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SETUP.MST
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1980-01-01
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6KB
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225 lines
'**************************************************************************
'* Gameroom Installation
'**************************************************************************
'$DEFINE DEBUG ''Define for script development/debugging
'$INCLUDE 'setupapi.inc'
'$INCLUDE 'msdetect.inc'
''Dialog ID's
CONST WELCOME = 100
CONST ASKQUIT = 200
CONST DESTPATH = 300
CONST EXITFAILURE = 400
CONST EXITQUIT = 600
CONST EXITSUCCESS = 700
CONST WINPATH = 800
CONST APPHELP = 900
CONST BADPATH = 6400
''Bitmap ID
CONST LOGO = 1
GLOBAL WINDOWS$ ''default windows directory
GLOBAL DEST$ ''Default destination directory.
GLOBAL PROGGROUP$ ''Name of program manager group
GLOBAL EXE$ ''Name of the main exe file
GLOBAL TITLE$ ''Title of the main install icon
GLOBAL HELP$ ''Name of the main help file
GLOBAL HELPTITLE$ ''Title of the main help file
DECLARE SUB Install
DECLARE FUNCTION MakePath (szDir$, szFile$) AS STRING
INIT:
CUIDLL$ = "mscuistf.dll" ''Custom user interface dll
HELPPROC$ = "FHelpDlgProc" ''Help dialog procedure
SetBitmap CUIDLL$, LOGO
SetTitle "The Games Room Version 1.32"
szInf$ = GetSymbolValue("STF_SRCINFPATH")
IF szInf$ = "" THEN
szInf$ = GetSymbolValue("STF_CWDDIR") + "setup.INF"
END IF
ReadInfFile szInf$
WINDOWS$="C:\Windows"
DEST$ = "C:\Gameroom"
PROGGROUP$ = "The Games Room"
EXE$ = "gameroom.exe"
TITLE$ = "GameRoom"
HELP$ = "GameRoom.hlp"
HELPTITLE$ = "GmRoom Help"
i% = SetSizeCheckMode(scmOnIgnore) '' could use scmOff; def = scmOnFatal
WinDrive$ = MID$(GetWindowsDir, 1, 1)
IF IsDriveValid(WinDrive$) = 0 THEN
i% = DoMsgBox("Windows drive ('"+WinDrive$+"') is not a valid drive.", "DEBUG", MB_TASKMODAL+MB_ICONHAND+MB_OK)
GOTO QUIT
END IF
WELCOME:
sz$ = UIStartDlg(CUIDLL$, WELCOME, "FInfoDlgProc", APPHELP, HELPPROC$)
IF sz$ = "CONTINUE" THEN
UIPop 1
ELSE
GOSUB ASKQUIT
GOTO WELCOME
END IF
GETPATH:
SetSymbolValue "EditTextIn", DEST$
SetSymbolValue "EditFocus", "END"
GETPATHL1:
sz$ = UIStartDlg(CUIDLL$, DESTPATH, "FEditDlgProc", APPHELP, HELPPROC$)
DEST$ = GetSymbolValue("EditTextOut")
IF sz$ = "CONTINUE" THEN
IF IsDirWritable(DEST$) = 0 THEN
GOSUB BADPATH
GOTO GETPATHL1
END IF
UIPop 1
ELSEIF sz$ = "REACTIVATE" THEN
GOTO GETPATHL1
ELSEIF sz$ = "BACK" THEN
UIPop 1
GOTO WELCOME
ELSE
GOSUB ASKQUIT
GOTO GETPATH
END IF
Install
QUIT:
ON ERROR GOTO ERRQUIT
IF ERR = 0 THEN
dlg% = EXITSUCCESS
ELSEIF ERR = STFQUIT THEN
dlg% = EXITQUIT
ELSE
dlg% = EXITFAILURE
END IF
QUITL1:
sz$ = UIStartDlg(CUIDLL$, dlg%, "FInfo0DlgProc", 0, "")
IF sz$ = "REACTIVATE" THEN
GOTO QUITL1
END IF
UIPop 1
END
ERRQUIT:
i% = DoMsgBox("Setup sources were corrupted, call 555-1212!", "Setup Message", MB_OK+MB_TASKMODAL+MB_ICONHAND)
END
BADPATH:
sz$ = UIStartDlg(CUIDLL$, BADPATH, "FInfo0DlgProc", 0, "")
IF sz$ = "REACTIVATE" THEN
GOTO BADPATH
END IF
UIPop 1
RETURN
ASKQUIT:
sz$ = UIStartDlg(CUIDLL$, ASKQUIT, "FQuitDlgProc", 0, "")
IF sz$ = "EXIT" THEN
UIPopAll
ERROR STFQUIT
ELSEIF sz$ = "REACTIVATE" THEN
GOTO ASKQUIT
ELSE
UIPop 1
END IF
RETURN
'**
'** Purpose:
'** Builds the copy list and performs all installation operations.
'** Arguments:
'** none.
'** Returns:
'** none.
'*************************************************************************
SUB Install STATIC
SrcDir$ = GetSymbolValue("STF_SRCDIR")
CreateDir DEST$, cmoNone
AddSectionFilesToCopyList "Files", SrcDir$, DEST$
CopyFilesInCopyList
CreateProgmanGroup PROGGROUP$, "", cmoNone
ShowProgmanGroup PROGGROUP$, 1, cmoNone
CreateProgmanItem PROGGROUP$, TITLE$, MakePath(DEST$,EXE$), "", cmoOverwrite
CreateProgmanItem PROGGROUP$, HELPTITLE$, "winhelp.exe "+MakePath(DEST$,HELP$), "", cmoOverwrite
END SUB
'**
'** Purpose:
'** Appends a file name to the end of a directory path,
'** inserting a backslash character as needed.
'** Arguments:
'** szDir$ - full directory path (with optional ending "\")
'** szFile$ - filename to append to directory
'** Returns:
'** Resulting fully qualified path name.
'*************************************************************************
FUNCTION MakePath (szDir$, szFile$) STATIC AS STRING
IF szDir$ = "" THEN
MakePath = szFile$
ELSEIF szFile$ = "" THEN
MakePath = szDir$
ELSEIF MID$(szDir$, LEN(szDir$), 1) = "\" THEN
MakePath = szDir$ + szFile$
ELSE
MakePath = szDir$ + "\" + szFile$
END IF
END FUNCTION
'** use this above if the windows directory needs to be inputted.
GETWIN:
SetSymbolValue "EditTextIn", WINDOWS$
SetSymbolValue "EditFocus", "END"
GETWIN1:
sz$ = UIStartDlg(CUIDLL$, WINPATH, "FEditDlgProc", APPHELP, HELPPROC$)
WINDOWS$ = GetSymbolValue("EditTextOut")
IF sz$ = "CONTINUE" THEN
IF IsDirWritable(DEST$) = 0 THEN
GOSUB BADPATH
GOTO GETWIN1
END IF
UIPop 1
ELSEIF sz$ = "REACTIVATE" THEN
GOTO GETWIN1
ELSEIF sz$ = "BACK" THEN
UIPop 1
GOTO GETPATH
ELSE
GOSUB ASKQUIT
GOTO GETWIN
END IF