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Harvey Norman Games
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File List
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1995-01-19
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12KB
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160 lines
256PAINT.ZIP 149732 01-04-95 VGA256 color paint program with C and Pascal
ACKKIT.ZIP 152732 01-04-95 ASM kit for a Wolfenstein-like 3D graphics
ACKSRC.ZIP 147251 01-04-95 ASM source for a Wolfenstein-like 3D graphics
ANIVGA11.ZIP 317961 01-04-95 Sprite routines, editor, examples, VGA256
CGDA.ZIP 50462 01-17-95 COMPUTER GAMES DEVELOPERS NEWSLETTER - VOL 1
DCG301.ZIP 582353 01-04-95 DCGames 3.1 Graphics Adventure/RPG Building
DCG301SB.ZIP 481567 01-04-95 DCGames 3.1 Sound Blaster support
DCG301UP.ZIP 335480 01-04-95 DCGames 3.1 upgrade from v3.0 only
DCG301UT.ZIP 230958 01-04-95 DCGames 3.1 utilities
DCG301XB.ZIP 577604 01-04-95 DCGames 3.1 voice and music for the example
EGOF10.ZIP 484859 01-04-95 EGOF v1.0 - a library for VGA256, ModeX, VESA
EGOF10B.ZIP 210163 01-04-95 Demo PCX files for egof10.arj
EGOF10M.ZIP 57887 01-04-95 Postscript manual for EGOF v1.0
EGOF10P.ZIP 32209 01-04-95 Protected mode units for EGOF v1.0
FGDEMO30.ZIP 208570 01-17-95 FGDEMO: Fastgraph demo program. Must-have
| for Fastgraph programmers. Includes C
| source code for a GUI menu system, and
| a grand tour overview of Fastgraph's
| powerful features. Also source code for
| special effects and animations. Requires
| EGA/VGA graphics, mouse optional.
FGFADE10.ZIP 122222 01-17-95 FADE - PERFORMS COLOUR FADES WITH FASTGRAPH
FGFDEMO.ZIP 49694 01-17-95 FASTGRAPH'S FONTS DEMO
FGFX11.ZIP 30175 01-17-95 SPECIAL EFFECTS FOR USE WITH FASTGRAPH
FGHELP30.ZIP 170965 01-17-95 Fastgraph/Help is a hypertext help system
| for Fastgraph. Use standalone or as a TSR.
| Hotkeys will invoke context-sensitive
| help, jumps to example source code, cut
| and paste source code into your editor.
| Written by Mike Stephenson. Version 3.03b,
| wide-area beta version. Copyrighted
| freeware.
FGL305A.ZIP 309483 01-17-95 Fastgraph/Light graphics library V3.05
| High-performance graphics toolkit for BC++,
| TC, TC++, MSC, QuickC, Power C, ZC++, QB,
| BASIC PDS, VBDOS, Turbo Pascal, and MS FTN.
| Over 175 routines, from pixel display to
| animation tools. 28 video modes supporting
| CGA through 1024x768x256 SVGA.
FGL305B.ZIP 242685 01-17-95 Fastgraph/Light graphics library V3.05
| User's Guide and Reference Manual. Use
| with FGL305A.ZIP.
FGL305C.ZIP 48772 01-17-95 Fastgraph/Light graphics library V3.05
| C source code for the example programs
| in the Fastgraph User's Guide. Use with
| FGL305A.ZIP.
FGL305D.ZIP 46937 01-17-95 Fastgraph/Light graphics library V3.05
| BASIC source code for the example programs
| in the Fastgraph User's Guide. Use with
| FGL305A.ZIP.
FGL305E.ZIP 48815 01-17-95 Fastgraph/Light graphics library V3.05
| Pascal source code for the example programs
| in the Fastgraph User's Guide. Use with
| FGL305A.ZIP.
FGL305F.ZIP 53771 01-17-95 Fastgraph/Light graphics library V3.05
| FORTRAN source code for the example
| programs in the Fastgraph User's Guide.
| Use with FGL305A.ZIP.
FGMISC10.ZIP 62247 01-17-95 fgmisc10.zip: free source code! A hodgepodge
| of functions to do pull-down menus, data
| input, horizontal text scrolling and detect
| "hot spots" with the mouse. Works in mode X
| and mode 13. Cut and paste this code into
| your own graphics programs. Requires
| Fastgraph or Fastgraph/Light to link.
| Freeware by Diana Gruber.
HEDGE10.ZIP 209545 01-17-95 Hedge Row version 1.0 beta. This is an
| unreleased, partially finished game by
| Diana Gruber. It is being distributed
| with source code for the benefit of game
| programmers and Fastgraph users. It
| features a recursive maze algorithm, SVGA
| support, EMS/XMS logical pages, and
| constricted mouse support. Source code
| is in C and may be linked with Fastgraph
| or Fastgraph/Light.
HOBBES3.ZIP 44427 01-04-95 Hobbes modeX libs for VGA256. Includes Borlan
HOBBSPR2.ZIP 47082 01-04-95 Hobbes related quick & dirty examples,
LBENCH.ZIP 109446 01-17-95 LIBRARY BENCHMARK V2.01 - SMALL BENCHMARK
MKF.ZIP 7465 01-17-95 FASTGRAPH FONT FILE EDITOR
ORPH153A.ZIP 155657 01-17-95 Orpheus 1.53, #1 in hypertext authoring!
| Make electronic books in a writer-friendly
| environment. Hypertext word-processor with
| online help, mouse support, draw mode, more.
| Link to graphics, import text, play music,
| launch programs... No other system makes
| authoring this easy or turns out a classier
| product. Bug fix: if updating from version
| 1.51, this and the B file are all you need.
| Hyperion Softword: $49 shareware. File 1/3.
ORPH153B.ZIP 178024 01-17-95 Online help and User's Guide for ORPHEUS.
| MANUAL1.DOC has step-by-step tutorials
| for making hypertext. MANUAL2.DOC is a
| guide to the Orpheus Command Language
| for use in programmable cards: how to
| show graphics, launch prgs. File 2/3.
ORPH153C.ZIP 125554 01-17-95 Orpheus Reader, slick hypertext interface
| for online books made w/ Orpheus Author.
| Includes notepad, bookmarks, graphics, DOS
| shell, mouse support, configurable colors,
| printing, online help. Now has "tour mode"
| for self-running displays. Includes sample
| book to demonstrate the system. File 3/3.
PCX2IMG.ZIP 33921 01-04-95 PCX to IMG conversions for ACK3D with C Sourc
SHAREBK.ZIP 293198 01-17-95 The ShareWare Book -- First Edition <ASP>
| A Whole Earth Catalog for software developers
| Tips, tools and techniques for successful
| shareware marketing & development. Includes
| market research, publicity, getting paid,
| distribution, resources, product protection,
| registration encouragement, trademarks,
| copyrights, licensing, channel management,
| business issues, support, taxes, manuals,
| packaging, shipping, international trade.
SPRDES.ZIP 40570 01-04-95 Sprite Designer v0.8, ModeX or VGA256 (no
SPRITES.ZIP 35774 01-04-95 Sprite routines, VGA256 (TP6.0 source)
SPX10.ZIP 743495 01-04-95 SPX VGA256 game library for TP 6.0/7.0
SPXDEMO1.ZIP 124590 01-04-95 Demos of SPX lib for TP 6.0/7.0 (binaries and
TILE11.ZIP 59330 01-04-95 Tile256 v1.1 - VGA256 tile and map editor (no
UNCHAIN2.ZIP 4938 01-04-95 Planar VGA Mode (aka modeX) Enforcer - NEW v2
VGL20.ZIP 138691 01-04-95 VGA Graphics Library v2.0 (C/ASM source)
WGT35.ZIP 359905 01-04-95 WordUp Graphics Toolkit V3.5 for Turbo C++
| THE BEST game and graphics programming kit
| available. Operates in VGA 256 mode, many
| example files to get you started. Main
| features include multidirectional scrolling
| with up to 1000 sprites in game world,
| sprite library,play FLI files, Special FX,
| SoundBlaster CMF and VOC playing, Joystick
| routines. WordUp Software Productions
| GET THE SPRITE AND MAP EDITORS AS WELL!!!
WGTDEMO1.ZIP 82888 01-04-95 Demo of some features of WGT (no source)
WGTMAP15.ZIP 67201 01-04-95 WordUp Map Maker Version 1.5
| Design tile based games in 256 color VGA.
| Creates game worlds for scrolling games
| such as Jungle Jill or Duke Nuke'Em. For
| use with WGT graphics toolkit for Turbo or
| Borland C++. Tiles are 16*16 pixels, with
| maps up to 320*200 tiles (5120*3200 pixels)
| and up to 1000 sprites per map. Requires
| WGTSPR35.ZIP. C library is WGT35.ZIP
| WordUp Software Productions
WGTSPR35.ZIP 75166 01-04-95 WordUp Sprite Creator Version 3.5
| Excellent sprite designer for graphics
| programmers. Many easy tools, variable zoom
| and much more. Much better than any other
| sprite editors out there. Supports many
| file formats: PCX, BLK, PAK, CEL, GIF.
| Saves up to 1000 sprites in one file.
| Get the whole WGT system as well.
| (WGTMAP15.ZIP, WGT35.ZIP) 256 color VGA
| WordUp Software Productions
XLIB04C.ZIP 342059 01-04-95 XLib v4c - VGA256 ModeX sprite libs. The
XLIBTL02.ZIP 124212 01-04-95 Bitmap conversion utilities.
XLIBTOOL.ZIP 124212 01-04-95 Bitmap conversion tools for XLib. C/ASM sourc
YAK24PAT.ZIP 92366 01-04-95 Patch to yakIcons v2.3, bringing it up to v2.
YAKDEMO.ZIP 79705 01-04-95 Demo of yakIcons
YAKTL14.ZIP 63281 01-04-95 Converts PCX to .yak and .ypl for yakIcons
YICONS24.ZIP 340781 01-04-95 yakIcons v2.4 (NEW) - higher level routines