu (RAW4). Cthulu later returned, a.o. contributing
pictures to the two "Roots" demos.
German coder Cosmos joined TRSI.
German swapper and one of the founders, Zaphod, was kicked.
German swapper and one of the founders, Diddle (Mark Vasters) left the
scene.
Fastest Demo (1992?, ECS File).
code: Mr.Pet, gfx: A.Christoulakis, music: Mr.Root.
· Jesterday (1992, 17.04, ECS Musicdisk).
code: Chaos, gfx: Cougar, HaVoK (titlepic), music: Jester.
Winner of Shining 8's Eastern Party 1992 demo competition!
info: The tunes featured are "Dazzler" (intro), "Wizardry", "Breath of
Life" (all ProTracker MOD format).
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Optimum Fuckup - Part I of the Confusion Trilogy (1992, 29.06, ECS File).
code: Chaos, gfx: Havok, music: "Optimum Fuckup" by Jester (ProTracker MOD
format). 9th in the Hurricane Party 92 demo competition.
review: This is essentially a 1-effect demo, demonstrating the use of
the Optimum Fuckup effect (hence the name :D). An invention of Chaos, it
was first seen in the selector for the Jesterday music disk. It has later
also been used for the credits part of the World of Commodore 92 trackmo.
However, the strength of the effect is also what brings this demo down;
Chaos seems so pleased with it that he shows us TOO MUCH of it. The result
is that, once the innovation wears off, it soon gets boring. Great tune by
Jester, though.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· World of Commodore 92 (1992, .11, ECS Trackmo).
code: Chaos, Mr. Pet, gfx: Cruiser, music: "Stardust Memories" by Jester,
"Reachtech-No Limit" by Bit Arts.
2nd in the World of Commodore (WOC) 92 compo.
Review: This one's another classic, and one of the first demos to utilise
timing of the routines to the music to great effect. Another innovation
this brought was TOTALLY NEW effect; the socalled 'Amiga Rules' effect.
An even better-looking one was released a few months later, in Lemon.'s
"Announce" (1993), but this was the first.
I won't beat around the bush any longer: This is one of my all-time
favorite demos. Two GREAT modules from two of my fave composers, Chaos
and Mr.Pet coding...how could it NOT be great? Nothing more to say:
Get it! It was actually put together in five weeks when the Sanity coders
found out about the prizes at the WOC ;)
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb chip/3.0.
· Interference (1993, 05.01, ECS File).
Code: Microforce, Cosmos, Gfx: Cougar, Havok, Music: Virgill/Masque (2
tunes in ProRunner 2.0 format).
Review: WARNING! This review caters only for the relatively small part of
Intereference that worked on my machine ;) It opens with the well-known
'Orgasmatron' piccie by Cougar, a Sanity logo and an Interference logo.
The SNT logo is OK, the Interference one mediocre. The tune is NOT good;
it sounds like Virgill trying to do Jester. Bad move! Then, the credits
part appears, which is nothing special. And then...it just freezes. The
music goes into a peeeeeeeping sound, and the screen is just black.
The acompanying text file says Interference has been tested on A500,
A500+, A600, A1000, A1200, A2000, A3000. Perhaps they should have tried
it on my configuration also ;D
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Locks up after a little while.
· Terminal Fuckup (1993, 27.03, ECS File).
Code: Tron, Gfx: Havok, Music: Jester (Promizer 1.0c format).
3rd in the CeBIT 93 demo competition.
Review: Yeah! The demo with ATTITUDE! This is sort-of a punkrock techno
approach to demo making, with an increasingly in-your-face techno tune
by Jester, that sort of reminds me of his later work in a.o. Roots.
And that sudden ending - PISS OFF - just completes the circle.
Nothing revolutionary here, but boy is it fun. Outstanding.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
· Boggledop (1993, late, ECS File - 338 lha).
code: Tron, gfx: Havok, Sire/Lego (raytrace), Christine/Independent (pic),
music: "Crack The Eggshell" by Jester (ProTracker MOD format).
review: Oooh, this is cute... I really like this little intro-demo!
The effects are nothing special, just variations on cubes and such like,
but the overall effect of the graphic and the music make it a FUN little
production. Especially the music warrants mention, it's quite an unusual
tune from Jester. There are no real advantages to be gained from running
it on a faster machine; the routines are already smooth on A500's.
Approved! Pressing the RMB during the scrolltext at the bottom reveals
another, alternative scrolltext. This scrolltext mentions trying to find
some of the other hidden stuff...
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Arte (1993, 28.12, ECS Trackmo).
code: Mr. Pet (main), Chaos, McDeal, gfx: Ra, music: "Livin' Insanity",
"Elekfunk!" and "Mobyle" by Moby. 3rd in The Party 93 demo competition.
review: "Arte" is a classic, what more is there to say? There's an unusal
amount of effects, and most were quite good for their time. There's not
much to be gained from running it on a faster machine (except for the
endpart vectorworld), as it was designed with 68000 machines in mind, and
the routines are already quite fast enough for that. The demo is, to a
degree, timed to the music. There are no timing problems on faster
machines. The endpart scroller mentions it should work on A500 to A4000,
and I have no reason to doubt that; I've yet to come across a
configuration it doesn't work on. And look out for the Einstein picture
by Ra, it's AWESOME!
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Hospital Since Friday! (1993, 28.12, ECS Intro).
code: Tron, gfx: Cougar, music: "Spice It Up" by Jester (ProTracker MOD
format). 16th in The Party 93 demo (!) competition.
review: This intro opens with another Motorhead cover drawn by Cougar,
who 'broke through' with his rendition of the Orgasmatron cover,
"Sanasmatron". Then, after a brief credits sequence we go to a relatively
fast Doom routine, and that's it. The tune is frantic, yet with a certain
groove and suits the demo rather well. Not a bad intro at all, but a
little too short and small for a 60kb intro, let alone for a demo!
If I remember the story right; Sanity couldn't finish this in time for
the intro competition, so they stuck a few extra bits in and released it
in the demo competition instead!
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Roots (1994, 27.12, AGA Trackmo).
code: Chaos (main), Mr.Pet, Sire/Lego, Tron/Indep., gfx: Cougar, Cthulhu,
Oliver R. Wilke/Indep. (anim), music: "Harm Me With Harmony" by Jester
(ProTracker MOD format). 8th in The Party 94 demo competition.
review: I remember my original reaction to seeing this at The Party 4 was
'lots of pretty colors, but so what?'. I had expected MUCH more from a
quality crew like Sanity! This production IS half-baked, with time and
missing Pet's having to take much of the blame... Get "Roots 2.0"
instead, it's a MUCH improved version! All effects run a lot smoother on
my 030 than they ever did on the standard A1200...
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Roots 2.0 Final Version (1995, 23.04, ECS/AGA 020+ Trackmo).
code: Chaos, Mr.Pet, gfx: Cougar, Cthulhlu, music: "Harm Me With Harmony"
and "Relentless Rage" by Jester (ProTracker MOD format).
2nd in the Black Box Symposium 95 demo competition.
review: This successor to the original "Roots" now has all the bits and
pieces in place, and is an altogether much more polished package...
Much has been added, and some effects have been improved since we last
saw them. The demo is split in two parts; on AGA machines both will be
shown, but on ECS machines only the second part appears. However, the
demo REQUIRES an 68020 for both parts. Of course, like with the original,
it benefits from a fast machine.
One of Cthulhu's pictures, "Face", competed in the graphics competition
at the same party, and came 5th.
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
Sapphire
--------
Absolut Chips #1 (Chippack).
Code: The Boa Constrictor, Gfx: Cool T.J., Music: Maniac/Crux, Dvize/
Limited Edition, Jester, Mel O'Dee, Cozmic/Prospect.
Information: I only know all this since some friendly soul ripped all of
these tunes and uploaded them in a pack to aminet :)
Sardonyx (SDX, 1993-)
---------------------
SWE> Candyman (Timo Kotta, swap, later Session, 94), Duffe (gfx, 08/94),
Flame (sysop 'DEVIL'S TOY', 08/94-01/95), Tobias Jansson (gfx,
doublememb Citron [details], 05/96), Zalo (sysop 'DIGITAL HIGHWAY',
02-03/95).
GER> Chucky (Marc Loeffler, swap, 12/95-11/96), Maxwell (sysop 'ANTARCTIC
STATION', 12/95), Tolpan (sysop 'SILENT MOON', 12/95).
FRA> Alhazred (Aymeric Hiltenbrand, writer, old handle The Suicidal Klown
(TSK), ex Spasm, new 12/95).
???> B.B.King (sysop 'CITY OF JOY', 12/95), Calladin (gfx), Crip (music),
Fichu (toastmaster), Luke (sysop, old handle Crying Freeman), Mundgor
(music, 08/94), Newt (swe? gfx sysop), Ultra-Sonic (doublememb
Obsession), Ventrue (sysop).
Boards; CRIME ZONE (swe, 08/94).
Sardonyx was a born in 1993, as a demo group originally based in Sweden. A
small birthtro was their first production, followed by the intro "Frowzy
Frog" at The Party 93.
1994 - More releases, including a chippack.
1995 - At the very last day of the year, the second issue of the
controversial diskmag "Seenpoint" [12/95] was released. Group news for this
issue was that French writer TSK had joined, that Chris had to leave, that
Hype renamed to Elusive, that Maxwell joined with his board 'ANTARCTIC
STATION', that Tolpan joined with his board 'SILENT MOON', that Nadir and
Dehydrator left the group, that the Swiss section had died and that the
Norwegian section was dismissed, that Bandido renamed to Cenobite, that
B.B.King joined with 'CITY OF JOY', that Crying Freeman renamed to Luke, and
finally that Sardonyx and C-Lous will be organizing the Icing 96!
1996 - The Icing 96 was held at the 24th to 26th of May, coorganized by
Sardonyx. Swedish coder and organizer Devotion (Christian Holmquist) left
the scene around august, after failing to finish an intro for "SeenPoint
#3".
1997 - Norwegian graphician Zack joined Spaceballs at The Gathering 97 in
march.
German "SeenPoint" editor Fishwave (09/95-04/97) took his mag and left for
Scoopex sometime in 1997. Presumably also swedish coder Syntax (12/93-
05/97) and dutch writer Sane (doublememb Mellow, 11/96) came along.
Tolpan, Maxwell, Woody (code, 08/94), Drowsy, Toby, Egg, Leon and Soda had
to leave the group due to inactivity (06/96).
Elusive (old handle Hype, 12/95) left for New Age 06/96.
Swedish swapper Cenobite (Sven Tormodsson, old handle Bandido, 12/95) left
the scene (06/96).
Frowzy Frog (1993, 28.12, ECS Intro).
code: Syntax, gfx: Metroid, Ice, music: Marillion/independent.
14th in The Party 93 40k intro competition. Requires 68000 processor!
2 Feet (1994, 01.06, ECS File).
code: Syntax, gfx: Duffe, music: Toby.
· Ei Saa Peittää (1994, 06.08, 40k Intro).
code: Syntax, Woody, gfx: Calladin, Duffy, music: Mundgor.
17th in the Assembly 94 40k intro competition.
review: This intro shows some competent design-to-be, though I can't help
but feel this would have been better as three separate crack intros than
a single 40k'er. There's nice design, you see, but not always THE SAME
design. One part looks like this, another like this. Each on it's own is
not bad, but they were never meant for each other, see?
The best part is without a doubt the DPaint plasma!
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
SeenPoint #1 (1995, end.09, Diskmag).
code: Syntax, gfx: n/a (title), Fiver/Artwork (main), Sol/lego (fonts),
music: SMT/Artwork.
· SeenPoint #2 (1995, 31.12, AGA Multifile Diskmag).
code: Syntax, gfx: Made/Bomb (title), Fiver/Artwork and TRSI (main),
Sol/Lego (fonts), music: "Enjoying My Coffee" by Laxical/Scoopex, "Icy
Melodies" by The Loop/Artwork (both The Player 6.1A format), editor:
Fishwave (main), TSK.
review: Before you start listening, take a few moments out to listen to
The Loop's "Icy Melodies". Hmmmmmm...... just beautiful.... Where was I?
Oh yeah, this was supposed to be a diskmag review :) Done a few of these
in my time, and I can't help but feel that this mag has everything going
for it - audiovisual talent from the very top of the charts, and good
code. I've never really been a fan of its aggressive editorial style,
however, but history tells the clearest of all stories, and it's doubtless
that RAW became the number one mag of its time through the same kind of
tactics. Provocation - but I still feel that in Lord Helmet's case it was
always with a wink of an eye, and tongue firmly in cheek. Fishwave seems
more cynical - like he means every word. But then again, perhaps it's just
me, what do I know, I'm just a poor reviewer... =)
This was TSK's first issue as a staff writer. Over half of the mag
consists of philosphical rambling from Fishwave, which is less than
interesting to me. I care about the truth, not how Fishwave feels about
the truth. And frankly, his 'why should I respect the people who created
the scene' opinions provoke me. What I most miss in this mag is the DEMO
related material, the stuff that made ROM so great - the story behind top
demos, f.ex. This issue presents four interviews, with SMT/Artwork
(clearing up the misunderstandings that led to a negative article in the
first issue), Enzo/Hellfire (sysop of 'SKY TOWER'), Data/Oxygene and TSK
himself. No information is provided on the system requirements of
SeenPoint, but I assume that it won't be a problem on any bog standard
A1200. The mag does not multitask.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
SeenPoint #3 (1996, .08, Multifile Diskmag).
code: Syntax, gfx: n/a (title), Fiver/Artwork (main), Sol/lego (fonts),
music: n/a, editor: Fishwave.
information: Originally to have been released in june, but massively
delayed because of Syntax' army service, as later explained in SeenPoint
#4. The mag had a bug, and before it could be fixed by Syntax and a proper
version could be released, someone who wasn't supposed to got their hands
on it and spread it to aminet without the authorization of its authors :(
If your machine has fastmem, it manifests itself by screwing up the lower
panel.
· SeenPoint #4 (1996, 18.11, AGA Multifile Diskmag).
code: Syntax, gfx: JCS/Abyss^Scoopex^Syndrome (title), Fiver/Artwork
(main), Sol/Lego (fonts), music: "Mind Structure" by Michael/Anathema,
"Wah Experience" by Revisq/Anadune, "SeenPoint Theme" by Laxical/Scoopex,
editor: Fishwave (main), Alhazred, Sane.
review: The same main code and graphics from the previous issues were
again used for this one - though the mag multitasks now! Music is still
ok, but not exceptional. Pretty standard, calm magtunes. Then onto the
problems: Fishwave. OK, this guy is getting on my nerves. His editorial
style (the made-up story of how the Three Little Elks travel with a time
machine to Mekka Symposium 99 to steal Azure's routines from the future is
a particular negative highpoint) is just rambling, spiked with his own
down-putting comments spat our right, left and center. The mag itself -
the code, the graphics, the music - is very good, but GOD why couldn't we
have gotten a different editor? Sorry Fishwave, but you brought it onto
yourself. This issue looks good, sounds good, but is ultimately most of
all just pathetic.
This was Sane's first issue as a contributor to SeenPoint.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
SeenPoint #5 (1997, .04, HD 020+ Diskmag).
information: This issue features a completely new design, lots of new
graphics, five tunes to choose from and of course a great pile of
articles. Full multitasking. The archive also contains a SeenPoint #5
introduction.
Saturne (STN)
-------------
FRA> FFP (raytrace sysop 'BOUNCING BALLS'), Heinz (Mele Patrick, swap),
Vodka (Vincent Oneto, code swap pack, ex Hazard, new late93).
N-L> React (Joeri Tan, ascii swap, late95-08/96).
ENG> Loony (ascii swap, ex Hazard, new late93-94).
???> City (music, late93), Death (gfx, late93), Ether (code, 04/94), Genst
(code, late93), Heinz (gfx swap pack, late93), Ibis (gfx, late93),
Octo (gfx, late93), Snipper (code, late93), Voxel (gfx, 04/94), Wave
(code, late93).
Saturne is best known as the arrangers of the French scene party that bears
their name; the Saturne Party. All members of Hazard joined late93.
Saturne Party II Invitation (1994, early, ECS File).
Code: Ether, Genst, Gfx: Ibis, Voxel, Music: City.
Low Density Intro (1994, .04, Intro).
Production: Ether, Voxel. Released at the Low Density 94 party.
Sauce
-----
AUS> Hunz (music, ex Pearl, 02/94).
???> Scharfrichter (aus? code gfx, 02/94).
· Chiptunes 1 (1994, ECS Musicfile).
Code^Gfx: Scharfrichter, Music: Hunz.
Review: Another chipselector, this one features 10 tunes by Hunz, some
bouncing sprites and below average gfx...and still manages to attract my
positive attention in some weird way :) You see, "Chiptunes 1" succeeds
in the one single field where it is most important for any music related
software to succeed: with the music. Hunz delivers tunes here that are
well above the levels of mediocracy displayed by some of his
contemporaries in the field. In short, these are good chippies!
The tunes presented are "Just Right", "Count To Zero", "Flower Pot",
"Fry An Egg", "Grind", "Happy Laugh", "Monarchy Riot II", "Nothing To
Gain" and "Summer Fade".
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Savage
------
ITA> Bitjoker (Claudio Noventa, code, new 10/90), Mucky Up (gfx, 04-06/90),
Sterling (04-09/90).
GER> Crusher (code, ex Onyx, new late90), Frantic (ex Onyx, new late90),
Shamrock (Kurt Bruckner, music, 93-94).
FIN> Zany (swap, late90), Zedy (swap, 11/90).
???> cr8y (ger? code gfx, ex Phantasm, new 94-04/96), Cyclone (90), Cyborg
(code, 90), Daryl (code, 90), Dehydrator (music, ex Sardonyx doublememb
left 04/96), Einstein (code, new 01/90), Excalibur (gfx, 01-09/90),
Iluvatar (gfx, 90), JSR (90), Magic (gfx, 93), MG (music, ex
Avantgarde, new 04/96), Micon (90), Mk (edit, ex Guru Meditation, new
04/96), Passion (new 90), PVC (gfx, 94), Saigon (01-11/90), Sensei (ex
Impact), Sodom (code, ex Animators, 90), Tom (90), Vampire (music,
01/90), Victim (code, ex Animators, 94), Walker (ex Desert), X-Ray
(90), Yop (gfx, 93).
(Crusher and Frantic joined up from Onyx, Onyx reformed into Defcon One)
1990 - Italian coder and musician Filippetto (04/90) left for Amaze 11/90.
Naturally, he took his diskmag "Freedom Crack" with him, and issue #4 was
released under the Amaze label. Filippetto coded a whole lot of intros and
demos for Savage during 1990.
MDB (sysop 'LOVE LIKE BLOOD') and Cocoon (code gfx) left. Dahaul and Solid
(code) were kicked. Dahaul, Solid, Mayday and MDB all joined Bonzai 03/94,
it is uncertain what happened to Cocoon...
Achnaton joined Damian.
Matscho joined Xentrix late90.
Matthew joined Brain Wave ca 07/90.
Cruncher (ex Damian) left for The Dark Demon.
A New Year (1990, .01, ECS Intro).
code: Einstein, gfx: Excalibur (logo), music: "Ivory Girl" by Vampire.
info: This intro announed Einstein joined the group.
Black N Decker (1990, ECS Intro).
code: Filippetto, gfx: Mucky Up, music: ???/Superserions (Future Composer
1.0-1.3 format, 4322 bytes).
Cola Intro (1990, ECS Intro).
code: Cyborg, gfx: Excalibur (animation), Mucky Up (logo), music: "Clear
Night II" by Delta X/Flash Team.
Crusher (1990, ECS File).
code: Crusher, Filippetto (equalizer), gfx: Crusher, music: "In For The
Count" by ???/Justice. info: This demo announced Crusher and Frantic
joined from Onyx.
Cyborg's Beast Gfx (1990, ECS File).
code: Cyborg, gfx: from the game Shadow of the Beast, Excalibur (logo),
music: "Ch29" by ??? (15ch SoundTracker format).
info: This demo announced Passion had joined.
Cyborg's Copy Party (1990, ECS File).
code: Cyborg, gfx: Mucky Up (logo), music: "Savage Remix" by Kevin
Collier/Probe Software (15ch SoundTracker format, ripped from the game
Savage).
Fast Pack (1990, ECS Intro).
code: Sodom, gfx: Excalibur, music: "The Last V8" by 4-Mat/Anarchy.
Master Mix (1990, ECS File).
code: Daryl, gfx: Iluvatar, music: "Innerspace3" by ???/Energy.
Melt Effect (1990, ECS Demo).
code: Filippetto, Paranoid/Phaze101 (equalizer), gfx: Wiz/ICS (font),
Excalibur (logo), music: "Friendship" by Filippetto. Cooperation with ICS.
Rorke's Drift/Oracle & To One/Scoopex packintro (1990, ECS Intro).
code: Filippetto, gfx: n/a, music: n/a (Future Compoers 1.0-1.3 format,
26412 bytes).
Fillippeto's Melting (1990, .04, ECS File).
code: Filippetto, gfx: Mucky Up, music: "The-Edge" by Filippetto.
Freedom Crack issue #1 (1990, .05, ECS Diskmag).
code^gfx^editor: Filippetto, music: "The-Edge" by Filippetto.
Strange Multipart (1990, .06, ECS File).
code: Filippetto (part 1,2,3), Flash Gordon/Zicco Zacco (fractals), gfx:
Passion, ???/TGM Crew (font), music: n/a (Future Composer 1.0-1.3 format,
4322 bytes), "NCL" by Filippetto.
Freedom Crack issue #2 (1990, 20.07, ECS Diskmag).
INT - code: Filippetto, gfx: Excalibur, music: "Countdown" by
Grubi/Brainstorm.
MAG - Filippetto, gfx: n/a, music: "Meridian Fetz" by Meridian/Vision,
editor: Filippetto.
Funzine #3 Loader (1990, 21.07, ECS Intro).
code: Filippetto, gfx: n/a, music: "Funzine" by Filippetto.
Freedom Crack issue #3 (1990, 20.09, ECS Diskmag).
INT - code: Filippetto, gfx: Excalibur (pictures, font), music:
"Ramboloader" by Mat Furniss/Ocean (ripped?).
MAG - code: Filippetto, gfx: n/a, music: "NCL" by Filippetto, editor:
Filippetto.
Released at the Amiga World exposition in Vienna, Austria 27-30.09/1990.
info: This was the last issue released for Savage, the next issue was
released under the Amaze label.
Balls & Motorboats (1990, .10, ECS File).
code: Bitjoker, gfx: n/a, music: "Amigavision" by ??? (15ch SoundTracker
format). info: This intro announced Bitjoker as a new member.
Cyborg's Fly Away (1990, .11, ECS File).
code: Cyborg, gfx: Excalibur (titlelogo), music: "JD Rulez" by
???/Radical. info: This demo announced Filippetto had left for Amaze.
· The New Intro (1990, late, ECS Intro).
code: Filippetto, gfx: Crusher (logo), music: Arcane (Future Composer
1.0-1.3 format).
review: There's a lot going on here! This is quite cool, actually.
It's a normal one-screen intro, with an ok 'melting' logo (coded), a
text writer and a scroller. Design is a little chaotic, but OK.
A hint above average.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: Needs KillAGA.
Hot Gog BBS (1993, ECS Intro).
code: Solid, gfx: Magic, Yop (logo), music: "-=- razors gate -=-" by
Shamrock.
Small BBS Tro (1994, ECS Demo).
code: Victim, gfx: Cr8y, music: "$hamrock Melodies" by Shamrock.
We Need Beer (1994, ECS Demo).
code: Cocoon, gfx: Cr8y (title), PVC (logo), Cocoon (font), music:
"Wasted" by Shamrock.
Truth (1994, 13.03, ECS Intro).
code: PVC, gfx: Sandman, music: "+++ Chip Soul +++" by Shamrock.
info: This intro announced MDB and Cocoon Left, and that Dahaul and Solid
were kicked out out the group. Released at The Easter Party 94.
Save Our Souls (SOS).
---------------------
HOL> Funki (ascii, signature f@nK!, 96).
???> Xclusiwe (org ascii, signature xCz, 95-96).
Save Our Souls is an ascii group.
S.C.A.L.A.
----------
SCALA was a group formed at the spur of the moment when some Northern
German sceners got together. They released only one trackmo, Not AGAin!
SCALA means Sanity Complex Avena Lego und Andere.
· Not AGAin! (1992?, AGA? Trackmo).
code: Chaos/Sanity, Crash & Argon/Complex, Crazy Crack/Complex, gfx:
Sire/Lego, DSN/Lego, Agent T/Cream, Fashion/Static Bytes, music: Tommy/
Avena.
· GLE tested A1200/020-14/2mb chip/3.0.
Scalaris
--------
POL> Ari (raytrace), Cerber (code), Devoth (code), Dr.Szach (raytrace),
Elmek (music), Ender (swap), FML (music), Klaf (Krzysztof Lewandowski,
swap, doublememb Appendix, now left to join Old Bulls 06/96, ex Depth,
new 06/96), Nazgul (code), Weed (gfx).
LUX> Hotstepper (code gfx swap).
???> Drac (gfx, doublememb Ambrosia, new 06/96), Qla (trade, new 06/96).
Cook, Igor (pol code), Omen and Kalreg were kicked 06/96.
Neuromancer and Timer left for Appendix 06/96.
Robson joined Anadune 06/96.
Scandal [old] (1992-)
---------------------
???> Nero (swe? modem).
Scandal was built late 92 by half the members of the former Grace Italy.
D.P.L. joined Platin.
Scandal [new] (1994-)
---------------------
GER> Melvin (swap, 94).
???> Cujo (crackorg), Defjam (crackorg), Gandalf (demoorg), Paragon
(demoorg), Scandal (founder mainorg).
Scandal is an illegal group, formed early 94 (probably) when the two groups
Faith (ami and console) and Progress (ami) joined forces under this label.
They were joined by Dynasty on the pc, to serve as their pc section.
Scarlet
-------
Bazifus joined Vogue mid 91.
Sceptic (1991-)
---------------
GER> Can (ex Iris), Flite (gfx music, 92-93), Mike (sysop 'GLOBAL CHAOS',
previously 'STOLEN SLIME II', ex Byte Busters), Viper (swap).
AUT> Imagic (sysop 'FIRE AND ICE', ex 2000 AD).
CAN> Artic Cat (sysop 'FORBIDDEN ENTRY').
USA> Angel Eyes (sysop 'PALE RIDER', ex Submission, new early93), Iluvatar
(sysop 'SPATULA CITY').
???> Celtic (sysop1 'FIRE AND ICE', new early93), Einstein (ger? code, 93),
Laurance (ex Vanish, sysop2 'FIRE AND ICE', new early93), Slime (ger?
01/94), Wigwam (ger? code, 92).
Boards; HIGH DENSITY (ger, previously PUMP ACTION), BAD RELIGION (usa),
HIGHLANDER (aut), DREAMLAND (10/96).
After being Madhouse Ware for a short amount of time, the group changed its
name to Sceptic (often spellt with a dollar sign, "$ceptic") mid 91.
Famous German musician Pink/Abyss was a double member for a short while
back in 1994. Sceptic's most known demo related productions are without a
doubt the classic "Chipmania"'s! Freedom Crack #11 carried the news that
'Celtic and Laurance joined with 'FIRE AND ICE'', but a later source
clearly explain that the sysop of said board is Imagic! They did a great
looking trainer intro for Supplex, with fab graphics by Flite!
German Loomex joined Byte Busters.
French musician Hydra (ex Devils) left to be independent.
Crunchy and Fuszy (coders amiga+pc sysops 'THE FACTORY') joined TEK.
· Diamonds and Rust Cracktro (ECS Intro).
code: Wigwam, Hydra (fix), gfx: Flite (font, logo), music: "Hulk Hulk by
DVS" by Bright Brick/Devils (ProTracker MOD format).
review: The top of the screen has a very pink D&R logo, then the rest is
occupied with a space with wobbly wireframe vectors in the background,
over which is laid a pretty standard textplotter. The music is an annoying
chiptune. The bottom right contains a tiny 'Sceptic' signature, to tell
the world who made the intro.
The version reviewed seems to be a presentation of the intro, with
nonsense board adds and saying cracked by xxx, supplied by yyy etc., so it
was almost certainly not used on a crack. Destabilizes my system.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA!
Chipmania #8 (1993, .03?, ECS Musicfilemag :)
code: Einstein, gfx: Flite, music: Mel O' Dee/Shining, Flite/Sceptic,
Grim/Digital, Syn-T-Size/Alpha Flight, Jellybean, Travolta/Spaceballs,
Beathawk, Clawz/Digital, Organic/Shining, ADT/Absolute, Hi-Lite/Scoopex.
Science 451 (S451)
------------------
SWE> CDC (gfx music, 09/89), Glerc (swap, 09/89), Rygar (swap trade, 09/89-
92), Seventh (gfx, 02/90).
Additional members were mentioned in the "Megademo", but these were C64-
only. Swedish coder and cracker Syncro (09/89-02/90), also the coder behind
the utility "Syncro-Packer", left for Phenomena around mid 90.
· Megademo (1989, .09, ECS Megademo).
code: Syncro, gfx: Syncro, CDC, music: Danko/Fairlight (loader, parts 3,
4 and 6), Vicious/MP (parts 1, 2) and Megaforce (part 5).
review: These guys came from the C64, and it shows. Most of the 6 parts
in this megademo have a very typical C64-look. This fortunately results
in very competent design (for the period), since these guys obviously
were among the better on the 64. I suppose the megademo form was a
natural choice for C64 people that migrated to the Amiga, since it's
very similar to the 64 demos of the time. They were used to the 'press
space bar for next part' demos.
The music is mostly very good, with four excellent tunes by Danko/FLT.
There's also two by Vicious/Mp, which are less great :), and a fabulous
tune from Megaforce. This one's ripped, and some of you may remember it
from another golden oldie, Dexion's "Megademo". Especially noteworthy is
the fact that this old production works on my 030-50 without even the
slightest hint of trouble!
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
. Demo (1990, .02, ECS File).
code: Syncro, gfx: Seventh, music: "Onslaught" by Maniacs of Noise
(Maniacs of Noise format).
review: I don't know what it is about this one, it's not particularly
innovative or has stunning artwork or anything, it's just the general
FEELING of the thing... Perhaps it's the absolutely stunning music? :)
Anyway, this feels good...and that's all the reason I need to recommend
it, really! Oh yeah, and it's based around vectorbobs and a chessboard,
but who cares? :) Feels good! Excellent music!
The music is ripped from the game "Onslaught", which they openly admit.
. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Scoopex (SCX, 1988-, http://www.scoopex.org)
--------------------------------------------
AUT> Antibyte (Roman Rath, mainorg code, 92-12/98).
FRA> Kid (gfx, 10/97), Krishna (Spagnolo Sebastien, code, 07/97-04/98), Psy
(Stephane Pouyet, code, new late 94-04/98), Thunder (Jean-Francis
Lopez, swap pack 'Infestation', 10/97-02/00).
FIN> Deetsay (code music, 12/98), Karpow (Seppo Sepalla, swap, new
early95-02/00), Muffler (music, 12/97-12/98), Splatterhead (Vesa
Kivisilta, swap, ex Eltech, rejoined 01/97-12/98).
DEN> Boogeyman (Brian Wildt, code, ex Passion, doublememb Mango [pc}, new 1
10/96-12/98), Decoy (Danni Hansen, swap, 10/97-02/00), Prophet
(Kristoffer Schultz, music, ex Balance and Passion, new 01/97-10/97),
Prowler (Klaus Bonjaminsson, gfx, ex Passion), Scope (Jesper Giørtz
Behrens, code, ex Passion, new 11/96-02/97), Tactica (gfx, 08/97),
Vention (Martin Gram, code, ex Polka Brothers, new late97/early98).
GER> Acryl (gfx, doublememb Session, 04-12/98), Fishwave (Adrian Jaglarz,
editor, ex Sardonyx, 04/98-02/00), Laxical (Joachim Sobczak, music
swap, ex Vision, old handle Placid, 06/95-10/97).
POL> Lazur (gfx, ex Anadune, 12/97).
SWE> Syntax (David Malcus, code, ex Sardonyx, 98-02/00).
ITA> Metal Designer (Antonello Mincone, code, 12/98).
???> Bay Tremore (gfx, ex Haujobb, new early98), Kidlove (gfx, ex Haujobb,
new early98), Nomad (raytrace, 12/97-12/98), Optima (code, 12/98), Sear
(gfx, 10/97).
The people below this line are CERTAINLY not members anymore, and we have to
do it this way to prevent the actual memberstatus (above) from growing out
of proportion. We are always working to discover the fates of all members
below, have patience with us... =)
FRA> BKH (Georges Mairet, fra music, ex Anarchy), Chris (Christophe Kumor,
swap, early94-10/95), Chuck (code, 92), Conquest (Xavier, swap, ex
Anarchy), Eloy (gfx, ex Complex, new late95), Ender (raytrace, 10/95),
Flasher Jack (Charlet Franck, code, 93), Fred (Frederic Flavion, music,
93), Hysteric (swap, new 09/96), NHP (Nicolas Vuillier, music, ex
Anarchy, 02/97), Ninja (Jean-Pierre Savari, code, ex Paradox, 10/95-
02/97), Patriot (Sebastien Seu, trade sysop 'FLOODLAND'), Titan (gfx,
ex Digital), Zoom (gfx, ex Anarchy).
DEN> Bird (Kaare Hansen, gfx music, ex Rebels, 98), Blackhawk (code crack,
ex Skid Row), Metalforce (ex Skid Row).
FIN> Akiro (Risto Kivisilta) and Dr.Poop (sysops 'NAUSEA', ex Black Jack,
06/95), Bloodstone (trade, ex Carillon, later Bloodsuckers, new 11/91),
Braindead (swap), Daddy Freddy (Samuli Karkiluoma, music swap, 06-
10/95).
NOR> Absurd (gfx, ex Stone Arts, -see notes-, 06/95-10/97), Darren (Tommy
Foss, swap pack "Nam-Nam", ex Highlight/Decnite, 94-10/95), Elmore
(code gfx, ex Surprise! Productions, 94), Face The Facts (code, ex Dual
Crew, old handle Octoplex, later in Vision), Mozell (ex Surprise!
Productions, old handle Jim), Mr.Z (code sysop, ex Banana Dezign),
Stratos (doublememb Grotesticle, 09/95), Viper (ex No Limits).
GER> Bros (code, re-Alcatraz), Case78 (Rene Rummel, ascii swap, old handle
Gangsta, ex Avantgarde, triplememb C-Lous and Head!, 06/95-02/97),
Crayor (sysop 'SECOM CITY' EHQ, late93-07/94), Gfx-Twins (Artur Skotnik
and Calvin Golkowski, gfx, 06/96-06/97), Hi-Lite (music, ex Surprise!
Productions, new 92-02/94), Master (re-Alcatraz), Mel O'Dee (music),
Mr.King (Joerg Gedden, swap pack 'Nevermind', ex Vision, early94),
Nightlight (re-Alcatraz), Pigeon (sysop 'UNIVERSE', early93), Salvatore
(swap, ex Alpha Flight), VCS (gfx, new early96).
SWE> Butch (Hugo, org gfx trade, ex The Silents, later Doodles^Shock,
early93), Conan (new 12/90), Eddie (gfx, new 89), Invid (ex Phenomena,
new 12/90), Jesus (org music, new 89), Judas (ex Phenomena, new 12/90),
Merriman (code, new 89), Panther (code, new 89), Paragon (swap, ex
Lando/Spirit, new 08/92), Redskin (new 12/90), Rille (sysop 'IMAGINE',
early93-07/94), Uno (gfx, ex Phenomena, new 12/90-92), Zwullo (code,
new 89).
AUT> Atron (code, 90), Corwin (Siegfried Stegmöller, gfx, 05/90-93), Luke
(code, re-Surprise! Productions, 08/91), Prince (05/90), Shark The
Master (org code, 88-10/89), TMB (ex Pulsar, new 04/90).
ENG> Electra (crack, ex Slipstream, 07/90), Turmoil (Nick, org, late90).
SWI> Peace (gfx, ex Brainstorm, new late 92/early 93).
CRO> Chain & Soul (sysops 'MIDNIGHT CONNECTION', 01/92).
HOL> Alaska (sysop 'STREET LIFE'), Fallon, Softbuster, Thc (sysop 'MYSTICAL
PLACES' EHQ, 03/96).
HUN> Renegade (swap).
AUS> Atlantis + Incubus + Lance (sysops 'MELTDOWN'), The Corporal (ex
Rebels, new 90), The Teacher (ex Rebels, new 90), Viper and Voltage
(sysop 'BORDER LINE').
USA> Spazm (sysop 'PROGRAMMERS HEAVEN', 08/92).
???> Acid (fra? gfx, 93), Anty (music, 08/89), Birdy (ex Disaster Area, new
mid 91), Challenger (code crack, 08/89), Cocoon (code, ex DCS), Comet
(gfx, early 93), Darkman (new ROM4), Depeche (92), Dr.Easton,
Dr.Feelgood (code, 02/94-early95), Falcon (92), Gtronic (train, 92),
Harlequin (ex LSD), Heiko (92), Jayce (92), Jojo, Junkfood (ex RAF),
Mac Clane (code, new early 94), Merlin (music, 12/94), Nasty (new
early94), Osterman (aut? music, 88-08/89), Psycho Demon (ex Alpha
Flight), Rat (supply), Raxxion (ex Alpha Flight), Saint (92), Salvatore
(ex Alpha Flight), Shade (gfx, ex Alcatraz, 02/98), Shithead (92),
Skywalker (code, ex Nemesis), Smartin (music, 06-07/90), Softmaster
(92), Trifox, Tron (code, 06-07/90), Twilight, Vectrex (aut? code, 89),
Youri (music, new early94), Zyr (code train, 04/92).
Boards; THE ADDICTION WHQ (usa, 07/94), CONCEPT! ELITE (usa, 07/94), HIGHWAY
TO HELL (ger, 07/94), CRACKPOINT (aut, 07/94), BLACK ROSES (swi,
07/94), KICKING ASS (ger, 92), PARANOIA (ger), THE GAMBLE HALL (ger),
NIGHTTRAIN (swi, 08/92), HIGH SPIRITS (ita, 92), THE FORTRESS (05/90),
WAREZ FOR THE MASSES (usa).
Scoopex was formed by Ranger when Megaforce died in 1988, and their origins
lie in Austria. They have since grown to be one of the best international
demo and cracking crews, and was perhaps the first group where the two
activities were successfully integrated.
1988 - Only one confirmed release from this year, the demo "Glory Stars",
but more were probably made - we will certainly investigae =)
1989 - A swedish division joined this year, consisting of Panther (code),
Jesus (music), Merriman (code), Zwullo (code) and Eddie (gfx). Their first
release for the group was the one-screen demo "Big" [89]. The members all
faded away in time, and a new swedish division was later born in late 1990.
It is possible that at least Jesus, Eddie and Panther were later together in
Surprise! Productions. Austrian coder Crazy Typer (ex Megaforce, 08/89) left
the scene late in the year. He coded the "J.O.E Slideshow 2" [08/89] for
Scoopex. The entire Share and Enjoy (SAE) joined as a subgroup, but was
kicked after a couple of months, allegedly due to 'lameness'. Most members
of the group would ofcourse later form the core of Anarchy, which became the
most successful British group ever...
1990 - April of this year brought what has perhaps become the most
important demo ever - "Mental Hangover" [04/90]. Clearly the Demo of the
Year, it made instant superstars of its finnish creators; coder Slayer,
graphician Reward and musician Uncle Tom were all catapulted towards the top
of the charts. Around the middle of the year (perhaps may?) two Australian
members, Bigot20 and Syntech, were kicked. The Australian section was then
re-strengthened when The Corporal and The Teacher joined from Rebels. Then
all English members left to form Genesis with former members of Oracle.
Their German board 'HIGH SOCIETY' was closed toweards the end of the year.
In november, Slayer released the follow-up demo "Chromium" [11/90] at the
Halloween party in sweden. This was to become his last demo ever, and he
left the scene after its release. Despite recurring rumours of his return to
the scene, it never happened, and he left the group he'd been in since 1989.
After contributing a picture to Slayer's "Chromium" [11/90] demo in
november, swedish top graphician Uno/Phenomena took Photon, Judas and Invid
with him to Scoopex a month later. Musician Uncle Tom (Tomas Dahlgren) also
rejoined from Razor 1911 in december, but unfortunately he slowly faded away
from the scene, and never contributed to another production (though a few of
his old tunes were used in productions upto 1992). Perhaps his greatest
legacy to the scene - and a piece of music that will forever echo in the
minds of amiga demo lovers everywhere - is his fantastic "Madness Took Me"
from "Mental Hangover" [04/90]. Lowtec left to join Angels late in the year.
1991 - This year signified a big change, when original organizer Ranger
(Peter, also sysop 'WORLD OF WODKA') stepped down, and a new man was put in
charge: Austrian sysop Trade ('NO RESPECT'). He would hold this position
until 1994. A new Swedish division joined this year.
1992 - This was a poor year for demo production in Scoopex. Only two items
were produced, "Seen Before" and "It's Tricky" [08/92], the latter done by
their subgroup Surprise! Productions (S!P). This group - previously holding
a similar position in TRSI - were all kicked after half a year, with the
sole exception of coder Spycatcher, who was adopted to the native group.
Swedish coder Protec (ex Photon/Phenomena, new 12/90) left the scene to code
games early in the year. His sole contribution to the group was the
announcement intro "Stunner Dentro" [91], as far as we can see.
1994 - In 1994 Trade stepped down as leader of the group, and turned the
leadership over to another Austrian; coder Antibyte. He has not yet been
replaced. Norwegian graphician Absurd (ex Suspiria, 04/94) joined Stone Arts
and was there 12/94, but rejoined soon after (ROM4). Mr.King released some
issues of the 'Nevermind' packmag (#48 early 94). A pc section was formed,
and at least a small dentro called "Forbidden Areas" (07/94) was released.
featuring the graphical talents of Made.
1995 - This year marks a sort of 'new beginning' for Scoopex, after
organizing was taken over by Antibyte. He initiated a major cleanup,
reducing the amount of members from over 100 to a more normal 20 active
people. Inactive old legends like Slayer and Uncle Tom were also axed
from the memberlist.
1996 - The two musicians Oxbow (Anouari Stephane, france, 12/94) and Deck
(Juuso Salmijarvi, finland, 12/94-02/96) moved over to the PC section 11/96.
They both still seem to be producing music for Amiga releases, though, such
as for "Zero-G III" [08/97], "GOSH" [10/97], "Torque" [02/98] and "Abduction
98 Invitation" [04/98].
1997 - During the late part of 1997, Scoopex released winner after winner,
nearly earning themselves the kind of status they had in the early 90's!
French coder Krishna joined around the middle of the year, to replace Ninja
in France. As far as I can see, his only release for Scoopex was the 64k
intro "Performance" [07/97] at Wired 97. Danish coder Vention joined late
97/early 98. I have placed him in Denmark, even though he now resides in
Norway. After leaving to work for Funcom in 1994, he later helped form the
Norwegian gamemaking company Innerloop. This company also feature other ex-
FunCom scene celebrities, including a small man called Lone Starr! The
company is now worth somewhere between 70 and 80 million norwegian
kroner...so don't come to us saying coding demos won't pay you any money!!
Germans Marc (music) and JCS (gfx) joined Syndrome. Another source claims
JCS joined Abyss 10/96, but he only did so as a doublememb.
Motion (Anders Lundholm, den) and TNT left 10/96. Motion was the guy behind
the "Show Reel" wild demo, which won at The Party 5.
Kris joined Clique 06/96.
Not content with his impeccable slideshow "Artcore" (07/95), French
graphician Made (early 94-07/95) left for Bomb!
Norwegians Benjamin (old handle Phoenix, ex Suspiria) and Vegard (music, ex
Wizzcat, doublememb Balance, new UPS8) joined Melon Dezign 05/95.
Norwegian graphician and swapper Snuffy (ex Cadaver) left to be independent
05/95.
Finnish coder Stelios (ex Complex) joined, and then left for CNCD within a
matter of days.
Defcat and Spycatcher joined TRSI.
Link (ex Dual Crew) and Parallax joined BASF.
German swapper and graphician Plasma (Lee Wijant, ex Vision) got kicked due
to inactivity late 94.
Swedes Colorbird (code, ex Noxious), Some1 and Prime (both music, all new
early 93) left to form Circle.
Norwegians Decker (gfx) and Jaz joined Andromeda, sometime between 04 and
12/93.
Snow and Rofoe joined Logic late 93.
Dutch coder Vortex (92) left for Jetset early93.
American sysops Voyager and Snow Queen ('FASTTRAX' WHQ) left early 93.
The board 'KIWILAND' was kicked.
American sysop Rock Head ('DISC SHOPPE'/'DISK SHOP', 08/92) was kicked.
Swiss sysop Necronom ('ECTOPLAZM', early93) closed his board forever, and
therefore presumably left the scene?
Coder Tech (12/92) left the scene in the early part of 93. While he
contributed code to the "SCX-NRG-MTU 40k Intro" [93], the invitation intro
to that party, mentions he has left the scene (in hidden text).
ZigZag (sysop 'MAY DAY', ex Crack Inc) joined TRSI.
Ecstasy rejoined Phantasm.
Slash and Inspector joined Accession.
Swedish trader and sysop Hof ('FAR OUT', 08/92) joined Fairlight.
Winger (ex Alpha Flight, new 09/92) joined, but soon left for Crystal.
American sysop Planet Master ('THE EDGE', 08/92) left for The Silents to be
their new WHQ.
Swedish sysop Kevin Key ('FLASHBACK', ex Vision, 10/92) quickly moved on to
join Anthrox.
Germans Autopsy (editor 'World Charts, 92) and Angeldawn (gfx, both ex
Model, 12/92) both left to join The Silents in early 1993. Several other
sources refer to strange things, like the two of them joining Anthrox
and Angeldawn changing his handle to Godflesh.
Norwegian swapper Zob (08/92) left the scene.
Norwegian swapper and musician Rancor joined Absolute!
Jean joined Absolute, says Sledgehammer #11, but Jean was NEVER in Scoopex;
He's in Surprise! Productions, their previous subgroup.
American sysop Freddy Krueger ('THE BOILER ROOM', 05/90-08/92) joined
Complex.
German sysop Andy ('DINKELATORS PALACE', 10/91) joined Spreadpoint late 91.
Legendary finnish graphician Reward (new late 89) joined Complex in late 91
or early 92. Reward worked on lots of demos, such as the boundarybreaking
"Mental Hangover" [04/90].
Finnish sysop Zebra (sysop 'THE ZOO', 07/91-08/92) joined Damones late 92.
Dutch sysops Candyman (ex Energy, new mid 91) and Optimize ('BAGHDAD CAFE')
both joined Mirage late 91.
Norwegians Flash and Mindblaster (both ex Dual Crew) joined Vision.
Tiger (ex Model) left the scene.
French graphician Mack (ex Alliance Design, new mid 91) joined Melon Dezign.
Coder and trainer Black Cat (92) joined Anthrox (pre 07/92).
American sysop The Bulldog ('BULLDOG'S FRIENDS') left. That board is
probably identical to 'FLYING DUTCHMAN', just with a different name and
prefix (they share the last 7 digits).
German sysop Bomber ('PEARL HARBOUR', ex Crusaders, 10-12/91) left, and soon
after joined Byte Busters.
Swedish sysop Wico ('FAR OUT' earlier 'INNER CIRCLE') joined from Razor
1911 old, but soon went on to Rebels.
Norwegians Jawbreaker (code), Pal (gfx, both ex Razor 1911 old) and Perplex
(code), founders of the Norwegian branch, all left to form Offence. This
led to the death of the initial Norwegian division, but a new one was
later formed.
Kamenski (swi? 03/90) joined Crystal.
English cracker N.O.M.A.D (ex Slipstream, 07/90) left to join Crystal.
Austrian graphician J.O.E (ex TSK, new summer 89-08/89) left the scene for a
while, only to return as a member of TRSI later. Other sources claim he
left for Surprise! Productions.
· Cracktro 1 (ECS Intro).
code: n/a, gfx: Uno (logo), Mack (charset), music: ripped from the game
Battle Squadron.
review: This intro is very blue... =) It uses just the middle 3/4ths of
the screen, and occupies them with a nice logo, some text underneath it
and a sinescroller - the kind that also twists - overlaid on top of it
all. Amusingly, the first words in the scroller are 'ANOTHER UNREADABLE
SCROLL FROM SCOOPEX' =) Nice oldskool chiptune from a classic game.
The scroller credits everything but code, except to say 'intro by Scoopex
france'. Anyone from Scoopex who remember this, and can help us out here?
The version reviewed is from their release of Executioner playable
preview (supplied by Rat, no cracker credited...but it was probably not
copy protected). No date is supplied, but THE BOILER ROOM was still WHQ,
at least, so it's 92 or earlier...I'd guess around 91.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA!
· Cracktro 2 (ECS Intro).
code: n/a, gfx: n/a, music: "Xtreme#3" by Hi-Lite (ProTracker MOD format).
review: Well, it's different, at least... It features a red bouncing
jellyvectorball with stars on it bouncing around the screen, and a
textplotter occupying the entire rest of it. Hardly inspiring stuff.
No coder is credited, but that ball does look an awful lot like the
routine used in Colorbird's "Cageball" [04/93] intro =).
The version reviewed is from their release of Bouncing Bill Final Sales
Version (supplied by Link, no cracker specified). No date is specified.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA!
· Glory Stars (1988, ECS File).
code: Shark the Master, Vectrex, gfx: J.O.E, music: "Scoopex Theme" by
Osterman (4ch SoundTracker format).
review: Unfortunnately I can not get this old demo to work, making it a
little hard to review... But it was one of the very first Scoopex demos,
this much I know.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!
Megademo (pre 1989, .11).
Ectoplazm Intro (Intro).
code: Antibyte, gfx: n/a, music: n/a.
review: Proabably a BBS-intro for their old bbs Ectoplazm.
Laser (1989, ECS Dentro).
code: Vectrex, Shark The Master, gfx: J.O.E, music: Uncle Tom.
info: Lots of line vectors and a classic tune by Uncle Tom. Does _NOT_
work on AGA machines!
· Big (1989, ECS File).
code: Panther, Merriman, gfx: Eddie, music: "Xeqtion-Scoopex Swe" by Jesus
and Titan/Northstar (4ch SoundTracker format).
review: "Big" was the first release from the Swedish Division that had
just joined. It features a large grey SCOOPEX logo scrolling around the
middle part of the screen, with a BIG linevector logo spinning over it.
The bottom of the screen features a plain, blue-tinted scroller and four
lines at the top of the screen echo the music. It's typical of its time,
and there are millions of one-screen demos like this. The right
mousebutton switches the lo-pass audio filter (and the powerled) on or
off, and the joystick button can be used to freeze the scroller. Titan/
Northstar later became Uncle Tom/Scoopex.
The demo will work provided you run it with KillAGA, but it does
destabilize your system after execution.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!
Intro (1989, ECS Intro).
code: Shark the Master, gfx: n/a, music: Anty.
Just Filled (1989, ECS File).
code: Vectrex, gfx: Vectrex, Shark the Master, music: Jesus.
J.O.E. Slideshow 2 (1989, .08, ECS Slideshow).
code: Crazy Typer, gfx: J.O.E., music: Osterman.
Released at Digitech Summer Conference 89.
· Seven Sins (1989, late, ECS File).
code: Slayer, gfx: Reward (logos, fonts), music: "Occ-San-Geen" by Uncle
Tom (4ch MOD format).
information: This was the finnish section of Scoopex' first ever demo.
There is a AGA/020+ fixed version for download from their website.
Slayer's next was the legendary "Mental Hangover" [04/90].
The version reviewed (not the fixed one) did not work under any
circumstance, and no amount of degrading helped the matter.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- info: see review!
Xenomorphs (1989, 07.08, ECS File).
code: Challenger, gfx: J.O.E., music: Anty, Walkman.
16th in the Digitech - IBB Summer Conference 89 demo competition.
info: A sort of different bob demo - instead of trying to put as many 4
color 16x16 bobs onscreen as possible, J.O.E. made a lot of different 32
color larger bobs.
Intro (1990?, ECS Intro).
code: Slayer, gfx: Reward, music: Ron Klaren/Critical.
Hangover - Bobs (1990, ECS Disk).
code: Slayer, gfx: Reward, Uno, music: Uncle Tom, Jochen Hippel, SLL.
Mental Hangover (1990, 15.04, ECS Trackmo).
code: Slayer, Gfx: Reward, Music: "Madness Took Me" by Uncle Tom.
Winner of the Swedish Elite Easter conference demo competition!
info: Amazing demo that changed the way we look at the demoscene forever.
Professional in every respect, it made instant superstars of its makers -
especially coder Slayer. This was the first ever trackmo, and set
standards that echoed throughout all subsequent demos. Perhaps the most
important demo ever, and an obvious "Demo of the Year" here in Scenery.
The demo originally on worked on OCS/ECS machines, though an AGA fix was
eventually released to AmiNet.
Intro (1990, .04, ECS Intro).
Beast Sonic (1990, 05.06/06.05?, ECS Musicdisk).
code: n/a, gfx: n/a, music: David Whittaker.
info: This is a presentation of music by David Whittaker, ripped from the
game "Shadow of the Beast". All the files can easily be ripped with
Exoticripper from this :) Seems to be hardcoded to accept files only
from DF0:. Apparently the first production from the 'Vienna department'
of Scoopex :) They announce that their next production will be "Green
Surprise". No real credits appear in the scrolltext, but I suppose Atron
for code and Corwin for graphics are good guesses?
Green Surprise (1990, .06, ECS File).
code: Atron, gfx: Corwin, music: Uncle Tom.
Elefant (1990, 01.07, ECS File).
code: Tron, gfx: Reward, music: Smartin.
Released at the Amiga Conference 90.
Glory Stars 2 (1990, late, ECS File).
code: Shark the Master, gfx: Reward, music: Uncle Tom.
Chromium (1990, 03.11, ECS Demo).
code: Slayer, gfx: Reward, Uno/Phenomena, music: Maso/Accession.
Released for the demo competition at the Amiga Halloween Conference 90.
information: Slayer's first demo after the wildly successful "Mental
Hangover" [04/90], and also his last demo ever. Uno only did the
decrunching picture. Another pioneer demo, in that it was among the first
to successfully synchronize the music to the effects.
Crystal Symphonies (1991, ECS Trackloaded Musicdisk).
Cooperation with Phenomena and Rebels, placed under Phenomena.
Stunner Dentro (1991, ECS File).
code: Photon, gfx: Uno, music: Firefox.
review: An announcement for a demo that was never released. Features a
glenz vector and a good old text-scroller. Will run on unexpanded A500.
Lanterna Magica (1991, .08, ECS Slideshow).
code: Luke, Spike, gfx/music: J.O.E.
· Import Intro (1991, 19.10, ECS Intro).
code: Jawbreaker, gfx: Uno (logo), Pal (font), music: n/a.
review: Originally an import intro for a game.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Seen Before (1992, ECS 1mb File).
code: Spycatcher, gfx: Angel Dawn, music: Hi-Lite.
info: Won't work on AGA or 3.0+ machines.
· It's Tricky (1992, .08, ECS Dentro).
Made by Surprise! Productions for Scoopex, see their entry for details.
· World Charts #5 (1992, early, ECS File Charts).
code: n/a, gfx: Angeldawn, music: Static/Rebels, editor: Autopsy.
review: Angeldawn's graphics are the first thing that grabs me about WC5.
I've always been a fan, his stuff has that little extra edge... The second
thing you'll notice is the fact that it's controlled not by the mouse, but
with the keyboard! Cursor keys and return guide you around the different
menus, and tell you what crackers and releases were the best and worst in
the early days of 1992 :) WC5 is adequate, but not terribly outstanding.
They promise a new outfir for the next issue, which they also delivered. I
do miss some more precise credits and some more text!
Despite using KillAGA there are some graphical strangeness around...but
the charts are fully usable, as well as readable.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!
· World Charts #6 (1992, 19.04, ECS Trackloaded Charts).
code: Thomas Kessler, gfx: Angel Dawn, music: Uncle Tom, editor: Autopsy.
Released at the Eastern Party 92.
review: This rather old chart features stunning graphics (for its time)
and one of Uncle Tom's all-time greatest tunes. It's really a shame he
left the scene; if he was making stuff like this in '92, god knows what
he could have come up with today! Anyway, this features mostly crack-
and modem-related charts, so interest for legal-minded people might be
low. Worth getting just for the tune. On the 030 AGA machine, the music
routine doesn't play correctly.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/3.0.
A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: Music bugs.
Intro (1992, 27.12, ECS 40k Intro).
code: Tech, Antibyte, gfx: Godflesh, music: Hi-Lite.
4th in The Party 92 40k intro competition.
· Official invitation Eastern Conference 93 (1993, early, ECS Intro).
code: Antibyte/Scx, gfx: Uno (Scx logo), Cruzifix (NRG logo), music:
"Silent Attack" by WOTW. Invitation to the SEMI Easter Party 93.
review: As far as invitation intros go, this is hardly the most advanced
one seen. After an introductory sequence with a little text and some
logos, a morphing text plotter appears. It's ok, and does what it's
supposed to, but there's nothing extraordinary.
Depacking the file and hex-reading it reveals a text message from the
coder, Antibyte. Cheer up, man! The party was held at easter time, so
this intro was presumably released in the first part of 1993. There is no
credit given for the Manitou logo.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA!
· Pha Q - Lameness Took Me (1993, ECS Multifile).
code: Antibyte, gfx: Mack, J.O.E., Uno, Made, music: Hi-Lite, Fred.
review: The only reason why you might want this is a couple of logos (the
bootlogo and Made's end logo), and not much else. I never found it very
interesting, since it's so AVERAGE. Music and coding fails to excite me.
Though it's multifile, it still requires the custom bootblock to boot.
It has a hidden part, which you can access if you look on the disk's
directory. One the files is the one to execute. If you wonder about the
name, then try to say it very slowly - it should sound like FUCK YOU.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
CeBIT 93 Invitation [1] (1993, early, ECS File).
code: Raxxion, gfx: Decker, msic: n/a. Invitation to CeBIT 93.
· CeBIT 93 Invitation [2] (1993, early, ECS File).
code: Antibyte, Tech, gfx: Comet (intropic), Uno (logo), music: "Madness"
by Hi-Lite. Invitation to CeBIT 93.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Does not work for long, even with KillAGA.
· Maxima (1993, early, ECS File).
code: Flasher Jack, gfx: Acid, Uno (logo), CPT, music: "Occasions of Sin"
by Hi-Lite (FC-M format).
review: The demo opens with a good Scoopex logo by Acid. The next cool
thing on display (after some vector letters fly from right to left) is a
large SCX logo made out of vectors...which updates terribly jerky on my
030-50 :( Hmmm... Is this realtime? I think not. The cheats of yesterday
to make things seem like they run faster than they do are the downfalls
of today, when they run at a fraction of the speed they could!
Another nice part has a sphere increasing and decreasing in size, until
it sort of 'spacecuts' a great pixeled Scoopex logo by Uno! Also the
good, fast shade bobs of the end part are worth a mention. Unfortunately,
the demo cannot be exited, and you have to reboot every time you've
watched it.
Overall, "Maxima" leaves me with a very good feeling. This is a
nice little demo with some really excellent artwork and music. There's
some reasonably good pixels here, and the 'comeback' Scoopex logo by Uno
is rather cool. The credits part still had some graphical errors on my
setup, even with KillAGA running. Uno and CPT are mentioned as 'guest
artists'. The demo requires ½mb chip and ½mb fast to work.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA.
· SCX-NRG-MTU Party 40k Intro (1993, .04, ECS 40k Intro).
code: Antibyte, Tech, gfx: Butch (1st logo), Angel Dawn (2nd logo),
music: "Purple Shades" by Hi-Lite. Released at the SEMI Easter Party 93.
review: Mostly dot-effects are presented here, with dots morphing to form
letters, dot-cubes, a circlescroller in dots and lots and lots of dot-
balls. The only break from the dots, it seems, is the starwars scroller
presented towards the end of the intro. This has some graphical errors on
the 030 machine, probably because of the faster processor (ran with
KillAGA, so the graphics shouldn't be a problem). Nothing outstanding.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: KillAGA, see review.
· Cageball (1993, 08.04, ECS Intro).
code: Colorbird, gfx: Butch, music: Some1 & Prime.
Released at The Gathering 93.
review: Just an intro; logo at top, textwriter over 'cageball' effect.
Nothing exceptional here.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Graphical errors, even with KillAGA, but works fine.
Scoopex Plays 2-Unlimited (1993, 09.04, ECS Musicdisk, 2 disks).
Released at The Gathering 93.
info: This 'cover version' musicdisk includes the tunes Workaholic, Get
Ready and Twilight Zone. Caches off for 020+ machines.
· Laziness Took Me (1994, .02, ECS Intro).
code: Dr.Feelgood, gfx: Made, music: "Trance4mate" by Hi-Lite.
review: Short and slightly dull, this intro features nothing new. There's
a logo by Made down the left side of the screen, which is not really his
best work by far. The music by Hi-Lite is also a disappointing,
monotonous affair. The 'code' here consists only of a text plotter and a
filled vector spinning star in the background.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Melodies (1994, early, ECS 1MB Musicdisk, 3 disks).
code: Spycatcher, gfx: Zoom, Made, music: NHP & BKH.
info: If anyone has this, please send it to me! Thanks.
· Halloween (1994, 24.04, 64k Intro).
code: Mac Clane, gfx: Made (textures), music: Youri.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Nam-Nam #1 Pack Menu (1994, late, ECS Intro).
code: Elmore, gfx: Absurd, Elmore, music: Vegard.
review: Pack menu for Darren's then-new pack "Nam-Nam". All the warez are
from the Assembly 94, so it was obviously released at the party, or soon
after.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
No Human Vibes (1994, late, AGA Intro).
code: McLane, gfx: Made, music: Youri.
And Love For All (1994, .10, AGA Intro).
code: Dr.Feelgood, gfx: Made, music: Oxbow.
info: Will work on unexpanded A1200's.
Noname (1995, AGA Chippack).
code: Antibyte, gfx: Absurd, Vegard, music: Oxbow, Vegard, Laxical, Daddy
Freddy. info: A sequel was later released, "Gosh - Noname 2" (97).
· 666 Intro: Don't Forget The Sign (1995, autumn, ECS Intro).
code: Dr.Feelgood, gfx: Made, music: Oxbow.
review: Rather fun, this, though it gets a bit monotonous after a while.
It opens with a typical 'Melon' design, only to suddenly transform into a
heavy-metal hell with screeching guitars and suitable design. There's
text that appears on screen in time to the music, but - at least on my
machine - it sometimes moves so fast it's impossible to read. Then we're
on to some more Melon-y design for the end part with a vertical scroller
that can be stopped with the right mousebutton. Fun, but forgettable.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Alien (1995, 11.06, AGA File).
code: Antibyte, gfx: Made, Absurd, music: Laxical (The Player 6.1A
format). 2nd in the Abduction '95 demo competition.
review: Graphics and sound are the best things about ALIEN - a demo that
has no logical links to its name. The show opens with an excellent
Scoopex logo by Made, with some text zooming in and out over it. Then the
"Alien" logo appears, which is of a much lesser quality. Next we're given
some effects, like a cube which has zoomrotators of an eye texturemapped
onto them - moving independently of each other! This is a nice effect, as
is the morphing skull. The gouraud stuff here seems a little premature
and blocky - like the early gouraud in Razor 1911's "Falu Red Color"
intro. The standard filled vectors here are much better. Overall, I'd say
you'd want to get this for the graphics and music - not for the code.
The picture 'Braindamage' by Absurd, which appears halfway through the
demo, seems distorted. I also had a crashing experience with the 4mb fast
setup, though what caused it is uncertain. "Alien" will work on an
unexpanded A1200, but an accelerator is recommended. "Alien 2" (12/98) was
released in 1998, and won The Party 98 demo competition.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
A1200/030-50/2mb chip, 16mb fast/3.0.
· Artcore (1995, 14.07, AGA Multifile Slideshow).
code: Psy, gfx: Made, music: Oxbow (The Player 6.1A format).
review: Ok, this blew me away. From a very acceptable introduction
sequence, with an ok logo and a 'beating heart' soundtrack, you're shown
the excellent title picture. Then, you get to the selector. And *WHAT* a
selector! It's actually a Doom clone, and you travel around the dungeons
searching for pictures! Ofcourse, there's an autoslide button to be
pushed in the room you begin in... This selector method is both good and
bad. Obviously, it looks great! The drawback, however, is that with all
the wall textures pretty much identical, you get lost all too easily.
An overlayed map function would have helped tredemendously, but then
again - this is a slideshow and not a commercial game! Ok, over to the
main focal point of any slideshow - graphics. Made's pictures here can
only be described in one word - outstanding! When you travel around, and
find a picture, you see its name in a small status box, and the
resolution and numbers of colors used on the right. I was actually
astonished to find that most of these pictures were in 64 or, in some
cases, as little as 32 colors! I was only able to find one 256 color
picture here... One major drawback with many of Made's pictures is the
fact that they're copies of pictures that's even been done before...and
in many cases better. He's asking for trouble when he's trying to top
Fade One's rendition of the girl and the antilope (?) in the water, that
he did in his slideshow "Never Liked Uno". Needless to say, Fade One's
the superior here. Anyway, this has to be my longest review ever!
Conclusion: Totally fucking outstanding. Download. Oh, and the music's
excellent! --Note-- Wandering aimlessly, I suddenly found a 'secret
area', but before I could find anything interesting, I also discovered
that pressing both mouse buttons at the same time exits the demo :(
There is also a chiptune called 'Artcore-Hidden' on my Mods Anthology CD,
so there's a more than fair chance there's actually a hidden part.
Will work on unexpanded A1200s.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Iso (1995, 08.10, AGA Trackmo, 2 disks).
code: Ninja, gfx: Made/Bomb, Ender (intro raytrace), music: Oxbow.
3rd in the Remedy 95 demo competition.
review: A BIG demo from the French guys, who were unfortunately beaten by
two Swedish groups at a Swedish party. That's a long way to travel for
the bitter taste of defeat... Anyway, this demo is above average in
every respect. When you boot the first disk, you're shown some
information about your system, like processor and memory available.
When the loading is complete, the demo itself starts with a raytraced
animation, with the names of the creators flashing up at regular
intervals. The demo itself consists of LOTS of good, advanced effects.
The music by Oxbow is the usual techno, except for the endtune which is a
funk tune, much in the style of what Moby did for Sanity's "Arte" (1993).
The endpart is quite interesting in itself, really, with its amazingly
smooth plain vectors flying around in the background. The upscroller can
be paused with the right mousebutton, though the demo does not mention it.
There's also several great pictures by Made here, but then you'd pretty
much expect him to make great pictures, wouldn't you? The demo recognizes
a second disk drive (and a third, for all I know :), so there's no
annoying diskswap pauses. Booting the second disk brings up a small
graphical display informing us it's the second disk. This was Ninja's
first release for Scoopex. Will work on unexpanded A1200's.
With harddrives now the standard, this was perhaps the LAST great
trackmo, and the end of an era? At the Assembly summer party the
following year, a sequel was presented, called "Cyberia - Iso Opus II".
It was a harddisk demo, and nowhere near as good as this one.
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Zero Gravity (1995, 28.12, 40k Intro).
code: Antibyte, gfx: Uno, music: "Caacaophoniahappo" by Deck (The Player
6.1A format). 11th in The Party 5 40k intro competition.
review: Pretty much a standard 2-effect intro this, the only possible
innovation being the phong-shading. It's not - by far - the best routine
of its type, but not the worst either. The intro opens with a reasonably
cool picture by Uno, of a mean-looking eye and a Scoopex logo. Then the
phong routine is introduced, and we're given a donut with a star inside,
plus a duck. Then we're given a zoomrotated, stretching version of the
eye from the intro. Then there's a rather pointless effect, a tunnel of
pink and light blue circles, before we're given one last look at the pic.
The music is monotonous and not very exciting. Still, it's far better
than the irritating piece he did for the sequel, "Zero-G 2"! I found an
error message for reporting 'not enough memory', but none for AGA.
Therefore, I'm refraining from categorizing this as either an ECS or
AGA intro. Runs on unexpanded A1200's.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· FREEyourMIND (1995, 28.12, AGA 40k Intro).
code: Ninja, gfx: Made, music: Daddy Freddy.
3rd in The Party 5 40k intro competition.
review: An impressive intro this, no doubt about that. I love that 'face
pressing out from object' thing. Anyway, there's plenty envmapping, good
graphics and fabulous music. Still, why does it stop so abruptly?
Will work on unexpanded A1200's.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Abduction 96 Invitation (1996, AGA Intro).
code: Ninja, gfx: Made, music: Oxbow.
information: Invitation intro, with the credits page showing the
producers as caricatures!
· Cyberia - ISO Opus 2 (1996, 18.08, AGA 4MB HD Multifile).
code: Ninja, gfx: Made/Bomb, music: Doft.
6th in the Assembly 96 demo competition. Cooperation with Bomb.
review: Disappointment. That's the word I'd use to describe the follow-up
to the excellent "Iso" (10/95) trackmo! It seems they've lost the touch
that Iso had, and have instead come up with a an advanced, but bland and
boring demo. The effects may be harder to code, but that doesn't
automatically make them cooler to look at! This is a horror example of a
demo with no identity of its own, just effects linked one after the
other... This is not what I expect from a 2.8mb (archived) HD demo from
Ninja and Made!
There are two full-screen pictures by Made in this demo, the second one
being "Babylona", which won the graphics competition at this very party.
The musician, Doft, delivers a bland and uninteresting tune. It's like
he's trying to sound like Deck (who sounds awful in his own right) - and
fails...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Quantum (1996, .11, AGA 64k Intro).
code: Ninja, gfx: Made, music: Deck.
9th in the Saturne 4 64k intro competition.
review: 2 days and 64k, it says in the intro. I don't disbelieve that for
a second. I do, however, think that I would think more highly of Ninja
and Made had they NOT made this emberassing intro. The only one who gets
out of this one with some credibility is Finnish musician Deck, whose
involvement can surely have been no more than their just using his tune.
This looks just awful and jerks like hell even on my 030. Requires a
little fast mem, I guess - I had to reset to make it work.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
-Dentro- (1996, 28.12, File).
code: Boogeyman, gfx: Made, Tactica, music: Deck.
Released at The Party 6.
· Zero-G 2 (1996, 28.12, AGA 4mb 40k Intro).
code: Antibyte, gfx: Made, music: Deck.
2nd in The Party 6 40k intro competition.
review: This intro is good in parts, and less so in others. The stars of
the show are some more shaded objects, this time with the 'innovation'
that there's some animated (precalced?) object in the background also.
The music gets on your nerves after a while, and Made's graphics limit
themselves to a mediocre font. The competition must have been abysmal.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
The Sign (1997, 30.03, Demo).
6th in the Mekka Symposium 97 demo competition.
· Performance (1997, 19.07, AGA 64k Intro).
code: Krishna, gfx: Tenshu/Syndrome (2d + 3d), music: "Scoop" by
Traven/Syndrome (4ch ProTracker format).
Winner of the Wired 97 64k intro competition!
review: Despite being a party winner, there is really little to this one-
effect intro. Everything is based around Krishna's envmap routine, from
the opening SCOOPEX logo to the names of the three authors to the title of
the intro. Then follows two mediocre objects, and finally a bird object
with quite a lot of polygons...and then nothing. Probably extremely well
coded, but oh so dull... The music quickly gets very tedious and
monotonous. The info file mentions the intro will NOT work on 040 or 060
cards! Why?
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Zero-G III (1997, 09.08, 64k Intro).
code: Antibyte, Boogeyman, gfx: Tactica, music: Deck (The Player 6.1A
format). 2nd in the Assembly 97 64k intro competition.
review: Some more amazing morphing, large envmapped objects and scenes
from the coding facory Antibyte (with some help from Boogeyman) here. The
most impressive thing about his intros seem to be that it's so damn FAST -
everything just runs sooo smoothly! The 3d scene with the castle is
nothing less than amazing on an 030. And it ends with bumpmapped credits
and a really cool effect where a scoopex logo is backlit...you've seen it
many times in the movies etc... Even Deck's music is tolerable here! :)
You can use the commandline parameter '0' for 1x2 resolution, which
further boosts the speed of the intro.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· GOSH - Noname 2 (1997, 21.10, AGA 4MB Musicfile).
code: Antibyte, Boogeyman (endroutine), gfx: Absurd (main), Sear (menu),
Made/Bomb (menufont), Kid (scxlogo, credfont), music: Prophet (opening),
Laxical, Oxbow, Deck.
review: Gosh features 30 chiptunes from three musicians, and a full-blown
techno tune from a fourth. Couple this with LOTS of pictures by Absurd,
and you've got yourself a slideshow/demo/musicdisk/chippack hybrid!
There's nothing much wrong with any of the audiovisuals here, with lots
of good quality Absurd pictures, as mentioned, lots of tunes to choose
from and a fast envmapping routine to spin the name of the current
composer on top of eaach picture...
News dated 11/96 stated that Oxbow and Deck had moved over to the PC
section of Scoopex, but it seems they got homesick :) The final picture
by Absurd was used in the packmenu 'Nam Nam' as early as 1994...
The release date is based on the upload date to AmiNet :)
You can use the commandline parameter '0' to make all the env-mapped
objects run in 1x1 mode, which it tells you AFTER you've run it once.
A sneaky way to make you run it twice ;) Though the demo will run on a
standard 020 with 4mb fast, it recommends a 030 or better.
· GLE tested A1200/030-50/2mb chip, 4mb fast /3.0.
A1200/030-50/2mb chip, 16mb fast/3.0.
· Superautodrome (1997, 28.12, AGA 40k Intro).
code: Antibyte, gfx: Nomad (3d), music: Muffler.
Winner of The Party 97 40k intro competition!
review: 3D worlds, with texture, phong and envmapping abound in Scoopex'
TP97 winner this year. Technically, I guess this is one of the best
40k'ers ever, but visually it's less than great in my eyes. All the 3d
trickery is well and nice, but it's not very exciting anymore, is it?
There's virtually no interesting design, the music sux, and there's no
real graphics here either. If you love objects and camera angles, then
go get this - otherwise, you'd probably be better off looking elsewhere.
The intro is a little slow on the 030, unless you use the commandline
switch '0' to swtich on 1x2 resolution, which helps a lot. The version
reviewed here was released to aminet a few days after the competition,
and had three bugs fixed. However, there's still some bugs left in the
opening 'phong in a globe' part...
· GLE tested A1200/030-50/2mb chip, 16mb fast /3.0.
· My Kingdom (1997, 28.12, AGA Multifile).
Winner of The Party 97 demo competition!
Cooperation with Haujobb [details].
· 5977 (1997, 28.12, AGA Slideshow).
code: Antibyte, gfx: Lazur, music: Jogeir. Released at The Party 7.
review: Lazur's first release for Scoopex is his third (!) slideshow - a
remarkable release in many respects. All of the pictures here (except
what's tailormade for this production) seem to be from 1996, which means
two things. One; he's a damned workaholic, and two; there's a whole year
of pictures still unreleased! The mind boggles at the possibilities...
The pictures here vary somewhat in quality, from the awesome "Elmore"
to some more bland, uninspired works ("Tears"...). Most, if not all, of
these pictures have been used in other productions, but that's almost
always the case with all slideshow these days, so it's no real deterrent.
One thing that seem to constantly annoy me about Lazur's work is that
he's still having problems with proportions of bodies, though. The other
very remarkable thing about this slide show is THE RETURN OF JOGEIR! It's
been a few years since this living legend did any music for the Amiga
scene, and his return is warmly welcomed! His tune here is pretty good,
but not excellent - perhaps he's a bit rusty on 4ch work, hehe...
The slideshow opens and closes with an animation of a man walking,
before finding a book, and opening it. You choose what picture to view
by pointing the index finger of his hand at the picture, and at the end
he drops the book to the ground. The slideshow will actually work on an
unexpanded A1200, but without 4MB of fastmem, there won't be any intro
and end animations.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
· Haupex (1998, AGA 40k Intro).
Released at Scene Meeting 98, cooperation with Haujobb [details].
· Torque (1998, 08.02, AGA 4MB 40k Intro).
code: Antibyte, gfx: Shade, music: Deck.
2nd in the Flag 98 64k intro competition.
review: Now Antibyte's getting his shit together! "Torque" is everything
"Superautodrome" isn't, with good design and music I can live with :)
Shade's opening logo is very cool, and the textures throughout the intro
are also among the better ones produced! This is excellent, what more can
I say? My nominee for "Intro of the Year" so far!
There are two command line options, specifying the optional use of a
lesser resolution (1x2) and a fast mapper for 020/030 machines.
· GLE tested A1200/030-50/2mb chip, 16mb fast /3.0.
· Superautodrome 2 (1998, 10.04, AGA 4MB 40k Intro).
code: Antibyte (main), Rubberduck/TBL (additional), gfx: Acryl (font,
col), Nomad (spider), Boogeyman (spaceship), music: Muffler.
Winner of the Mekka Symposium 98 40k intro competition!
review: And just when we thought the limit had been reached for 40k'ers,
Antibyte had to be the one to crush our illusions. This is not good. This
is not even great. This is just plain fucking AWESOME! Bringing some
extra people on board was apparently just what the doctor ordered, and
after a disappointing introduction with some more of those pentagrams
that Antibyte has been so fond of lately, this just takes off. From the
beautifully rendered scenes to the excellent bumpmapping to the original
fractal distortion, this is a beauty. Rubberduck contributes a
"chaosrotating" routine.
Just like with "Torque" [02/98], this also has two commandline
parameters, doing exactly what they did in that one.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
· Abduction 1998 Invitation (1998, late.04, AGA File).
code: Psy, gfx: Made/Bomb!, music: Deck.
review: We haven't heard anything from Psy in a while, but here he's back
with a snappy, little invitation intro for the Abduction Party. This
intro rests most heavily on the graphics, though, and Made doesn't
disappoint. The pictures here are actually rather unusual for him,
because they're a lot more artistic than what he usually does, but by all
means we're not disappointed here ;) Deck's music will quickly exhaust
your ears; it's a weird mixture of funk and standard Deck'y squals and
squeeks! The release date is no way certain; it is based upon the
datestamps on the files themselves.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
· Seenpoint #8 (1998, .04, AGA HD Multifile Diskmag).
code: Syntax, gfx: Bay Tremore (title), Eracore/Rebels (main), Sol/lego
(fonts), music: "The Coming" by Substance/Mono, "Discomania" by
Prodigy/Oops!, "My Fluffy Angel" by Ganja/Nerve Axis, "Hit and Run" by
Raze/Nah-Kolor, editor: Fishwave.
review: The mag opens with a nice, surreal title picture, before going
directly to the reading matter. Eracore is a good graphician, but he has
certainly done a lot better work than the panel for this mag. The four
tunes offer more than enough distracting sound. The main problem with SP,
as I see it, lies more in the content of the articles than anything else.
It just doesn't have the quality articlewriters that ROM had, not that
little something special that made those mags so interesting and readable.
And besides, Fishwave seems to have a general negative attitude, that
makes the reading experience more of an irritant than an inspiration.
Bay Tremore's title picture is "Sweet Vibraphone" (with a Seenpoint logo
added), which he competed with at the Assembly 97, but which was unplaced.
the mag announces Krishna as Ninja's replacement in France, something that
happened LOOONG ago.
Seenpoint should work on unexpanded A1200's, but some fastmem is
recommended. Naturally the mag multitasks.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· 1000% (1998, 28.12, AGA 4MB 40k Intro).
code: Antibyte, Optima, Deetsay (musicsystem), gfx: Acryl, music: Deetsay.
Winner of The Party 98 40k intro competition!
review: Antibyte (this time with the help of Optima) crowns the title for
the best 40k intro of the year, "1000%" is amazing! I can't begin to
explain the excellence on display here - the technical prowess of this
intro is just amazing. There is both 3d scenes and 2d effects, all looking
excellent, and thanks to Deetsay's music system (which precalculates its
samples) - and his composing abilities - there is three fabulous tunes
within this intro! There has never been a more excellent 40k intro, or one
featuring as much effects and music as this! The praise just doesn't
end... :) Oh and for an excellent bonus, the final tune is a cover version
of Tip and Mantronix' classic "Musiklinjen" from Phenomena's "Enigma"
[03/91] demo!
The version reviewed is the REAL (compo) version, and not the early one
uploaded to ftp.amigascne.org by accident - which had a bug in its memory
allocation routine. The intro works on any 020 AGA amiga with 4MB fast,
but the producers recommend at least 030-50 for speed, and preferably
060-50. It supports the usual command line parameter '0' for 1x2
resolution, recommended for speed on 030 machines.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Alien 2 (1998, 28.12, AGA Multifile).
code: Boogeyman, Metal Designer, Antibyte, gfx: Acryl, Nomad, music:
Muffler, Virgill. Winner of The Party 98 demo competition!
review: A demo that tries in its story-line to evoke the feeling that the
original Alien movies created. It does this in a 3d environment, looking
much like a standard "storytelling" demo. It features characters from the
movies, battling aliens aboard a spaceship... There is occasional effects
between the story parts every now and then, and these all have a high
degree of quality, especially the flashing tunnell towards the end of the
second file, which reminded me a lot of the one in The Black Lotus'
classic "Captured Dreams" (though that was clearly superior). The 3d
routine used seems good, though not with a lot of bells and whistles, but
it moves a little slow on my machine. The demo will work on any 020 AGA
amiga (with at least 16mb fast), but the producers strongly recommend an
060 processor. I agree.
The only returning production member from the original "Alien" (06/95)
is Antibyte, but the demo does seem to benefit from the new crew, as it is
much better than the original. The entire demo is presented in an area
smaller than the actual screen, a little wider than it is high. The demo
is comprised of 7 files, the script that starts the other files, four
main parts, fadein and fadout. The decrunch and waiting time between the
parts is too long. This is certainly one of the largest (in size) amiga
demos ever, the LHA file is 6.8 MB big... Lots of textures, we expect!
The version reviewed was downloaded from the Scoopex homepage, and is
reportedly the same as the compo version plus the endpart - which wasn't
shown at The Party due to the limitation of 6MB harddisk usage. They say
to look for the final version, coming soon, but since this demo is from
1998 and it was downloaded by me in mid 2000, I expect there won't ever be
one... Virgill is not credited in the demo, presumably because his tune
appears in the endpart (sounds a lot more like him than the others), and
that wasn't shown in the competition.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!
· SeenPoint #9 (1999, .03, AGA HD Multifile Diskmag).
code: Syntax, gfx: Zaac/Ramses (title), Eracore/Rebels (main), Sol/lego
(fonts), music: "Feels Like A Breeze" by X-Ceed/Endzeit, "Loudtalk" by
Racoon/C-Lous and Darkage, "Gettin Jiggy" by Prodigy/Oops!, "Fried Funk"
by Virgill/Scoopex and "Funk 22" by Marc/Haujobb and Sector 7, editor:
Fishwave.
review: Graphically the same as the last issue, SP9 opens with an ok title
picture by Zaac. It's been 11 months since the last issue, but you can't
really say the break was "worth it", unfortunately... I've never been to
keen on SP's editorial style, and this issue is unfortunately no
different.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· SeenPoint #10 (2000, .02, AGA HD Multifile Diskmag).
code: Syntax, gfx: Titan/Bomb! (title), Eracore/Rebels (main), music:
Racoon/C-Lous (The Player 6.1A format).
review: After nearly a year, the final issue of SeenPoint was finally
released. But it's not really an issue, even, just using the mag code to
say goodbye. The title picture by scene veteran Titan is stunning, and the
music is also passable. The rest of the visuals are the same old ones,
that you've all seen before. There is no real editorial content here, just
an article explaining why they are stopping releasing the mag. They do
hold the possibility for a comeback on the PC open, but time will tell.
Check to see what's happening at http://www.seenpoint.de...
Scope
-----
NOR> Basil Fawlty (Geir Hongroe, music, 12/90), Emi (12/90), Epic (gfx,
12/90), Fancy (Petter Schau, code, 12/90), Mitzi (gfx, 12/90).
POL> Iron (swap, 95), Trash Head (swap, ex TRSI, new UPS10).
· J.I.M.B.O. (1990, 28.12, ECS File).
code: Fancy, gfx: Mitzi, Epic (logo), music: "Megnetic Fields 2" by
Basil Fawlty. Released at the Theatre & Network Party 90.
review: Actually one of the better demos released for this competition,
this one's all about bob objects - objects made out of bobs. It doesn't
exactly reek of professionality, but shows some competence. The design is
quite standard; logo at the top, scroller at the bottom, and action in
the middle. The name of the demo is an abbreviation for 'a Journey Into
Mathematical Bob Objects'. Logical really, once you think about it :)
Has potential.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.
Score
-----
N-L> Hammerfist (Erwin Roosjen, swap), Rotox (R. van deer Steen, music
swap, 02/94).
???> Black Thunder (ex Conquest, new late93).
Wasn't Rotox previously in Desire?
Scorpio
-------
HOL> Joe, The Cube, Weirdo.
Scorpio is dead.
D-Icelord joined Vicious.
Radium and Quasar joined Centura.
Dutchmen Array (Patrick Blok, swap) and Sane left the scene. However,
Miracle's "Eternal #2" [11/93] claimed Sane joined Balance. I have found
no other source to back this up, and no reference to Sane in Balance.
SCUP
----
FIN> Bruno (Jussi Peitila, music, ex Anarchy).
SCUP is best known simply as the group that Bruno joined after he left
Anarchy. It was a minimalist choice; leaving the biggest group on the scene
for one no-one had ever heard of before! The group is believed to be
entirely from Finland.
Low-Budget Intro (1991, ECS Intro).
Code: Karl'S'Berg, Gfx: Zbequ, Music: SLL.
Party Intro (1991, ECS Intro).
Code: Karl, Gfx: n/a, Music: Karl, Belarus.
Sinus Intro (1991, mid, ECS Intro).
Code: Superninja, Gfx: n/a, Music: n/a.
Intro (1991, late?, ECS Intro).
Code: Karl, Gfx: Zbequ, Music: Belarus.
Scum
----
POL> Skizo (Krzysiek Kunc, org edit swap, late95), The Founder (ascii swap).
???> Dziulas (gfx swap), Enter (code, ex Erotic Design, new early97), Hiv
(edit swap), No Name (music), Slive (code, 96), Soul (music), Stargie
(code), Sweetvoice (edit swap), Tgp (code swap), Yoga (gfx, ex Nah-
Kolor, new 97).
Scum is a Polish demo group.
1996 - Lazarus left for Vacuum 04/96.
1997 - Artwork's "Generation #24" [04/97] reported that Enter (code)
joined from Erotic Design.
Utmost Vacancy (1996, 23.06, Demo).
Winner of the Polish Summer Party 96 demo competition!
Eternal (1996, autumn, Slideshow).
Code: Slive, Gfx: Pickpoke, Music: Revisq.
Seance
------
SWE> Mundgor (org music), Michael Knight (swap, new mid93).
Case changed his handle to his real name, Ola Thorn, and left for Infect
mid 93.
Secretly (SCL, http://www.secretly.de)
--------------------------------------
???> Atlan (sysop), Barbarian (gfx), Bladerunner (doublememb Cosmic
Pirates, new 06/96), DanDee (gfx, 04/00-04/01), Dc.Clark (code music,
04/00-04/01), Dj X-Base (music, ex Ravers Revolution, new 04/96),
Dolphin (code gfx), FX (raytrace), Influence (gfx, 04/01), Miran
(code), Mr. Vain (Thorsten Will, mainorg gfx music ascii, 04/01),
Nation (org code), Smasher (music, ex Ravers Revolution, new 04/96),
Zthee (gfx, 04/00).
Secretly is a german demo group.
1996 - Musician DJ Viper (ex Ravers Revolution, new 04/96) was kicked
06/96.
2001 - After a very busy weekend at Mekka Symposium, where the group
released the demo "Artifictional" (8th) and the 4k intro "Boom" (1st),
germans Stingray (code), Scicco (code) and Medi decided to leave the group
due to the unprofessional nature of one of the other members. They all
joined Darkage. This was naturally a disaster for Secretly, who were robbed
of their two most talented coders!
Outa Space (2000, 24.04, AGA 030 4MB File).
code: Scicco, DC.Clark, gfx: DanDee, Zthee, music: DC.Clark.
9th in the Mekka Symposium 2000 demo competition.
· Ill (2000, 28.10, AGA 030 4k Intro).
code: Scicco, Stingray, gfx: Scicco (objects), music: DC.Clark.
Winner of the Comparade 8 4k intro competition.
review: "Ill" actually has some music :) It opens with a goraud shaded
object which says "4k", then onto some green-white balls spinning around.
Next is the first routine again, this time saying "CP8", then the two
routines are compined and the object now says "SCL!"...and that's it. This
4k'er certainly contains more than most.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Artifictional (2001, 16.04, AGA HD File).
code: Scicco, Stingray, gfx: Influence, Dandy, DC.Clark, Mr.Vain, music:
DC.Clark, Mr.Vain. 8th in the Mekka Symposium 2001 demo competition.
review: I'd just like to start this by uttering a small "wow". This demo
opens on a great note - and even though it moves like through syrup on my
machine, the opening "Tomb Raider"-like dungeon still impresses. As
mentioned, we're in a dungeon and a man with a torch walks towards the
cave walls, where the letters "SCL" are inscribed. Until now all we've
heard is the man's footfalls, but now the first bars of the music starts
as some envmapped shapes appear in the dungeon. Then we're shown the
utterly cool "Artifictional" logo by Influence! Next we're back in a new
dungeon of sorts, now with water flowing through it. Credits for the demo
appears in waterfalls, though the one for coding is kinda hard to see...
Anyway, we move around in the dungeon some more before we finally arrive
at a wooden boat. The camera zooms in on its mast, which forms a crucific.
The 3d part is over, and we are on to a sort of greetings part. This one
is also very nicely done, with two bands forming two a circles, and with
the names of groups written across the bands as they spin. Inside the two
circles an object forming the word RESPECT spins. The demo goes on for a
little while longer, with more shapes, 3d scenes and objects, but nothing
really outstanding appears after this. Overall this is a pretty good demo,
with some technical niceties. I guess the rest of the MS demos were really
outstanding, since this came as low as 8th...
When I first tried this, it crashed on me just after the 'respect' part,
but rebooting with no startup-sequence and running the demo as the first
thing worked much better, and the second try went without a glitch! =)
System requirements are really modest, just AGA 020+ and 16MB of RAM, but
given how this moves on my 030-50 I guess the real system demands for
smooth execution is somewhere closer to 040.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review.
Section 8 (S8)
--------------
GER> Digital (sysop 'PAINT BOX', 10/91), Steve (sysop 'DIGITAL WORLD',
quadmemb Real!, TEK and Quasar, 10/98).
Sector 4
--------
S4 never made any remarkable impact on the demo scene, except being one of
the early groups to house what became perhaps the best amiga musician ever;
Heatbeat.
Finnish musician Heatbeat joined Byterapers Inc. 12/90.
Sector 5
--------
???> Danthalian (pol? music, 11/96), GarlOn (pol? code, 11/96).
Sector 5 is most probably a Polish group.
Ascii Terror (1996, 23.06).
Released at the Polish Summer Party 96.
· Para-Noya (1996, 10.11, 4k Intro).
Code: GarlOn, Gfx: none, Music: Danthalian.
Split 7th in the Gravity 96 4k intro competition.
Review: This is an uninspired affair, with the only effect being a lame
fire attempt. It's more like children playing with matches compared to
some of the better fire routines out there, though :) To top it all off,
the bloody thing crashed my machine on exit. Nothing here to indicate
this requires AGA.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Sector 7 (S7)
-------------
GER> Anneke (funmember, new 08/98), CDK (Jochen Oppermann, gfx raytrace
music swap, 03/97-08/98), JCS (Jan C. Sievers, gfx, doublememb Haujobb,
12/94-08/98), Kane (sysop), Marc (Marcus Kalusche, music, doublememb
Haujobb, 12/96-08/98), NoName (code, doublememb Haujobb, 03/97-08/98),
Souchak (sysop, 03/97-08/98).
NOR> Aztec (code swap, 08/98).
???> Mega H (org gfx music swap), MSC (code), Tom (music).
Sector 7 is a demo group based in Germany. CDK and NoName are brothers.
1997 - In late march, they "won" (they were the only entrant) the demo
competition at SILIConvention 97 with their demo "Synergy" [03/97]. A final
version of the demo was released in early april, and the accompanying text
file also announced swedish sysop Kane as a new member. Towards the end of
the year, German members Marc (music), JCS (gfx) and No Name (code) left for
double memberships in Haujobb.
1998 - August, and the group ruled the Belgian Scene Event. They won the
demo competition with "Reflexity" [08/98] and JCS won the graphics
competition with his picture "Spacegirls". The text file following the demo
announced that Skylord (ger music, 03/97-) and Kane (swe Mattias Andersson,
swap sysop, new 03/97-) had been kicked due to inactivity, that Anneke had
joined as a funmember, and that Aztec (code swap) had joined in Norway.
· Synergy (1997, 30.03, AGA 6MB Demo).
code: NoName, gfx: JCS, music: Marc (Tracker Packer format).
Winner of the SILIConvention 97 demo competition!
review: "Synergy" opens splendidly, wih a very cool raytraced animation
set to some pretty groovy music! The music is timed to the onscreen
action, but not slavishly, more like it changes mood as the effects
change. The palette is very well put together, making all effects look
their best, from tunnels to bumpmaps. Another impressive instance is where
a picture is brought out of focus by wgat seems
amiga ripples
animation of shark in clouds.
The version reviewed is version 1.1, released 9.4-97.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Reflexity (1998, 08.08, AGA ?MB File Demo).
code: NoName, gfx: JCS, Anneke (cow), music: CDK.
Winner of the Belgian Scene Event 98 demo competition!
review: Fast and smooth action are on offer in S7's impressive but short
"Reflexity". It lasts for no longer than a minute and a half, but in that
time delivers some striking images, especially perhaps the raytraced anim
of a tree with sun reflecting off and through its leaves as it spins! On
the other hand, we speculate that this is what is eating most of the
diskspace =) Though we can appreciate the humor, we do feel some of the
professional mood is destroyed by new funmember Anneke (a girlfriend of
one of the makers, we assume?)'s BSE cow. Don't ask. JCS' fabulous
fullscreen picture is "Spacegirls", which he won the graphics competition
at the same party with.
The version reviewed was tagged *FINAL*, do not know what differences
there are to the party version... The accompanying text files mention the
demo has been tested on 030-50,
040-25 and 060-50, so it should be compatibly with all accelerators.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Sector T
--------
Sector T was a Norwegian AMOS group.
Runaway Brain (1994, 03.04).
10th in The Gathering 94 demo competition.
Securitate (-1990)
------------------
Securitate's death was announced in the news corner of D-Tect's "Hack-Mag
#2" [11/90].
Semtex (1990-)
--------------
Semtex was born in 1990 by members of Rebels yugoslavia, Apology/AFL and
High Voltage.
Just An Intro (1992, early, ECS Intro).
code: Rasputin,. gfx: Mode, music: Wolfchild.
Sensible
--------
???> Angel (music, 08/96), Thain (raytrace, 08/96).
My only knowledge of this group is that Thain contributed a picture to
Artificial People's "Clicès" (08/96) demo.
Sensics
-------
GER> Ragman (sysop 'CURSE', 91).
Septic
------
Swedes Excel, The Joker and Atheist all joined Limited Edition (UPS8).
Sepultura (-1994)
-----------------
Sepultura is dead. Mr.X joined Exxon, The Fly joined Hellwalkers. Agnus
Young and Dehydrator left. Barman, Darklord, JMC, Megamiga and Ravana
joined Necropolis (sUPS10).
Sequence (1992-).
-----------------
NOR> Blaze (O. Kristoffersen, swap, later Balance), Jackson (stopswap,
late92), Zippo (old handle Trix, late92).
Sequence was formed by the former Norwegian section of Grace in late 92.
Serenity
--------
CompoIntro (1993, 28.12, ECS 40k Intro).
Code: Graft, Chrome, Gfx: Rookie, Music: Spacebrain.
Split 19th in The Party 93 40k intro competition.
Serious
-------
DEN> Chain (gfx, ex Light), Cyborg (ex Light), Dezz (code, ex Light), Hodge
(code), Lunatic (music, ex Light), Nut (music), Raze (gfx), Towie (code
gfx music, ex Light), Zogu (code).
Serious was formed by ex-members of Light and Deadlock.
Danish organizer and swapper Tuborg (Janus Lodahl, ex Light) left the scene.
Serious Soft
------------
SS was formed by Toxic/Kefrens when Kefrens died.
Session (SSN, 1994-)
--------------------
NOR> Ace (Bjørn Kaarstein, swap, late96), Cesium (Frode Eriksson, founder
mainorg swap edit "Off Piste", ex Balance, 94-), Crude (Stein Jonsson,
sysop 'MORDOR' WHQ, previous handle Puke, previous groups Morbid
Angels, Iris, Lisence, 03/96-05/97), Gothmog (code, late96), Justin
Case (org code raytrace sysop 'MILLIWAYS', late96), Ramses (Nils,
codePC), Wowbagger (Thore Bjerklund Karlsen, code, ex Coca/Balance,
doublememb Alpha Flight, late96).
SWE> Candyman (Timo Kotta, swap, ex Giants, new 06/96), Crusader (Janne
Kotta, ascii swap, ex Giants, was double in Epsilon when in Giants, new
06/96), Zalo (gfx sysop 'DIGITAL HIGHWAY', doublememb Noice,02/95-
07/96).
GER> Acryl (gfx, triplememb Illusion and Acme [pc] 12/96, doublememb Scoopex
ROM9, new late96).
???> Boosta (music, late96), Loop (gfx, 05/96), Scar (gfx, ex TRSI, new late
96), Tactica (gfx, 05/96), Tomas (music, late 96).
Session was formed by Cesium after he left Balance in search of more
friendship. He brought his board 'OMAHA THUNDER' with him to the new group,
but when he had to leave for the army the board was finally closed.
Swedes Crusader and Candyman are not only brothers, they're actually twins!
A major setback was suffered when some of the important members left for
Endzeit 06/98. They were the swedes E-Moon (org code, 05-07/96), Blaze
(code, ex Insane, new 04-06/96) and Psycho (music, 05/96).
Norwegian main organizer Terrox (Kent-Rune Saetrum, gfx music swap sysop
'TOTAL REFILL') left the scene 12/96. The organizer job was handed down
to Cesium, who is still in the army. Therefore Session is run these days
by E-Moon.
Dutch coder and sysop Infant ('THE HIDEOUT', ex Essence, new 12/95-07/96)
was headhunted to New Age, but soon left for Nah Kolor, where he only
lasted a few weeks (ROM7). Infant was the coder behind the demo "Plumb"
for Session. After staying just one week in Nah Kolor, he rejooined
Session, and released an intro for them just before The Party 6.
He has now left again, and these days he's a member of Subspace, Kinky
and K.
· Hoodlum crackintro (May...)
code: Wowbagger, gfx: n/a, music: Dreamfish/TRSI (The Player 6.1A format).
review: Average, OK crack intro with the basics. There is no gfx credit
for the small Hoodlum logo. OK.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Plumb (1996, 05.04, Demo).
Code: Infant, Gfx: n/a, Music: n/a
7th in The Gathering 96 demo competition, split 7th in the Symposium 96
demo competition.
Information: This demo was released at BOTH these events, and as such it
should be disqualified!
· Decay (1996, 26.05, AGA 64k Intro).
code: Blaze, E-Moon, gfx: Loop, Tactica, Tudor (objects), music: Psycho.
2nd in the Icing 96 64k intro competition.
review: It opens with two good logos, the last of which has a bump-map
effect on it. Next we travel through a tunnel. After that, we're on to
a blue torus with a blue background with a variable diffusion. After that
it's more of the same with a shaded torus and two shaded rock-like
objects travelling around. It's an OK intro but nothing that will set the
world on fire.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Wipe (1996, 16.06, AGA 40k Intro).
code: E-Moon, Blaze, gfx: none, music: Psycho.
2nd in the Remedy 96 40k intro competition. Needs fastmem!
review: Wipe? Perhaps 'Bump' would be a better name, since two out of
three effects in this intro are of that variety. There's no drawn
graphics, and the music is of the usual variety for this kind of thing.
Technically competent, but doesn't excite.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: After the 'That's it' screen, it gurus.
· Sway (1996, 13.07, AGA 40k Intro).
code: Infant, E-Moon, gfx: Zalo, music: Psycho.
3rd in The Summer Party 1996 40k intro competition.
review: This small 3-hour production has all its chunky routines
presented in that annoying 'ghosted' look. Apparently a few of the
countless c2p converters out there generate these... Anyway, I don't like
it - solid effects look better any day of the week. Ok, what we have here
are a couple of shaded objects, a little bump-mapping and that's it.
Neither the graphics nor the music impresses. The objects can be paused
with the right mouse button. Requires 2mb (1mb enough?) fast.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Setrox (1989-1990)
------------------
???> Dave, Zork.
Boards; 4th DIMENSION (usa), BAD BOY CLUB (usa), LIVING DEAD (usa),
INNERSPACE (swi), THE LINE TO HEAVEN (swi).
Setrox was formed in the beginning of 1989 as a merger between two smaller
Swiss groups, Senses and Atrox. They were a mainly illegal group,
concentrating on trainers. During the summer of 1989, they were in
discussions with Brainstorm about cooperation on the diskmag that was to
become "Zine", but eventually decided against taking part in the project
because they doubted Brainstorm's talents. Their coder The Accused, who DID
believe in the project, left for Brainstorm to continue working with the
mag.
1990 - Two new members joined around march, from the death of Headwave.
However, the group died around 05/90. Swiss members Moses (trade, 11/89) and
Cortez (code, old handle Laser, 11/89) left for Alcatraz; Zyr (code, 11/89)
has started working on a game, and will likely end his scene involvement.
Swiss Pioneer (swap trade, 11/89) will join a new French group, built by
members of Paranoimia and others (can anyone identify this group?)
German sysop Empire ('BORDERLINE') joined Awesome.
Condor, P001, Sigma and Divine left to form a new Swiss group due to some
internal, personal problems in the group, probably around 11/89.
· Der Brockhaus (1989, 21.11, ECS File).
code: Zyr, Cortez (additional), gfx: Straesse, Ebu (sprites), music:
"Agony" by Megatron.
review: This nicely done little demo features a line-vector scroller as
its main effect, though it does for that effect what Angels' "Copper
Master" did to copper demos - kills it dead by doing everything anyone has
ever done with it, plus a few tricks of its own. The scrollers can
sometimes be a little hard to read. Nice minimalist design.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Shade
-----
NOR> Dark Angel (gfx, 12/90), High Voltage (gfx music, 12/90).
???> Bandit (nor? modem, 02/96).
Norwegian graphician Sator joined Spaceballs.
Norwegians Stripe the Gremlin (code, 12/90) and Jukebox (music) joined
Talent.
· Multidemo (1990, 28.12, ECS File).
code: Stripe The Gremlin, gfx: High Voltage, Stripe The Gremlin, Dark
Angel, music: "Romenty" by High Voltage.
Released at the Theatre & Network Party 90.
review: Err, this looks like someone's first demo. '16 sprites' and
ordinary line vectors. Need I say more?
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.
Shades
------
???> Wildstyle (gfx, 08/93).
Shadows, The
------------
The Shadows are dead. The best members in both Germany and Denmark joined
Next in the middle of 1991. There is probably no relation to the Norwegian
C64 group of the same name.
1991 - Dr.Ghoul joined Defcon 1 mid 91.
Shamrock (1993-)
----------------
NOR> Ace (founder, ex Devils), Darkdude (ex Majic 12, new RAW6), Icarus (ex
Gollum), Niggerjack (Stian Myhre, code, ex Gollum, later Donut
Fetish), Peavey (founder, ex Devils), Shade (Anders Haakens, founder
swap, ex Devils).
Shamrock was formed by Ace, Peavy, Redferne, Shade and Optic when they all
left Devils. It was a primarily Norwegian only group.
Norwegian cofounder and musician Referne (ex Devils) joined Stone Arts.
Norwegian cofounder Optic (ex Devils) joined Banana Dezign.
Share and Enjoy (SAE, 1987-1992)
--------------------------------
SAE was formed in 1987 by Comrade J, and within 3 years had about 30 members
and had joined Megaforce (which shortly became Scoopex) as a subgroup. Their
life as a Scoopex subgroup was short - because of conflicting interests (SAE
wanted to do demos, SCX wanted originals and cracks), they left the group
and continued on their own (though Scoopex claim they were kicked). The
group died around 1991 - 92 after their last major demo, "Impossible
Playfields" [10/90], since all the group's coders found work that took up
all their time. Several members also joined Anarchy.
There were three SAE copy/demo parties in the summers of 1988, 1989 and
1990, but information on these are scarce at this time. We are wowking on
securing more information on these events.
Comrade J (Jolyon Ralph) now runs the web company Mysterious Ways in
Croydon, UK, where also TiW is an employee. Del now works as a programmer
for Codemasters. The Judge (Jolyon Myers) made some tunes for amiga games
(Shadow Dancer etc.) under the name JVM Design, and now works at Eidos. Jon
works at Psygnosis, as does Rogue Male - as a musician. Anarchy found work
outside the scene. Strangly, the group still seems to have a web presence,
if you look at http://www.shareandenjoy.org, though the original members do
not know who claims to be in the group today.
PS. There were SAE copy/demo parties held in Summer 1988, 1989 and (finally)
1990. They were all held in Croydon, UK.
Amazing Tunes II (Musicdisk).
review: According to a discussion on alt.sys.amiga.demos in 10/94, the
original version has dodgy coding that makes it unstable on almost
anything but a standard A500. However, the version Comrade J made for one
of Almathera's CD's should work better.
Wild Tremlo (File).
Boys In Blue (1989, .11/.12, ECS File).
code: Jrok, gfx: Wonko the Sane, music: Fermie.
Impossible Playfields (1990, 28.10, ECS File).
code: Comrade J, gfx: Tiw, music: The Judge.
Shelter (SLT).
--------------
GER> Artisti (raytrace, late96), Bazeman (trade, late96), Cosmic (famecode
sysop, late96), Craye (code crack, late96), Fli7e (famecode gfx
sysop, late96), Javis (ascii music sysop, late96), Lynxx (code crack,
late96), M-Plant (trade, late96), Marodeur (trade sysop 'CRAZY
DEMOLITION SQUAD', 12/96), Mavis (raytrace music), Mel (gfx raytrace),
Rewdboi (trade, late96), Slapshot (founder mainorg supply, late96),
Speedfreak (trade, late96), Starkiller (trade, late96), The Bird
(crack supply www), Voyage (org code sysop), X-Poole (music, late96).
DEN> Nicko (ascii trade, late96), Sticky (trade sysop 'ORGANISED CONFUSION,
late96).
NOR> Baffle (sysop 'BUMBLE BEE LAND', late96), Bandit (trade, late96).
HOL> Triangle (trade sysop, late96), Wild (trade, late96).
POL> Billy (trade sysop 'FUCK SHIT', late96).
SWE> Marwic (sysop 'NUCLEAR WASTE', late96).
???> Sunbeam (code keyfilemakers, later Digital Corruption, ex Apex, new
11/96-01/98).
Boards; THE JUNCTION WHQ (10/96), BERMUDA HOLLAND, ELM STREET (distsite),
FREEK WORLD (console), POINT BREAK (legalhq), THE PUB (distsite).
Shelter seems to be led from Germany. Some of the board placements are
little more than guesses based on a member and boardlist.
Shining (1990-1993)
-------------------
SWE> Chuck C (code gfx music, 90-04/92), Dexter (David, music, ex Anarchy,
new pre 03/92), Maniac (code train), Mike (Mikael Koack, org coed
editor 'Playbyte', 90-04/92), Misty (music, 04-12/92), Mr.Urk (Björn
Arkenfall, code, ex Palace, 04/92), Soul (music, 12/92).
FIN> Zephyr (sysop 'SOMEWHERE IN TIME', ex The Silents).
NOR> Codeman, Corny.
FRA> Skyman (code, ex Alcatraz).
???> Artic, Doz and Ivan (music, 12/92), Mosh (code, ex Anarchy, new pre
07/92), The Zombie (code, 04/92), Tycoon (code gfx, 04/92), Zeus (swe?
code, 91-12/92).
Boards; PAINT BOX WHQ (ex Skid Row).
Shining was formed in the autumn of 1990 by swedes Mike (org), Chuck C
(code) and Iridon (gfx). Tbey were joined by members from groups like Public
Enemies, Adept and Elite. In april of 1993 Shining merged with Dual Crew
into the new group Dual Crew Shining (DCS). Among the people who went along
to DCS was original founder Iridon (gfx, 90-08/92), Sly (gfx, 04-12/92),
Boba Fett (fin), Mel O'Dee (ger music, 12/92), Killroy (code, 12/92), Tizzy
(swe code, 12/92) and Daeron (swe music, 04-12/92).
Musician Organic (04-12/92) joined Fairlight.
Daryl (ex Spreadpoint) and Shaggy (ex Majic 12, old handle Guran) were both
kicked. Daryl joined the new Paradox.
· Trainer Intro (ECS Intro).
code: Maniac, gfx: Iridon (logo), music: "Mental Madness" by Mel O'Dee
(ProTracker MOD format).
review: A nice, standard trainer intro - an OK logo on top of the screen,
and the rest occupied by text. The text (trainer options mostly) is filled
with raster colors for a nicer effect, and after a small while a LARGE
sine-scroller (nearly fullscreen!) comes across the screen, on top of
everything else. Not the worst trainer intro in the world, quite nice.
The music is typical Mel O'Dee happy-happy chip.
Reviewed from the version of the intro released with the Cyber Cop/
Crystal +20 gigatrainer. No date of release or for the making of the
intro could be found anywhere =(
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
True Stress (ECS File).
code: Zeus, Chuck C, gfx: Corny, music: Chuck C.
Vector Exterminator (1991, 30.03, ECS File).
code: Zeus, Chuck C, gfx: n/a, music: n/a.
2nd in the Anarchy Easter Party 91 demo competition.
Anarchy Party Demo (1991, .04, ECS).
Released at Anarchy Easter Party '91.
PlayByte Issue #0 (1992, 30.04, ECS Diskmag).
code: Chuck C, The Zombie, Tycoon, gfx: Iridon, Sly, Chuck C, Tycoon,
music: Organic, editor: Mike.
info: Only this first issue was ever released.
Smells Like Team Spirit (1992, 27.12, ECS Musicfile).
code: Killroy, gfx: Sly, music: Mel O'Dee. Released at The Party 92.
info: 9 short chiptunes, highlights are 'Scales of Joy' and 'Mel O'Dee I'.
40k Intro (1992, 28.12, ECS 40k Intro).
code: Tizzy, gfx: n/a, music: n/a.
2nd in The Party 92 40k intro competition.
Another Revolution (1992, 28.12, ECS 40k Intro).
code: Zeus, gfx: n/a, music: n/a.
7th in The Party 92 40k intro competition.
Playbyte Demo (1992, 28.12, ECS File).
5th in The Party 92 demo competition.
Shining 8 [old] (S8, 1988-1993, http://www.shining8.de)
-------------------------------------------------------
GER> 49er (trade, new 08/91, mid92), Audion (gfx, mid92), Cibi (org sysop,
was Trade 08/91, new 08/91, mid92), Digital (sysop 'PAINT BOX', ex
Skid Row, 91), Ecr Network (code, 08/91-mid92), Exorcist (mainorg gfx
trade, 08/91-mid92), Fletch (music, 08/91), Jason Dark (trade, mid92),
Napalm (code, 08/91), Red Alert (sysop 'ADDICTION', ex Alpha Flight,
mid92), Ronnie (mid92), Sledge (code, 08/91), Steff (gfx swap, 08/91),
Steve (gfx, mid92), Tomcat (Manfred Mayer, gfx swap, ex Complex, new
RAW4), Trashcan (music, 08/91-mid92).
SWE> Cenzor (modem, 11/92), Godhead (modem, later Quartex, 11/92), Lacoste
(sysop 'AUSGEBOMBT' EHQ, mid92), Mr.Magoo (trade, ex Antagon, mid92),
T.Phraud?/T.Phroud? (code, ex Defjam, mid92).
FIN> Agony (trade, ex Razkels, mid92), Bloodstone (trade), Fiddler (trade,
ex Wizzcat, old handle Guido, mid92-02/93), Jack-All (music, ex
Razkels, mid92-93), Jagannath (code, ex Deadline, mid92), Sorrow (gfx,
ex Razkels, mid92), Yakuza (gfx, mid92), Zealot (sysop, 93).
USA> Anarchy (sysop, mid92), Strange Illusion (trade, ex Subzero, mid92).
CAN> Hound Dog (sysop 'THE COVEN').
???> Devan (ex Noxious, new 08/92), Microchip (ex Devils).
Boards; MAGIC FORCE (ger, mid92), CRACK HOUSE (usa, mid92), DARK FORCES
(usa, mid92).
Shining 8 was originally a German C64 group, and the amiga section was
formed by its mainorganizer and leader Steff in 1988. Other information
suggest that means the c64 section, and that they didn't start activities on
the amiga until 1991... They seemed to die around 1993, but were later
reborn as an illegal group.
1992 - German sysop Schwabenpower ('SNAKEBITE', mid92) left late92.
Swedish sysop Princip ('INTERCHANGE', ex New Wave, new RAW3, mid92) joined
Crystal in september.
1993 - German graphician Newline (mid92) joined Interactive early 93.
Finnish trader Punisher (ex Subzero, mid92-02/93) changed his handle to
Fiddler and joined Movement. German coders Ghostrider (08/91-mid92) and
Warhawk (08/91-mid92) joined Logic late 93.
Swede Deshay (ex Noxious) left.
American sysop Darkfall ('DARK FORCES'? mid92) left.
Orion (ex Damage), Psycopath (sysop 'RAISING HELL', ex Triad, mid92) and
Funkyfella joined the new Angels.
Newline joined Interactive.
Finnish sysop Dope ('CENTRAL STATION', mid92) left.
Orgasmatron changed his board name to 'ANGEL CITY' and joined X-Trade.
Finnish trader and sysop Stormbringer ('DREAMLAND', ex New Wave, 03/94) got
married, so he sold all his equipment and left the scene.
· Technomania '91 (1991, .08, Trackloaded musicdisk).
code: Ecr Network, gfx: Exorcist, music: Trashcan.
review: Trashcan's musicdisk is dubbed here 'The First Ever Techno Music-
Disk'. I don't know if that is true, but who cares. These guys came over
from the glory lands of the C64, and it shows. The design is so
unmistakably C64, it almost hurts your eyes. Am I saying it's not good?
If I am, I would be lying. I like the design, really, it sort of gives
you a feeling of the good old days. ahhh... Well, this is a musicdisk, so
on to the important stuff: Any good, is it? Well, I hate techno
personally, so I guess I shouldn't really be judging this... But as far
as this sort of music goes, I guess I've heard lots worse. Approved.
There is mention in the scrolltext that the loader will not work
on turbo Amigas, but it would seem ECR is wrong :) I had absolutely no
problems, it loaded and ran without a glitch. For those who want to rip
the modules for themselves, that's not too much of a problem here. They
are all in unpacked form on the disk, so all you have to do is load and
search. Couldn't be easier.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Twilight Zone (1992, summer, ECS Tracmo).
code: Warhawk, Ecr Netw (trackloader), gfx: Steff, Newline, Audion,
Tomcat/Complex (loader), music: Trashcan, Jack-All.
review: Ohh, it's a scrolltext-effect-scrolltext demo! That was a trend
that we had a lot during the early trackmo days, before the megademo
enthusiasts had warmed to the concept of the trackmo. A lot of the early
trackmos were megademos with continuous music, really. Anyway, on to this
one! The C64 influences are still showing, but to a lesser extent. They
have abandoned most of it for the 'mediocre Amiga group' style. Naturally
the coder boasts that his routines are over a year old, blah blah blah.
We really don't care how old they are, as long as they're good. Anyway,
this trackmo is competent, with some routines that are bad and some that
are OK.
It crashed on my machine during the endpart's bonus part :) It also
announces Technomania 3 'soon', which means there must have been a #2!
Graphician Tomcat/Complex later joined Shining 8 himself.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Shining 8 [new] (S8, -1995)
---------------------------
Shining 8 were reborn as a cracking group, and released quite a few CD rips
and other stuff. At the end of 1995, after an argument between the two
leaders, with the leader Satan, lots of members joined Scoopex. With this,
Shining 8 finally died for good on the amiga.
Shitwave
--------
· A Pile of Shit (1995, AGA 40k Intro).
6th in the Somewhere in Holland 95 intro competition.
review: This one opens with a very cool tilting zoomrotator thing on a
very colorful pattern. This is really good. It continues with a
voxelspace routine followed by a true tunnel routine. It the concludes
with a dose of LemmingDoom and a LemmingMapped cube.
This intro clearly shows us that here we have a good coder, but without
the graphics and music support he deserves. This guy (whoever he may be)
needs to get himself a musician and a painter to work with. Therefore my
conclusion would be - code cool, gfx & mus sux :)
No credits appear anywhere in the intro.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Shoot
-----
???> Rascal (code crack, 95), Secrefice (sysop 'HALLUCINATIVE COMA', 95).
With the release of "Shocked?" (05/95), the germans Spin (code), Aerosoul
(gfx) and Dreamer (music) left Shoot. Spin and Dreamer (dRm) joined Abyss
late 95. Rascal codes keymakers and was also in lots of other groups in 95.
Doom's Day 94 Slideshow (1994, 08.10, Slideshow).
info: The release date assumes it was released ON the party.
· Shocked? (1995, 21.05, 40k Intro).
code: Spin, gfx: Glue (picture), Aerosoul (font), music: Dreamer.
Contribution for the Nexuus 95 40k intro competition.
review: I don't know, there are things here that are just fine, and some
things that aint so hot, but... It just doesn't come together to make me
feel good. The only exception is at the very end, when the music reaches
its crescendo, then quiets down almost completely and the text 'Shoot!
Somewhere on a higher mental plane' is shown, that's cool. Other than
that, there are a couple of nice effects based on the basic interference
idea that are OK.
With this intro, Spin, Aerosoul and Dreamer left Shoot.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Shrimps Design (SHD)
--------------------
Dehydrator joined Obsession.
Revelation (1994, 09.10, Demo).
Contribution for the Dooms Day 94 party demo competition.
· 60k of Zwidula (1995, 22.04, AGA 40k Intro).
code: Sart, PVC, gfx: Ben.E, music: Shamrock.
3rd in the Black Box Symposium 95 64k intro competition.
review: Why on earth these people have given an intro that's less than
40k in size a name like that is not something I comprehend. This is still
a nicely put together intro, with the opening logo and end rabbit by
Ben.E the saving graces. People were pretty bored with dot-tunnels and
vector cubes even back in 1995, guys.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Sigma
-----
FIN> Coltrain (swap, ex Profex), Dragzter (swap), JL.
Silents, The (TSL, 1987-, http://www.thesilents.dk)
---------------------------------------------------
SWE> Alta (code, ex Rebels, 12/90), Animal (Frederik Liliegren, mainorg,
12/90-02/91), Beyonder (code, 10/87), Blaizer (Olof Gustafsson, music,
02/89-02/91), Chevron (Markus Nystrom, gfx, 02/91-07/93), Cuddley (Jean
Roström, code, ex Aurora, 05-07/93), Dawn (ex Mythos, new mid91), D-
Zire (David Elfstrom, music, ex Carnage, new 04/92-05/93), Fuzzac
(Magnus Danielsson, code, ex Rebels, 02/91), Gizmo (ex Dual Crew, new
late90), Goofy (Andreas Axelsson, code, 89-02/91),
Ice^Armando^Blizzard^Fuze (sysops 'SOMEWHERE IN TIME', 10/92-04/93),
Marillion (Erik Tilleby, music, ex Rebels, later Freezers, 07/90-
07/93), Mogwie (Johan Köhler, code, ex Rebels, 02/91), Ozone (trade,
early92), Rayban (code, 10/92), Rizzo (sysop 'CYBERDYNE'), SinCos (Ulf
Mandorff, code, 89), Spirit (gfx, 10/87), Spirou (code, ex Aurora, 05-
07/93), Terminator (code gfx, ex Phenomena, 10/92).
DEN> Bionic (code, ex Aero, -notmembanymore-, new early92), Crush (code,
12/94-08/95), Crux (Ruvan Fernando, -notmembanymore-, code), Cyborg
(swap, ex Aero, -notmembanymore-, new 92), Deftronic (code, ex
Crionics, -notmembanymore-, new ca 05/92), Deviator and Toxic (sysops
'HOUSE OF LUST'), Dize (gfx, 93-08/95), Dux (sysop 'MAINLINE'),
Guzzler (code, -notmembanymore-, 07/92), John Doe (gfx, 08/95), L.Dredd
(swap, 01/90), Master (Rene Vindum, code gfx music, ex Aero, -
notmembanymore-, new 92-12/93), Mr.Perfect (code, -notmembanymore-
11/89-01/90), Murphy (code, ex Crionics, -notmembanymore-, new ca
06/92), Ricky (code, 12/94-08/95), Scortia (music, 12/94-08/95),
Static (music, ex Rebels, gfx music, -notmembanymore-), Stripe (sysop
'HIGH TENSION', ex Rebels, 91).
NOR> Corny (ex Vision, new late91), Hawk (90?), Rob (trade swap, ex Dexion
or ex Offence), Timewalker (music, ex Offence), Tracer (90?), Øystein
Eide (music, also in Maniacs of Noise [music], new 04/92-10/92).
GER> Angeldawn (gfx, ex Scoopex, 04/93), Blackstar (sysop 'DARK CENTURY',
ex Energy, new mid91-10/91), Bros (ex Cytax, new 09/92), Dynac,
Headhunter (ex Alpha Flight, new early92), Master (ex Cytax, new
09/92), Nino Brown (ex Bloodsuckers, old handle Flaxx), Piranha (code,
ex Panic), Plasma (ex DCS), Visionary (trade).
FRA> DCA (code, ex Anarchy), Name (code, ex Willow), Traitor (new mid90).
ENG> Abyss, Aero (gfx, ex Astra, 10/92), Engineer and Slash (sysops
'GHOST'), LILS, Mfd (10/92), Opus (gfx, ex Equinox), Saint (gfx, ex
Astra, 10/92), T.A.S. (ex Astra), Vored Computator.
HOL> Chameleon, Multi (code), Name.
BEL> Sintax (sysop 'SIN CITY', 10/92).
FIN> Python (trade sysop 'TYPHOON', ex Byterapers, 10/92), Radish (trade,
02/93).
SWI> Stef (code, ex Zenith, new early93).
USA> Planet Master (sysop 'THE EDGE' WHQ, ex Scoopex, 10/92-04/93),
Venmeister (sysop 'HARMONIC CONVERGENCE', 91).
???> Dezed (code, 02/89), Editor (ex Tribe), Lazer (music, 02/89), Skippy
(bel? ex The Band, new 11/89), Skywalker (new mid91), Sionic (den?
gfx, new early91-04/91), Tanic (code, 02/89), Woody (bel? ex The Band,
new 11/89), Yeti (train, 90).
Boards; MAINLINE (ger, consolehq, 04/93), NEXT GENERATION (usa, 04/91),
ULTIMATE DREAM (eng, 04/91-10/92), UNKNOWN TERRITORY (ger, 10/92).
The Silents is one of the oldest groups in the scene, and one whose members
have since had the most success as game developers. The games all started in
1992, when a selection from the Swedish division released the game Pinball
Dreams through 21st Century Entertainment. They called themselves Digital
Illusions, and consisted of Animal (coordinator), Goofy & SinCos (coders),
Chevron (gfx), and Blaizer (music). It is unclear whether they're still
involved with the scene in any way, but I guess at least Animal is still
organizing TSL...? DI followed the success with several games, including
Pinball Fantasies, Benefactor and Pinball Illusions.
Another story is that of the danes The Spy (code, ex Crionics, new RAW3),
Mikael Balle (gfx, 11/89-04/91) and Jesper Kyd (music, 11/89-04/91). These
guys also worked on several game projects after retiring from the scene,
most of them for consoles. Details on exactly WHAT games they worked on are
a little sketchy, but I'll see what I can find out ;) I have recently
revealed they're now based in America. Rizzo was the first scener to openly
admit (in R.A.W #2) that he had been infected with the HIV virus.
1987 - The Silents were Born on the amiga. Their first production was
released in october, called "Welcome On Amiga".
1989 - Disky left the scene in november.
1991 - The active part of the french group Concept, Performer (code), NHP
(music), BKH (music), Rookie and Ronan (code) joined together with fellow
frenchmen Motif (code), Zoom (gfx) and Walt (gfx) to form a french section.
Their first production was "BBS Intro" [91], quickly followed by the trackmo
"Ice" [06/91] and "Intro? Dentro? Mentro? Demo?" [08/91]. After that
release, Walt and Motif left for Alliance Design, and the rest of TSL france
(Audiomonster, Conquest (ex Next), NHP and BKH, Performer, Ronan, Rookie,
Surfer (ex next) and Zoom (ex Next)) joined Anarchy. Audiomonster returned
after a few days, but later left for Melon Dezign. The Norwegian section was
formed in november. TMB (gfx) joined after just one month in Kefrens, due to
the bad internal organizing and being accused of digitizing his graphics!
1992 - Joker close his board and left the scene early92. Norwegian
graphician TMB Designs (ex Kefrens, new 11/91-) left for Spaceballs at The
Party 92 in december.
1993 - Swedish coders Spirou and Cuddley joined from Aurora sometime
between january and may. Talented swedes Lizardking (music) and Tony (gfx,
both ex Alcatraz) left to help form the new Razor 1911 in december.
1995 - Swedish coder Delery joined Freezers late 95.
German "World Charts" editor Autopsy (ex Scoopex, 04/93) took WC with him
and joined Hoodlum. It seems strange if Angeldawn didn't come with him...
German trader Secret was later in Crystal.
Swedish coder Ted (ex Top Swap) joined Defjam.
Dutch sysop Camelot ('CHAOS', 91) joined Submission.
French organizer and trade Rave (ex TRSI) left the Amiga for the PC scene.
German coder Tedric (ex Paradise, new 05/92) joined DCS.
Italians Case (music) and Filippetto (code music) both later wound up in
Ram Jam.
Danish graphician Devilstar (12/93) joined the new Kefrens, then moved on to
Virtual Dreams.
Germans WOTW (music, 04/93) and D-Sign (gfx, both ex Dual Crew) left to join
Essence.
Finns Coconut and Flame (both ex Fantasy Force) joined Damones.
The two were partly responsible for the "Maximum Velocity" [08/92]
trackmo, and members of relatively shortlived Finnish section.
French swapper Wizz (ex Delight, new early92) was kicked, and therefore
joined Digital.
Sacha rejoined Desire.
Englishman Fobia was kicked due to inactivity.
Swedish graphician Butch (ex Palace, 05/93) joined Scoopex.
Crime, Pioneer and Survivor joined Adept. Other sources claim they joined
Addonic, and that Crime Pioneer is one person...
Englishman Polo changed his handle to Mark and joined LSD.
Dutchmen 911 (03/92), Astro (both new RAW3) and Mark joined Rebels.
Norwegian coder Nosferatu (Geir Are Skjeret, ex Razor 1911), who joined
04/92, right after The Gathering, left to do his military service.
Norwegian Bug (Stein Erik Giske, ex Razor 1911, new 04/92) was never a
member, according to R.A.W #4. His continued scene life seems uncertain.
The Silents kicked all Norwegian, Finnish, English and several other
members.
Zephyr, sysop 'SOMEWHERE IN TIME' got kicked, and joined Shining.
Norwegian musician Jason (ex Kefrens, new 04/92) joined Crusaders.
Frenchmen Alex (gfx, ex Alcatraz) and Nam (code) joined Dreamdealers and
formed their own subgroup, Oops! Production.
Frenchmen Hof (gfx, ex Atlantys, 04/92) and Xann (ex Willow) joined Movement
in the beginning of 1993 because Hof felt his work was not being used in
TSL. A little later, it was announced in 'Eternal #2' that Xann had never
been a member of Movement...
German subgroup No-Soul Produkktions (NSP) - Foxx, Lynxx (both ex Panic),
Bass and Barock - all left late 92 to be a group in their own right.
This seems a little strange, as the German bbs 'FOXX'S DEN' is mentioned
as a TSL BBS in "World Charts #9" (04/93), but perhaps they all left a
small while later.
Circulator (sysop 'VIRTUAL REALITY' opened late92) joined 2000 AD or
Supplex... Info conflicts here!
The American board 'PRIME TIME' (10/92), 'will join' Alcatraz. It was once
the group's WHQ.
Shade and Sigma joined Alcatraz. Are any of these - or both - the sysop of
'PRIME TIME'? Miracle's "Eternal #2" claimed Shade had joined DCS, but I
can not confirm this.
French musician Audiomonster (04/92) joined Melon Dezign.
Danish coder T-Bone (ex Dexion, new late91) sold his Amiga and left the
scene.
Kevin Key (sysop 'INSIDE TREATMENT', ex Noxious) left for Vision.
Belgian trader and sysop Dr.Doolittle ('MOLDAVIA', ex Spreadpoint, new
06/90-04/91) and Lyzanxia (code) were kicked early 92! Lyzanxia co-coded
the bbs intro "Moldavia".
Frenchmen Daryl and Rave (both ex TRSI) joined, but Daryl was later kicked
because Audiomonster didn't like his ways. Daryl then joined Spreadpoint.
Jake left.
American sysop Sycon ('TERMINAL DISASTER', 91) left. This board was their
WHQ in "Global Trash" [04/91], and was also mentioned in "BBS Intro" [91].
Swedish sysop Regent ('CRIME ZONE', 91) left to be independent.
The Norwegian division lost most members; Rob and Timewalker joined Offence
(both later rejoined), while Phonebilly (sysop 'ELEGANT MACHINERY')
joined Fairlight.
Danish coder Sunjohn (04/91) joined Anarchy. Sunjohn coded one of the best
ever TSL demos, "Global Trash" [04/91]!
Frenchman Rasputin left the scene late 91, or joined Zenith late 91, as
claimed in "Freedom Crack #8". Other sources indicate he joined Anarchy.
Swedish swappers Myfo and Lando (ex Mythos, both new 04/91) got kicked.
Lando joined Skid Row mid 91.
Welcome On Amiga (1987, .10, ECS File).
code: Beyonder, gfx: Spirit, music: (sample-mama).
Released at the NTC & Defiers Hacker Party.
Info: By the swedish section. Beyonder was ex Unicorn.
Quasmalite (1988, .08, ECS File).
code: Utopia, gfx: n/a, music "Happy4" by Pussy.
Released at The Silents Summer Meeting August/88'
Round (1988, 04.11, ECS File).
code: Ted, gfx: Ted, music: "The End" by Lazer (4ch MOD format).
info: Also known as Rising.
Released at the Mahoney & Kaktus - Northstar - Fairlight Helloween Party.
Stardust 3 (1988, end, ECS File).
code: Dezed, gfx: Capone, music: "Going Strong" by Blaizer.
· Snurkelscroll (1989, ECS File).
code: Sincos, Goofy (additional), gfx: Icebrigade (logo), Animal (font),
music: "Raggtime" by Blaizer.
Winner of the Spectre & Northstar Helloween Party 89 demo competition!
review: Not very advanced, with just a logo in the wellknown 'Psygnosis'
style, and a wireframe vector scroller that twists and turns in every
direction. Not very inspiring, most interesting for the people who worked
on it - most of what would later be Digital Illusions ;D
A preview of this demo won the demo competition at the the Halloween
Party in TrollhKättan, Sweden 1989. Also known as 'Magic Dimension
Scroll'.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: Needs KillAGA!
Snurkelscroll 2 (1989, ECS File).
Legal (1989, 12.02, ECS File).
code: Tanic, gfx: Tanic, music: "Shortpush" and "Number 1" by Blaizer.
Released at the Bamiga Sector 1 and The Warfalcons party.
Viva The Silents (1989, 12.02, ECS File).
code: Dezed, gfx: Capone, music: "Visit Koto" by Lazer.
Released at the Bamiga Sector 1 and The Warfalcons party.
· Danish Quality (1989, 18.11, ECS File).
code: Mr.Perfect, gfx: Mikael Balle, music: "Storm..." by Jesper Kyd.
Released at the Bamiga Sector 1 copyparty.
review: This is a very well presented little demo (well, more of an intro
really...) This is mainly due to some excellent visuals by Mikael Balle,
which were incidentally also used in their "Megademo"! The demo itself
focuses on a dotscroll (a new idea by Mr.Perfect they claim...was this the
very first dotscroller?) with the usual twists and turns. The obligatory
logo at the top of the screen changes between 5 images; SILENTS - MR
PERFECT - MIKAEL BALLE - JESPER KYD and a Batman logo :) Nice.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Megademo (1989/1990?, ECS Mega).
code: The Crux, Williams, Mr. Perfect, Guzzler, gfx: Mikael Balle, Boze,
music: Jesper Kyd. Released at the Kefrens Dexion party.
review: This ancient megademo is a true treasure! Everything is top-notch
about this one; from the graphics to the FABULOUS music to the code...
For its time, I guess this must have been pretty much state-of-the-art!
If nothing else, get this for Kyd's music in the Dromacore part...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Cache off.
· End of Maloy (1990, ECS File).
code: Mr. Perfect, gfx: Mikael Balle, music: "Caroline" by Jesper Kyd.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
· Blue House (1990, 01.07, ECS File).
code: Alta, gfx: Rizzo, Alta, music: Marillion (main), "Middlealta" by
Blaizer (end). 3rd in the demo competition at the Amiga Conference 90.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
Tropical Sunset (1990, ECS File).
code: Fuzzac, gfx: Coma/SOS, Chevron, music: Marillion (Fuzzac packer
format). Released at the England CES 1990.
· Sound of Silents (1990, 31.08, ECS Trackloaded Musicdisk).
code: The Crux, gfx: Mikael Balle, music: Jesper Kyd.
Released at the Bounty Party.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Caches off.
Wrath of the Demon (1990, 26.12, ECS Musicdisk).
Released at the Dexion Party 90.
Check Mate (1990/91?, ECS File).
code: Mr. Perfect, gfx: Mikael Balle, music: Jesper Kyd.
Moldavia BBS (1990? 1991?, ECS Intro).
code: Cool-G, Lyzanxia, gfx: Chevron, Walt, music: "Hiscore" by Jesper Kyd
(ProTracker MOD format).
· BBS Intro (1991, ECS Intro).
code: Performer, gfx: Walt, music: "Rain Theme nhp-bkh" by NHP & BKH
(ProTracker MOD format).
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
Blues House (1991, 12.02, Musicdisk, 2 disks).
code: Mogwie, Fuzzac (additional), gfx: Chevron, music: Marillion,
Blaizer, Arcane.
info: Made at the Dexion party in december of 1990, but not released until
early 1991. Arcane was no longer a member of the group when the music disk
was released, so the inclusion of his tune is really a bit of a mystery =)
The tunes are "4 Fun", "Animale Cave", "Blow Out", "Fattamorgana", "Gasp",
"Music In My Dream" and "Up And Down" by Marillion, "Glad Pack",
"Gobbprew", "Happy Day Finale", "Jamming", "Letsdance" and "Rappstan" by
Blaizer and finally "The Spectra" by Arcane.
· Global Trash (1991, 27.04, ECS Trackmo).
code: Sunjohn, gfx: Mikael Balle, Sionic (titlepic), music: "Intro
(Hunting)" (intro), main (NoisePacker 1 format) and "A.Highscore" (end)
by Jesper Kyd.
Winner of the Amiga Convention Summit demo competition!
review: This demo is legendary, and rightly so. Sunjohn's first (and as
far as I know, only) TSL demo creates a mood not unlike Kyd and Balle's
masterpiece "Hardwired", released at the end of the year. Jesper Kyd's
music plays a big part in that, and the idea to have music playing almost
instantly after you insert the disk is a very good one. Being used to
things loading for a while, you're actually startled when you insert
this and it starts right away!
So, what's the star feature of GT? The code? The graphics? The music?
The answer is a combination. First things first; the code here consists
mostly of nicely executed vector routines (and animation replayers ;),
most of which are pretty good. The vectors here are perhaps not
revolutionary, but at least Sunjohn brought in some new elements, like
the flashing sections which hadn't been seen before. The graphics are
also good, with nice design, great raytraced animations and a fabulous
fullscreen logo by Sionic. And I believe I mentioned the music above?
Sionic remains something of a mystery. He came out of nowhere (a 'new'
member, as mentioned in the demo) with the fabulous fullscreen logo in
this demo, only to never be heard from again as far as I know. Weird.
The intro and end music is in normal ProTracker format, while the main
tune is packed with NoisePacker...
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
-- Note: Caches off, chipset original.
Geometrical Dreams (1991, 15.06, ECS File).
code: Delery, gfx: Chevron, Atlas, music: "Geometrical Dreams" by Blaizer
and Marillion (NoisePacker 2 format). Released at the ECES Party '91.
Ice (1991, 29.06, ECS Trackmo).
code: Ronan, Performer, gfx: Walt, music: "Nubulus" by Audiomonster.
3rd in the Amega Party demo competition.
· Intro? Dentro? Mentro? Demo? (1991, 05.08, ECS File).
code: Performer (main), Motif (dots), gfx: Walt, music: "Enigma Year NHP-
BKH" by NHP and BKH (EUREKA Packer format).
review: This demo is actually a first class example of the old 'text
screen - effect - text screen' formula, but retains qualities that set it
apart from most others in this genre. Being a demo from 1991, it's hardly
surprising that the effects are of the 'filled vector object' variety.
Having said that, these are among the best filled/glenz objects on the
Amiga as far as pure smoothness goes.
What takes this from an average example of an extinct demo type to a
great one, is the quality of the material. Walt's logos and fonts are
quite outstanding, and are way ahead of their time. Both of these logos
deserve places in the 'demoscene logo hall of fame', if such a thing is
ever invented :) The music is a nice, smooth affair but ultimately quite
forgettable. Get this for the outstanding graphics and design.
This was probably the French sections' last demo before "Goodbye",
released 12/91.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA!.
· Goodbye (1991, 28.12, ECS File).
code: Performer, gfx: Zoom, Facet/Anarchy (font), music: "Epsonic
( nhp&bkh )" by NHP and BKH.
info: Performer's last amiga demo. It was released at The Party, but my
notes give me conflicting information about whether it was in 1991 or 92..
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Freezes as the spinning vector logo comes up to the
forefront. Nothing can remedy this, it seems; I've tried
KillAGA, caches off, orig chipset and combinations.
Perhaps it'll work if I kickdown, but I haven't got the
time to check now :(
Hardwired (1991, 28.12, ECS Trackmo, 2 disks).
code: The Spy, Deftronic, Murphy, Saxs, Guzzler, gfx: Mikael Balle,
Sionic, Zycho, music: Jesper Kyd. 2nd in The Party 91 demo competition.
Cooperation with Crionics.
Cat Computer Club (1992, ECS Trackmo).
code: The Spy/Crionics, gfx: Mikael Balle, music: Jesper Kyd.
Intro (1992, .02, ECS Intro).
code: Saint, gfx: Rayban, Aero, music: Bass. Cooperation with Skid Row.
Addicted To Silence (1992, 12.05, ECS File).
· Xpose (1992, 26.06, ECS Trackmo, 2 disks).
code: The Master, Bionic, gfx: The Master, John Doe, music: "Ministry
v3.1" by Jesper Kyd. 3rd in the Hurricane Party 92 demo competition.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Maximum Velocity (1992, 08.08, ECS Trackmo).
code: Coconut, Flame, Silver Eagle, gfx: Cenobit, music: JOL005X.
Winner of the Abstract - Oxygen summerparty 1992 demo competition!
info: These people all later ended up in Pygmy Projects. This was the
first and only demo ever released by the Finnish section. It was supposed
to be released at The Assembly, but due to a problem with the trackloader
it crashed after the opening animation. It was released a few weeks later,
at a small swedish party, and won the democompetition there!
Thanks to Coconut for information.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
-- Note: Does not work. Everything's been tried, but it
just keeps crashing after the first picture appears.
Static Chaos (1992, late, ECS Trackmo).
Made by No-Soul produkktions, then a subgroup. See there.
· Enjoy The Silents (1992, 24.10, ECS Trackmo).
code: Rayban, gfx: Saint, Aero, Terminator, music: Øisten Eide (main),
D-Zire (sfx). 2nd place in the Digital Symposium 1992 demo competition.
review: Not much to shout about, everything about "Enjoy" is definitely
middle-of-the road. There's simply nothing to GET EXCITED about here, and
therefore the demo leaves you WITHOUT wanting more :) Not good.
Remarkably, it works without a glitch (except for some music hiccups)
on the 030, indicating a clean programming style on Rayban's part. It's a
pity that's the only thing to recommend the demo :( This was definitely
released AFTER "Static Chaos", since the demo is mentioned within.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Intro (1992, 28.12, ECS 40k Intro).
code: Xann, gfx: Hof, music: 911/Rebels.
3rd in The Party 92 40k intro competition.
· Demon Download (1993, .02, ECS Disk, 2 disks).
code: Bionic, The Master, gfx: Devilstar, John Doe, music: "Nanopower-End-
II" by The Master.
review: The 'hidden' game part, Poo-Poo Dreams, is a snake clone with
GREAT music by Terrax/Palace. It's not that secret, though, since they
mention how to access it both in the bootblock AND in the endpart
scroller.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
-- Note: Some minor gfx errors, and the endpart music bugs.
· World Charts #9 (1993, 11.04, ECS Trackloaded chart).
code: Thomas/Spreadpoint, gfx: Angeldawn, music: WOTW, editor: Autopsy.
review: This was the first release of 'WC' for The Silents, and the
second issue I ever saw. This edition does not differ much at all from
issue #6, released for Scoopex. The code does not seem significantly
changed, and most of the graphics are the same, save for a new Silents
logo by Angeldawn. There are now a staggering 7 chiptunes to choose from,
of which the default one seems to be the best. It does borrow some chords
and melodies from Jarre, though...
Not much more to say, really. A nice, professional release aimed at the
crack/train/trade section of the scene. Works shamelessly well, and
without a single hiccup on my machine.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
CC93 Invitation (1993, .05, ECS File).
code: Spirou, Cuddley, gfx: Chevron, music: "Party Invitation" by D-Zire
(4ch MOD format). Invitation to The Computer Crossroads 93.
· Sozzled Somersault (1993, 29.05, ECS File).
code: Fuzzac, gfx: Chevron, music: "-<>In Traffic<>-" by Marillion
(ProTracker MOD format).
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
-- Note: Not enough mem to run, even after booting from
floppy with Add21k. Designed for 1.3 1mb machines,
I guess, and 2.0 means there's not enough available.
A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Something About The Silents Makes Me Sick! (1993, 24.07, ECS File).
code: Spirou, Cuddley, Delery, gfx: Chevron, music: "-= s.a.s.m.m.s =-"
by Marillion. 2nd in the Marks Computer Society party.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
Note: Had to run from floppy, and run add21k first.
A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Scroller has graphical errors.
The Party 93 Invitation (1993, late, ECS File).
code: The Master, gfx: Dize, Devilstar, The Master, music: Jesper Kyd.
Invitation to The Party 93.
· Soulkitchen (1994, 28.12, AGA Trackmo, 2 disks).
code: Crush, Ricky, gfx: Dize, music: Scortia.
4th at The Party 94 demo competition.
review: Works ONLY on standard A1200's, but mentions a fixed version will
be released later. Don't know if it ever was... The picture by Dize was
also entered into the gfx competition under the name "Selfportrait".
They mention that Fruitkitchen will be next in the Kitchen series.
· GLE tested A1200/020-14/2mb chip/3.0.
· Fruitkitchen (1995, 12.08, AGA HD Multifile).
code: Crush, Ricky, gfx: Dize, John Doe, music: "Fruitkitchen..sco" by
Scortia. 4th in the Assembly 95 demo competition.
review: Fruitkitchen is certainly one of the best demos TSL have
delivered in recent years! It's absolutely brimming with goodlooking
effects and nice graphics. And don't even get me started on Scortia's
excellent soundtrack! It opens with some pretty impressive green tinted
voxels, where there are some objects added to the landscape here and
there. Overlaid on this we're given the credits. The next effect is
almost the most impressive one in the entire demo - it's a vector cube
with a difference! Imagine the cube as the disco ball from Andromeda's
"Nexus 7" with lights shooting out of every side, and all the sides have
animated, spinning eye textures mapped onto them! Add this to the fact
that the cube is spinning and in and out of the screen, and you've got
yourself a showstopper! Just amazing. The next effect's not much worse,
with us flying through streets a night, and with really realistic looking
street lights shining at us. Then, when you're in heaven and think things
can't get any better, a fast doom routine appears! This one's got
everything expcept height, and looks really good for 1995!
Next up are some vector objects, each one disintegrating to reaveal
another inside, before we're shown three gouraud shaded objects mirrored
onto a solid graphic sphere. We end up with a standard vector routine,
with many objects moving around independently.
Together with great graphics and music, this is a truly great demo if
ever I saw one. It's great to see The Silents back in shape! The demo is
subtitled 'A Journey Into The Banana Incident'. They mention that Blood
Kitchen will be next in the Kitchen series, but as far as I know that
never materialized. The last ever TSL demo?
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
A1200/030-50/2mb chip, 16mb fast/3.0.
Silicon (SLC)
-------------
FRA> Maf (music, doublememb Syndrome [details], 12/96), TOS (Fabre Pascal,
swap pack 'Pikaboo', 94).
Graphician Leon joined Syndrome late 96.
Silicon League (SL)
-------------------
???> Buckaroo Banzai (crack, 08/88), The Ram Hunter (mainorg, aka TRH),
Tuca.
German coder Mnemotron (code) joined Black Division. SL was the first ever
group for this coder who would later become famous as a.o. the coder who
took over SoundTracker in D.O.C... He released an antivirus utility called
IRQ-Antibiotica for SL.
Silicon Ltd.
------------
N-L> Astray (code gfx, early93-12/93), Bass (early93), Chucky (early93),
Earthshaker (org swap, early93), EP (early93), Gypsy (early93), Ma$$
(early93), Sandwich (early93), Spike (ex Noice, new early93), Stranger
(early93), Suave (early93), Treble (early93).
SWE> Ash (early93), Charger (early93), Haze (early93).
DEN> Dr.Poison (Jan Jorgensen, swap).
???> B000 Productions (music, 12/93), Mitch (gfx, 12/93), Trax (gfx,
12/93).
1992 - Stranger joined Effect late 92.
1993 - Hawkeye was removed from the memberlist due to being inactive early
93. (at least) Dutchmen Pervert (gfx, 12/93) and Thunder (code) joined
Motive.
Musictro (Intro).
code: Thunder, gfx/music: n/a.
Party Invitation 1 (Intro).
code: Thunder, gfx/music: n/a.
Party Invitation 2 (Intro).
code: Thunder, gfx/music: n/a.
Party Invitation 3 (Intro).
code: Thunder, gfx/music: n/a.
Merry X-Mas (1993, 28.12, ECS 1MBCHIP File).
code: Astray, gfx: Trax, Pervert, Mitch, Astray, music: B000 Productions.
Split 19th in The Party 93 demo competition.
Silver Productions
------------------
Silver Productions were a Classic [new] subgroup.
Disk (ex Equinox) and musician Cascade (ex Rage) both left.
Sim/Drake/Codex
---------------
Sim, Drake & Codex were all members of the original Razor 1911 demo
divison, and when Razor declared their Amiga section dead in favour of PC
activities, they continued independently.
Speed (1993, 07.04, ECS/AGA Trackmo, 4 disks).
code: Sim, gfx: Drake, music: Codex.
2nd in The Gathering 93 demo competition.
Simplex
-------
SWE> Newt (Christian Mezofi, swap).
FIN> Paperboy (Jarkko Tarnanen, swap, late95).
Sinners
-------
GER> GSC (11/88), Mike (11/88).
1988 - Mike got called up by AT&T towards the end of the year, and as a
result decided to close his phone line.
Sixaeon
-------
Drunken Coder Intro (1993, 28.12, ECS 40k Intro).
code: Yegger, gfx: Illusion, music: Snakee.
16th in The Party 93 40k intro competition.
Skahn-X
-------
Virtual (1997, 30.03, Demo).
14th in the Mekka Symposium 97 demo competition.
Skandal
-------
???> Billy The Kid (code gfx, 06-12/92), Demko (code music, 06/92-early93),
Kichkaha (code, 06-12/92), Lord Kada (early93), Sly (gfx, 06/92),
Willow (early93).
Intro (1992, 17.06, ECS Intro).
code: Kichkaha, Billy the Kid, gfx: Sly, music: Demko.
Tangentopoli (1992, 28.12, ECS 40k Intro).
code: Demko, Kichkaha, gfx: Billy the Kid, music: Demko, Cosmos/Sanity.
5th in The Party 92 40k intro competition.
Skarla [old] (-1996)
--------------------
FRA> Scarface (code, 12/94).
The entire crew (Horus, Jamie, Marvin and Norm) joined Essence. However,
after spending some time in Essence, making two great demos in the process,
the entire gang decided to reform their old group Skarla!!
· The Party IV Intro (1994, 28.12, 40k Intro).
code: Jamie, Scarface, gfx: Norm, Horus (objects), music: Marvin.
17th in The Party 4 40k intro competition.
review: Ahh, this is nice. Some fair second generation vectors here.
The show opens with a large blenk torus. Next there's a zoomed flower,
before some credits, another vector objects, and for the finale... some
vectors. This last part is quite nice, with three individual objects
travelling in a circle. Nice choice of palette. Very very nice.
These guys went on to make the exceptional "Makaveli" for Essence.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Atome (1996, 27.04, Demo).
Winner of the Saturne 96 demo competition!
Skarla [new] (http://www.multimania.com/skarlamiga/)
----------------------------------------------------
FRA> Horus (founder 3D, ex Mystic), Jamie (founder code, ex Mystic),
Marvin (founder music, ex Mystic), Norm founder gfx, ex Mystic).
???> Luke (code, ex Anadune, new early00).
Skarla was reformed late 97 or early 98, after the four original members of
Skarla left Mystic and decided to reform their old team. Jamie has now
found work coding games for a pc company, and the group warns us not to
expect any demos from them in the near future... There is a second Skarla
site, http://theskarla.free.fr/, maintained by Norm...
2000 - Luke (code) joined from Anadune early in the year.
When We Ride On Our Enemies (1999, AGA 040 File).
2nd in The Mekka Symposium 99 demo competition.
info: Needs a 060, but works fine with 040 - too slow on 030+fpu...
Skid Row [old] (SKR, 1990-, http://skidrow.dk)
----------------------------------------------
GER> Bob Duncan (crack sysop), Corsair (usa? ex Paranoimia), Depode (sysop
'SPACE CENTER', ex Endless Piracy, 12/91-04/92), Galaxy (trade, ex
Alpha Flight, 12/90-09/91) and Mystical (sysops 'LIGHTHOUSE', 09-
10/91), Hellion (crack, ex Paranoimia), Kristall (sysop 'DARK
DUNGEON', 09/91), Magic Drummer (code music sysop 'CRACK HOUSE', ex
Software Tech, new RAW2, 04/92), Oliver (ex The Company, new mid91),
Swift (swap, late90), Time Bandit (trade, new late90-01/91).
DEN> Bandit (seller, 09/91-06/92), Janitor (seller), Marshal (sysop 'STATIC
CHAOS'), Midnight Maniac (09/91), Tarzan (sysop 'PLASTIC PASSION', ex
2000 AD), The Lizard (09/91).
ENG> Alchemist (sysop 'REALMS OF ALCHEMY'), Darkman (09/91), Scooter (ex
Punishers), Wise Man (ex Valhalla, new late90-09/91).
SWE> Inferno (ex Palace), Madness (sysop 'METROPOLIS', ex Quartex, old
handle Scout), Rastan (new late90).
NOR> Jack Daniels (sysop 'MIDDLE EAST').
HOL> Papillon (sysop 'NETWORK', 08/90-04/92).
SPA> Black Ninja (sysop 'PARADISE', ex Quartex, new late91).
ITA> Black Moon (sysop 'ARACHNOS'), Shaolin (sysop 'VIDEODROME', 04/92),
Suspiria (sysop 'DIABOLIKA', 12/91-04/92), Tiger9 (sysop 'ICC BBS',
08-11/90).
FIN> Raze (sysop 'LIGHTLINE', 07-11/91).
NOR> Mace (91).
FRA> Corsair (code, ex Classic old), Foxy (ex Classic old), Mr.Video (gfx,
ex Classic old), Stone (09/91).
CAN> Pharaoh and Devious Doze (sysops 'BEYOND AKIRA'), Stingray (sysop
'TERRORDOME').
USA> Afterlife, Beatbox (sysop 'ALCATRAZ', new 08/90-12/91, WHQ 91),
Christian Fletcher (sysop 'H.M.S. BOUNTY', 08/90-91), East Coast
(sysop 'AMIGA EAST', 12/91-04/92), H.O.S of Sorrow (sysop 'CREEPING
DEATH', new mid 91), Hustler (sysop 'HUSTLERS HAVEN'), Jabbawocky
(sysop 'CYBORG COMMAND'), Jake (sysop 'TERMINAL DISASTER', 04/92),
Major Theft (sysop 'UNLAWFUL ENTRY' WHQ, 12/91-04/92), Ollie North
(sysop 'INQUISITION', new 08/90-91), Paradise King (sysop 'BEYOND
PARADISE', 12/91), Q (sysop 'CRYSTAL MONOLITH', ex Pirates), Speed
Master (sysop 'SANCTUARY', ex LSD), Touch Tone (sysop 'MOTHERBOARD EAST
I', 91), Xavier Madison (sysop 'INFINITE ILLUSION', 12/91).
???> Annihilator, Anon, Arnie (ex Valhalla, new late90), Batblaster, Beach
Bum, Big Balls (ger? trade, new late90-91), Bomber Man & Willy
(suppliers), Cannibal, Controller (new 08/90), Copyrighthunter (ex
Valhalla, new late90), Creeping Death (ex Valhalla, new late90),
Despiser, Destroyer (ex Alpha Flight, new late90), D-Man, Doctor
Revenge, Eagle's Talon, Hawk (ex Valhalla, new late90), Iceberg (ex
Alliance), Iron Men (new 91), Jack, Jane (supply, 92), Kenzo (ger?
trade, 01/91), Master Crime (supply, 91), Maximilian, Messiah,
Mictlantecuhtli (supply, new 08/90), Mr.Xerox, Munchie (supply),
Nightspawn, Nike (ex Alpha Flight, new late90), Paragon, Phil Douglas,
Phonestud, Poison Angel (sysop 'SPELLBOUND'), Rick, Shock (ex 2000 AD,
new RAW4) <-?-> Shock (ex Accession), Slash, Slayer, Slugger, TFT, The
The (supply, 91), The Z, Tornado, Toyman, Vertigo (ex Oracle, new
late90), Wacky, Wildcard, Wildthing, Wolverine, Yeti (ger? new 12/90),
Zool, Zoom.
Boards; ELUSIVE DREAMS (usa, 12/91-04/92), CENTRAL NERVOUS SYSTEM (usa),
THE DEAD ZONE (usa, 08-11/90), BALKAN (usa), NIRVANA (usa), BOGUS
EXCEPTION (usa), MOTHERBOARD II (usa, new mid91), THUNDERDOME (usa,
11/90), HADES (usa), CELTIC CIRCLE (usa), PURPLE DRAGON II (usa,
04/92), LIGHTHOUSE EXPRESS (usa distsite).
MUSICAL PHARMACY (ita), JUSTICE LEAGUE (ita, 91), REALMS O.A. (eng,
12/91), BLACK CLOUDS (joined after being indep. for 1 month late 92).
Skid Row were once one of the greatest cracker groups, and were dominant on
that scene for a long time. Then, some of their best members left them for
other groups or for the PC scene, and the slowly died away. They had a
subgroup for a while, Jetset, that made some cracktros for them.
Skid Row was born in 1990, by main founder Metallica. The European section
of Skid Row died early 92, and the members built up the new crew Crack Inc.
1990 - Italian sysop Mr.M ('RED & BLACK', opened late 90) joined Classic
old late 90.
1991 - Frenchman Garp was busted late 91. French coder Skywalker (ex
Quartex, new mid 91) left to form his own cracking group, Model late 91.
X-Ample joined Frantic in september.
1992 - German sysop Shut Berlin ('WORLD TRADE CENTER', new early92-04/92)
joined Infinite Perfection. He was also in Nemesis for one week in august.
Mr.Hell joined Crystal in september.
1993 - Sysops Quasar ('EXTASY WORLD') and Soultaker ('BEYOND DEATH', usa)
both joined Zenith early in the year. Coders and crackers Leander and Abyss
joined Interactive towards the middle of the year.
2001 - The official Skid Row memorial site was opened in march of 2001,
and is handled by Mysery (aka Bandit).
Kannibal joined Byterapers Inc.
German sysop Digital ('PAINT BOX') joined Shining 8.
Lando (ex The Silents, new mid 91) joined Spirit.
Metal Gear (sysop 'SPHERICAL DREAMS') joined Centura.
Stylemaster DJ left for Prestige.
Dutch musician Baby Face joined Infect.
German supercracker and sysop FFC ('CAESAR'S PALACE', ex Vision Factory
old, 08/90-92) joined Ministry.
English sysop Kitaro (sysop 'MILLENNIA', ex 2000AD, 10/92) joined Ministry.
Nosferatu, sysop 'DANSE MACABRE' (04/92) joined Ministry.
German founder, trader and sysop Metallica ('NUCLEAR ASSAULT', ex
Paranoimia, 112/90-10/91) left the scene.
Danish member Fast Eddie was busted. However, a news item in Euro-Chart #15
claimed he just left the scene because he was afraid to get busted in the
first place.
Germans Eurosoft (crack, 09/91-92), Mike and Munchie all joined Crack Inc.
Mike was cosysop of 'PARADISE' (ger).
Swedish Mightymuz (ex Spirit) joined Fusion.
Danish crackers and sysops Blackhawk (09/91) and Metalforce joined Scoopex.
German super-supply trio Subzero (music, ex Paranoimia, 91-92), Selim and
Rudi ('THE JAM', both ex The Company, new mid 91-04/92) - collectively
known as SSR - left to form the new group Crack Inc in early 1992.
This is the true story: other rumours include that Rudi joined
Bitstoppers, and that Selim left the scene.
Aerobas is NOT in Skid Row, he's in Vanish.
· Cracktro (1991, Intro).
Code: Magic Drummer Design, Gfx: none, Music: "Visor.Synth" (BP Sound-Mon
2.0 format) by n/a.
info: Used for ABC Wide World Sports Boxing (12/91).
Skid Row [new] (SR, http://www.skidrow.dk)
------------------------------------------
ENG> Data-Stream (sysop 'CRYOGENICS', 09/95).
SWE> Cruger (trade, 07/95), Marwic (sysop 'NUCLEAR WASTE', later Bad Karma,
01/95), Trapdoor and Original (sysops 'HIGH VOLTAGE', 01-02/95), Viper
(sysop 'SPELL BOUND', 01/94).
DEN> Marc (sysop 'THE CHANNEL', doublememb Superiors, 09/95).
POL> Sachy (code, doublememb Dinx Project [details], 11/96).
???> Blackeye (den? trade, 09/95), D-Code (eng? modem, 09/95), Silent (ger?
01/94), Wozzy (den?, modem, 09/95), Zandor (eng? modem, 09/95).
Skillion
--------
GER> Warlord (sysop 'ANIMALIZE', 91).
BEL> Lucifer (sysop '7 GATES OF HELL').
Skulls
------
POL> Cerber (code, doublememb Depth), Jacool (Jacek Olejnik, swap sysop),
Nazgul (code, doublememb Depth), Pila (Marcin Pilecki, write ascii
swap).
???> Czarny (swap), Egon (swap), Elezar (raytrace), Larry (write), Luck
(music), Masher (raytrace), Mr.Big (swap sysop), Neuromancer (gfx
sysop), Novi (write), P242 (raytrace swap), Seba (code).
Skytech
-------
DEN> Smooth (Kim M. Smooth, music, 12/94).
Sledgehammers (-1991)
---------------------
Sledgehammers are dead mid 91. Sali-Adalat joined Exort.
Slimebyte (-1990)
-----------------
This Swiss group died after TMA decided to leave for Piranhas 05/90.
Slim Productions
----------------
The Killing of an Egg (1994, 28.12, 40k Intro).
5th in The Party 4 40k intro competition.
Slipstream (-1992)
------------------
ENG> LF (swap, 08/90).
SWE> Zed (ex Cytax, new 09/92).
Slipstream died early 92, and Data, Skol and others joined Anthrox.
1990 - There were news in Stolen Data #4 [08/90] that Slipstream had died
already back then. It reported that key members in the cracking and training
section had joined Scoopex (Electra, N.O.M.A.D), and that the rest of the
members merged with Mayhem to create Reaktor.
The swapper Pulsar?/Pulstar? (ex Amaze, new 09/92) joined Agnostic Front.
Nova joined Digital.
Scottish supplier Action Man joined Oracle old.
1.) Bournemouth party, was there a party in 1989 too?
2.) Slipstream was reformed in august/september 1990
and reborn again in 1992.
3.) Where is the first musicdisk ?
4.) i am not 100% clear about "Street Tuff Demo" the winner of
Bournemouth party.
Musicdisk (1989, ECS Musicdisk).
The Duck Demo (1989, ECS File).
code: Andi, gfx: Dan, Spanner, music: "Roll-Out" by Gorbash (ProTracker
MOD format).
The Garfield Demo (1989, 30.09, ECS File).
code: Andi, gfx: Dan, The Edge, music: "cat-rap-mix2" by Darkstar
(ProTracker MOD format),
Termination (1989, ECS Intro).
code: Mace, Andi, gfx: Dan (logo), Marcus Lynn (terminator pic), music:
"House.2.House" by 4-Mat (ProTracker MOD format).
Hardcore Demo (1990, ECS File).
code: Andi, gfx: Dan, music: "True Faith" by 4-Mat (ProTracker MOD
format).
Equalogo (1989, ECS File).
code: Andi, gfx: Dan, music: "Loony2" by Darkstar (ProTracker MOD format).
info: This intro announces that Chaos and Slipstream are no longer in
coop.
Sine Intro One (1989, ECS Intro).
code: Andi, gfx: Dan, music: "Lonely" by Darkstar (ProTracker MOD format).
Sine Intro 3 (1989, 18.12, ECS Intro).
code: Andi, gfx: n/a, music: "That-Kat-Killer" by Andi (ProTracker MOD
format).
Street Tuff (1990, ECS File).
code: n/a, gfx: n/a, music: "Street-tuff-2-finis" by n/a (ProTracker MOD
format).
Another Musicdemo (1990, ECS File).
code: n/a, gfx: n/a, music: "Applejuice-4mat" by 4-Mat (ProTracker MOD
format).
Bournemouth Party Slide (1990, ECS File).
code: Andi, gfx: Mace (pics, digitize), Dan (logo), music: "Myamigaisdead"
by Sky/Enemies (ProTracker MOD format).
Demo Pack (1990, ECS Intro).
code: Electra, gfx: Zarchy, music: Jochen Hippel/Thalion (Future Composer
1.3 format, 6756 bytes).
info: This was released just before the 16-Bit show in London.
Sine Intro 4 (1990, ECS Intro).
code: Andi, gfx: Dan, music: "Space-Journey" by Bit Arts/RSI (ProTracker
MOD format). Released at the 16 Bit Show in London.
Another Game Compact Disk (1990, ECS Intro).
code/gfx: Marc, music: n/a.
Docs for SD-Boot 1 (1991, ECS Intro).
code: Skol & Atlantis, gfx: Stryx, music: Juz (Future Composer 1.4 format,
13388 bytes).
Vectalizer (1990, ECS Intro).
code: Dan, gfx: Zarchy/THR (logo), music: "Fragments II..." by Gonzo/Flash
Production (ProTracker MOD format).
Sprinky Turtle (1990, 28.07, ECS File).
code: Mace, Maxx, gfx: Mystik, music: "Hip-for-da-hop" by Firefox/
Phenomena (ProTracker MOD format).
Party Slide 2 (1990, ECS Demo).
code: Andi, Maxx, gfx: n/a, music: "Red Sector-Theme" by 4-Mat (ProTracker
MOD format). info: This demo announces Slipstream is now Reaktor.
Curved Vector Scroll -Slipstream Reformed- (1990, 28.12, ECS Intro).
code: Andi, Mace, gfx: Mystik (logo), music: "Pc90" by Gamma (ProTracker
MOD format). Released at the Dexion X-Mas Conference 90.
Vengance Double Demo (1991, .01, ECS File).
code: Andi, gfx: Mystik, music: "Members Part" by Walkman/It, "Lost To The
World" by Gamma (both ProTracker MOD format).
Medium res Vector (1991, ECS Dentro).
code: Andi, gfx: Stryx (anim, logo), music: "Illumination" by Gamma
(ProTracker MOD format).
Slipstream BBS Intro -Absolute Zero- (1991, ECS Intro).
code: Pod, Fangs, music: "Loader" by Dr.Awesome/Crusaders (ProTracker MOD
format).
Back In 1991 (1991, ECS Intro).
code: Maxx, Andi, gfx: Stryx (logo), music: "Breeze" by Diablo/Budbrain
(ProTracker MOD format).
SLIPSTREAM 'Tilt' 13.04/91' Crack intro
18872 PROG:Matrix MUSIC:4-Mat/Anarchy()mod.zapped-out
GFX:??
TEXT:Matrix (Matrix cracked) (members are: Kid
Video,Pod,Andi,Axe,Fangs,Damaxx,Kappa,Digits,Hulmerist,Stryx and Gamma.
New
members are; Matrix and Firefox)
SLIPSTREAM 'The Pegasus Mintro' 9.11/91' Intro
33700 PROG:Atlantis MUSIC:Amadeus(np2|?/?) GFX:Adrian & Mike
TEXT:
!!!SLIPSTREAM 'Demo (?)' Demo
183212 PROG: MUSIC: GFX: TEXT:
SLIPSTREAM 'Their 2nd Rebirth' First 2.3/92'
Intro 137548 PROG:Alien/Slipstream MUSIC:Prophet(mod.seconds to
comply)
GFX:Killerbyte TEXT:The Quarterback (Foul Critters now Slipstream,
there
are now reborn)
SLIPSTREAM 'Greetings' /92' Intro
21792 PROG:Alien MUSIC:ZZZAX/Timecircle(sm2\6850\new edition
ii)
GFX:Killerbyte(Logo),Orcslayer/Deicide(font) TEXT:The Quarterback
SLIPSTREAM 'Music Disk One' 07/92' Musicdisk (1)
dms 805435 PROG: MUSIC:The Candy Man(mod.yummy,mod.are you
alive?,mod.power-supply,mod.tasteless candy,mod.suicide mission,mod.a
day
in the life,mod.sausage,mod.???) GFX:Manico TEXT:
SLIPSTREAM 'Introette' /93' Intro
112744 PROG:Venom/Slipstream MUSIC:Candy Man{TCM}(mod.reborn)
GFX:Manico TEXT:??
SLIPSTREAM ' ' /93' Intro
194292 PROG:Enigma MUSIC:Candy Man(mod.) GFX:?? TEXT:??
(demo
is made using AMOS)
???> Andi (code music, 09/89-01/91), Bren (new 91), Darkho (new 91), Damatt
(new 91), Darkstar (music, 09/89-12/90), Digits (new 91), Fangs (code,
new 91), Gamma (music, 12/90-01/91), Grayzor (12/90), Hunter (12/90),
Kappa (new 91), Kid Video (12/90), L.F. (12/90), Mace (code, 89-12/90),
Mally (new 91), Pod (new 91).
The people below this line are no longer members, and the line was drawn at
a memberlist published in "Curved Vector Scroll" [12/90].
???> 4-Mat (music, 90), Atlantis (code, 90), Dan (code gfx, 09/89-90),
Duckman (89), Electra (code, 90), Gorbash (gfx, 89-90), Juz (music,
90), Marc (code, 90), Maxx (code, 07/90), Mystik (gfx, 07/90-01/91),
Skol (code, 90), Spanner (gfx, 89), Stryx (gfx, 90), The Edge (gfx,
09/89), Zarchy (gfx, 90).
Partytime (1990, early, ECS Demo).
code: Andi, gfx: n/a, music: n/a.
Slope (SLP)
-----------
GER> Tiger (Sascha Iwanov, swap pack, 02/97)
FRA> Suicyco (Reblaub Matthieu, swap, 02/97).
???> Dr. Best (code, 02/97), Gludul (gfx, 02/97), Hysteric (swa pack,
02/97), Mic (org, 02/97), Penguin (code, 02/97), Suicidal (swap,
02/97).
· Ressurrection #1 (1997, 15.02, Intro).
code: Penguin, gfx: Fashion/Ram Jam (pic), Monk (logo), Broom (font),
music: Ace.
review: Nothing really spectacular about Ressurrection; it's a humorous
picture, a scroller across the bottom and a tune. It was meant more as a
'sign of life' than a real production anyway, so I guess they just wanted
to release something. Some text suggest more issues of Ressurrection are
on their way! Does it require AGA? I don't know... It caused a software
failure and a guru after exiting on my system, but the intro itself ran
fine.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Smart
-----
I Dina Drömmar (1996, 26.05, 64k Intro).
6th in the Icing 96 64k intro competition.
info: The Swedish title means 'In Your Dreams'.
Smash
-----
???> Alc'O Hole (music, 12/93).
Smellon Design
--------------
HOL> Joint (swap).
Mellons 2 (Intro).
· Help (1995, 28.12, 4k Intro).
review: Aw, fun... This one's sort-of a pisstake on the whole MELON logo
thing, with the black/white blocky chars... First, a Smellon logo in the
aforementioned style bounces across the screen, followed by a PLETHORA
of other logos for groups that have used this style of logo! Fun!
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Elyts Deppir (1996, 27.04, Demo).
10th in the Saturne 96 demo competition.
Smoke
-----
???> Devotion (code, 12/97), Fender (music, 12/97), Thor (gfx, 12/97).
427 (1996, 28.12, 40k Intro).
3rd in The Party 6 40k intro competition.
info: Smoke were unknown before finishing 3rd at The Party.
Electroboy (1997, 28.12, AGA 8MB 030 Multifile).
code: Devotion, gfx: Thor, Fender (design), music: Fender.
3rd in The Party 7 demo competition.
Smokey (SMK)
------------
SWE> Leatherface (sysop 'TRADERS PARADISE', triplememb Digital Corruption
and Ghost Riders).
Smurfers
--------
Megademo (1994, 09.10, Demo).
Released at the Dooms Day 94 party.
Soc. Brigade (-1992).
---------------------
HUN> Alex, Roy Batty.
???> Hamlet (new early92), Krapulax (re-scene early92), Popeye (new
early92).
This group will probably be best remembered for housing some of the people
who would later build the wellknown Absolute! The SOC in Soc.Brigade means
'Snap Off Commies', just for the record. They are also probably one of (if
not the first!) Amiga group to have a PC section which won the demo
competition at the first official Hungarian demo party in 1991 (Twin
Sectors Inc. party) with "Torso".
When the group died, the best members (ADT, Ben...) formed Absolute!
Comiga joined Cerberos.
Petroff sold his Amiga, but will continue making music on his PC early 92.
Sodan
-----
Sodan is legendary Danish coder Sören Grönbech's one-man crew. Sodan was
BIG on the C64, where he among other things invented the socalled 'tech-
tech' method of "waving" pictures more than 8 pixels to either side. When
he started coding on the Amiga, one of the first things he did was re-
invent the routine that made him immortal. He also made the legendary
beat 'em up game Sword of Sodan.
Tech Tech (1988, ECS Multifile).
Requires Kickstart 1.2, but there's a fixed version that will run on
newer Amigas.
Softkiller Crew, The (TSK Crew)
-------------------------------
???> Copyrighthunter (later Valhalla).
Austrians Ray Jackson (gfx) and Guru Josh joined Front 242 late 91.
J.O.E (ex The Professionals, new 88) joined Scoopex in the summer of 89.
The Skyline Intro (1988, ECS File).
code: Copyrighthunter, gfx: Slayer, Ray Jackson, Creeping, Music: Mark2/
Quadlite. Cooperation with Alcatraz.
Soft-One
--------
Italian coder, graphician and sysop Rio ('DISASTER AREA') joined Megahead
late 95.
Software of Sweden (SOS, -1991)
-------------------------------
SWE> Bandit (music, 02/89-04/90), Blitz (music, 04/90), Coma (gfx, 04/90),
Darkwolf (Magnus Mickelsson, code gfx music, new 07/89-91), Firewalker
(code gfx, 06/89), Groo the Wanderer (Pal Ragnarsson, swap, 89),
Hellcat (code gfx, ex Macron, new 89), Joe (88), Max (code), Mindbender
(Andreas Persson, swap, 89), Nuke (gfx), Ron (founder mainorg code gfx
music, 12/88-90), Spite (code, 91), Starfighter (code stickers, 89),
Tripod (gfx, 89), WhiteKnight (code, 04/90), Wibbe (code gfx, 89-90),
Zozz (new 91).
SOS was an exclusively Swedish (duh!) demo group.
1989 - Darkwolf joined from Triangle at the IBB - Digitech Summer Party.
Hellcat (code gfx) joined from Macron, and his first release for the group
was the musicdisk "Sound De Light" [89].
1991 - "Spite's Intro" announced Zozz had joined the group.
SOS died, and 5 of the members formed Empire. Raduis joined Byterapers.
Bionic Bytes (ECS Demo).
code: Max, gfx: Nuke, Coma, music: "Bionic Bits" by Darkwolf (MOD format).
Released at a party in Borlange, Sweden.
Samanta Fox (1988, ECS Slideshow).
code: Ron, gfx: n/a, music: Ron (sample data).
Sound Select (1988, ECS Demo).
X-Mas (1988, .12, ECS Demo).
code/gfx: Ron, music: "Too Good2" by Ron (15 inst SoundTracker format).
info: Original music made by Yankee/Asia.
Amiga Night (1989, ECS Demo).
code/gfx: Ron, music: "My Tune" by Ron (15inst SoundTracker module).
info: Ron's first real amiga demo.
Ball Demo (1989, ECS Demo).
code/gfx: Ron, music: "Back To Standard" by Bandit (15inst SoundTracker
format).
Megademo (1989, ECS Trackmo).
code: Ron, gfx: Ron, Wibbe, music: Ron (sample data), "Rockbox" by Bandit
(MOD format), one tune of unknown origin.
Muzic Mix Dizc II (1989, ECS Musicdisk).
code: Dr.Diskdoctor, gfx: n/a, music: "Steve B" and "Angie S" by
Banana/TEK, "Too Good2" by Ron, "cf5ii" by ???/Swedish Imperial,
"Greenberet" by ???, "Rsi- SLL" by SLL/RSI, "Jompa" by Jolic/IT, "Ninja"
by ???, "Out Run" by Fred/Ackerlight, "Sll3.3" by SLL/BS1-Quoram,
"Saoteus" by ???/Triangle, "Telephone" by Romeo Knight/RSI, "The Link" by
???/Beastie Boys (all 15 inst SoundTracker format).
Sound De Light (1989, ECS Musicdisk).
code/gfx: Hellcat, music: "pr1", "Music Maestro", "She Drives Me Crazy"
"Straight Up", "All She Wants Is", "Jeff Minters Ballad", "Charlie
Chaplin", "The Lucky One" - all composers unknown.
info: This musicdisk announced Hellcat joining from Macron.
New Intro (1989, 28.02, ECS Intro).
code/gfx: Ron, music: "Senap" by Bandit (15 inst MOD format).
info: This intro announced Tripod left for Ipec Elite, Coma joined up.
Musicselector II (1989, .04, ECS Demo).
code: Ron, gfx: Ron, Coma (font), music: "Arkanoid 2 (trigon)" by Trigon,
"Technopop" by Bandit, (both MOD format).
Firewalkers First (1989, 08.06, ECS Demo).
code/gfx: Firewalker, music: "Hymn To Jazz" by SLL/BS1 (15 inst
SoundTracker format).
Firewalkers 2nd (1989, ECS Demo).
code/gfx: Firewalker, music: "Enough" by Firewalker (15 inst SoundTracker
format).
Plotty (1989, .07, ECS Intro).
code: Starfighter, gfx: Bandit (font), Ron (logo), music: "Defi-Lame" by
Trgion (MOD format). Released at the IBB - Digitech Summer Party 89.
info: This intro announced Darkwolf joined from Triangle.
Bit For Bit -preview- (1990, ECS Demo).
code/gfx: Ron, music: "So Beautiful" by Darkwolf (4ch MOD format).
Clicopperdemo (1990, ECS Intro).
code/gfx: Ron, music: Jochen Hippel (Future Composer 1.3 format, 7090
bytes).
New Sinescroller Demo (1990, ECS Demo).
code: Wibbe, gfx: n/a, music: "Slam" by Bandit (MOD format).
Tampong (1990, ECS Intro).
code: Dr.Diskdoctor, gfx: n/a, music: "Kawai-K2" by Starbuck/Spreadpoint
(MOD format).
ZuttZutt (1990, ECS Demo).
code: Ron, gfx: Coma, music: "Rhythm Master" by Darkwolf (MOD format).
Small Lame Pack Intro (1990, 21.03, ECS Intro).
code/gfx: Darkwolf, music: n/a.
$180 Demo (1990, 14.04, ECS Demo).
code: Ron, WhiteKnight, gfx: Coma, music: "Skystorm" by Blitz, "Audion" by
Bandit. Released at the Swedish Elite Easter Conference.
Cool Pack Intro (1990, 25.05, ECS Intro).
code: Armageddon/Tyrants-SOS, gfx: Darkwolf, music: Darkwolf (Future
Composer 1.3 format, 7670 bytes).
Spite's Intro (1991, ECS Intro).
code: Spite, gfx: Darkwolf, music: "Angel Touch" by Darkwolf (MOD format).
info: The intro announced Zozz had joined up.
Software Tech
-------------
German coder and sysop Magic Drummer joined Skid Row.
Solaris
-------
Solaris almost died (3 members left) late 92 after many members left for
the new group Mentasm. Most did this in protest at Digital Master, who was
reportedly ripping his graphics!
Silk and Napoleon joined Dreamdealers.
DGM (aka Digital Master, ex Iris), Gandbox, Harry, Locked, Memorys and
Religion 242 all joined Ivory. Sylver left the scene, but is now back and
looking for a crew. French coder Gengis (05/92) left for Liquid. He would
later become a true scene celebrity for his fabulous demos in 1993 and
1994...
Heart Light (1996, 27.04, Demo).
Cooperation with Syndrome. 8th in the Saturne 96 demo competition.
Soldiers and Flowers
--------------------
???> Ae (code), Billy (trade sysop), Dan (code gfx), Grohu (gfx), Franckey
(code edit), Krzysio (gfx), Mr.Lizard (gfx ascii), Ogotay (code), Oster
(code), Piles (code), Priest (music), R.G. (code swap), Sagrael (swap
trade), Sir James (gfx), Sixtus (music), Stigmatiser (gfx), Timi
(mainorg swap), Tinner (raytrace).
Solitude
--------
SWE> Pad (gfx, ex Limited Edition, later Sunshine Productions, new 02/94).
Swedish sysop Qen ('ODIUS') left to join C-Lous.
Solution (SLT)
--------------
N-L> Source (swap).
???> Fletch (sysop 'NEON CITY', ex Freestyle).
Odeon (1992, 27.12, ECS Musicdisk, 2 disks).
code: n/a, gfx: n/a, music: Micron. Released at The Party 92.
info: 7 tunes.
Sonic
-----
FIN> Bundy (Pyry Lamminpaa, swap, ex Offworld, early93), Deflector (93),
Dole (93), Funky Fella (93), Grim (ex Damones, 93), KissaRobotti, Maza
(Matti Tuomela, music, ex Rebels old, 93), Model (swap, ex Tony/
Pirates, early92-93), Murk (93), Oxide (93), Stargazer (Antti Oksanen,
music, ex Stellar, re-Complex, 01/93), Ukulele, Zakka (Jukka Harjunen,
trade, ex Accession or Alpha Flight!).
SWE> Bit (ex Amaze, new 09/92).
???> Chromer (fin? ex Palace).
Sonic is originally a Finnish demo group, their Swedish divison was formed
by Bit/ex Palace 09/92. They also grew a pc section, Sonic PC, which
released their first demo in 1992, and came 3rd in The Party 92 pc demo
competition with their second effort, "Delusion" (music by Stargazer).
Finnish musician Yolk joined Parallax.
Graphician and musician Gamma got kicked, but later joined Jetset new.
Dutchman Sonik is trying to start his own group, Damage Inc.
Danish Omar was kicked coz of stealing.
Slimer, Frostie, Def and Dux got kicked. Frostie joined Palace.
Turtle (ex Byterapers, new 09/92) and Shocker joined Accession.
Gastric Ulcer (1992 late/1993 early, ECS Musicdisk).
code: n/a, gfx: n/a, music: Merlin.
Information: Mainly hardcore technobased.
Evidence (1994, late, Musicdisk).
Cooperation with Virtual Dreams.
Sonik Clique (1990-)
--------------------
FIN> Model (Toni Nykanen, swap, late95), Murk, Oxide (Olli Kuopila, music,
08/95-97).
SC are sometimes referred to as just Sonik.
1995 - Famous English swapper and packmaker Majic Mushroom joined from
Lemon., but did not stay in the group too long...as of march, he left the
amiga scene. He sold his machine and bought a pc, which he apparently needs
for his job :(
Dole changed his handle to Divine and joined Accession. According to The
Jungle #7, he just doublejoined...
Fad (1995, 12.08, 40k Intro).
Winner of the Assembly 95 40k intro competition!
Blur (1995, 12.08, 40k Intro).
3rd in the Assembly 95 40k intro competition.
· Pure (1996, 18.08, AGA 64k Intro).
producers: Deflektor, Murk, Andy, Dizzy.
Winner of the Assembly 96 intro competition!
review: Almost more of a caleidoscope than an intro, it puzzles me a
little how this could win. It's clearly one of the better contributions,
granted, but a 2nd or third position seems more reasonable. Hmm...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Southern Guild
--------------
Australian musician Jukebox left 93, then changed his handle to Hunz and
joined Pearl.
Prelude (1992, early/mid, ECS File).
code/gfx: Arttec, Protocol, music: Druid, Shadaxian.
Jungle (File).
Spaceballs (SPB, http://spaceballs.planet-d.net)
------------------------------------------------
NOR> Axen (doublememb LSD, 05/95), Dark Helmet (Rune Winsevik, founder
code, 04/92), Kingpin (Eric Stevens, swap sysop 'CHECKPOINT', ex PMC,
memb of LSD, Crux and Motion!, ex doublememb Access, new 04/93-08/95),
Lone Starr (Paul Endre Endresen, code, 02/92-97), Lord Helmet (Børge
Brunes, ex-editor, ex PMC, new 04/93, 97), Major Asshole (Sverre
Rekvin, code, 04/92-97), Messiah (Terje Hilde, swap trade, ex Balance
and Banana Dezign, doublememb LSD, new 05/95), Pagan (04/92), President
Screw (Andre Hubert Johansen, code, 04/92), Ramjet (Eivind Nag, gfx
raytrace, ex Pure Metal Coders, new early95), Roadster (sysop
'PURGATORY' earlier 'TOTAL PANIC', old handles Exterior and One!),
Sator (Tom Erik Larsen, gfx, ex Shade, 02-04/92), Scott (Trond Christer
Berg, music, ex Addonic, 04/92-03/97), Shorty (code), Slummy (Remi
Pedersen, code, ex Cadaver, 97-12/00), Useless (Thomas Hansen, music,
97-12/00), Vinnie (Pål Granum, music, 02/92-97), Yoghurt (Tomas
Andersen, leader music html, 04/92-97), Zack (Arild Ravlosve, gfx swap,
ex Sardonyx, new 03/97-04/99).
GER> Teis (Craig Brynum, music, 00).
HOL> Hein Design (gfx music, left scene?), KR'33 (swap, ex Lemon. new
12/93).
SWE> D-Zire (David Elfstrom, music, ex Doodles^Shock).
SCO> Jobbo (code).
???> Arkay (04/92), Duckhunter (music, 04/99-12/00), Hardfire (music, 99),
Psalt (code, ex Donut Fetish, new late97).
Taking their group name from the Mel Brooks movie of the same name,
Spaceballs is one of the oldest still-existing groups in the Amiga scene.
All the original members had names from the film, but as new members have
come to, this original concept has dwindled somewhat... Lone Starr almost
made the group big single-handedly, with his amazing winning streak in
1992-94. After their surprise win at The Gathering 92 with "Wayfarer", they
went and did what noone thought was possible: They won at The Party too.
Their demo "State of the Art" was something fresh and new, and the scene
loved it...except for those who ended up below them on the final results
and didn't like the fact that a 'no-code' demo by a relatively unknown
Norwegian group had beaten them! They further strengthened their shares in
the market by recruiting the makers of the leading diskmag at the time,
R.A.W, at The Gathering 93. At that party they finished third with the
three-day production "Mobile: Destination Unknown" and their followup to
SOTA at The Party, "Nine Fingers", only managed fourth. However, they
continued to strengthen their team, this time by recruiting Facet and
SuperNao in 1994...
1992 - Norwegian musician Scott joined from Addonic sometime between
january and april. Norwegian graphician Morten (ex Dexion) left the scene
mid 93.
1994 - Norwegian musician Travolta (Rune Svendsen), responsible for the
great soundtracks for demos like "State of the Art" [12/92] and "Nine
Fingers" [12/93], left the scene to pursue a career in professional music.
This most likely happened sometime in early 1994. Check out the norwegian
techno compilation CD 'XS To The Ravezone II' for a tune from his
professional band 'The BEK'.
1995 - Dutch duo Facet (gfx) and SuperNao (music, both ex Lemon., new
12/93) left to join Virtual Dreams in may. The rest of the Dutch members
left en masse at The Party 5 in december; graphician Danny (ex Lemon.)
joined Nah-Kolor (he later ended up with old teammates Facet and SuperNao in
TBL), coder Tim (ex Motive, new early95) joined The Black Lotus and coder
Dope (ex Lemon., new 12/93) rejoined Reality a couple of weeks later.
1996 - Norwegian musician Chris Meland joined Abyss in april.
Swedish graphician Phase's stay in Spaceballs was a brief one, and he has
now joined Essence.
Norwegian musician and TG95 organizer Lizard (ex Lemon. old, new 12/93)
left to join forces with supergroup The Black Lotus.
Norwegian graphician TMB Designs (ex The Silents, new 12/92-94) left the
scene, and like so many others started working full time at Funcom.
TMB was the author of graphics for several great Spaceballs demos, like
"State of the Art" (12/92), "Mobile: Destination Unknown" (04/93), "9
Fingers" (12/93) and "Dizzy Tunes II" (94).
Norwegian graphician Babar (04/92) joined Renegade.
German coder MCM (ex Anarchy) joined Complex.
Dan and Spaceman (both ex Lemon. old, new 12/93) joined the new Lemon.
Jive, sysop 'THE HOOD' (old handle Iceberg, ex Desire, new late 92) got
kicked.
Norwegian supermusician Jogeir Liljedahl joined Virtual Dreams at The Party
1993, but continued to make some music for R.A.W later.
Norwegian Nick (04/92) left at The Party 93 to rebuild Offence. After some
time also Perplex (ex PMC, new 04/93) rejoined his old group.
Norwegian coder Prince, who by the way is previous member Nick's brother,
decided to leave the scene after The Party 93 (01/94).
Dane Krueger (ex Kefrens, new RAW4^STD10) left the scene.
Finnish swapper and trader Zakka (ex Omega, 04/92) joined Rebels.
Godfather (ex Gothic, old handle Mean Jean, new late92) changed his handle
to Storm and joined Jetset.
Finnish coder Tsunami (new early92) joined Black Robes.
Swedish Madcap (ex Palace, 04/92) is no longer a member!
RGB demo (1990).
code: Major Asshole, gfx: n/a, music: n/a.
Multidemo (1990).
code: Lone Starr, gfx: n/a, music: Pizza The Hut.
Party 90 Intro (1990, 28.12, ECS Intro).
code: President Screw, gfx: Dark Helmet, music: --!! Ripped !!--
Rubberdemo (1991).
code: Major Asshole, gfx: Yoghurt, Babar, music: Yoghurt.
Spasmolytic (1991, mid, ECS Trackmo).
code: Lone Starr, Dark Helmet, Major Asshole, gfx: Marvel/Massive,
Sator/Shade, music: Vinnie. 3rd in the Amega party demo competition.
review: There is *NO* way this will work on machines later than 1.3,
since it grabs system resources in a BAD, BAD way!
· Spintro (1991, late, ECS Intro).
code: Lone Starr, gfx: Sator, music: "Obsticularius" by Vinnie (4ch
ProTracker format).
review: This is just a 'contact us' intro, which is not too impressive. It
also attempts to showcase Lone Starr's vector routine's ability to display
round objects, but the few small ones here hardly impress. Overlaid over
this is a white textplotter, and at the bottom of the screen we find a
rather garish yellow logo by Sator, made to look like a cheese :)
This intro was featured on the Shit Happens #1 pack from Spaceballs.
It announces the imminent release of "Wayfarer" around easter.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Shit Happens #1 menu (1992, early, ECS Intro).
code: Lone Starr, gfx: Sator, music: Yoghurt.
review: Another bog standard pack intro; a grey but passable logo at the
top of the screen, with a standard 8x8 scroller directly under it. The
rest of the screen is occupied with the selector, two addresses at the
bottom of the page, and some combined line- and filled vectors in the
background. The intro trackloads. Wholly unremarkable. Used for at least
issue #1.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Wayfarer (1992, 15.04, ECS Trackmo).
code: Lone Starr, President Screw (endpart), gfx: Sator, Yoghurt, music:
"Intro", "Mainpart" and "Wayfarter" by Vinnie, "Beyond.." by Scott
(weirdland), Yoghurt (effects).
Winner of The Gathering 92 demo competition!
review: Perhaps this 'story' demo is meant as a humourous parody of
Alcatraz' "Odyssey" (1991)? It's a fun ride any way you look at it.
Just like with "Odyssey", this beat another demo (Andromeda "D.O.S") with
perhaps better code and more 'demo' parts in a major competition. It was
just a taste of things to come, really, as Lone Starr would later prove.
If people were surprised that this demo won the TG competition, they were
amazed when Lone Starr won at The Party too. My favourite part is the
'Weirdland' one, because of the atmosphere the visuals and the music
creates. Just look at it as the first '3d scene' ever, and it takes on a
completely new dimension, doesn't it? Just a fun demo, and nothing else!
Though it works perfectly fine on my accelerated system, turning off
the caches prevents heavy graphical errors during the vector parts.
Though ADL suggests setting the chipset to OCS also, this is not really
necessary. Also, please note that the music and text timing will be way
off on accelerated systems. Therefore this demo is best viewed on A500's.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Memtro (1992, mid?, ECS File).
Code: Lone Starr, President Screw, Gfx: Sator, Yoghurt, Music: Scott.
State of the Art (1992, 28.12, ECS Trackmo).
code: Lone Starr, Major Asshole, gfx: TMB Designs, music: "Condom
Corruption" by Travolta (ProTracker MOD format).
Winner of The Party 92 demo competition!
Review: The winner of The Party 2 compo spawned a thousand irritated
comments and - probably - a thousand clones. Love it or hate it, SOTA
certainly shook the scene in its foundations. Suddenly one more face on
your glenz vector routine didn't matter as much as entertainment value.
The demo consists of animations of a woman dancing to the beat of a
techno tune, and was painted over by genlocking a video'ed dancer.
The girl who dances in the demo is Jannicke Selmer-Olsen, a winner of
several dance competitions! And juding from the picture in "R.A.W #5", she
doesn't look half bad, either ;) A follow-up demo, "Nine Fingers", was
released at The Party the next year. Unfortunately it only reached the
fourth place, and hence never repeated the original's success.
The demo had a very buggy trackloader, which was highly incompatible.
Cracking group Skid Row took it upon themselves to 'fix' it, and soon
after released a working version. What is perhaps not so wellknown is the
fact that SOTA was *NOT* the first of its kind. A demo by Deform was
released earlier in the year the looked quite similar.
Mobile: Destination Unknown (1993, 07.04, ECS Trackmo).
code: Lone Starr, gfx: TMB Designs, music: Audiomonster.
3rd in The Gathering 93 demo competition.
· R.A.W issue #5 (1993, .05, ECS Diskmag).
INT - code: Lone Starr, gfx: TMB Designs, music: Scott.
MAG - code: Perplex, gfx: Fairfax/Andromeda (panel, welcome), Perplex
(fonts, design), Peachy/Masque (load pic), music: "Wanna_Buy_A_
Helmet!" by Jason/Crusaders, "LK" by Lizardking/Alcatraz, editor:
Lord Helmet.
review: It's hard to find anything to critize in the best mag on the
scene, so I'll refrain from trying too much :) The first thing that
strikes your eyes, naturally, is the intro. This time it's a simple, but
welldesigned one, with exceptional music by Scott. I always loved the
sweet simplicity of this intro...it signals style and assurance.
Well, the mag itself is as good as always, with provoking and
interesting articles by 'the king of provocation'. There's nothing wrong
with the visuals either, Peachy delivers a smashing loading picture
portraying dolphins at play in an underwater/overwater perspective.
Just beautiful! Of course, Fairfax' traditional welcome picture isn't far
behind. This time it's a naked woman stretched out on a white background.
I've always liked naked women :)
This was the first issue of R.A.W to be released for Spaceballs after
the producers joined them from PMC at The Gathering.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
· R.A.W issue #6 (1993, .12, ECS Multifile Diskmag).
code: Perplex, gfx: Fairfax (design, welcome), Mack/Melon Dezign
(loadpic), Devilstar/TSL (loadpic), Joachim/Lemon. (loadpic), music:
"Helmet Shake" by Jogeir, "Lemon'e Trippies" by Lizard/Lemon., editor:
Lord Helmet.
review: This one opens great: three fabulous loading pictures appear
while the mag boots (in random order). Then we're shown Fairfax' welcome
picture (which is always cool) to the first beats of Jogeir's now-
legendary "Helmet Shake". Audio-visually, this is the ultimate R.A.W.
Contentwise, it's as it always is; challenging and offensive. Don't miss
it.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Nine Fingers (1993, 28.12, ECS Trackmo, 2 disks).
code: Paul "Lone Starr" Endresen, Sverre "Major Asshole" Rekvin,
President Screw (trackloader), gfx: TMB Designs, music: Travolta.
4th in The Party 93 demo competition.
review: The follow-up to their much-criticized "State of the Art" demo
is loved by many, and hated by a few - for much the same reason that they
hated the original. The main criticism directed at the two demos were the
fact that the coding wasn't 'advanced' enough, that SOTA was just painted
animations and that 9F was just video processed through a converter.
While both statements are true, there is no denying the entertainment
value of these productions. The musicvideo-like demos have been copied
time and time again, a.o. in Compact's two "Hiplash" 40k intros.
The animation quality in 9F is surprisingly good, to the point where it
actually took a few moments the first time I saw it to realise it was
vector-built and not actual bitplane animation! The tune is not quite as
funky as SOTA's instant classic "Condom Corruption", but still does the
job adequately enough. As you may heve guessed by now, I'm part of the
camp that loves this demo. I'll personally put entertainment value over
advanced coding any day.
While the demo is fully watchable on an ECS 1mb machine, the animations
will take longer to play back. Since the demo is timed to the music, it
moves on once it has gotten to a certain point. Therefore you get to see
more of each animation on an A1200 (that is capable of running it at full
speed) than on inferior machines. President Screw's trackloader is also
worth a mention. You can, if you wish, run the entire 9F demo from DF1:!
It can boot from any drive, and accept disks from any drive. The demo got
its name because Lone Starr broke one finger during the coding, and had
to finish the demo with Nine Fingers! A classic.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/020-14/2mb chip/3.0.
Dizzy Tunes II (1994, early, ECS Musicdisk).
code: President Screw, gfx: TMB Designs, music: Jogeir Liljedahl/
Noiseless. Cooperation with Noiseless. Requires 1MB chip.
info: Includes the tunes The Wanderer (7:00, Attributed Horror (4:58), Out
of Silence (7:19), Face Another Day 2 (15:02), Mixified (5:36), Guitar
Slinger (5:00), Signia (7:38), Oro Incenso (6:12). As far as I know, the
original Dizzy Tunes was also a Spaceballs prod.
· Funky Pixels (1994, 03.04, 40k Intro).
code: Lone Starr, gfx: none, music: Vinnie.
2nd in The Gathering 94 40k intro competition.
review: This little baby opens with the words 'Funky Pixels', under which
a trip through a canyon soon appears. It looked MIGHTY up there on the
big screen, believe me :) The screen gradually becomes more cramped while
the vector animation is running, until it skips to the next part. This
part is just a text writer over a HUGE rubber vector cube. And that's it.
Short but sweet, it has a sudden impact not often. The music is divine.
With another effect and some proper graphics, it would have been GREAT.
Now, it's just good. Still, good is a lot better than bad ;)
The landscape was first rendered in Vista, then traced with Lone
Starr's vector tracer - the same routine used for his demo 'Nine
Fingers'. Requires 1.5MB of memory, though AGA requirement is uncertain.
Can anyone test on an ECS machine?
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· R.A.W issue #7 (1995, .02, ECS Multifile Diskmag).
INT - code: Dope, gfx: Facet, music: SuperNao.
MAG - code: Perplex, gfx: Facet (panel), Fairfax (main), music: "Living in
a Dream" by Jogeir Liljedahl/independent, "Cloud Traveller" by
SuperNao, editor: Lord Helmet.
review: Lord Helmet's farewell issue as an editor, and also the last
R.A.W to be released under the Spaceballs label; consecutive issues were
independent. For reviews of these, see under the heading 'R.A.W Team'.
This one's loading picture is by Fairfax, and is of a weird smiling face.
Many have speculated that this person looks a lot like Facet...
The intro bugs a little on my machine, and the timing is helplessly
off. Too bad, since it's got a certain sense of style...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
BabeNoise (1995, 14.04, 4k Intro).
code: Lone Starr, gfx: none, music: none.
Winner of The Gathering 95 4k intro competition!
info: See "Cracktro" for additional information.
Jobbo (1995, 14.04, 64k Intro).
code/gfx: Jobbo, music: Lizard.
Winner of The Gathering 95 64k intro competition!
The Last Finger (1995, 14.04, 64k Intro).
code: Major Asshole, Slummy, gfx: none, music: Yoghurt.
2nd in The Gathering 95 64k intro competition.
info: You might like to know that 'Glenn the Barbarian' is now called just
glenn, and is editing Scenery...
· Cracktro (1995, late, Intro).
code: Jobbo, gfx: Facet/Lemon., music: "Monty (hiscore)" by Dreamfish/
TRSI.
review: A nice little cracktro, though the lack of a logo of any kind
makes it a little uncertain who this is intended for... The whole affair
seems a little inspired by "BabeNoize" [04/95], Lone Starr's famous 4k
intro of a few months earlier. The face here, ofcourse, looks more like
The Joker from Batman than any kind of babe, but the general principle
remains. Design is OK, Dreamfish' chippy is very C64 and very chippy.
You pretty much know what to expect, don't you?
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Pinch (1996, .04, AGA Multifile).
code/gfx: Slummy, music: Vinnie.
3rd in The Gathering 96 demo competition.
Review: The 'tattoo-demo' Pinch was Slummy's biggest success so far.
It's quite an unusual demo, with scanned images of tattooed and pierced
people taking up a sizeable portion of the space.
· The October Session (1996/7, AGA Multifile).
code/gfx: Slummy, music: Useless. 3rd in the Scenus 97 demo competition.
review: Though I personally know the coder, I will try to make the
following review as objective as possible. It was a rushed production
(det er mere gøy å drikke øl enn å kode!), which sort-of shows here and
there, but the overall design is certainly among Slummy's better work.
I especially like the credits-heads... The effects mostly consists of
colour-stuff, with swirling 'tunnels' and the like. I'll get back you
with a more detailed description of the fx later, when time permits!
The music is a little weird, but then again it had to be. Still, a very
adequate tune. I like this, but as mentioned above, I might be biased :)
Make your own decision, just remember: It's a little Finnsk.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Snack (1997, 29.03, AGA Demo).
code/gfx: Slummy, music: "Sick_Frame_Of_Mind" by Vinnie.
Released at The Gathering 97.
Review: The demo described as 'a demo from the seventies' by presenter
Nightshade at the Gathering...
· Sci-Fi (1998, 28.08, 40k Intro).
code/gfx: Slummy, music: Boo (8ch FastTracker II format).
Released at Deja-Vu, a party I know absolutely zilch about! :(
review: This is not a half bad 40k'er, if this is your kind of thing...
You see, this one focuses a lot more on mood than on mindblowing effects,
and the effects that are here are more of the undefinable quality... It's
hard to explain, really, but think of a underground techno version of
Stellar's classic "Darkroom", where the effects were never that advanced -
but it didn't matter since the mood was so great. This is a lot like that
:) Heck, I like it - you decide what you like!
· Distance 1999 Invitation (1999, AGA File).
code: Slummy, gfx: Slummy, music: Hardfire (The Player 6.1A format).
review: This nicely designed intro doesn't really tell you alot about the
party itself, but does have nice music ;) No seriously, it saves the
entire invitation text to ram: anyway, so it doesn't really matter. Nice
and small. Dedicated to standard 020/4mb fast owners, which should give
you an idea of the system requirements.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Fusion Is No Good For Me (1999, 03.04, AGA 64k Intro).
code: Slummy, gfx: Boo, music: Hardfire.
Winner of The Gathering 99 64k intro competition!
review: Slummy's 64k intro for TG99 is a much more focused effort than his
demo at the same party, "SuperMonster" [04/99]. Some nice design, coupled
with a piece of music we can only describe as 'original' apparently took
this admittedly very short entry to the top of the competition. I think
even Slummy himself must have been suprised by this, since even though
it's cool it's very very short.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· SuperMonster (1999, 03.04, AGA Multifile).
code: Slummy, gfx: Zack, music: Useless, Duckhunter (The Player 6.1A
format). Winner of The Gathering 99 demo competition!
review: Though jerky on my 030-50, the introductionary 3d scene, over
which a single spaceballs logo is overlaid, are impressive. Then a not-so-
smooth fade into a small piece of loading is entered, before a
Supermonster logo is introduced to some good techno music. Next is an old
effect, voxelspace, and not the best ever example either. Too much
flashing! The effect is kept too long, and neither the woman's face nor
the lightsource that is introduced later help proceedings. The next effect
is a similarly uninteresting tunnel. Then comes something nice and
original, that I don't exactly know how to describe :), except it looks
slightly caleidoscopic. Th4en a credit sequence before envmapping. The
next effect is also nice, but I don't know how to describe that either ;)
More nicelty executed effects follow, including several envmapped
variations, all with animated backgrounds and even overlaid graphics here
and there...and then it's all over. Perhaps not the best demo ever, but
with some nice parts. You should do more with your 3d scenes Remi! :)
Should work on any 020+ amiga I suppose, but I wouldn't recommend
anything LESS than my 030-50. As for memory requirements, I don't know...
but at least some... ;)
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Distortion (1999, 02.10, AGA File).
code/gfx: Slummy, music: Inu/Zymosis.
Released for the Distance 1999 demo competition.
review: An OK production again, as usual perhaps relying more strongly on
style and atmosphere than coding. This one seems to have a 'theme' on x-
ray photos of various body parts. Weird music, but then again...jeg
kjenner jo deg, Remi ;)
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Lick (2000, 04.11, ECS Dentro).
code: Slummy, gfx: Zack (picture), Slummy (design), music: Teis & Nork
(The Player 6.1A format).
Winner of the TRSAC 00.5 oldskool demo competition!
review: Well ok, this is certainly supposed to be an oldschool intro, but
the codework on offer here is really remarkably unimpressive. Despite some
original ideas, and Slummy's trademark sense of humour, this leaves me...
rather cold. The palette choices are mostly annoying more than original,
and the music is... perhaps I'm just in a bad mood today, and need to go
back to this at a later date...
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
· Noisejesus (2000, 28.12, ECS 4k Intro).
code/gfx/music: Slummy. Released at The Party 2000.
review: Fireballs open this cool 4k'er, then a swirly little something...
=) Many small effects here actually, all set to a rather squeaky
'soundtrack' - but hey, it's 4k! I've seen far worse than this. Way to go,
Remi! =P
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Space Marines (SMS)
-------------------
NOR> Boa Constrictor (code sysop 'THE AZYLUM', 09/94-05/97), Hunter (sysop
'HELLOWEEN', 05/97), Mr.Man (sysop 'VALHALL', 05/97).
Space Marines are a PC group which grew an Amiga section. Spaceballs coder
Slummy was a member at one time.
Spasm
-----
???> Boomer (code, 09-12/93), Draghan (music, 09-12/93), Zac (gfx, 09-
12/93).
All the Spasm demos seem to be from the Boomer Zac Draghan trio...
1995 - Sear and Bacalao left to form Dylem late 95. French swapper
Alhazred changed his handle to The Suicidal Klown (TSK for short) and left
for Sardonyx to work on their diskmag "Seenpoint". His first work for the
group can be seen in "Seenpoint #2" [12/95].
Culture (1993, 25.10, ECS File).
code: Boomer, gfx: Zac, music: Draghan.
Sun Is Back (1993, 04.09, ECS File).
code: Boomer, gfx: Zac, music: Draghan.
Happy New Year (1993, 30.12, ECS File).
code: Boomer, gfx: Zac, music: Draghan.
Special Brothers, The (TSB, 1990-)
----------------------------------
GER> Alex (sysop 'BLACK LINE'), Dr.Dre (Alexander Kluth, ex Dr.Oetker/
Vanish, new mid-09/91), H.V.H. (sysop 'BIRD OF PREY', 91), Icecube
(Jan, Willutzki, swap, ex Vanish, new mid91-04/92), Ivan (gfx swap
pack, 03/90-02/92), Scampy (Markus Diedrichs, swap, ex Mexx), Schorse
(code sysop 'SILVER MOON', 91), Speedhawk (Carsten Henkelmann, swap, ex
Eremation), Woddy (sysop 'FIRE POWER' WHQ, late90).
FRA> Bross (swap, ex Willow, did NOT join Dual Crew), Burst, Fishbone (code,
ex Extreme, new late91), Hawat (ex Rebels), Hygraicc (gfx music swap),
Mumbly, Newmarh (ex Rebels), Swoly (gfx), Thufir (ex Rebels), Ze Worst
(gfx swap).
FIN> Stargazer (Antti Oksanen, music, 11/91), Tomy (Tom Pakarinen, code,
07/91).
LUX> Joe (J. Schroeder, 05-12/91), MNI (Tom Wagener, code, 05-12/91).
NOR> Kyle, MC Blaster (Magnus Willum, swap, 09/92).
???> Adictor (swap), Alloc (code, 03/90-12/91), Blade (music, 03/91), Count
Floyd (code, 90-11/91), Cruzifix (stopswapwap), Electrica (08/90),
Fabian (trade, new late92), GTS (music, 03/90-01/92), Laserdance (code
gfx, 09/91-02/92), Master Freez (ex Equinox, new late91), Newmark
(code, 92), Phobos (music, 09/91-02/92), SGR (gfx, 05/91), Sniper (ex
Digital), Splitter (music, 12/91), Timerider (code, 09/91), Zyklon
(gfx, 05-06/91).
Boards; ANESTESIA (+352).
TSB were a demo group based in Germany, probably formed around the beginning
of 1990. Flake was the author of some antivirus programs, like PCL
(PointerCLearer) and The Special Brothers Viruskiller. He later wound up in
TRSI, where he continues to release new versions of his utility Virus
Workshop.
1990 - Pilka (ex Success, new ca 07/90) left to build a new group, and
their german board 'FIRE POWER' was opened ca 10/90. MLP Artworx (music) and
TCA (code, both 08/90) left late 90.
1991 - Germans Dr.Dre and IceCube joined from Vanish in the middle of the
year. "The Official Board Dentro" [09/91] was released in september,
announcing their finnish musician Stargazer (06/91-) had left the group for
Equinox. He returned to TSB within two months (was member again 11/91).
Another intro was released towards the end of the month, called "New
Members" [09/91]. Laserdance, Error, Phobos and Timerider all made their
stuff for TSB 09/91, suggesting they may have joined the group together. At
The Party in december, the intro "Contact Us" [12/91] was
released, announcing new members Fluid Neon, MC Man and DJ Magic.
1992 - German coder Flake (02/91-) joined D-Tect 08/92. German swapper
Saron (new 09/91) joined Infect late 92. Finnish swapper Commie is now
Whiplash/Frantic late92. German sysop Mike ('STATE OF MIND') left, and
formed a new group with some other guys late92.
1993 - Graphician and trader Error (09/91-) joined Zenith early 93. All
Norwegian members were kicked except for Kyle (early 93). French swapper
Vodka joined Hazard late in the year.
Frenchmen Clawz (music, 92), Dancer, Spiral and Vodka joined Digital.
Vodka later rejoined, however.
The French editors of 'L.I.V.E', Freddox and Fletch (both ex Extreme, new
late-09/91) joined Dreamdealers, and took the mag with them.
German swapper Rebel MC (pack edit, ex Byte Busters) joined Desire.
Codey was kicked.
New Swiss board 'THE LEGEND' opened, but then the entire Swiss division
left.
Silvermoon BBS (ECS Intro).
code/gfx: MNI, music: GTS (Future Composer 1.3 format, 15602 bytes).
info: Probably released sometime after 05/91...
Sekret Of Monkey Island (1990, ECS Music Demo).
code: Count Floyd, gfx: Ivan, Tami Borowick, James Dollar, Bill Eaken,
Avril Harrison, Iain McCaig, Jim McLeod, Michael Stemmle, Sean Turner and
Brad Taylor/Lucasfilm Games, music: Chris Hülsbeck & Rudolf Stember (TFMX
format).
The Vision of a Great Group (1990, ECS File).
code: Alloc, gfx: Ivan, music: "Dudel (mlp)" by MLP Artworx (ProTracker
MOD format).
3D Demo (1990, 24.03, ECS File).
code: Alloc, TCA, gfx: Ivan, music: "Tellus-Vasta!.gts" by GTS (ProTracker
MOD format). 2nd in the CeBit 90 afterparty demo competition.
GCS Revival (1990, 18.08, ECS File).
code: TCA, gfx: Ivan, music: "Party-Mix 90 (mlp)" by MLP Artworx
(ProTracker MOD format). Released at the Animators and Pegasus Party.
· Master Utilities Intro (1990, late, ECS Intro).
review: An OK intro this, supposedly for a compact disk they did called
Master Utilities. I found this intro on another compact :) The music, by
the way, is in Future Composer 1.0-1.3 format. The design is quite OK,
and there's not really anything to put your finger on. An ok intro.
No credits appear anywhere in the intro, except that the pack was done
by Ivan/TSB Germany.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Works with KillAGA, but fucks up on exit.
Groovy Dots (1991, ECS File).
code: MNI, gfx: Ivan, music: "A Hit" by Eltronic (ProTracker MOD format).
info: This intro announces the 'BIRDS OF PREY' BBS is now online.
Maximum Overdrive (1991, ECS Trackmo).
Suburb Sunblust (1991, ECS File).
code: Laserdance, Schorse, gfx: Ivan, music: "Magic Choir.gts" by GTS
(ProTracker MOD format).
Vectordesigner Intro (1991, 26.03, ECS Intro).
code: Count Floyd, gfx: Ivan, music: "Moontrip Part II" by Blade
(ProTracker MOD format). Released at Cebit 91.
Lethal (1991, 19.05, ECS File).
code: MNI, gfx: Zyklon (fonts), Ivan, SGR, music: "Madmusic" by Eltronic
(NoisePacker 2 format).
Winner of the Maximum Pleasure Party demo competition!
Bendy Vectors (1991, .06, ECS Intro).
code: MNI, gfx: Zyklon (logo), Stargazer (font), music: GTS (Future
Composer 1.4 format, 6896 bytes).
Inconvenient Intro (1991, 27.07, ECS Intro).
code: Tomy, gfx: Stargazer (pink logo, font), muisc: "Peep Peep" by
Stargazer (protected ProTracker MOD format).
Released at the Byterapers - Scoopex - Bloodsuckers Gathering 91.
Space Sperm BBS Demo 2 (1991, .09, ECS File).
code: Laserdance, gfx: Error, Laserdance, Ivan, Fletch, music: "Pop
Industrielle" by Phobos (ProTracker MOD format).
The Official Board Dentro (1991, .09, ECS File).
code: Alloc, gfx: n/a, music: "Maximum Breainboost" by Stargazer
(ProTracker MOD format).
info: This intro announced Stargazer left the group for Equinox.
The BBS Vector-Ference (1991, 01.09, ECS File).
code: Laserdance, Timerider, gfx: Ivan, music: "Vox Mystica.gts" by GTS
(ProTracker MOD format).
Meeting Intro (1991, 08.09, ECS Intro).
code: MNI, gfx: Ivan (font), music: ???/Rebels (Future Composer 1.3
format, 4704 bytes). Released at the Luxembourg Party.
New Members (1991, 30.09, ECS Intro).
code: Laserdance, gfx: Ivan (logo), music: "fa.Worse Face.gts" by GTS (4ch
StarTrekker format).
Thief v3.0 Intro (1991, 16.11, ECS Intro).
code: Count Floyd, Alloc, gfx: Ivan, music: "Modul.backup" by Stargazer
(ProTracker MOD format). Released at the Treacl Celebration Party.
TBS Mandelbrot (1991, 07.12, ECS File).
code: Alloc, gfx: Ivan, music: "Maniac Beat.gts" by GTS (ProTracker MOD
format). Released at Prime 91.
Contact Us (1991, 28.12, ECS Intro).
code: Laserdance, gfx: Ivan, music: "Boom2.gts" by GTS (ProTracker MOD
format). Released at The Party 91.
info: This intro announced new members Fluid Neon, MC Man and DJ Magic.
New Year Dentro (1991, 28.12, ECS File).
code: MNI, gfx: Ivan, music: "Caps Lock(upsample)" by Splitter (ProTracker
MOD format). Released at the Iris New Year Conference.
Dreams (1992, ECS Musicdisk).
code: Newmark, gfx: n/a, music: n/a.
Swapping Logos (1992, 11.01, ECS File).
code: S.E.S./Genesis Projects (c64), gfx: n/a, music: "Firzt.gts" by GTS
(ProTracker MOD format).
Readers Digest Announcement Demo (1992, 16.02, ECS File).
code: Laserdance, gfx: Ivan, Error, music: "Globe Moog" by Phobos
(ProTracker MOD format).
Spectral (1992-)
----------------
FIN> Zon (swap, ex Zenith, new 08/92).
Spectral was formed late 1992.
Spectre (1989-)
---------------
SWE> Mightymuz (Mathias Olsson, swap, 11/90-01/91).
???> Daredevil (10/89).
Spectre was born in march 1989 as a Swedish group doing demos and cracks.
Speedy
------
DEN> The Flash (K.Andersen, code swap).
???> Backfire (swap), Breakbeat (music), Energizer (gfx), Germic (gfx),
Jummer (swap), Le Renard (code), Magz (gfx swap), M.G.P. (code), Mosher
(swap), Pixie (gfx), Scoop (code), The Collector (code), The Hunter
(gfx), Wea (ex Analog, new late94), Yabbo (music).
Speedy was formed by Steffen, who later left to form a reborn Parasite.
However, the original Parasite founders reacted very negatively and refused
him the rights to the name. He therefore rejoined one of his older groups;
Jewels.
Spetsnar
--------
Saltsild (1993, 07.04, ECS Intro).
8th place in TG93 intro competition.
Spetsnaz
--------
Spetsnaz were the arrangers of the Happening parties in Norway.
· Happening 94 Invitation (1994, ECS File).
code: Creator, gfx: Hacksaw, Man, music: Macro.
review: Most of you will not understand shit of the text in this intro,
since it's entirely in Norwegian. Having said that, this IS after all an
invitation to a small Norwegian party, so it sort of makes sense.
There's nothing revolutionary here, as you might guess.
The full LHA package comes with a map, some icons and the invitation
text also.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Spirit [old]
------------
Countach is the name of the cooperation between Aeon and Spirit. The name
was assumed on 01/10-90.
Spirit [new]
------------
SWE> Regent (trade, early92), Shadow Turtle (founder, ex Vogue).
???> Joker (ex Dictators), Sparks (sysop, ex Delight).
Spirit was formed by Mightymuz and Shadow Turtle from Vogue. The new and old
Spirit are in no way related to each other. In late 1992, all Swedish
members left for other groups.
1991 - Empty joined from Anthrox, and stayed for 1-2 months. Then he
changed his handle to Ford and moved on to LSD late 91.
1992 - Swedish swapper Lando (ex Skid Row) changed his handle to Paragon
and joined Scoopex in august.
Finnish swapper and musician Daddy Freddy (ex Decept) joined Anthrox.
Flame and Nuke joined TRSI. Also, the entire Danish and French divisions
joined!
Swedish original founder Mightymuz (ex Vogue) joined Skid Row (RAW #3) or
Fusion, then 2000 AD (Eurochart #16).
Swedes Cone (ex Desire) and Sudden (ex Amaze, new early92) joined Noxious.
Also, Inferno joined, but it's highly uncertain when it happened.
Swedish sysop Xstaz ('ICE PALACE', ex Amaze, new early92) joined Alpha
Flight.
· Another Crack Intro (ECS Intro).
code: SZH, gfx: Fairfax/PMC (logo), music: n/a.
review: Not the best cracktro in the world, this is hampered especially by
its annoying soundtrack, and a general 'beginner' feel. It features a
largely purple logo by Fairfax, probably some early work from him 'cause
it's far from good. The middle of screen is a textplotter with a vertical
starfield in the background, and then a scroller at the bottom. There are
two twisting rasterbars separating the different parts of the screen.
Sound familiar at all? Seen a million of these, don't really wanna see any
more unless there's good graphics and sound...
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Spooky Fellows, The (TSF, 1996-, http://www.sgol.it/amiga/tsf.html)
-------------------------------------------------------------------
ITA> Flender (founder, ex Ram Jam), M.A.S.E (founder swap, ex Ram Jam),
Maxime (founder^Internet, ex Ram Jam), Posdnuos (Micoli Cristiano,
founder swap, ex Ram Jam), Rocketeer (founder swap, ex Ram Jam).
Formed by five ex-Ram Jam members early 1996 to make games. However, in a
newsfile I found on AmiNet, it said they had not left the scene when they
formed TSF.
Spoon (SPN)
-----------
DEN> Christine de la Queen (Christine Hansen, leader gfx), Shayera (John
Hinge, code, 12/94-12/95).
???> B-Toven (music, 12/94), Duffy (code, ex Insane).
3D graphician Subsonic left to join Puzzle.
Growl was kicked.
The two ex-Parasite members Dino (gfx) and Gotcha (code) left Spoon and the
Amiga scene to start up Parasite again on the PC.
· Spni-001 (1994, 28.12, AGA 40k Intro).
code: Shayera, gfx: various, music: Slide/Polka Brothers.
25th in The Party 4 40k intro competition.
review: A nice little intro with three main effects. It opens with a 24
bit 4x4 display of a woman's face scrolling in all directions. Then
there's an afterburned vector thingy before the concluding fireworks.
This last effect is reminiscent of what Red Sector Inc. had in their
classic MEGADEMO. Not at all bad...but too short, I guess.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Sound #3 - Trance (Music).
Sound #4 (Music).
Sound #5 (Music).
info: Issue 5 was the last issue of Sound ever released.
· Hovsa (1995, 28.12, AGA 4k Intro).
code: Shayera, gfx/music: none.
Released for the Party 5 4k intro competition.
review: Short and quite sweet, this 4k'er consists of two good-looking
effects. The first is a classic Keftales effect. We've seen it a thousand
times, but it's still nice. The second is a sort of plasma-bitplane-
scroll thing. You'll know it when you see it. Anyway, nice.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Spreadpoint (http://www.spreadpoint.com)
----------------------------------------
SWI> Amicom (code www, new 09/89-96), Buddha (code, new late90-late91),
Nightshade.
GER> Andy (swap sysop 'DINKELATORS PALACE', ex Scoopex, new 91), Asgard
(code), Blackstar (sysop 'DARK CENTURY', 91), Fiona (code), Starbuck
(music), Thomas (Thomas Kessler, code, ex Black Monks, old handle
Menmotron, 04/93), Tiger (sysop 'THE ARMOURY', left scene 94 after
board got busted, new 91-94), Tip (code), Yukon (sysop 'HEAVEN'S
GATE').
AUT> Munster (mainorg swap, 07/90).
BEL> Beamrider (sysop 'FLYING SAUCER').
DEN> Backlash^Flipflop^Scion (sysops 'ANOXIA').
???> Ernie, Mark, Marvin, Optima (ex Jetset), Psy (code gfx), Vindex (ex
Anthrox), Wilfo.
Spreadpoint is a demo group most fondly remembered for its coders. Buddha
brought us the first texturemapped vectors and MasterSEKA, while Mnemotron
brought us many improvements in the then-popular SoundTracker series. Thomas
is the coder of the 'World Charts', where Autopsy/Hoodlum is editor...
German coder TIP is identical to TIP/TNM, who coded the original
MasterCruncher and later the first 8 channel music program, Oktalyzer.
1990 - Austrian coder Depeche (code train gfx, new 89) left in 1990. He
later turned up briefly in Defjam, before leaving the scene for good. Their
german bbs (sysop Merlin) was shut down ca 07/90. Austrians Mike (code),
Tilt (code) and Matthew joined from Subway ca 10/90. Austrian founder Mike
(code) left in 1990, leaving the group without a leader. He has later worked
for Microsoft, and is today coding software for cellular phones. Munster
took over organizing after Mike left.
German graphician Ucom left.
Lunatic rejoined Interactive.
Frenchman Daryl (ex The Silents) joined Shining.
Slash (swi trade), Matthew (aut, ex Subway), Tilt (aut code crack, ex
Subway), GeorgeII (aut code crack) and Flash joined Defjam.
Belgian trader Dr.Doolittle (new 05/90) quickly joined The Silents 06/90.
Belgian sysops Cocaine and Dr.Avalanche ('FLYING SAUCER', ex Adept) quickly
went on to Alpha Flight (RAW5^SLH11). Another source said Cocaine joined
Addonic, yet another said Uli was sysop of 'FLYING SAUCER' and that HE
joined Alpha Flight. The information on Uli as sysop of 'F S' seem to be
correct, making my confusion total. Can anyone clarify?
Green Ground (ECS File).
X-Large (pre 1989, .03, ECS File).
Small-Demo (1989, .09, ECS File).
Wooow (1989, 06.10, ECS File).
code: Depeche, gfx/music: n/a.
Corporate Identity (1991?, ECS File).
Cube-O-Matic (1991, ECS File).
code: Buddha, gfx: Ucom, Grampa, music: Mat/MDA.
Cooperation with Amiga Industries.
review: This demo is probably the first ever Amiga demo to feature real
texture mapped vectors. Unfortunately the demo itself is of the 'read a
lot of scrolltext and the demo appears eventually' variety (which I hate)
but it's still worth a look if only for novelty's sake. The demo uses
Buddha's own Overload system, so it's impossible to manually decrunch :(
XMas 91 (1991, .12, ECS File).
Cooperation with Amiga Industries.
Sprint
------
FRA> Corsair, Mr.Video.
HOL> Optimize (sysop 'BAGHDAD CAFE').
Sprint was an illegal cracking group.
Gaston (ex Horizon) joined Hyperion.
Squadron
--------
USA> Anarchy-X (sysop 'EVIL ASYLUM').
Squash
------
SWE> MRK (gfx, later Jewels, 12/94), Speedy (sysop 'ATROCITY EXHIBITION',
01/95), Stain (sysop 'FINAL IMPACT', doublememb AC, 01/95).
???> House-A-Holic (music, 08/94), Laz (music, 12/94), Qen (sysop 'ODIUS',
ex C-Lous, new ROM4).
Boards; ALIVE (nor, 01/94), MADHOUSE ENTERPRISE (nor), MIDDLE EAST (nor).
Squeezers
---------
POL> Timer (doublememb Define [details]).
Star Frontiers (1986-1988)
--------------------------
GER> Ming (Thomas Klinger, code, 12/86-10/87), Quark (Martin Brenner, crack,
87).
Star Fronntiers was an early cracker group from Ulm, Germany, with 10
members. The group died in 1988. Quark works today for Egosoft (formed in
1990), and has a.o. written the game "Imperium Romanum" (1999) with music by
Manfred "Pink/Abyss" Linzner!
SF-Uridium Intro V1.0 (1986, .12, ECS Demo).
code: Ming, gfx: Ming, music: (sampled data).
Tetris Crackintro (1987, ECS Intro).
code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski
(soundtracker format). info: As the name indicates, this was a crackintro
used for their release of the game Tetris :)
Moebius (1987, .10, ECS Intro).
code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski
(soundtracker format). info: Another crackintro.
Starlight
---------
Kyle joined Desire.
Starline
--------
FIN> Amix (code, 90), Freddy (gfx, 90), Shade (gfx, 90), SS-Data (90),
Ventor (swap, 90).
Starline were a Finnish demo group with some nice early demos.
· Per Favore (1990, late, ECS Intro).
code: Amix, gfx: Shade, Freddy, music: -ripped-
review: Starline calls this, their first production, a demo - but we have
decided to brand it otherwise. It's a singlescreen affair, with a typical
'1990 flavour', but not the worst of its kind. It's got a certain air of
competence about it. The screen is essentially split in two; The top half
has a 'waving' yellow Starline logo (not bad) overlaid on a 3d starfield.
The bottom has a checkerboard moving towards the viewer, and around the
middle is a sinusscroller - again overlaid on equalizers (three different
kinds are chooseable with the right mousebutton). Strangely enough, this
is not as cluttered as it may sound. Typical of its time, but a good
example of said style nevertheless.
Caches off, original chipset was the only way to get this to work on my
configuration. The music was ripped from a game (as they openly admit),
but we regrettably were not able to discover exactly which one.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review!
Static Bytes (STB)
------------------
DEN> Armalyte (Søren Nielsen, code gfx, 05/90), Buck (Jacob Buck, org code
gfx, 05/90-12/92), Daae (ex Dali/Majic 12), DJ Discoleif (music, 07/90-
11/91), Estrup (Christian Estrup, code editor, ex The One/Euphoria,
09/91-01/94), Free (swap, 11/91), Howard (sysop 'ELYSIUM', earlier
'SUPER TROUPER', opened 09-11/91), Ice (code, 11/91), JC-Zoon (music,
05/90-11/91), John Doe (code, 11/91), JTF (gfx, new 11/91), Playboy
(Mads Pedersen, swap, ex Prologic, new 09/91-01/94), Quackbuster
(Rasmus Hougaard, gfx swap pack, 08/90-01/94), Sonny (gfx, 09/91),
Stranger (gfx, 05/90-11/91), Timer (code, 07/90-11/91).
GER> Fashion Design (Andreas Keirat, swap, ex Prime Design), Friendly (gfx,
ex Damian, later X-Trade, 12/94).
???> Exit (code, 07/90), Jack (gfx, 07/92), MonBoot (gfx, 12/92), The R
(den? gfx, 05/91).
Static Bytes' biggest claim to fame may be that they were the group chosen
to take over the job of publishing the Eurocharts when Crusaders quit.
They were given the go-ahead in July 1992, and released the first issue of
the NEW Eurocharts shortly after. Christian Estrup, the editor, later
worked as a professional journalist for a big Danish computer magazine.
He is also the author of the ProTracker module packer/optimizer ProPacker.
1991 - In November Gawk and Trace were kicked due to inactivity, and The
R and Elin helped form a new group called Focus Design. The group was
further weakened when Hawkeye (ex Prologic, new 09/91) left for the new
Kefrens, but some of the damage was perhaps repaired with the joining of
graphician JTF. While all of this was going on, they still managed to
release lots of product, making the final months of the year some of their
busiest ever. Norwegian graphician TMB Designs joined The Silents late 91.
1995 - Danish musician Cutcreator (09/91-), responsible for most of the
soundtracks on the Eurocharts, left for Passion late 95.
Danish swapper Jones (ex Rednex, new early92-07/92) joined the new Rednex.
Graphician Sauron (ex Equinox, 07/92) moved back to Norway and joined Scoop.
He won the graphics competition at The Gathering 92 with "The Beauty and
the Beast". In addition, he started working at the game making company
DiMaga Studios.
Norwegian graphician Marvel (02-12/92) changed his handle to Joachim and
joined The Crusaders. This is highly ironic, since he made the graphics
for several issues of the old Crusaders production "EuroChart" when it
became a Static Bytes production :-)
DJ Discoleif Musicdisk (ECS Musicdisk).
code: n/a, gfx: n/a, music: Dj Discoleif.
Megademo #1 (1990, 10.05, ECS Trackmo).
code: Armalyte, Buck, gfx: Armalyte, Stranger, Buck, music: "Octav",
"13.Skovtur" by Metal/Humanoids, "Naniga.jc-zoom", "Music For You.jc" by
Jc-Zoom (ProTracker MOD format).
DJ Discoleif Greatest Hits II (1990, 01.07, ECS Musicdisk).
code: Timer, Buck, Exit, gfx: Stranger, music: "Loader vol.2", "Bee",
"Leif Is Scratching" by DJ Discoleif. Released at the Amiga Conference.
DJ Discoleif Intro (1990, 31.08, ECS Intro).
code: Buck, gfx: Quackbuster (logo), Stranger (bigfont), Defeat/Direct
(minifont), music: "Piano-Plasma" by DJ Discoleif.
Released at the Bounty Party.
DJ Discoleif Greatest Hits III (1991, 31.08, ECS Musicdisk).
code: Buck, gfx: Quackbuster (logo), Stranger (bigfont), Defeat/Direct
(minifont), music: DJ Discoleif.
Released at the Bounty Party.
Broadcasting #4 (1991, 21.05, ECS Intro).
code: Buck, gfx: The R (fonts), Stranger (logo), music: JC-Zoom (Future
Composer 1.4 format, 15328 bytes). info: Packmenu for "Broadcasting".
Lowlife Party Invitation (1991, ECS Demo).
code: Dezz/Light, gfx: The R (logo), Caveman/Light (logo), Chain/Light
(font), music: "Black Cat" by Cutcreator (ProTracker MOD format).
Cooperation with Light.
Summit 91 Party Slideshow (1991, ECS Fileslide).
code: The One/Prologic, gfx: The R, TMB/Prologic (font), Playboy/Prologic
(photos), music: Cutcreator (NoisePacker 2 format, 105524 bytes).
Delirium -Too-Many-Sines-Intro- (1991, 28.09, ECS Intro).
code: Estrup, gfx: TMB/The Silents (main), Sonny (logo), music: "Mask of
Joy.cut" by Cutcreator (ProTracker MOD format).
Released at the Static Bytes and Light - Lowlife - Party.
Lowlifeslide (1991, late, ECS Slideshow).
info: Released within six weeks before Glenspiration.
· Glenspiration (1991, 26.11, ECS Intro).
code: Estrup, gfx: TMB Designs/The Silents, music: Cutcreator
(NoisePacker 2 format, 100808 bytes).
review: This is certainly a neat little intro, with some good design
helped immensly by TMB's excellent graphics. The overall effect is
convincing, and the intro manages to feel fresh even though it isn't
particularly :) As the title suggests, glenzvectors in all shapes and
sizes are the order of the day, and the intro presents some nice
variations on the theme, like rubberglenz. There is no conventional exit
routine, but each 'part' can be exited with the left mousebutton, which
eventually gets you to the end of the show. Nice, compact and competent.
Cutcreator can do a lot better, tho!
I had some difficulty with this intro, the graphics wouldn't display
properly even with KillAGA. I finally had to boot from the disk (no
caches etc) to make it work - although the music still bugs.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review!
Cutcreations (1992, .02, ECS Musicdisk).
code: Estrup, gfx: Marvel, music: "Afrodite", "Sstronomical Clock", "Bombs
Away", "Cutting Through", "Outburst of Feeling", "Plundering", "The
Stalactites", "Tunetime", "Underground" by Cutcreator (ProPacker 2.1
format).
All Time Greatest Hits #9 (1992, 10.02, ECS Musicdisk).
INT - code: Estrup, gfx: Quackbuster (logo), Djengis Khan/Talent
(scrollfont), music: Nuke/Anarchy (ProPacker 2.1 format, 12064
bytes).
MUS - code: none, gfx: none, music: "3d Demo Tune_mf_" by Mad
Freak/Anarchy, "Global Trash 3 v2" by Jesper Kyd/The Silents, "Hazey
Waves" by Nuke/Anarchy, "Overload" by Tip and Mantronix/Razor 1911,
"The Return of Yeti" by Axel/Brainstorm.
info: A collection of the best, ripped tunes lately.
All Time Greatest Hits #10 (1992, 08.04, ECS Musicdisk).
INT - code: Estrup, gfx: Quackbuster (logo), TMB/The Silents (other),
music: Djengis Khan/Talent (ProPacker 2.1 format, 12040 bytes).
MUS - code: n/a, gfx: n/a, music: n/a.
Released at The Gathering 92.
New Eurocharts Informer (1992, 18.04, ECS Intro).
code: Estrup, gfx: Marvel (main), Blizzard/Kefrens (kefrens logo), music:
"Dream On" by Cutcreator. Released at The Gathering 92.
info: This intro was mentioned in the first issue of the new Eurocharts,
and was apparently some kind of promotional intro. In this intro, it was
announced that Kefrens were going to coproduce it with Static Bytes, but
in the end this never happened.
Roede Hunde (1992, ECS Demo).
code: Buck, gfx: MonBoot, music: Cutcreator.
· Eurocharts issue #15 (1992, 01.07, ECS Multifile Chartmag).
code: Estrup, gfx: Marvel (main), Jack (clip), Sauron (clip),
Thanatos/Pure Metal Coders (clip), music: Cutcreator (ProPacker 2.1
format, 135178 bytes), editor: Estrup.
Probably released on or right after the Hurricane Party.
review: This was Static Bytes' first issue, released 6 months after the
final Crusaders issue. Not much has changed from the Crusaders days,
though, the interface remains the same old one. This is quite remarkable,
actually, since the mag was totaly recoded - it still looks 100% exactly
the same :) The graphics are about on par with what Crusaders produced,
and so is the editorial content. Not much more to say about this first
issue; it's the logical next step.
An intro was released to announce this at The Gathering '92.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
· Eurocharts #16 (1992, .09, ECS Multifile Chartkmag).
code: Estrup, gfx: Marvel (main), music: Cutcreator (ProPacker 2.1 format,
177420 bytes), editor: Estrup.
review: Marvel's graphics aren't really a stunner this time, but it's not
too bad either. A high amount of cliparts from TMB Designs/TSL help raise
the level a lot, though. Cutcreator's tune is a small disappointment too.
Let's hope he does better in the next issue :)
Editorially, there's not much out of the ordinary this time either.
There's the new jokes section, of course, but that can't really be
counted as an editorial advancement...
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Eurocharts #17 (1992, .11, ECS Multifile Chartkmag).
code: Estrup, gfx: Sauron (main), music: Cutcreator (ProPacker 2.1 format,
152784 bytes), editor: Estrup.
Jones for President (1992, .12, ECS Demo).
code: Buck, gfx: Marvel (title), Monboot (digitized), music: Cutcreator
(ProPacker 2.1 format, 197594 bytes).
Eurocharts #18 (1993, 03.01, ECS Multifile Chartmag).
code: Estrup, gfx: Marvel, Playboy, music: Cutcreator (ProPacker 2.1
format, 141874 bytes), editor: Estrup.
Kuglep0len (1993, .01, ECS Musicdisk).
code/gfx: Joachim (Estrup), music: Cutcreator.
Eurocharts #19 (1993, .05, ECS Multifile Chartmag).
code: Estrup, gfx: Sauron, Mount/Parasite, music: Cutcreator (ProPacker
2.1 format, 154828 bytes), editor: Estrup.
Eurocharts #20 (1993, .05, ECS Multifile Chartmag).
code: Estrup, gfx: Mount/Parasite, D-Sign/The Silents, music: Cutcreator
(ProPacker 2.1 format, 153786 bytes), editor: Estrup.
Eurocharts #21 (1993, .09, ECS Multifile Chartmag).
code: Estrup, gfx: D-Mage/Virtual Dreams (title), Mount/Parasite, music:
Cutcreator (ProPacker 2.1 format, 153848 bytes), editor: Estrup.
· The Official Eurocharts issue #22 (1993, .11, ECS Multifile Chartmag).
code: Estrup, gfx: Tin/BRS Productions (title), Mega Madness/Warpigs
(main), music: Cutcreator (ProPacker 2.1 format, 174252 bytes), editor:
Estrup.
review: After the nice titlepic, the main graphics were a bit of a
disappointment. Luckily, there were some nice cliparts in the Euronews
section to look at :) Archmage/Andromeda and CAT/Essence deliver the
goods, while the rest of the clips are never above average. Cutcreator's
music is great, as usual. Very typical for his style, with the tune
having several, quite different parts. Nicely done.
Editorially, there's an interview with Facet/Lemon., but not much else.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
· Euro Charts issue #23 (1994, .01, ECS Multifile Chartmag).
code: Estrup, gfx: Mount/Parasite (main), Blizzart/Kefrens, music:
Cutcreator (ProPacker 2.1 format, 174178 bytes), editor: Estrup (main),
Quackbuster.
review: You pretty much know what you're getting with the EC, so... This
was perhaps NOT the best ever design for the chart, but it's functional.
Some changes were made to the charts themselves too, Best Swapper is a new
chart which replaces Best Packdiskmaker.
This issue was originally to have been released at The Party 93, but
this was unfortunately impossible.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Euro Charts issue #24 (1994, .03, ECS Multifile Chartmag).
code: Estrup, gfx: Facet/Spaceballs, music: Cutcreator (ProPacker 2.1
format, 179348 bytes), editor: Estrup (main), Quackbuster.
Euro Charts issue #25 (1994, .05, ECS Mutifile Chartmag, 2 disks).
INT - code: Slammer, gfx: n/a, music: "Stardance" by Dr.Awesome.
MAG - code: Estrup, gfx: n/a, music: Dr.Awesome, editor: Estrup.
Euro Charts issue #26 (1994, .11, ECS Multifile Chartmag, 2 disks).
code: Estrup, gfx: n/a, music: Cutcreator (ProPaker 2.1 format, 166130
bytes), editor: Estrup.
Steel
-----
GER> Axel F (sysop 'RED RAIN').
AUS> Ace (sysop 'RED ALERT').
Stellar (1992-)
---------------
FIN> Anis (code, 93-95), Burefalos (sysop, down 07/93 since sys's going to
USA), Chameleon (code, 07/92-93), Daeron (code, 06-08/95), Dalmak
(Tony Hagerlund, mainorg trade swap, old handle Orion, 07/92-08/95),
Dune (gfx music, doublememb Orange [pc], 08/95-01/96), Dweezil (Mark
Saarinen, code, ex Carillon, 08/93-95), Erkki (gfx, 95), Frankie (Sami
Piskonen, gfx, ex Agnostic Front, 93-04/96), Groo (Sami Jarvinen,
music, 08/95-04/96), Hook (Panu Liukkonen, code, 95-04/96), Index (Ari
Ijas, swap trade, ex Addonic, 02/93), Inquisitor (gfx, 07/92-08/93),
Kefeus (code, 07/92-95), Kube (Matti Nykanen, gfx, ex Virtual Dreams,
95), Mac (Mikko Koivisto, code swap, ex Addonic, 07/92-93), Mango (code
music, 93), Nose (Jyrki Saarinen, code, 08/94-04/96), Procyon (code
music, 06/92-08/93), Razer (Jani Norminen, code, ex Alcatraz, new
10/93-01/94), Strobo (Miko Nyman, gfx music, 06/92-01/96), Zuikki
(code, 08/94-08/95).
???> Lemming (04/96), Lobo (ex Origin), Moonshine (code, ex Calibra, 93),
Neuresten (gfx, 10/95).
Boards; SLAUGHTER HOUSE (fin).
Stellar were formed by the previous Finnish section of Equinox. The same
mag that brought the news of their forming (EuroChart #15) also brough the
news of their death (they had supposedly formed Vision SF). I think not!
They are most known for their advanced demos. The names seem to indicate
that Dweezil and Nose are brothers? I'm not sure I understand the joining/
eaving situation with Kube between Stellar and Virtual Dreams...unless he
joined and left both groups several times :) I have ONE sysop and ONE
board, so I guess it's a fair assumption that Burefalos is sysop of
'SLAUGHTER HOUSE'?
1992 - Finnish graphician Morpheus joined Chrome in september.
Uncut left.
Finnish coder duo Juliet & Case, responsible for "Aurora" [10/95] moved on
to join CNCD.
Danish superswapper The Pride left the scene after 9 years. During that
time, The Pride was one of the pioneers of packmaking.
French swapper Shadow (Lavisse Philippe) is no longer a member.
Finnish graphicians Artifex and Hotshot (both new 07/92-08/93) joined
Complex.
Finnish graphician Gator (ex Addonic, new 06/92-08/92) changed his handle
to Dwel and joined Alcatraz.
Finnish musician Stargazer joined Sonic for a brief while, then moved on to
Complex.
· Eurochart 25 Trailer Intro (AGA File).
code: Hook/Genocide, gfx: Frankie/Stellar, Harri R (animation), music:
Strobo/Stellar. Cooperation with Genocide.
review: The opening of this small demo is quite impressive - it's an
animation, where we travel around a mountain top, and some terrain.
It's very impressive, and I'm still not sure if it's actual footage or if
it was rendered... There's only one other real 'routine' in the demo, a
good zoomrotator with stretching and smoothing (?) Anyway, it looks real
nice, and the picture doesn't appear blocky at all. Hmm...
Made to announce the upcoming 'Eurochart #25' by Static Bytes. Why on
earth such an intro was made by Stellar and Genocide, I don't have the
faintest idea :)
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Hard To Be God (1992, .06, ECS File).
code: Procyon, gfx: Gator, music: Strobo.
· Perversia (1992, .07, ECS Intro).
code: Procyon, gfx: Procyon (anim, font), Gator (pic), Inquisitor (logo),
music: Strobo (The Player 4.xx format).
review: This intro opens with a picture by Gator of an eagle. It's in
blue and black, and not terribly good. The intro itself is just a bunch
of spinning vectorcubes on the background with a 1-bitplane text writer
on top. On the left-hand side of the screen there's an OK Stellar logo.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
We Are Clever (1992, .08, ECS File).
code: Procyon, gfx: Gator, Inquisitor, music: Strobo.
· Peach Boys (1992, late?, ECS Intro).
code: Kefeus, gfx: Hotshot (intropic), Artifex (logo, font), music:
Strobo.
review: Nothing too exciting here, just an intropic and some vectors to
write contact adresses and messages on top of. The left-hand logo is
nice, though.
· GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Note: Intropic has graphical errors, but works fine.
The First AIDS Kit (1993, early?, ECS File).
code: Chameleon, gfx: Artifex, music: Strobo.
Released at the Analogy-Hitek Party intro competition.
Immaculate Conception (1993, early/mid, ECS File).
code: Kefeus, Chameleon, gfx: Inquisitor, music: Procyon.
Lintu-Intro (1993, mid?, ECS File).
code: Moonshine, gfx/music: Strobo.
Contemplation (1993, mid?, ECS File).
code: Dweezil, gfx: Inquisitor, music: Strobo.
Lipstick (1993, mid?, ECS File).
code: Moonshine, gfx: Frankie, music: Strobo.
State of the Fart (1993, 05.07, ECS File).
code: Procyon, gfx/music: Strobo.
Hands of Pleasure (1993, 05.08, ECS Intro).
code: Procyon, gfx: Strobo, music: n/a.
5th place in the ECC93 intro competition.
· Bananamen (1993, 10.08, 40k ECS Intro).
code: Dweezil, gfx: n/a, music: Strobo.
Winner of the Assembly 93 40k intro competition!
· GLE tested A1200/020-14/2mb chip/3.0. -- Note: KillAGA.
A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
40k Intro (1993, 10.08, ECS 40k Intro).
code: Kefeus, gfx: Inquisitor, Strobo, Artifex, music: Strobo.
7th in the Assembly 93 40k intro competition.
After Assembly 93 (1993, late, ECS File).
code: Moonshine, gfx: Frankie, music: Strobo.
· Jamaica (1993, late, ECS Intro).
code: Anis, gfx/music: Strobo.
review: Release was before The Party 93, since intro says 'Sources for
sale! Support Anis to TP93' - or words to that effect ;)
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Stellar Times #3 (1993, late, ECS Filemag).
code: Mac, Mango, gfx/music: Strobo.
review: Calling this a mag is a bit on the fresh side, it's just a big
picture (formed like the front page of a newspaper) you can scroll around
on with your mouse. Not scene-related either, but quite funny.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA.
Hallucination (1993, 28.12, ECS 40k Intro).
code: Razer, gfx/music: Strobo.
4th in The Party 93 40k intro competition.
· Second Hallucination, The (1993-94, ECS Intro).
code: Razer, gfx/music: Strobo.
review: 2nd Hallucination is a design-fixed version of Hallucination.
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-502mb chip, 4mb fast/3.0. -- Note: KillAGA.
Doop (1994, early, File).
Chipsie King (1994, early, Musicfile).
Stellar Times #5 (1994, early, Filemag).
· Mindflow (1994, 06.08, AGA File).
code: Nose, Zuikki, gfx: Frankie, Strobo, music: Strobo.
Winner of the Assembly 94 demo competition!
review: This one opens with a Stellar logo of acceptable quality by
Frankie. Then it gets off to a flying start with a great flight over a
voxel landscape to the opening part of Strobo's tune - which is
incidentally the best part. Then a Mindflow logo appears (which could
have been MUCH better). From there it goes through good renditions of
some of the more popular effects of the time - fullscreen rot-zoomer with
stretching, texturemapped cube, Doom routine, realtime 2x2 (I think)
zooming fractal and so on. A quite good demo, and an essential addition
to anyone's demo collection. I seem to remember it demands some fastmem.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Darkroom (1994, 06.08, ECS 40k Intro).
code: Dweezil, gfx: n/a, music: Strobo.
3rd place in the Assembly 94 40k intro competition.
review: I always liked this for its originality. There had never been
anything quite like it before, it was something brand new at the time...
What makes Darkroom special is the mood of the thing; that dark, mystic
feeling that it evokes...and Strobo's industrial soundtrack is a very
important part of that. Not to be missed. It is worth noting, though,
that on a machine as fast as mine, it looses some of its value because
the effects move TOO quickly. Therefore, best viewed on an A500 ;)
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Peverly Hills (1994, 28.12, AGA 40k Intro).
code: Zuikki, Nose, gfx: Frankie (font), music: Groo/CNCD.
7th in The Party 4 40k intro competition.
review: The world's first HAM8 3D-Terrain (or more correctly: voxelspace)
they claim. It sure looks rather good, though the resolution could
perhaps be a little better... Still, I remember being totally blown away
by this when I first saw it. Being used to shitty ECS stuff, I thought it
looked AWESOME! Though this is a one-effect intro, it sure is a good-
looking one...
There's some text in the intro saying things like 'try to find the
hidden part!' Is there one?
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Human Excrement (1995, 11.06, AGA File).
code: Nose, Daeron, Zuikki, gfx/music: Dune/Orange [pc].
Winner of the Abduction '95 demo competition!
review: A fixed version was released later.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Toilet final fixed version (1995, 12.07, AGA File).
code: Nose, Daeron, Zuikki, gfx/music: Dune/Orange.
review: Fails to excite me, this, no matter how good the effects are.
It's the usual shaded objects with backgrounds. This is a 'final-version'
of "Human Excrement".
· GLE tested A1200/020-14/2mb chip/3.0.
A1200/030-50/2mb chip, 4mb fast/3.0.
· Miracles (1995, 12.08, AGA HD Multifile).
code: Nose, Zuikki (render system), Daeron (utilities), gfx: Frankie,
Dune (objects, textures), music: Groo.
3rd in The Assembly 95 demo competition.
review: It's the usual rendering stuff from Stellar, perhaps a little
more entertaining than usual. The one thing that was a positive
surprise was the music. It's a quite dynamic tune from Groo, perhaps a
little Lizardking-y at times, but really good! The text file says it
was never meant to be run on machines below 030-25 with fast.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Aurora (1995, 12.10, AGA File).
code: Juliet & Case, gfx: Neuresten, music: Groo.
Winner of the Scenario 95 demo competition!
review: Ok, but clearly a '2-day production' as it says at the end.
It's the usual Stellar stuff, with texture-mapped/rendered shapes flying
around, and not much else. Technically competent, but not too exciting.
Groo's music is it's usual weird self, but still one of his better tunes.
· GLE tested A1200/030-50/2mb cip, 4mb fast/3.0.
· Galerie (1995, 28.12, AGA Multifile).
code: Nose, gfx: Frankie, music: Dune.
9th in The Party 5 demo competition.
review: Opens with a orange Galerie logo, then onto a fast but blocky
voxel landscape with a 'looking-at-the-sun' effect. Next up are three
shaded rings, and a bumpmapped object. Then a tunnel appears. This is the
fastest effect (or so their system-tester tells me, 48fps :), and the one
which looks best, to boot. Next up is a texturemapped and phong-shaded
stone object, then a bump-tunnel. After that, a cityscape appears. It has
that same 'looking-at-the-sun' effect, but that doesn't make it any more
exciting. Then, a 'Dune-Tunnel'. Next up we have a yellowish morphing
bumpmapped landscape, which would have looked better if it was a bit
faster. A texturemapped and gouraud-shaded landscape ends the show, which
reminded me a little about standing close to a mountain looking up, in
the dark. If this last effect was developed a little further, it could
have been great-looking. An average release that's yet again presented in
that annoying 'ghosted' style. Aaaarrgh!
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Galerie Remix (1996, 13.01, AGA Multifile, 2 disks).
code: Nose, gfx: Frankie, music: Strobo, Dune.
Winner of the Juhla 96 demo competition!
review: Well, it's Galerie with a couple of new pics, new music, a few
new (and unusual!) textures, and without the original's last couple of
effects. Lacks design, and doesn't have either a dynamic design or any
real sense of identity. Just effects set to music. Oh, I nearly forgot -
it now runs in a smaller window (drawback, but needs less processor
power), and without the 'ghosted' effect (improvement!).
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Lights (1996, 05.04, AGA 40k Intro).
code: Nose, Hook (wave routine), gfx: Frankie, music: Groo, Production
Manager: Lemming. Winner of The Gathering 96 40k intro competition!
review: Having just watched Lights for the first time, I'm left in a
state of awe. It hasn't got INCREDIBLY revolutionary code, but what there
is looks so good it's totally forgiveable. It opens (after precalculating
for a while) with an impressive tunnel effect while some words flash in
the top left of the screen before stopping at the word Stellar. Then
we're quickly on to a sort of wave/ripple routine, which isn't the best
part of the intro. But Stellar saves the best for last, and finally
presents us with a showstopping effect: Mapped and shaded coins fall down
from the top of the screen, with little sparkles added when the light
falls on them. At the top of the screen, the text 'I Had A Dream...'
scrolls slowly from the right to the left. Then we're treated to the end
logo, LIGHTS with a spotlight effect on it. All through this we're
treated to one of Groo's coolest tunes in a long while. What makes LIGHTS
a winner is that little something undefinable... It's the same quality
that they achieved with DARKROOM all those years ago. Highly recommended.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Steps of Change (SOC)
---------------------
ENG> Dooba (founder org music swap, late96), Psionic (www gfx swap,
late96-01/97), RD (music, new late96), Wilsh (org music, rejoined,
doublememb Grasshoppers Design, late96).
???> Dj Rudd (gfx graffiti), Mc Wilsh (founder org code music swap).
Steps of Change was formed by Mc Wilsh and Dooba, with former members of
Nerve Axis and Carnage 04/96. The earlier york.ac.uk website is no longer
valid. "The X-Files #12" (late 96) brought the news that they were reborn
as a music only group.
1996 - Bliss joined from Nerve Axis, then left for Grashoppers Development
in february. Sykotik (raytrace, ex Carnage, new 04/96) and Unity were kicked
due to inactivity, and graphician Synapze left the scene late96.
Steroid
-------
Gato joined Impulse 11/96.
Unexpected (1994, late, AGA HD).
code: Codex, Sipi, Robin, gfx: Neon, Meltdown, Abstract, DeltaMc, Teevan,
Rendall, music: Griff.
Stone Arts (STA, 1993-1995)
---------------------------
NOR> BCR (code gfx, ex Cryptoburners, 04/93-04/94), Coke (Gard Eric Rodahl,
code gfx, ex Amonia, 04/93-04/94), Dali (ex Cryptoburners), Dolphin
(Marius Jorgenrud, founder swap editor "Headline", 04/93), Hugo
(founder code, 04/93), Ice (Asbjørn Galaasen, founder code, 04/93),
Mutant (music), Mystra (Kjell Pedersen, music, ex Symbiosis, 12/93-
12/94), Redferne (Jørund Teigen, music, ex Shamrock, 04/94), Rozzoe
(founder music, 04/93), Shape (Morten Floetberget, founder swap,
04/93), Storm (founder code, 04/93), Syntex (Kjetil Treider, founder
music, new 03/93-04/95).
Stone Arts was an all-Norwegian demo group, like Andromeda, formed by the
best 8 members of Atomic in march 1993. I've made an educated guess that
those 8 were Ice, Dolphin, Hugo, Kekken, Shape, Storm, Rozzoe and Syntex.
Shortly after, at The Gathering, they released their first two demos.
ROM4 announced their death through spokesperson Dolphin. Most members were
employed by Funcom.
1994 - Norwegian graphician and cofounder Kekken left to join Talent in
february. Ranx/Balance was a very shorttime member, and rejoined Balance
only days after joining.
1995 - Norwegian graphician Absurd joined from Scoopex in late 94, only to
rejoin in early 1995.
Norwegians Braintumor and Heywood (music, 12/93) and Niggerjack (code) all
joined Gollum.
Norwegian founder and editor Dolphin formed the new Atomic with Colorbird/
ex Razor 1911.
· Gathering 93 Demo (1993, 07.04, ECS File).
code: Coke, BCR, gfx: Coke, BCR (opening pic), music: Rozzoe.
Released at The Gathering 93.
review: This is the weaker of the two demos STA released at TG 93.
Though competent here and there, with nice smooth design, they're like an
Andromeda without the focus; like a Lemon. without the Lem :)
The music and graphics are just bland, and the only cool and unusual code
I guess were the three ellipses with shadows - though the routine could
certainly have been exposed better if for example the objects were
larger. Promises but does not deliver.
I've seen this mentioned with the name Announce, but that name doesn't
appear anywhere in the demo. The demo will require absolutely ALL memory
if run on an A500 with ½mb fake fast - and probably won't work at all on
2.0+ machines based on my own experiences.
· GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA.
· Atmosphere (1993, 07.04, ECS Trackmo).
code: Ice, gfx: BCR, Coke, Joachim/Crusaders, Kekken, music: Syntex.
Released at The Gathering 93.
review: Quite an acceptable trackmo this, though it does not specifically
excell in any area. There's certainly a lot of logos here! Unfortunately
none are truly excellent
· GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04.
A1200/030-50/2mb chip, 4mb fast/3.0.
Headline issue #1 (1993, .08, ECS Dismag).
Code: Coke, Gfx: BCR, Music: Jason/Lemon., Mutant, Editor: Dolphin.
Headline issue #2 (ECS Diskmag).
info: The second issue was the last one ever published.
· Bjarne (1994, 03.04, AGA 40k Intro).
code: Niggerjack, gfx: Coke, music: Braintumor & Heywood.
Winner of The Gathering '94 40k intro competition!
review: Niggerjack, Braintumor & Heywood's first production for Stone
Arts would prove to be their most successful yet! It opens with a few
dot routines, and ends with a HAM rotzoomer that is truly a thing of
beauty, just as Niggerjack himself claims. Not much bang for your buck,
except for the rotzoomer, but still a good enough production.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Rush (1994, 03.04, AGA 40k Intro).
code: Coke, Ranx (last effect), gfx: BCR (uncredited), music: Redferne.
3rd in The Gathering '94 40k intro competition.
review: STA's 3rd-placer at the party where they won with 'Bjarne' is
just as good. There's a few OK effects here, of which I especially dug
the double STA twister. However, that pseudo-plasma thing looks like the
blocky stuff they do on the C64 to achieve the same effect. On a 1mhz
machine, that's impressive - on an A1200 that's pathetic. The picture
used in the rotzoomer is a small portion of BCR's title picture for
Headline #1.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Vidar! (1994, 28.12, AGA 40k Intro).
code: Niggerjack, gfx: Absurd, music: Braintumor & Heywood.
Released for The Party 4 40k intro competition, but was disqualified.
review: It opens with the letters S T O N E A R T S flying at you in
rapid succession timed to the music, before the intro gets going with the
three letters STA on fire! Then we're shown some text before a rather
awesome 3x3 rotzoomer appears, that's controllable in almost every and
any way! Unfortunately, I don't get to see that on my machine, which you
shows me some garbled graphics. Slummy/Spaceball's theory about why this
happens was the it was probably selfmodifying in some way and any
accelerated Amiga was just too fast to cope with it. Therefore the dots
did not appear where they should :) The picture that's rotzoomed is
"Smokin'" by Absurd, which also participated in the graphics competition
at the same party and came in at a split 20th.
The intro was originally supposed to compete in the 40k intro
competition at The Party, but the disk it was delivered on was corrupt,
and it was disqualified. It was therefore just released at the party.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review!
Heat (1996, 05.04, 40k Intro).
4th in the 40k intro competition at The Gathering 96.
Storm
-----
boards; DATACRIME WHQ (soon 06/90), MIDNIGHT EXPRESS EHQ (06/90).
Stealth joined TRSI.
German sysop Guru Josh ('TECH', ex Classic) joined Razor 1911.
· Crack Intro (1990, ECS Intro).
code: n/a, gfx: n/a, music: n/a (Delta Music 2.0 format, 34864 bytes).
review: Another cracktro, but not much different from the millions of
others out there... A storm log at the top, some bobs expanding towards us
from the middle of the screen, a textplotter and a scroller. Nice oldskool
fc-style chiptune, tho.
Reviewed the version released with their crack of Gotcha (26.06-1990).
Fucks up my screen after exit.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA!
Intro (1991, early, ECS Intro).
code: Biff, gfx: n/a, music: n/a.
St.Pauls Crew
-------------
JOR> Eagle (ex Byte Busters).
St.Pauls Crew was formed by previous members of Kaos' Jordanian division.
When the group died, a new group called Conqerers were formed on their
remains.
Strange [old] (-1992)
---------------------
SWE> Zender (swap edit "Nordic Report").
???> Cyborg, Rufus.
Strange is a swedish demo group perhaps best known for releasing three
issues of the diskmag "Nordic Report", and for being one of Lizardking's
first groups. There is no connection between the old and the new Strange as
far as I can understand...
1992 - The group started falling apart around the middle of the year.
Their biggest asset, musician Lizardking, left the group for Alcatraz and
only 2 or 3 members remained.
Swedish musician Lizardking joined Alcatraz.
Swedish musician Deelite (ex Enigma) was only a member for a brief period,
before he rejoined Enigma.
Swedes Core (ex Eagles, old handle Arrow) and Tony (gfx) left to form
Hijack with Crayone (ex Defjam).
Nordic Report #1 (ECS Diskmag).
Nordic Report #2 (1992, 15.04, ECS Diskmag)
Released at The Gathering 92.
Strange [new]
-------------
NOR> Mr.X (doublememb Apathy, see there).
???> Coma (music, doublememb Three Little Elks 06/97)
There is no connection between the old and new Strange.
Strangers
---------
FIN> Rocketeer.
???> Big Mac (ex Recline, new mid91).
Halloween Demo (1990, 03.11, ECS Demo).
Released for the Amiga Halloween Conference 90.
Strobe
------
ENG> Carp (Steven, org swap, triplememb Phuture303 and Instinct, 08/97),
C-Rad (music swap, 08/97), Def Base (sysop 'HAVOK', 08/07), Furrball
(swap, 08/07), Ice (swap, 08/97), Ike (org gfx ascii, 08/97), Madman
(swap, 08/97), Mammoth (swap, 08/97), Ninj (swap, 08/97).
GER> Juhi (swap, 08/97), Tiger (swap, 08/97).
???> Fingle (code, 08/97), Mr.P (gfx, 08/97), Profile (swap pack, 08/97).
· Dreams Packmenu (1997, Intro).
code: Fingle, gfx: Ike, Mr.P, music: C-Rad, editor: Profile.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Style
-----
NOR> Speed Devil (Morten R. Martinussen, ascii swap, late96).
GER> Animal (sysop 'TRICK OR TREAT').
???> Folar (ascii), Stezothetic (ascii), Webster (ascii), Zeus (ascii).
German coder Wusel joined Nuance late 96.
Style & Blacky (1993-)
----------------------
These two Swiss guys joined together when Black was refused to join Style's
crew, Alcatraz. As a result, Style left ATZ instead, and they formed this
little crew. Eyes was their first independent release.
· Eyes (1993, .03, ECS File).
code: Style, gfx/music: Blacky.
· GLE tested A1200/020-14/2mb chip/3.0.
-- Note: Works, but has severe gfx/music errors.
nonworking A500 /000-7 /1mb chip, 4mb fast/1.3^2.04.
Styline
-------
Sphinx joined Circle.
Tonic joined Krafted.
Subacid
-------
DEN> Black Death (07/95), Brunis (07/95), Deckard (gfx, 07/95), Gayhawk
(code, 07/95), Gifair (code, 07/95), Hexagon (code, 07/95), Lava
(music, 12/93-07/95), Liquid (music, 07/95), Mr.Nobarin (07/95), Pink
Fluid (07/95), Syl (raytrace, 07/95), Talon (07/95).
Boards; SUBMANIA (den, 07/95).
Subacid was a Danish demo group.
1995 - Early in the year, Disaster merged with Subacid, and Disaster
ceased to exist. Among the people who joined from Disaster were Deckard,
Gayhawk, Hexagon and Liquid.
Manual Override (1995, 14.04, Demo).
Released at The Gathering 95.
· Pyt (1995, 09.07, AGA 4MB Multifile).
code: Hexagon, Gayhawk, Gifair, gfx: Deckard, Syl (raytrace), music: Lava
and Liquid. Winner of the South Seland Party 95 demo competition!
review: Pyt opens with two GRRRREAT rendered logos by Syl. These two
logos are so fab you'd be hard pressed to tell they were rendered and not
hand drawn by some fabulously talented graphics artist. WOW! What's more,
it goes from strength to strength by following this with an amazing
animation of lights flying through an underwater landscape. Words cannot
describe how beautiful this is!
Though the demo claims to run with 4MB fast, it needs all of it. I had
my kickstart remapped to fastram on my old 4mb fast setup, and never got
this one to work.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Subject
-------
SWE> Randy (Robert Ekberg, swap), Wizard (Jorgen Petersen).
Submission (SBS)
----------------
GER> Plauze (swap).
HOL> Camelot (sysop 'CHAOS', ex The Silents), Empire (sysop 'LAST OUTPOST',
08/92-early93), Hardbyte (new late92), Incoq (code, new late92), Swave
(08/92).
SWE> Striker (ex Elevation, new early93).
IRE> Green Beret (sysop 'CRACKHOUSE') ex Frogs, new 08/92).
USA> Nucleus (sysop 'ABOVE THE LAW'), Tin Man (sysop 'DARK DOMAIN', new
early93).
???> Chuck (ex Acume or Chaos), Executor (trade, new early93), Risk (swap,
early93), Uncle Acid (ex Defiance).
Boards; FLAMING DEATH (usa, offline early93).
1992 - American board 'IRON MAIDEN' left in august. German musician WOTW
joined Gothic in september. Also in september, sysop Black Devil ('FALCON
HOOD') left the scene and took his board with him.
1993 - Hungarian division, and Dr.Ill, got kicked early in the year. Boozo
(sysop 'INTROSPECTIVE', ex Noxious) got kicked early 93. Reaktors joined
with 'THE DESOLATE ONE', but closed the board after just three days because
of time problems!! early 93. American sysop Angel Eyes ('PALE RIDER') joined
Sceptic early 93. German swapper El Cativo joined Abyss early 93.
German swapper Ghost (ex Interactive, new 08/92) joined Crystal.
German graphician Dux changed his handle to T'Vaan and joined Dreamdealers.
Crusader, Rockeronic, Abettor, Doe, Highlander, Lightforce, Madukan,
She-ra, Project Alpha, Tubaculose, and Zyborg left to form Desert.
Ziptronix (sysop 'SPEED WHEEL', old handle MC Tune) and Synchronizer joined
Elevation.
Mike joined Devils.
Swedish sysop V-Cut ('ZOOMED REALITY', ex Addonic) joined 2000 AD early 93.
Extacy joined Aurora.
Yoda (ex Dragons old) joined Willow.
Scene Talk #3 (Chartmag).
Scene Talk #4 (Chartmag).
code: n/a, gfx: Red Devil/DCS (title), music: n/a.
info: German-based.
Subspace (SBS, 1996-)
---------------------
SWE> Colorbird (code, 08/96), Deelite (music, 08/96), Frame (triplememb
C-Lous [details] and Essence), Lizardking (Gustaf Grefberg, music,
08/96), Origo (code, triplememb C-Lous [details] and Essence, new
ROM8), MRK (gfx, triplememb Sunshine Productions [details] and Limited
Edition, 08/96), Origo (doublememb C-Lous [details], 08/96), Visitor
(founder org, 03-09/96), Zalo (org sysop, 08/96).
NOR> Pix (earlier Iris, later Endzeit, 12/96-04/97).
???> Blade (music, 08/96), Calladin (gfx, 08/96), Desoto (gfx, 08/96), Fudge
(music, 08/96), Mr.C (music), Rioter (raytrace, 08/96), Spite (code,
08/96).
Subspace is a Swedish based demo group, started march 5th 1996 by Visitor/
Spaceballs. Please note that the BBS information in Infant is NOT verified -
he may even have gotten an own line by now - it is information carried on
from previous groups!
1996 - Android, sysop 'THE NOSTROMO' joined Three Little Elks in june,
then Swedish coder Confidence left the group to be in Balance only around
july. Graphician Newt joined Abyss in october.
1997 - Dutch coder Infant (triplememb Kinky and K) left for Balance late
97. It's uncertain whether his board 'THE HIDEOUT' came along.
1998 - Swedish coder Prospect (doublememb C-Lous [details], new ROM8)
joined Endzeit in june.
Funkybility (1996, 26.05, Demo).
4th in the Icing 96 demo competition.
· Übergirl (1996, 18.08, AGA 64k Intro).
code: Origo, gfx: n/a, music: n/a
9th in the Assembly 96 intro competition.
review: The results from the ASM96 intro competition continues to puzzle
me. This is clearly among the better ones, though perhaps a little short.
What matters, though, is the quality. This one's got a phong object
moving over a cool tunnel effect, with an afterburner effect (ala
Artwork's "Dawn") and such. The point is, this looks, sounds and feels
great! Coolness has been achieved.
The missing credits are due to the almost unreadable credits that
flashes across the screen. I _THINK_ Origo is the coder, not least since
the demo uses his operating system :)
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Suburban Base (1994-)
---------------------
SWE> Burton (Rickard Linde'n, mainorg, 12/94), Eracore (gfx, ex TRSI,
doublememb Rebels, 12/94), Slash (sysop 'CRAZY WORLD', 12/94-01/95),
Sniffet (gfx sysop1 'EXTREME OVERLOAD', 12/94-01/95), Tripman (sysop2
'EXTREME OVERLOAD', 01/95).
???> Bareface (trade), Blitz (code), Heinz (code, 12/94), Mercury (trade,
12/94), Pure Magic (trade, 12/94), Shapechanger (ascii, ex Vision, new
UPS10, 12/94), Split (code, 12/94).
Suburban Base was formed by Swedish ex-members of Majic 12 and Vision.
Coder-musician Randall (ex Majic 12, old handle Zyx, 12/94) left to join
Sunshine Productions.
· Lurking Shadows (1994, 05.12, ECS 2MB Multifile, 2 disks).
code: Randall, P.E.N., gfx: Eracore, Sniffet, music: Randall.
review: Cool! This was not bad for an ECS demo! The real standout here
is the graphics more than the music or the code, though...but why do you
have to make all your fonts so hard to read? Can easily be run from disk
or from your harddisk. Cool effects too, btw... Sorry for this sucking
review :) I'll write a better one some other time, when I feel up to it.
The info text says it requires '2MB' of memory, but does not mention
how much of it has to be chip...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Dance Diverse 2 (1994, mid.12, Musicdisk).
code/music: Randall, gfx: Sniffet.
Subway
------
Boards; DARK CENTURY (cooperation with Energy).
1990 - Norwegian musician Bug left for Razor 1911 ca 07/90. Austrians
Mike, Tilt and Matthew left for Spreadpoint ca 10/90.
1991 - Biscrok joined Supplex mid 91.
Subzero
-------
N-L> B.O.B (sysop '7TH HEAVEN' EHQ, doublememb Untouchables, 01/93).
???> Art, Crame (gfx, 92), Hardcore (music, 92), Pepe (music, ex Hardline),
Triton (code, 92), Zycro (ex Hypnotic, new 08/92).
Karo and 711 left 08/92.
Psycho Demon joined Nuance.
Finnish traders Punisher and Strange Illusion joined Shining 8.
Germans Bootbuster, TNM (swap, ex Contrast, new 08/92) and Vain joined
Desire (RAW4).
Boards; AMIGAPHILE (usa, 01/93), PRIME TIME (usa, 01/93), BLUE OBZESSION
WHQ (ger, 01/93), BLUE MARLIN (aus, 01/93), PURE SYNCHRONISATION (eng,
01/93).
Intro (1992, early, ECS Intro).
code: Triton, gfx: Crame, music: Hardcore.
Success (SCS)
-------------
???> Cyclon (fin? gfx, 92), Plague (fin? gfx, 92).
Success was presumably an extension of the c64 group of the same name.
Brainstorm's diskmag "Zine #6" (08/90) reported that Success had died, as
their last member Pilka had joined The Special Brothers.
Danish Ash joined Vixen.
Finnish coder Dr.Header joined Dictators.
Intro (1992, early, ECS Intro).
code: Dr.Header, gfx: Cyclon, Plague, music: Ash/Vixen.
Sunflex Inc (SXI)
-----------------
???> Apollo (01/95), Ferox (code train, 01/95-01/97), Goldman (01-07/95).
Boards; WORLD SYSTEM WHQ (ger, 01-07/95), BOONDOCKS EHQ (hol, 01-07/95),
DiGiTAL EXTASY (usa, 01-07/95), THE HIDDEN EHQ (ger, 01/95), TOTAL
CHAOS (ger, 01/95), ENDLESS PAIN (ger).
Sunflex is an illegal cracker and trainer group. Goldman and Ferox seem to
be in charge.
1996 - Ferox released a demo of an action replay-like utility called
Thrill Kill (v1.04) to AmiNet in december.
· TrainerIntro V1.0 (1995, AGA Intro).
code: Ferox, gfx: Fade One, music: n/a (The Player 6.1A format).
review: Fade One's great Sunflex logo, which looks like it was written on
a crumpled piece of paper, is the star of the show. It's constantly and
smoooooothly changing color hues, and looks just...smashing! Overlaid on
this, several pages of text and a trainer selector appears as you press
your mouse buttons. The text is white with a black border. The music is
nice and bouncy. It's just 5k in unpacked form, but doesn't sound it.
The name of this intro was determined by examining the file, which
contains a $VER: string to identify it.
This intro was used for Gloom AGA +20 (21.07-95).
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Sunriders
---------
Sunriders Sweden felt they were the only productive section in Sunriders,
and decided to leave (The Cad, Turbobrain) and form their own crew, called
D-Mob. Then, Sunriders Germany joined Beastie Boys, so Sunriders is probably
dead...?
Sunshine Productions (SSP)
--------------------------
SWE> Blast (code sysop 'NAPALM BBS', 01/95), Bombas (code, new 11/96),
Deelite (Henrik Bertilsson, music, triplememb Balance and Razor 1911,
11/96), Hence (code, new 11/96), Lightspeed (code sysop 'DARK ROOM',
01/95), Mr.Coke (Mikael Rickan, org code sysop 'BAD BLOW', 01/95-
11/96), MRK (Mattias R.Kylén, gfx, triplememb Subspace and Limited
Edition, 11/96), Opium (sysop, 11/96), Pad (Torbjörn Allard, gfx,
11/96), Qen (Ken M.Berglund, music, 11/96), Randall (Kenneth Juneheim,
code music, ex Suburban Base, new FRC1, 11/96), Rooster (Anders
Lindqvist, swap, 11/96), Whiplash (code, 11/96).
NOR> P.O.W (Music, earlier Iris, 11/96), Speed Devil (Morten Martiniussen,
Swap, new 11/96-03/97).
FRA> Nitch (Code, new 11/96).
???> Producer (swe? org code homepage).
Before the Novemberlight demo, SSP just released some BBS tools, like an
LZX checker for /X and a TXTAdder. They also have an all-Swedish PC
section, consisting of Producer (also Amiga), Headcase (code), Kanser
(music) and Solomon (code). Whiplash was the coder of the smash hit pinball
game "Slam Tilt"! Mr.Coke is their leader.
Musician Digit got kicked.
Musician Atheist (triple member) left them to be in Balance only 06/96.
Laz joined Three Little Elks (06/96).
Swedes Atheist (music), Grid (gfx), Vicious (code), Pantera (swap) and
Excel (gfx) joined Balance late 95 (august or pre).
Stressad och Trött (1995, 01.04, Demo).
Winner of the Virtual Conspiracy 95 demo competition!
C187.lha
code: Mr.Coke, gfx/music: n/a.
info: short demo, depression-release by Mr.Coke.
Harz.lha
info: 6 hour sick production.
· Novemberlight (1996, 03.11, AGA 4MB HD File).
code: Mr.Coke, gfx: Mrk, Pad, music: "Access_The_Mind" by Randall.
Winner of the Halloween 96 demo competition!
review: The demo opens with the text Sunshine Productions, and an SSP
logo in the background. It then slowly fades the two together, before
we're taken into the demo proper with the usual techno music. The music,
though well done, is a bit too monotonous to maintain my interest. As for
the effects, they are numerous and well-executed. There's even a few I
don't know how are done! This was a welcome suprise.
Pad's fabulous picture of a girl sniffing a flower won the graphics
competition at the party. Requires at least an 020-28, though they
recommend an 060 and more then 4mb RAM for maximum enjoyment. The demo
as shown at the party was somewhat improved, and a final version was
released a few days later, 08.11.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Superiors
---------
DEN> Darkwing (sysop 'INFECTIOUS', doublememb Galaxy), Dizy (sysop
'ATLANTIS'), Hellhound (sysop 'SOMEWHERE ONLINE', doublememb Intens),
Joshua (sysop 'CONSCIOUS DREAM', triplememb Zekt and Prodigy), Logic
(sysop 'FATAL JUSTICE'), Marc (sysop 'THE CHANNEL', doublememb Skid
Row), Menace (sysop 'IMPERIAL').
SWE> Gajan (sysop 'INCUBUS'), Wingnut (sysop 'HOLIDAY INN').
NOR> Macho (sysop 'BURNING HELL').
Supplex (http://www.supplex.com)
--------------------------------
GER> Bob Duncan (trade, new late90-01/91), Decca (swap, ex Adept), Free
Agent (mainorg trade, 10/90-01/91), Heino Snyder (sysop 'RED LABEL',
09/91), Mark (trade, 11/90-92), Sire (gfx music, ex Adept, later Lego),
WOTW (music swap, later Haujobb, 10/90-11/91).
SWE> Biscrok (gfx, ex Subway, new mid 91).
ENG> Frap (swap).
USA> Baby Bear (sysop, 10/90), Orbity (sysop, 10/90).
???> Armin (swap, new 10/90-91), Ascot (code train , 10/90-91), Celat (ex
Complex, new 09/92), Dangermouse (sysop, ex Image), Defcon 5 (gfx swap,
10/90-91), Logo 7 (code train swap, 10/90-92), Marvin (91), Mike (code,
10/90-91), Xact (code swap, ex Arise, new 06/90).
Boards; DATA EXPRESS WHQ (usa, 10/90), DEVILS DEN WHQ (usa), DARK TOWER
(usa), WORLD VIOLATION EHQ (ger), CAPITAL CITY (ger), BROOKLYN EMPIRE
(ger), METAL DECADE (ger), VIRTUAL REALITY (den, ex The Silents, new
SLH11), THE TOWER (eng), HIDDEN POWER (ita site), OVERLOAD (swe), THE
TERRORDOME (ger site), DESOLATE ONE (ger site).
Supplex was an illegal cracker and trainer group, probably based in Austria
or Germany, under the leadership of Free Agent. The memberlist of the German
section has one or two familiar names... Logo 7 did a series of trainers
called 'Capital Trainer' (short: CAPTRA). There were more than 100 in the
series...
1990 - News in Brainstorm's "Zine #5" [06/90] diskmag that Supplex were
dead were incorrect, but Mr.Rox, Guru Luke, Alf, Bitcracker and Gordon left
for Supreme. Spreader Condorman left for Tarkus Team. Zine #5 [08/90]
continued by stating that the group had changed their name to Thyrone, which
was also incorrect; Thyrone was formed by the Berlin section alone. Swapper
Armin joined around october.
(presumably) incorrect.
1993 - The two Swedes Budweiser (gfx) and Sleepwalker (music) both left to
join Equinox early 93.
Bjoern joined Faith.
Elmer and Nikko got kicked.
Schizo was kicked and joined Noxious.
German sysop Ali Baba left for Tarkus Team.
Shike got kicked. He changed his handle to Colorbird and joined Razor 1911.
Swedish sysops Cyber and Slash ('CRAZY WORLD) joined Aurora.
Party Demo (1992, 19.04, ECS Demo).
Released at the Eastern Party 92.
100 Capital (1993, 02.08, Demo).
5th in the 680xx Convention 1993 demo competition.
Supply Team, The (TST)
----------------------
Hagar (new late 86) left to join The Connection.
TST must surely be one of the first groups on the scene, carrying on the
tradition from the C64!
Supreme [old] (1990-1990)
-------------------------
???> Alf (ex Supplex, new 05/90), Bitcracker (ex Supplex, new 05/90), C.Dawn
(ex Exult, new 05/90), Dam (ex Black Monks, new 05/90), Guru Luke (ex
Supplex, new 05/90), Jordon (ex Supplex, new 05/90), Mr.Rox (ex
Supplex, new 05/90).
Boards; BOARD ROYAL (05/90).
Supreme was a shortlived German illegal group formed by the German section
of Defjam. When they broke up, Dave and Damage joined Warfalcons, and Rob
joined Mute 101.
Supreme [new]
-------------
???> Rascal (code crack, 95).
Boards; CHAMELEON (fin, 10/95), EVERYWARE (nor, 03/95).
Surprise! Productions (S!P)
---------------------------
AUT> J.O.E (gfx, ex TRSI, 12/91), Reebok (Severin-Stephan Kittl, org,
12/91), Wild Rage (Markus Jung, write swap, ex Grace, new early93).
DEN> Executioner (Martin Hojgaard, swap, ex Rednex), Mongole (Ole, gfx, ex
Parasite, 08/92), Spycatcher (ex Yeager/Parasite).
NOR> Aqua (trade, ex Vision), Ceel (trade, ex Cryptoburners), C.H.A.R.D.
(org gfx, later in Lemon.), Decker (gfx trade, later Scoopex then
Andromeda), Fluor (music, ex Utopia), Happy (Bjørn Vegard Christensen),
Inzane (sysop 'SUDDEN IMPACT'), Jeff (code), Quincy (code), Rhino
(gfx), Uninox (gfx), Xtasy (code).
FRA> Moonchild (gfx, ex Interactive), The Trixter (swap, ex Interactive).
ITA> Device (Gianluca Foglia, swap, ex Impulse).
FIN> JHL (sysop 'ZENLANDIA', 12/91), Whiplash (swap, ex Frantic, new
early93).
SWE> General Lee (Johan Blom, swap).
AUS> The King (swap, 08/92).
???> Adec (12/91), Bishop (12/91), Corwin (12/91), Dragos (aut? code, ex
Grace, 02/93), Dr.Amigo (12/91), Dr.Grell (aut? ex Grace, new
early93), Dr.Hex (12/91), Duz (12/91), Eddie (12/91), Eddi++ (12/91),
Jesus (music, 12/91-02/93), Lou Van B (music, ex Abyss, possibly
joined Jump instead...), Panther (12/91), Sabadon (12/91), Snoopy
(12/91), Thor (ex Defekt), Zike (nor? 10/94).
Boards; EVERYWARE WHQ (nor, 10/94-03/95).
S!P started life as a subgroup of TRSI, serving as their demo section.
However, in 1992 they took the entire group and left. This resulted in
Germans Flynn, TSM, Warhead, Dreamer and Peachy leaving S!P to join up with
mothergroup TRSI. The rest of the group joined Scoopex, but later left them
too, to continue life as a separate group in their own right.
'EVERYWARE's sysop is not a S!P member, but Zike is a cosys on the board.
1992 - German musician Hi-Lite joined Scoopex.
1993 - Jean (ex Cerberos Design, 12/91) joined Absolute early93.
Austrian coder Luke (12/91) rejoined Scoopex.
The English division left to form Divine.
->> Messerschmitt joined Ram Jam at end of 94. !?
->> Messerschmitt joined Mad Elks !?
Norwegian musician Rancor (Kristian Loksa) left.
German musician Virgill joined Sanity.
RCB joined Jump.
· Prism-Vectors (1991, 07.12, ECS File).
code: Dreamer, gfx^music: Peachy (music in NoisePacker 3 format).
3rd in the Prime 91 demo competition.
review: This is a welldesigned little intro/demo, much thanks to a couple
of clearcut, yet simply elegant logos from Peachy. His soundtrack for
this is not half bad either, if I may say so. It's very of its time -
and probably heavily influcenced by "Cream of the Earth" - but as such
it's not the worst example of the genre. Not bad. Oh, and I guess we
haven't seen those prism vectors before either, have we? It's a minor
variation on the standard glenz, really, but doesn't look too bad. This
is more of an intro than a demo.
This was the first german S!P production, made while they were a TRSI
subgroup. Also known as Bistro.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA.
· Its Tricky (1992, .08, ECS File).
code: Spycatcher, gfx: Mongole, Uno/Scoopex (opening logo), music:
"Toi-Tei" by Uncle Tom/Scoopex (ProTracker MOD format).
review: This S!P production features quite a lot of glenz vectors, though
the most interesting thing about it is the graphics - there is some good
work here. The demo was made while they were a Scoopex subdivision, and
features a lot of Scoopex logos and the like. The music was used in an
issue of World Charts too, and Uno's logo also looks familiar...
Scoopex' homepage incorrectly claims that someone called Alias is the
coder.
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1.
Wish Us Luck (1993, 01.02, ECS File).
code/gfx: Dragos, music: Jesus.
Suspect
-------
FRA> Slade (Xavier Goaoc, 12/95).
???> Dr.Acid (ascii), Javis! (sysop), Monsun (org gfx), Rebel (org sysop),
Riddler (code), Saxon (sysop), Segoy (sysop), Sunny (editor swap),
Ugly Marc (gfx music).
Trash Head and Jezo joined TRSI.
Suspiria
--------
SWE> Loon (music), Probe (music).
Suspiria were - as far as I know - based entirely in Norway. They no longer
exist. Coca/Balance (now Wowbagger/Session) was once a doublememb.
Norwegians Phoenix and Absurd (gfx) joined Scoopex.
Most Nowegian members (at least Felix and Acid - sysop 'BASIC INSTINCT' WHQ)
joined Grotesticle.
Switch
------
Maniacs of Noise Unreleased (1990, ECS Musicdisk).
code: n/a, gfx: n/a, music: Charles Deenen/MON.
Sygma
-----
64k Intro (1993, 04.09, ECS 64k Intro).
code: Satan, Zilly One, gfx: Sticks, music: Satan.
Released in the Saturne Party 93 intro competition.
At The Party 3 (1993, 28.12, ECS 40k Intro).
code: Newton, Satan, Herby, gfx: Mystic, Grumo, music: Skiller/Skenge.
18th in The Party 93 40k intro competition.
Symbiosis
---------
FRA> Adrian, Blacky (code, 09/91), Byteben (code, 09/91), Eloy (gfx), Styx.
NOR> Apollo (gfx, ex Addicts, new early93-04/93), Genious (Marius Aabel,
code swap, ex Addicts, new early93-04/93), Rage (gfx, ex Addicts,
new early93-04/93), R/Write Error (Ruben Beer-Svendsen, aka RWE, org,
ex Frantic, 09/91), Uzi (music, ex Frantic, 09/91-04/93).
SWE> Squire (Petter Johanson, org, 09/91).
GER> Floyd (swap, 09/92).
???> Baobab, Crunch (nor? ex Addicts, new early93), Law Breaker (nor? ex
Addicts, new early93), Maxx (nor? 09/91), Nick (nor? ex Addicts, new
early93), Noise (nor? ex Addicts, new early93).
Symbiosis was originally a French demo group, and its whq remained in
France even though divisions from other countries were recruited. Their
strong norwegian section took over a lot of attention, among other things by
arranging the two "Rendezvous" parties in Kristiansand in the summers of
1992 and 1993.
1992 - German organizer ZigZag (09/91) joined Crystal in september, where
he was sysop of 'MAY DAY'. Was the board open while he was still in this
group?
German Hijack joined Palace.
Dark Knight left for Syntex.
French graphician Elmer joined Dreamdealers.
Norwegian musician Mystra (ex Addicts, new early93) left to join Stone Arts.
French musician Arios (ex Defeat) joined Delight.
D.M.M.D. (ECS Musicdisk).
info: Depeche Mode conversions. The people who made it aren't members
anymore.
Anarchy Party Demo (1991, .04, ECS).
Released at Anarchy Easter Party '91.
· A New Demo (1991, 29.09, ECS File).
code: Blacky, gfx: n/a, music: "Digital Serenade" by Uzi (ProTracker MOD
format).
4th in the Razor 1911 & Imp-666 Amiga Conference demo competition.
review: This demo absolutely refuses to work on my machine, going into
what seems like an endless loop when decrunching. All credit information
comes from peeking in the executable :) Also known as "Arendal 91".
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- See review!
· Rendezvous 93 Invitation (1993, 07.04, ECS File).
code: Genious, gfx: Apollo, Rage, music: "Double Exposure" by Uzi
(ProTracker MOD format). Released at The Gathering 93.
review: I like this invitation intro, with its nice, uncomplicated
graphics and its catchy synthpop soundtrack. It tells you what you need
to know, show you a couple of pictures, and entertain you for a while :)
Nice and comfortable.
· GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04.
A1200/030-50/2mb chip, 16mb fast/3.0. -- Note: KillAGA.
Syndicate
---------
???> Atomix (sysop, ex Endless Piracy), HNK (music, 12/93), Marauder (code
gfx, 12/93), Nelle (gfx, 12/93), Thomas (gfx, 12/93).
5 to 12 (1993, 28.12, ECS Disk).
code: Marauder, gfx: Count Zero/Progress, Nelle, Thomas, Marauder,
music: HNK. Split 8th in The Party 93 demo competition.
Syndrome [old] (SDM, -1997)
---------------------------
FRA> Eagle (Mathieu Fondreton, music, 12/96), Jibe (gfx swap, ex Ram Jam),
Maf (Benoît Charcosset, music, doublememb Silicon, 08-12/96), Nasty Boy
(fra? code, 08-11/96), Okeanos (Degand Olivier, gfx music, ex Ram Jam,
11/95-03/97), Plug (David Maillard, swap, ex Intense, new 12/96),
Tenshu (gfx, 08/95-12/96), Yogi (Stephane Paravigna, gfx swap).
GER> Angelwings (S. Brodersen, music, 12/95-04/96), Kestrel (Jan Christoph
Meyer, swap pack 'KickDown', 12/95-01/97).
???> Agony (gfx, 12/93), Blue Silence (fra? music), Condfidence (code,
12/93), Disorder (music, 12/93), Flan (gfx, new late96), Leon (gfx, ex
Silicon, new late96), Shen (gfx).
Boards; TRANCE ILLUSION (fra).
Mostly French demogroup Syndrome was split up by its most known member
Tenshu at the Saturne Party 97. Some of the members formed an almost fully
PC group by the name of Elend; this group consisted of Tenshu (gfx, 08-
09/96), Nitryk (gfx, doublememb, 08-09/96), Zaac (gfx), Kobi (3d), Traven
(music), Embroaz (music), Fks (code), Francisco (code) and Obyone (code).
Frenchmen Codac (Hakim Ramdane, code gfx, 12/95-12/96) and Bosco (music,
11/96), plus some others, left the scene. Most of these people are now split
between the two groups Syndrome and Cocoon on the pc.
1997 - Germans JCS (gfx) and Marc (music, both ex Scoopex, both
doublemembs Sector 7, 12/96-) probably left the group sometime after april.
They retained their S7 memberships. Key Frenchmen Guille (code, ex Ram Jam,
08/96-) and Nytrik (gfx, 12/96-) left the amiga to form Cocoon on the pc.
Nowadays, also Maf and Tenshu are in this group.
German swapper Ghandy/Gods (03/97) has terminated his membership, and is now
in Darkage as his second group instead.
So What? (1993, 28.12, ECS File).
code: Confidence, gfx: Agony, music: Disorder.
split 8th in The Party 93 demo competition.
· Gudule (1995, File).
Cooperation with Drifters, see there.
· Tekken (1995, 28.12, 40k Intro).
code: Codac, gfx: Tenshu, music: Angelwings (P60A format).
19th in The Party 5 40k intro competition.
review: I'm sorry, Syndrome, but this sucks. Obviously based on the great
arcade/Playstation martial arts game Tekken, it limits its 'emulation' to
1 plane afterburned undetailed vector representations of two people
fighting. Still, what irritates me the most about this is the 'music';
It's my nominee for most annoying chiptune ever. I find no evidence that
this requires AGA, and can find no error codes in the file. Still, you
never know...
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· No Love (1996, 07.04, 40k Intro).
code: Codac, gfx: Okeanos, Codac, music: Angelwings.
2nd in the Symposium 96 40k intro competition.
review: Syndrome presents us with a few envmapped objects and not much
else. The objects are a little unusual, but in this case unusual does not
equal good. The chippy is loud and irritating, and it's not hard to see
how Artwork's "Dawn.remix" beat this.
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
Born Dead (1996, 27.04, Demo).
3rd in the Saturne 96 demo competition.
2nd World (1996, 27.04, Demo).
code: Guille, gfx: n/a, music: n/a.
4th in the Saturne 96 demo competition.
Heart Light (1996, 27.04, Demo).
8th in the Saturne 96 demo competition.
Cooperation with Syndrome, see there.
Fashion (1996, 31.08, AGA HD 4MB Multifile).
code: Guille, Nasty Boy, gfx: Tenshu, Nytrik, music: Maf.
Winner of the Sea, Soft, Sun (3S) Party 2 demo competition!
Planete M (1996, 31.08, AGA Demo).
4th in the Sea, Soft, Sun (3S) Party 2 demo competition.
Achlon Bux (1996, 31.08, AGA Demo).
code/gfx/music: Leon, Maf.
9th in the Sea, Soft, Sun (3S) Party 2 demo competition.
· Logik (1996, 02.11, AGA 64k Intro).
code: Nastyboy, gfx: Tenshu, music: Maf.
review: I am stunned. I am absolutely, totally stunned. This intro is
FUCKING AMAZING! How this could end up at 10th I'll never know. Jeez!
It opens with an object 'surfing on water' over a good Syndrome logo, and
continues with a FAST scene with camera angles and everything! It looks
so good, I could actually cry.
The intro itself contains no specific credits apart from the names
Nastyboy, Tenshu, Maf. However, when you depack the intro and hex-read it
you can see text saying it was coded by Codac. Can anyone solve this
mystery?
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Hardcore (1996, 02.11, AGA Multifile).
code: Codac, gfx: Tenshu, music: Bosco.
Winner of the Saturne Party 4 demo competition!
review: The mood is what makes Hardcore. I'm telling you: this is the most
frightening demo you're ever likely to see. It's not a horror demo per se,
it's more the kind of horror you'd find in a movie like Seven. The demo
opens with a digitized animation that's gonna go down in demo history as
one of the most WHAMmy openings ever! During the course of the demo we're
shown some fair effects and quite a few Tenshu pictures, but as I
mentioned above, this demo is made by the atmosphere, not the single
effects. What can I say? Outstanding. Everything's Blue in this world...
Download and prepare to be FRIGHTENED!
· GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.
· Subzero (1996, 28.12, AGA 4/8MB HD Multifile).
code: Guille, Codac, gfx: JCS, Nytrik, Tenshu (uncredited), music: Maf.
6th in The Party 6 demo competition!
review: A great demo! This almost reeks of quality. The fact that this
only finished in 6th is perhaps testament to the quality of the demos
released at The Party 6. The demo opens with some powerful chords, the
word 'SYNDROME' at the bottom of the screen and a perfectly drawn eye in
the backrgound. After this it loads the credits sequence, which is even
better with a great background picture and equally great coding and
design... I can't adequately describe everything I love about this demo,
but rest assured that it's quite a lot! There are impressive routines
galore, a thumping great dance soundtrack and cool artwork. There are
only 5 or 6 demos of this kind of quality released in any one year.
From the twin faces phong object, to the huge flying ant object, to all
the swirly tunnels and graphics manipulation, this is a fabulous piece of
traditional demo art.
There are both 4mb and 8mb versions delivered. I tried both, the 8mb
one first, and I don't think there's anything really missing from the 4mb
one. It's just lesser reslution and less smooth transmissions between
parts that differ, as far as I can see. This demo is also WHOPPINGLY
huge - it occupies 9MB of diskspace, would you believe? I wouldn't be
much surprised if JCS' picture is the same as "Lava Girl", with which he
came 5th in the graphics competition :) The picture in the final part, of
the man holding his hands to his head, is by Tenshu even though he's not
given any credit in the demo or the text files that come with it...
· GLE tested A1200/030-50/2mb chip, 16mb fast/3.0.
Syndrome [new] (SDM, 1998-)
---------------------------
Syndrome is a French demo group, reborn in april of 1998 with many of the
original members, including Tenshu! This new group is active on both amiga
and pc; see scenery pc for more on their pc productions (featuring almost
all ex-amiga talent!)
Synergy
-------
AUS> Durak (sysop 'SYNERGY').
Synergy Design
--------------
Many of the German members joined Scoopex. Can anyone shed some light on who
'many' is? ;)
Syntax
------
D.U.M (1996, 05.04, Demo).
10th in The Gathering 96 demo competition.
Syntax Error
------------
???> Ben (code music).
Circle Intro (1992?, ECS Intro).
code/music: Ben, gfx: n/a.
Syntex
------
FRA> Dark Knight (ex Symbiosis, new SLH11).
???> Dr.1Mips (Gfx, 08/93).
n/a (1991, 28.12, ECS Demo).
3rd in the Iris New Year Conference 92.
Music Light (1993, ECS Musicdisk).
code: n/a, gfx: n/a, music: Bird, Gibs.
info: Weird design in Chrysalis-style.
System 5 (1989-)
----------------
GER> Ghoul (mainorg trade swap, 08/90).
NOR> Dynamo (code swap, ex Freedom Force, new ca 07-08/90).
???> Beyonder (modem swap, 08/90), Jack (swap, 08/90), Kevin (swap, 08/90),
Killroy (code, 08/90), LCP (gfx swap, 08/90), Mucky Soft (code crack,
08/90), Risc (gfx swap, 08/90), Splatterpunk (08/90), Stargazer (code,
08/90), Trashcan (code, 08/90), Vindicator (swap, 08/90), Wizard
(music, 08/90).
System 5 was an originally german group formed by Ghoul in august of 1989.
1990 - Spellcaster (swap) joined in july to form an English section, but
left after a few months to join Rebels UK. German swapper Terminator X (ex
Apex, new ca 07/90) joined Cytax late90.