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ISV Strong Games
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ISV_STRONG_GAMES.iso
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shootemup
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cyberwar
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!Help
Wrap
Text File
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1995-12-09
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4KB
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134 lines
***************************************************************************
To load CyberWar simply double click on the application icon in the
directory viewer.
CyberWar will run from any storage device including harddiscs.
Brief instructions for use are included in the game and are available from
the main menu.
***************************************************************************
Background story :
The year is 2056 and cybernetic research has brought with it a new age for
mankind...
Androids now fight the battles that humans once fought many years ago...
The quest for the ultimate killing machine is on...
As the creater of a new class of android you must prove its superiority to
the world...
In order to do this you must take on the ultimate challenge...
You must survive CyberWar...
The CyberWar challenge consists of ten levels - each much more challenging
than the last.
To complete each level you must destroy the enemy within the given time.
***************************************************************************
Instructions :
For one player game the keys are as follows :
Z - left ' - up <RETURN> - fire
X - right / - down
For the two player battle game the keys used are as follows :
Player one : (main keyboard)
Z - left F - up G - fire
X - right C - down
Player two : (numeric keypad)
1 - left 6 - up + - fire
2 - right 3 - down
Option keys are as follows :
F1 - keyboard control F2 - mouse control
F3 - sound off F4 - sound on
P - pause / quit game
The timer bar at the far right of the screen indicates how much time you have
remaining to complete the level - if this bar reaches the top of the screen
you are spontaneously destroyed.
The energy bars at the bottom of the screen show the remaining shield
strength of each player - once a player's shield reaches zero any additional
hits will destroy it.
Extra time and energy can be gained by collecting the time and energy bonuses
as and when they appear on the screen.
Avoid mines as these explode when you get too close to them causing severe
damage to any nearby player. Wait for them to explode on their own accord
before entering the area.
Heat seeking missiles are fired by the enemy player on some levels and these
must be avoided at all costs.
On some levels a plasma cannon will be positioned at the top of the battle
field. Although you can not see it (for obvious reasons) it will fire plasma
balls directly at you at random times. The longer you are in contact with a
plasma ball, the more damage it will do to your shields.
On later levels, standard missile cannons will be positioned in the top
corners of the battle field. These will fire shots diagonally across the
battle field at random intervals.
***************************************************************************
CyberWar Copyright (C) Darren Windsor 1995
!!!!!!ALL RIGHTS RESERVED!!!!!!
Warning :
This software is used entirely at the users own risk and the author regrets
that he cannot accept responsibility for any damage or loss arising from its
use or misuse.
All files associated with CyberWar (with the following exceptions) are
Copyright (C) Darren Windsor 1995.
Please feel free to make as many copies of this software to distribute to
you're friends as you wish. However, this software must NOT BE reproduced in
part or altered in any way.
'FastSpr' and 'Effects' - (C) A.Southgate 1994 (see modules for restrictions
of use etc)
Sound sample module code - (C) M. Farrow
Thanks to :
Dominic Symes for his superb text/memory editor !Zap available from
all good PD libraries.
Andy Southgate for his (very fast) sprite plotting and effects
modules available from all good PD libraries.
Matthew Farrow for the use of his sample conversion software.
Ben Mansell & various others for their help and support in the making of
this game.
Claire Hayes for advice on graphics and gameplay.
Paul Hayes, Gareth Oliver, Bhawane Patel and John Knowles for their
play testing skills.
All enquiries to darren.windsor@argonet.co.uk
***************************************************************************