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- on mouseUp
- global MySound
- if soundBusy(2) = 1 then
- sprite(9).member = member(115, 1)
- MySound = 0
- sound stop 2
- else
- if soundBusy(2) = 0 then
- sprite(9).member = member(114, 1)
- MySound = 1
- end if
- end if
- end
-