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- on mouseDown
- if (the mouseH > 480) and (the mouseH < 512) then
- if (the mouseV > 352) and (the mouseV < 384) then
- sound stop 1
- puppetSprite(19, 1)
- set the locH of sprite 19 to 497
- set the locV of sprite 19 to 369
- updateStage()
- go(the frame + 1)
- play movie "@::S:S1U"
- end if
- end if
- if (the mouseH > 0) and (the mouseH < 33) then
- if (the mouseV > 352) and (the mouseV < 384) then
- sound stop 1
- puppetSprite(20, 1)
- set the locH of sprite 20 to 14
- set the locV of sprite 20 to 369
- updateStage()
- go(the frame + 1)
- play movie "@:R1U"
- end if
- end if
- end
-