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- on mouseUp
- global clrsprite, x1, y1, x2, y2
- puppetSprite(2, 1)
- set the ink of sprite 2 to 0
- puppetSprite(44, 1)
- set the visible of sprite 2 to 1
- set the visible of sprite clrsprite to 0
- set the visible of sprite 44 to 0
- set the visible of sprite 2 to 1
- spriteBox(2, x1, y1, x2, y2)
- updateStage()
- set the ink of sprite 2 to 36
- puppetSprite(44, 1)
- savepage()
- import31()
- puppetSprite(2, 0)
- end
-