home *** CD-ROM | disk | FTP | other *** search
- WELCOME TO SCIENCE ADVENTURE II!
-
- Thank you for purchasing SCIENCE ADVENTURE II. We hope to send you off
- on the greatest adventure of all . . .
-
- This "README" file has some additional information and late-breaking
- news that could not make it into the User's Guide, as well as some
- important pieces of technical information that bear repeating here.
-
- MEMORY REQUIREMENTS. SCIENCE ADVENTURE II requires approximately 520Kb
- of conventional RAM free in order to run, and runs optimally at
- approximately 550Kb free. Even when there is adequate total RAM to run
- the program, there may be conflicts with other programs occupying memory.
- If you experience difficulty in running SCIENCE ADVENTURE II under these
- circumstances, please remove other memory resident programs from memory.
- If you have less than 532Kb (545,000 bytes) of available conventional RAM,
- and do not load a mouse in DOS, you will get an error message indicating
- that there is insufficient memory available to run SCIENCE ADVENTURE II
- because SCIENCE ADVENTURE II loads its own mouse driver, which is unloaded
- when you exit the program. See "MOUSE SUPPORT" below for further
- information.
-
- LAPTOP/NOTEBOOK COMPUTER DISPLAYS. SCIENCE ADVENTURE II requires a color
- VGA monitor to display its high-resolution images. It will not work on
- the internal plasma or LCD monitors on many laptop PCs. Most laptops do,
- however, have a connector for an external monitor, and SCIENCE ADVENTURE II
- will work fine with your laptop hooked to an external VGA monitor.
- SCIENCE ADVENTURE II will run fine on certain laptop screens, such as the
- Toshiba 4400SXC, COMPAQ LTE's and the PC BRAND NB 486slc which have 256
- shades of grey or color screens. The only problem will be that the right
- edge of the screen will be slightly cut off. This is because SCIENCE
- ADVENTURE II runs in the extra high resolution VGA video mode of
- 360 x 480 pixels with 256 colors and most of the internal laptop screens
- can only show 320 pixels in width.
-
- EGA, CGA, AND MONO DISPLAYS. SCIENCE ADVENTURE II requires a VGA color
- monitor and therefore will not run on EGA monitors.
-
- MOUSE SUPPORT. With the exception of the Magnetic Coil lab, SCIENCE
- ADVENTURE II does not require a mouse. SCIENCE ADVENTURE II will load a
- mouse driver if one is not already loaded. If you wish to run without a
- mouse, you can type SCI2 -CLEAN and press ENTER to bypass this feature.
- There are keyboard equivalents spelled out in the User's Guide which will
- allow you to enjoy SCIENCE ADVENTURE II without a mouse. Please note that
- while in either the HyperGallery or Doctor Zoom's Jail of Bogus Science
- you must use the PgUp or PgDn keys on your keyboard in order to scroll the
- text.
-
- DIGITIZING TABLETS. Digitizing tablets are not supported by SCIENCE
- ADVENTURE II. If you are using a digitizing tablet and it is not
- functioning properly, unplug the tablet, plug in a mouse, and restart
- SCIENCE ADVENTURE II. Your tablet manufacturer may be able to provide a
- software solution to any problems experienced.
-
- NEW FEATURES. SCIENCE ADVENTURE II includes a new parameter in the KA.CNF
- file which allows the sound volume to be adjusted relative to the music
- volume. Please note that this feature will work on the SoundBlaster Pro,
- SoundBlaster 16, Pro Audio, and compatible sound devices. The original
- SoundBlaster, compatible cards, and other lower-end sound devices will not
- be able to utilize this parameter:
-
- soundVolume. The default value is 100 (full). Enter a value from
- 1 to 100.
-
- WINDOWS USERS. The SCIENCE ADVENTURE II icon launches a program called
- KAWIN.EXE, which will shut down Windows, launch SCIENCE ADVENTURE II, and
- restart Windows when you are finished exploring SCIENCE ADVENTURE II. If
- this causes problems, highlight the icon and select Properties from the
- Program Manager File menu and edit the Command Line to point to SCI2.PIF
- in the directory on your hard drive where you have installed your SCIENCE
- ADVENTURE II files. SCIENCE ADVENTURE II will then run directly under
- Windows. SCIENCE ADVENTURE II will run well under Windows on most
- systems, but some Windows drivers supplied with certain sound cards do not
- release the sound card for use by DOS applications and you will get a
- "device in use" conflict. This may be corrected in many cases by getting
- the latest Windows drivers from the manufacturer of your sound device, or
- by running Windows in Standard mode.
-
- WINMATE USERS. The SCIENCE ADVENTURE II install program will not
- generate a Knowledge Adventure program group and icon if you run
- under Winmate - even if you said YES to the Windows question during
- install. Manually add the SCIENCE ADVENTURE II Icon to Winmate after
- installation is complete.
-
- If your Tandy Sensation has a Sound Blaster or Sound Blaster Pro
- sound card, choose "Sound Blaster" or "Sound Blaster Pro" during
- install instead of "Tandy Sensation."
-
- If your are running SCIENCE ADVENTURE II from DOS, you will not hear
- digital sound during movies. If running SCIENCE ADVENTURE II from
- within Windows, you will hear digital sound during movies if you
- are using the new Tandy Sensation SoundBlaster-compatible Windows
- drivers. If you do not have these drivers, and have a modem, you may
- download them from the Knowledge Adventure BBS (see above information).
-
- VGA DISPLAYS. If SCIENCE ADVENTURE II reports that you do not have a VGA
- video card, it may be that you have a built-in VGA chipset, and will
- require a software patch to allow the program to run. If this is the case,
- contact the manufacturer of your computer for additional information.
-
- ARIA SYSTHESIZER. In the Sound Blaster emulation mode, the Aria Synthesizer
- may not provide perfectly synchronized sound and video on some of the movies.
-
- DIGISPEECH PORTABLE. If you are using the Digispeech PortAble Sound
- Plus, you must run BMASTER.EXE in your PORTSND directory before running
- SETUP in SCIENCE ADVENTURE II. Your BMASTER files must be dated
- August 1993 or later to support SCIENCE ADVENTURE II. If this is not
- the case, contact Digispeech, Inc. for updated drivers.
-
- GRAVIS ULTRASOUND. In your UltraSnd directory, type SBOS and then
- press enter to activate Sound Blaster compatibility and during Sound
- Setup choose SoundBlaster and Compatibles.
-
- PC SPEAKER, COVOX, DISNEY, AND ARTISOFT/LANTASTIC. If you select any of
- these sound devices, you will not hear any music. These cards use the
- PC Speaker to play the music, which is subsequently of poor quality. The
- music driver has been loaded, so if you desire you may EDIT the file
- KA.CNF and change the music setting to On to enable the music.
-
- ADLIB. If you select this sound device, you will not hear any music.
- The AdLib card may respond poorly if both sound and music are played
- simultaneously, so the music setting in KA.CNF has been set to Off. If
- you desire you may EDIT the file KA.CNF and change the music setting to
- On to enable the music.
-
- SOUND SETUP. If you have difficulty running sound setup, you may
- have selected the wrong sound card or you may have an I/O conflict
- with other cards in your computer. See Appendix B, "Commonly Asked
- Questions", in your User's Guide for information about troubleshooting
- and reconfiguring your system.
-
- USING VGACAPT.EXE TO CAPTURE GRAPHIC IMAGES. Because of the video mode
- used, the screen capture program supplied with SCIENCE ADVENTURE II will
- not work in the HyperGallery, Bogus Science, Mobius Strip, Microscope,
- Pendulum, Pulley Movie, or the Movie Theatre.
-
- ERRATA. The keyboard equivalents, <Alt-S> and <Alt-M>, for shutting off
- sound and music, do not function in the HyperGallery and Doctor Zoom. You
- may still disable the music temporarily by pressing <Esc>.
-
-
-
- PC Speaker driver Copyright, 1988-1993 RealSound, Inc.
-
-
-