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Text File  |  1996-09-10  |  204 b   |  12 lines

  1. on exitFrame
  2.   global gJupiter
  3.   set gJupiter to 1
  4.   set the visible of sprite 4 to 0
  5.   if soundBusy(1) then
  6.     go(the frame)
  7.   else
  8.     puppetSound("transport " & random(9))
  9.     go("wait")
  10.   end if
  11. end
  12.