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MDI3.C
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1988-12-06
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19KB
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679 lines
/*
* MDI3.C - Menu Handling Routines
*
* LANGUAGE : Microsoft C5.1
* MODEL : medium
* ENVIRONMENT : Microsoft Windows 2.1 SDK
* STATUS : operational
*
* This module contains all the MDI code to handle the menus. It
* creates as well as places and removes the document system menu from
* the MDI desktop menu bar. It puts the title of a recently created
* or unhidden document on the WINDOW submenu and removes it when
* destroyed or hidden. It switches the WINDOW submenu from one menu
* to another when switching between documents. Finally it handles
* most of the keyboard interface to the menus.
*
* Developed by:
* Geoffrey Nicholls
* Kevin P. Welch
*
* (C) Copyright 1988
* Eikon Systems, Inc.
* 989 E. Hillsdale Blvd, Suite 260
* Foster City CA 94404
*
*/
#include <stdio.h>
#include <string.h>
#include <windows.h>
#include "mdi.h"
/* Static variables */
static FARPROC lpMsgHook; /* For the keyboard hooks */
static FARPROC lpOldMsgHook;
/* Global variables */
int iCurrentPopup = POP_NONE; /* What menu is up */
int iNextPopup = POP_NONE; /* What menuis next */
/**/
/*
* MdiZoomMenu( hwndChild ) : void;
*
* hwndChild Handle to document
*
* Adjust the document menu to include the MDI system menu. This
* happens when a document is maximized.
*
*/
void MdiZoomMenu(
HWND hwndChild )
{
HBITMAP hBitmap; /* Handle to system menu bitmap */
HMENU hmenuSystem; /* Handle to system menu */
HWND hwndMain; /* Handle to MDI desktop */
/* Change the menu */
hwndMain = GetParent( hwndChild );
hmenuSystem = MdiGetChildSysMenu( );
hBitmap = GetProp( hwndMain, PROP_SYSMENU );
ChangeMenu( GetProp( hwndChild, PROP_CHILDMENU ),
0,
( LPSTR ) ( DWORD ) hBitmap,
hmenuSystem,
MF_BITMAP | MF_BYPOSITION | MF_INSERT | MF_POPUP );
}
/**/
/*
* MdiRestoreMenu( hwndChild ) : void;
*
* hwndChild Handle to document
*
* Adjust the document menu by removing the MDI system menu. This
* happens when a document is restored.
*
*/
void MdiRestoreMenu(
HWND hwndChild )
{
/* Change the menu */
ChangeMenu( GetProp( hwndChild, PROP_CHILDMENU ),
0,
( LPSTR ) NULL,
0,
MF_BYPOSITION | MF_REMOVE );
}
/**/
/*
* MdiAppendWindowMenu( hwndChild ) : void;
*
* hwndChild Handle to document
*
* Add a newly created document's title to the WINDOW submenu. The
* index is calculated by counting the number of items on the submenu.
*
*/
void MdiAppendWindowToMenu(
HWND hwndChild )
{
int iIndex; /* Numeric index for WINDOW menu */
char szCurrent[50]; /* Text of title */
char szText[50]; /* Text for menu */
HMENU hmenuChild; /* This document's menu */
HMENU hmenuWindow; /* WINDOW menu */
HWND hwndMain; /* Handle to MDI desktop */
/* Get important info */
hwndMain = GetParent( hwndChild );
hmenuChild = GetProp( hwndChild, PROP_CHILDMENU );
hmenuWindow = GetProp( hwndMain, PROP_WINDOWMENU );
/* Put in the separator */
if ( GetMenuItemCount( hmenuWindow ) == WINDOW_POS - 1 )
{
ChangeMenu( hmenuWindow,
0,
NULL,
0,
MF_APPEND | MF_SEPARATOR );
}
/* Now add us to the WINDOW menu */
iIndex = GetMenuItemCount( hmenuWindow ) - WINDOW_POS + 1;
GetWindowText( hwndChild, szCurrent, sizeof( szCurrent ) );
sprintf( szText, "&%d. %s", iIndex, szCurrent );
ChangeMenu( hmenuWindow,
0,
szText,
GetProp( hwndChild, PROP_MENUID ),
MF_APPEND | MF_BYPOSITION | MF_CHECKED | MF_STRING );
}
/**/
/*
* MdiReinsertWindowInMenu( hwndChild ) : void;
*
* hwndChild Handle to document
*
* Restore a hidden document's title to the WINDOW menu. The index is
* calculated by counting the number of items on the submenu.
*
*/
void MdiReinsertWindowInMenu(
HWND hwndChild )
{
char szCurrent[50]; /* Text of title */
char szText[50]; /* Text for menu */
int iIndex; /* Numeric index for WINDOW menu */
HMENU hmenuWindow; /* WINDOW menu */
HWND hwndMain; /* Handle to MDI desktop */
/* Get important info */
hwndMain = GetParent( hwndChild );
hmenuWindow = GetProp( hwndMain, PROP_WINDOWMENU );
/* Put in the separator */
if ( GetMenuItemCount( hmenuWindow ) == WINDOW_POS - 1 )
{
ChangeMenu( hmenuWindow,
0,
NULL,
0,
MF_APPEND | MF_SEPARATOR );
}
/* Prepare window string */
iIndex = GetMenuItemCount( hmenuWindow ) - WINDOW_POS + 1;
GetWindowText( hwndChild, szCurrent, sizeof( szCurrent ));
szCurrent[sizeof( szCurrent ) - 1] = '\0';
sprintf( szText, "&%d. %s", iIndex, szCurrent );
/* Append us to the bottom */
ChangeMenu( hmenuWindow,
0,
szText,
GetProp( hwndChild, PROP_MENUID ),
MF_APPEND | MF_CHECKED | MF_STRING );
/* All done */
DrawMenuBar( hwndMain );
}
/**/
/*
* MdiRemoveWindowFromMenu( hwndChild, bWindowDying ) : void;
*
* hwndChild Handle to document
* bWindowDying Is the window being destroyed
*
* Remove the title of a about-to-be-hidden/destroyed document from
* the WINDOW submenu. If the document's title wasn't the last item on
* the submenu then it updates the index for the documents that follow.
*
*/
void MdiRemoveWindowFromMenu(
HWND hwndChild,
BOOL bWindowDying )
{
char szCurrent[50]; /* Text of title */
char szText[50]; /* Text for menu */
int iIndex; /* Numeric index for WINDOW menu */
HMENU hmenuChild; /* This document's menu */
HMENU hmenuWindow; /* WINDOW menu */
HWND hwndMain; /* Handle to MDI desktop */
/* Get important info */
hwndMain = GetParent( hwndChild );
hmenuChild = GetProp( hwndChild, PROP_CHILDMENU );
hmenuWindow = GetProp( hwndMain, PROP_WINDOWMENU );
/* Calculate our index */
for ( iIndex = WINDOW_POS;
iIndex < GetMenuItemCount( hmenuWindow );
iIndex++ )
{
if ( GetMenuItemID( hmenuWindow, iIndex )
== GetProp( hwndChild, PROP_MENUID ) )
{
/* Found us */
break;
}
}
/* Delete us from everyone's menu */
ChangeMenu( hmenuWindow,
GetProp( hwndChild, PROP_MENUID ),
NULL,
NULL,
MF_BYCOMMAND | MF_DELETE );
/* Adjust the rest of the window */
if ( GetMenuItemCount( hmenuWindow ) == WINDOW_POS )
{
/* Remove separator */
ChangeMenu( hmenuWindow,
WINDOW_POS - 1,
NULL,
0,
MF_DELETE | MF_BYPOSITION );
}
else
{
/* Shuffle menus down */
for ( ; iIndex < GetMenuItemCount( hmenuWindow ); iIndex++ )
{
GetMenuString( hmenuWindow,
iIndex,
szCurrent,
sizeof( szCurrent ),
MF_BYPOSITION );
sprintf( szText,
"&%d. %s",
iIndex - WINDOW_POS + 1,
strchr( szCurrent, ' ' ) + 1 );
ChangeMenu( hmenuWindow,
iIndex,
szText,
GetMenuItemID( hmenuWindow, iIndex ),
MF_BYPOSITION | MF_CHANGE | MF_STRING | MF_UNCHECKED );
}
}
}
/**/
/*
* MdiWindowMenu( hwndMain, mmenuChild, bAttach ) : void
*
* hwndMain Handle to MDI desktop
* hmenuChild Current document's menu
* bAttach Attach or detach
*
* Put or remove the WINDOW menu from the current document's menu.
*
*/
void MdiWindowMenu(
HWND hwndMain,
HMENU hmenuChild,
BOOL bAttach )
{
HMENU hmenuWindow; /* WINDOW menu */
hmenuWindow = GetProp( hwndMain, PROP_WINDOWMENU );
switch( bAttach )
{
case TRUE:
/* Attach */
ChangeMenu( hmenuChild,
0,
"&Window",
hmenuWindow,
MF_APPEND | MF_BYPOSITION | MF_POPUP );
break;
case FALSE:
/* Detatch */
ChangeMenu( hmenuChild,
GetMenuItemCount( hmenuChild ) - 1,
( LPSTR ) NULL,
0,
MF_BYPOSITION | MF_REMOVE );
break;
}
return;
}
/**/
/*
* MdiInitSystemMenu( hwndChild ) : void
*
* hwndChild Handle to document
*
* Ensure that the MDI child's system menu is accurate. This is not
* an issue when the child is maximized, as the submenu that appears
* on the menu bar is our own creation; however, when the system menu
* is in the upper left corner of the window, it is actually a windows
* system menu and contains the accelerator text for the <alt> key
* rather than the <ctrl> key.
*
*/
void MdiInitSystemMenu(
HWND hwndChild )
{
HMENU hmenuSystem; /* Handle to system menu */
/* Get a copy of the system menu */
hmenuSystem = GetSystemMenu( hwndChild, FALSE );
/* Initialize system menu */
ChangeMenu( hmenuSystem,
SC_RESTORE,
"&Restore Ctrl+F5",
SC_RESTORE,
GetProp( GetParent( hwndChild ), PROP_ZOOM )
? MF_BYCOMMAND | MF_CHANGE | MF_STRING
: MF_BYCOMMAND | MF_CHANGE | MF_GRAYED | MF_STRING );
ChangeMenu( hmenuSystem,
SC_MOVE,
"&Move Ctrl+F7",
SC_MOVE,
MF_BYCOMMAND | MF_CHANGE | MF_STRING );
ChangeMenu( hmenuSystem,
SC_SIZE,
"&Size Ctrl+F8",
SC_SIZE,
MF_BYCOMMAND | MF_CHANGE | MF_STRING );
ChangeMenu( hmenuSystem,
SC_MINIMIZE,
( LPSTR ) NULL,
SC_MINIMIZE,
MF_BYCOMMAND | MF_DELETE );
ChangeMenu( hmenuSystem,
SC_MAXIMIZE,
"Ma&ximize Ctrl+F10",
SC_MAXIMIZE,
MF_BYCOMMAND | MF_CHANGE | MF_STRING );
ChangeMenu( hmenuSystem,
SC_CLOSE,
"&Close Ctrl+F4",
SC_CLOSE,
MF_BYCOMMAND | MF_CHANGE | MF_STRING );
}
/**/
/*
* MdiGetChildSysMenu() : HMENU;
*
*
* Create a document system menu. This menu is only used when the
* document is maximized. Otherwise the default system menu is used
* and the text modified at WM_INITMENU.
*
*/
HMENU MdiGetChildSysMenu( void )
{
HMENU hmenuSystem; /* Handle to system menu */
/* Change the menu */
hmenuSystem = CreateMenu( );
ChangeMenu( hmenuSystem, 0,
"&Restore Ctrl+F5",
IDM_RESTORE,
MF_APPEND | MF_STRING );
ChangeMenu( hmenuSystem, 0,
"&Move Ctrl+F7",
IDM_MOVE,
MF_APPEND | MF_GRAYED | MF_STRING );
ChangeMenu( hmenuSystem, 0,
"&Size Ctrl+F8",
IDM_SIZE,
MF_APPEND | MF_GRAYED | MF_STRING );
ChangeMenu( hmenuSystem, 0,
"Ma&ximize Ctrl+F10",
IDM_MAXIMIZE,
MF_APPEND | MF_STRING );
ChangeMenu( hmenuSystem, 0,
( LPSTR ) NULL,
0,
MF_APPEND | MF_SEPARATOR );
ChangeMenu( hmenuSystem, 0,
"&Close Ctrl+F4",
IDM_CLOSE,
MF_APPEND | MF_STRING );
return hmenuSystem;
}
/**/
/*
* MdiCreateChildSysBitmap( hwndMain ) : HBITMAP;
*
* hwndMain Handle to MDI desktop
*
* Create a bitmap for the document system menu (the bitmap that looks
* like a '-'. The system already has one, so we use it; however there
* are two parts to the system bitmap: one half for parent system menu
* bitmaps and the other half for the child system menu bitmap. This
* routine makes a memory DC for the two part bitmap, another memory DC
* to receive the second (and smaller) half, creates a half sized
* bitmap, and bitblt()s the smaller bitmap into the half sized bitmap
* of ours.
*
*/
HBITMAP MdiCreateChildSysBitmap(
HWND hwndMain )
{
BOOL bResult; /* Do we have a good bitmap made? */
HDC hDC; /* DC for MDI desktop */
HDC hMemFullDC; /* Mem DC for both system bitmaps */
HDC hMemHalfDC; /* Mem DC for small system bitmap */
BITMAP Bitmap; /* Bitmap information */
HBITMAP hFullBitmap; /* Handle to both system bitmaps */
HBITMAP hHalfBitmap; /* Handle to copy of small bitmap */
int iBitmapWidth; /* Width of system bitmaps */
int iBitmapHeight; /* Height of system bitmaps */
bResult = FALSE;
hFullBitmap = LoadBitmap( NULL, MAKEINTRESOURCE( OBM_CLOSE ) );
if ( hFullBitmap )
{
GetObject( hFullBitmap, sizeof( Bitmap ), ( LPSTR ) &Bitmap );
iBitmapWidth = Bitmap.bmWidth / 2;
iBitmapHeight = GetSystemMetrics( SM_CYMENU );
hDC = GetDC( hwndMain );
if ( hDC )
{
hMemFullDC = CreateCompatibleDC( hDC );
if ( hMemFullDC )
{
SelectObject( hMemFullDC, hFullBitmap );
hMemHalfDC = CreateCompatibleDC( hDC );
if ( hMemHalfDC )
{
hHalfBitmap = CreateCompatibleBitmap( hMemHalfDC,
iBitmapWidth, iBitmapHeight );
if ( hHalfBitmap )
{
SelectObject( hMemHalfDC, hHalfBitmap );
PatBlt( hMemHalfDC,
0, 0,
iBitmapWidth, iBitmapHeight,
WHITENESS );
bResult = BitBlt( hMemHalfDC,
0, 0,
iBitmapWidth, iBitmapHeight,
hMemFullDC,
iBitmapWidth, 0,
SRCCOPY );
}
DeleteDC( hMemHalfDC );
}
DeleteDC( hMemFullDC );
}
ReleaseDC( hwndMain, hDC );
}
DeleteObject( hFullBitmap );
}
return bResult ? hHalfBitmap : NULL;
}
/**/
/*
* MdiSetMenuKeyhook( hInst ) : void;
*
* hInst Current instance handle
*
* Install our keyboard hook. This allows document system menus
* to be part of the keyboard interface to menus.
*
*/
void MdiSetMenuKeyHook(
HANDLE hInst )
{
lpMsgHook = MakeProcInstance( ( FARPROC ) MdiMsgHook, hInst );
lpOldMsgHook = SetWindowsHook( WH_MSGFILTER, lpMsgHook );
}
/**/
/*
* MdiMenuMessageLoopUpdate( hwndMain ) : void;
*
* hwndMain Handle to MDI desktop
*
* Activate the correct popup menu if the right or left arrow key
* was hit and the document's system menu is involved. Notice that
* instead of doing this when the actual event occured, we wait until
* DispatchMessage() is done. This way the currently popped up menu
* closes down in an orderly fashion before the next popup menu is
* popped up.
*
*/
void MdiMenuMessageLoopUpdate(
HWND hwndMain )
{
int iOldNext; /* Preserve current state info */
HWND hwndActive; /* Current document window */
/* With no messages, we're assured that no menu is popped up */
iCurrentPopup = POP_NONE;
if ( iNextPopup != POP_NONE )
{
/*
* This sequence is used because the SendMessage() call
* could generate reentrancy problems.
*/
iOldNext = iNextPopup;
iNextPopup = POP_NONE;
/* Hilite the proper popup */
hwndActive = GetProp( hwndMain, PROP_ACTIVE );
switch( iOldNext )
{
case POP_MAINSYS:
SendMessage( hwndMain,
WM_SYSCOMMAND,
SC_KEYMENU,
(DWORD) ' ');
break;
case POP_MAIN1ST:
SendMessage( hwndMain,
WM_SYSCOMMAND,
SC_KEYMENU,
(DWORD) 'F');
break;
case POP_CHILDSYS:
if ( hwndActive )
{
SendMessage(
hwndActive,
WM_SYSCOMMAND,
SC_KEYMENU,
(DWORD) '-');
}
break;
}
}
}
/**/
/*
* MdiMsgHook( iContext, wCode, lParam ) : LONG;
*
* iContext What is the key message's destination
* wCode Will this key result in an action
* lParm Pointer to the key message
*
* Watch for left and right arrows when a menu is hilited. This allows
* these keys to move to the document's system menu between the MDI
* desktop's system menu and the FILE menu. Notice that we only set
* variables here, we don't perform the actions.
*
*/
LONG FAR PASCAL MdiMsgHook(
int iContext,
WORD wCode,
LONG lParam )
{
BOOL bCancelMenu = FALSE;
BOOL bActive;
BOOL bZoomed;
HWND hwndMain;
WORD wKey;
MSG FAR *lpMsg;
lpMsg = ( MSG FAR * ) lParam;
hwndMain = lpMsg->hwnd;
if ( GetProp( hwndMain, PROP_ISMDI ) )
{
hwndMain = GetParent( hwndMain );
}
wKey = lpMsg->wParam;
if ( iContext == MSGF_MENU
&& wCode == HC_ACTION
&& GetProp( hwndMain, PROP_ACTIVE )
&& !GetProp( hwndMain, PROP_ZOOM )
&& lpMsg->message == WM_KEYDOWN
&& wKey == VK_LEFT || wKey == VK_RIGHT )
{
/* we have a left or right arrow key in the menus */
switch( iCurrentPopup )
{
case POP_CHILDSYS:
iNextPopup = ( wKey == VK_LEFT ? POP_MAINSYS : POP_MAIN1ST );
bCancelMenu = TRUE;
break;
case POP_MAINSYS:
if ( wKey == VK_RIGHT )
{
iNextPopup = POP_CHILDSYS;
bCancelMenu = TRUE;
}
break;
case POP_MAIN1ST:
if ( wKey == VK_LEFT )
{
iNextPopup = POP_CHILDSYS;
bCancelMenu = TRUE;
}
break;
}
/* Do we want this to go through? */
if ( bCancelMenu )
{
lpMsg->wParam = VK_CANCEL;
}
}
/* Pass it on */
return DefHookProc( iContext,
wCode,
lParam,
( FARPROC FAR * ) &lpOldMsgHook );
}
/**/
/*
* MdiFreeMenuKeyhook( void ) : void
*
* Free the procedure instance required for the keyboard hook.
*
*/
void MdiFreeMenuKeyHook( void )
{
FreeProcInstance( lpMsgHook );
}