property pLastSwitchPosition -- ending state (#ON or #OFF) for the last zoom switch clicked on
property pSwitchQTChannel -- sprite channel of the last switch clicked on
property pSwitchQTStatus -- #ON or #OFF; is the QT for a zoom switch playing or not
property pSwitchQTDuration -- the duration of the current Zoom switch QT
-- Mallet QT properties
property pMalletQTChannel -- channel of QT movie for striking mallet
property pMalletQTStatus -- #ON or #OFF; on if QT of mallet is playing
property pMalletQTDuration -- number of frames in mallet movie
-- On/Off Switch properties
-- NB: both the BigPicture frame and ZoomSwitches frame share the following six properties. This means that the sprite channels for the various switches must be consistent between the two frames. Thus, if in the BigPicture frame the Near switch is channel 10, the Near switch must be in channel 10 in the ZoomSwitches frame as well.
property pNearSwitchStatus
property pMiddleSwitchStatus
property pFarSwitchStatus
property pNearSwitchChannel -- sprite channel for near switch
property pMiddleSwitchChannel
property pFarSwitchChannel
-- BigPicture properties
property pBigPicNearSwitchOnCast -- cast for near switch "on" position in Big Picture frame
property pBigPicMiddleSwitchOnCast
property pBigPicFarSwitchOnCast
property pBigPicNearSwitchH -- locH and locV for three main switches in BigPicture frame
property pBigPicNearSwitchV
property pBigPicMiddleSwitchH
property pBigPicMiddleSwitchV
property pBigPicFarSwitchH
property pBigPicFarSwitchV
-- ZoomSwitch properties
property pZoomNearSwitchOnCast -- cast for near switch "on" position in Zoom frame
property pZoomMiddleSwitchOnCast -- the "off" position is next in the cast