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- on mouseDown
- global tryMe, incAns, animation
- sound stop 1
- puppetSprite(5, 1)
- if tryMe = 2 then
- go(animation)
- set tryMe to 0
- else
- if tryMe = 1 then
- set the lineSize of sprite 5 to 3
- updateStage()
- set tryMe to 2
- go(incAns)
- else
- if tryMe = 0 then
- go(incAns)
- set tryMe to 1
- end if
- end if
- end if
- end
-