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1994-03-01
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8KB
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202 lines
**** S O L E A U S O F T W A R E ****
Presents
P A R A T R O O P E R B O B 1
v1.0
Program by Doug and Larry Murk
Requires: EGA/VGA Graphics
Files Needed
Bman1.exe
Bman1.ov0
Bman1.ov1
Bman1.ov2
INTRODUCTION
General Oldtimer, head of the allied armed forces, has realized he
must find a suitable replacement before he retires. Any replacement
must possess the reasoning skills, perseverance, and logic to outwit
enemies in battle situations. Therefore, General Oldtimer has created
a series of drills to test perspective successors.
Each drill contains blinking orbs which must be collected and a goal
which must be reached after collecting all the orbs. A candidate
parachutes into the drill field through preset entry points at the top
of the screen. Upon reaching each orb the recruit has the opportunity
to strategically place a new piece of terrain before parachuting again.
Some drills have pieces of land that appear or disappear upon reaching
specially colored orbs. Drills may also include Hovercrafts to help
recruits.
Paratrooper Bob is looking to follow in his family's long military
heritage. Can you help Bob ascend the ranks of the military from a
lowly recruit to become the next Five Star General?
MAIN MENU DESCRIPTION
D Type 'D' to go to the Drill Selection Menu to attempt drills.
S Type 'S' to switch the sound between on and off.
<,> Type '<' or '>' to reduce or increase the game speed respectively.
V Type 'V' to switch the violence between on and off.
X Type 'X' to exit Paratrooper Bob 1.
? Type '?' to view these information screens.
W Type 'W' to write your own drill. (Tool kit Version)
R Type 'R' to run a user-made drill. (Tool kit Version)
OBJECT DESCRIPTION
OBJECT: DESCRIPTION:
STARTING ARROWS Bob paratroops down from these starting points
and then will walk in the arrow's direction
ONE GOAL Bob must reach this AFTER collecting all orbs
ORB This must be collected
SWITCHING ORB Collecting this switches purple terrain between
being solid and transparent
LAND You place this anywhere after collecting an orb
SWITCHING LAND Bob goes through this when it is transparent
HOVERCRAFT This carries Bob in the direction he is walking
PLAYING A DRILL
Selecting A Starting Arrow
Use the left and right arrow keys to highlight the starting arrow
from which you would like to release Bob. When you confirm your
choice by pressing <SPACE>, Bob will proceed to paratroop down into
the drill field. Bob walks along surfaces in the direction he is
facing and does an about face when an object is in front of him. If
Bob falls off an edge, he will use his parachute to float down for a
safe landing. When Bob reaches the goal before he has recovered all
the orbs or if he gets stranded without finding an orb, then he has
failed the drill. Bob must always be released so that he will
reach an orb (or the goal once all the orbs have been collected).
PLACING A PIECE OF TERRAIN
Once Bob has reached an orb, a cross hairs will appear in that
position. The cross hairs should be moved using the arrow keys.
When you confirm the position by pressing <SPACE>, a piece of
terrain will be placed and you will return to the top of the screen
to select another starting arrow.
DRILL SELECTION MENU
The Drill Selection Menu lists each military rank followed by
the four drills which must be completed in order to be promoted
from that rank. Below each group of four drills is the award you
will receive upon completion of the four drills.
Coloring scheme:
RED : Drills that have already been completed
GREEN: Drills that need to be completed
GRAY : Drills that can not be attempted until you are promoted
PLAYING A DRILL (OR VIEWING AN AWARD)
Highlight a drill using the arrow keys.
Press the ENTER key to play the highlighted drill.
PLAYING SOLUTION TO A DRILL
Highlight a drill using the arrow keys.
Press <CONTROL>-ENTER to play the solution
to the highlighted drill. You can stop a solution
by pressing the SPACE BAR.
*** CONSTRUCTION KIT (Write and Run Your Own Drills) ***
If you would like to design and play your own drills, please
see the registration information when exiting the game.
If you design an interesting drill please send it in to us.
(simply send us the file named BOB1.LV?) If your drill is used
in a future game you will receive a registered copy of that game
free of charge and automatically become a Soleau Software Member.
* NOTE WINDOWS USERS *
Running this game from Windows may cause unexpected results. The
game should be played by loading it directly from the Dos prompt.
* S O L E A U S O F T W A R E *
Paratrooper Bob is distributed as Shareware. You are welcome to give
this game to your friends or local BBS. If you like the game and
continue to use it, we ask you to register the game with us. Soleau
Software depends on your registrations in order to continue
providing an alternative to expensive commercial software. The
registered version of Paratrooper Bob greatly speeds up the loading
and exiting of the program, plus gives you more drills and the
solutions to all!
Your $12.00 registration of Paratrooper Bob will instantly make you
a Soleau Software Member. All members receive special discounts on
our other games through special bonus package offers sent with your
disk. Members also have the option to include an extra $6.00
dollars for our Member Game Pack which has EIGHT of our most popular
Shareware EGA/VGA games on a High Density Floppy Disk.
This offer is for Members Only, so please take the time to read the
Bob1_reg.doc file for details and register Paratrooper Bob today !
We at Soleau Software thank you for your support and hope you will
continue to enjoy this as well as our other Shareware products.
Sincerely,
William Soleau
President
Soleau Software
163 Amsterdam Avenue
Suite 213
New York, NY 10023