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- /**** esprite.h ****/
- /* By Paul Field
- * See !ReadMe file for distribution/modification restrictions
- */
-
- #ifndef __esprite_h
- #define __esprite_h
-
- #include "sprite.h"
- #include "edraw.h"
- #include "bool.h"
-
- os_error *esprite_draw(sprite_area **area, int offset, edraw_info *info);
- /* Performs an 'edraw_split' into the sprite at '*area+offset'.
- * The reason for specifying a sprite in this manner is so that the
- * sprite area can be allocated using flex.
- * (Use edraw_stop if you want to finish a timedout picture prematurely).
- *
- * WARNING: Do not use timeouts to draw into a 'flex' allocated sprite.
- * If the sprite moves during sections of drawing then you will
- * have trouble.
- */
-
- #endif
-