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- /*****************************************************
- * TileStackWindowsWindows.h
- ****************************************************/
-
- /*****************************************************
- * typedefs
- ****************************************************/
-
- typedef struct WindowElement {
- WindowPeek theWindowPtr;
- GDHandle theDevHndl;
- } WindowElement, *WindowElementPtr;
-
- typedef Boolean (*TileStackWindowsProc)
- (Rect *enclosingRectPtr,
- WindowElementPtr p, int wCount);
-
-
- /*****************************************************
- * prototypes
- ****************************************************/
-
- void TileStackWindows(TileStackWindowsProc
- theTileStackProc);
- Boolean MyMoveWindow(WindowPtr w, int leftGlobal,
- int topGlobal, Boolean sizeChanged);
- Boolean MySizeWindow(WindowPtr w, int width,
- int height);
-