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Text File
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1995-09-03
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5KB
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131 lines
Full Documentation To Harry`s Balloons
TYPED BY iGGY/HF 6/4/96
GAMEPLAY
It`s fast..., It`s Tricky..., a race against time and a challenging
prospect for any games player. Its a game that demands all your attention
and skill. You take control of Harry Hedgehog through many rounds,
experiencing many tasks full of action and mayhem, forcing quick responsive
joystick moves in order to keep aloft the balloons, watching the clock tick
by.
Take off some of the heat by allowing a friend to play alongside, in a 2
player mode or play with up to 6 friends in a Competition or Knockout
battle.
POWER GAUGE - IMPORTANT!!
Power is a control aspect of this game that must be practiced and used, by
trial and error you can finely adjust the distance each balloon travels (by
choosing the height at which the Balloon reaches before descending).
To select your desired height, hold down your fire button and watch the
power indicator, it shows the strength of your power and by releasing the
fire button it freezes and is now ready for use.
Note - The strength will reset itself each time you press your fire button.
LOADING - AMIGA 1200
Switch on your computer and insert the game disk into the drive and the
program will then automatically load and run.
COLOUR INDICATOR
The colour indicator is at the top right of the screen. It tells youo what
colours you need.
MAGIC DISKS
When standing inside a magic disk you will be able to change the colour of
any balloon you touch.
COLOUR WORMS
Bite the colour worm that you need by pulling down on the joystick and you
will able to change the colour of any balloon you touch.
BOXES
To change the colour of a balloon, let a balloon touch the correct coloured
box.
BIG CLEAR BALLOON
When you have changed all the balloons into their correct colours a clear
balloon will float down the screen, trap the balloon inside and then bust
it to complete the round.
SCORING
Scoring comes in the form of coin collection. At the end of each round you
have the chance to collect as many coins as you can. The faster you
complete a round the more coins are there for you to collect.
KEYBOARD CONTROLS
ESC - MAIN MENU
P - PAUSE/FIRE BUTTON RESTARTS
SPACE BAR - MUSIC ON/OFF
JOYSTICK CONTROLS
Press fire button to operate the power gauge.
UP AND LEFT - POKE LEFT
LEFT - RUN LEFT
DOWN - BUST BALLOON
UP AND RIGHT - POKE RIGHT
RIGHT - RUN RIGHT
COLLECTABLES
clock symbol - resets the clock
running hedgehog symbol - gives you increased speed
coin (c) gives you extra points
face symbol gives you an extra life
3 balloons symbol - resets all balloons colours back to transparent
smiley face - RANDOM (GOOD) COLLECTABLE
weight symbol - reduces power maximum
balloon - changes all the balloons into their correct colours
Balloon with circle round it - trap all the balloons into the big clear
balloon.
COMPETITION
UP to 6 players, taking turns, must try and collect the most coins. In this
league style competition players have 3 turns to come out top of the
Rankings.
KNOCKOUT
After every player has had a turn, the player with the least points will be
eliminated from the competition. The player who survives when all others
are out will be the winner.
HINTS AND TIPS
. If in some situations you find that some of the balloons stcik together,
while standing still let them bounce on your back and they will separate.
. Use your back to bounce a balloon so that you can plan your next move.
. You`ll have more success if you use your power throughout the game, for
accurate control over the balloons height, as the lower they go, the faster
they come down, and vice a versa.
. Be aware of the danger that Balloons floating down cause, as they can put
you in two minds over which balloon to get first.
. If your unfamiliar to this game, keep your power at the maximum, it slows
down your progress, but gives you more time to keep aloft the balloons.
. Sometimes its better to remember colours that you don`t need.
PICK-A-ROUND
This option gives you the chance to play one of your favorite rounds,
offers you a taste of tasks ahead or allows you to practice any round you
desire.
Note - After the round has been completed/failed you are returned to the
option screen.
CREDITS
Programming by Nick Goring.
Art & Design by Matt Fisher
Music by Nick Goring and Matt Fisher.
COPYRIGHT
Harry`s balloons program code, music, graphic representation and art work
are the copyright of Collide Design and may not be reproduced, stored,
hired or broadcasted ina ny form whatsoever without the written permission
of Collide Design. All rights are reserved worldwide.