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animmtv1.lha
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manual19.txt
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1993-07-29
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OPALANIMMATE HISTORY
--------------------
V1.00 14-Oct-92 First official release
V1.01 16-Oct-92 PlayAnim24:
*Optimized memory handling. Now fragmented or split
up memory banks can also be used for animation data.
*Playback can now be aborted by either pressing the
left mousebutton or the "Escape"-Key.
MakeAnim24:
*Bug with pathnames > 50 characters fixed.
*Conversion can now be aborted by pressing and
holding down the "Escape"-Key during conversion.
V1.2 22-Oct-92 PlayAnim24:
*Loading an animation can now be aborted by pressing
the "Escape"-Key.
*Bug while playing 8 bit hires animation from
harddrive fixed.
*Supports DELTA compression in all modes. This
compresses rendered animations by about %50, while
playback speed increases by 3-8 frames.
MakeAnim24:
*Choice between DELTA compression for rendered
animation or uncompressed RAW format for digitized
frames.
V1.3 26-Oct-92 PlayAnim24:
*The current framenumber can now be shown while
playing the animation.
*Now only uses Workbench interface if actually
started from Workbench. Can be used from CLI as
standard CLI command or forced into Workbench
interface by typing "PlayAnim24 @".
Makeanim24:
*Four Workbench tooltypes added:
WIDTH=320 for horizontal scaling size
HEIGHT=200 for vertical scaling size
MODE=18 color mode 8,12,15,18 or 24
COMPRESSION=DELTA1 use DELTA1 or RAW compression
*Size restriction of source images changed. Now you
can keep the source screen size. It is not
possible to enlarge a source image.
*Improved handling of looping anims. Now appends two
additional frame in DELTA mode to the animation
for smoother transitions from last to first frame.
V1.4 20-Nov-92 PlayAnim24:
*Replaced "Show Frame Nr" option with multitasking
toggle.
*Pressing the right mousebutton pauses animation
during playback.
*Added preferences file that stores pathname
MakeAnim24:
*Added "File overwrite" requester for output filename
*Renamed last two frames during DELTA conversion
to "Ext."
*If source image is smaller than selected size,
sliders are set automatically to size of
source image.
*If source image is in 8 bit, now automatically
switches into 8 bit mode.
*Anim Size shows current filesize, with percentage
of how much DELTA saved over RAW.
*First two frames are stored in DELTA as well,
previously they were stored in RAW format.
*Separate Pathnames for source images and
destination anim file.
*Corrected Percentage while converting images of
same size (used to go from 0-40%, now 0-100%)
*Added preferences file that stores pathnames
V1.5 23-Dec-92 PlayAnim24:
*Uses new A4000 AGA mode for 24 and 15 bit playback,
speed increase of %20-%30 !
*Playback rate value didn't round correctly, fixed.
*Changed speed selection from percentage to frames
per second.
MakeAnim24:
*Small bug fix in "File Exists" Requester routine,
might have caused problems on 1.3 machines.
*New "Delta 2" compression format for approximately
%15-%25 size reduction over "Delta 1".
*Uses Topaz8 for all text output.
V1.6 02-Feb-93 PlayAnim24:
*Fixed bug which caused crash after 18 minutes of
playing.
*Animlength used to show wrong value on Delta
animations, fixed.
MakeAnim24:
*Fixed memory overflow bug in Delta 2 mode.
*'Black Screen bug' in scaling routine fixed.
Thanks to James Caldwell for bug report.
V1.7 23-Feb-93 PlayAnim24:
*Now works on A4000 under mode promotion.
*Fixed bug which caused crash after 18 minutes of
playing (again...).
MakeAnim24:
*Added Dithering option for 12/15/18bit modes.
Uses Floyd-Steinberg algorithm. Uses additional
memory, might take more than 3MB total, depending
on screen sizes.
V1.8 05-Mar-93 PlayAnim24:
MakeAnim24:
*Fixed bug which caused crash after converting
1000 frames.
V1.9 28-Jun-93 PlayAnim24:
*Now works even if hires mouse pointer is selected
under AmigaDos 3.0
MakeAnim24:
*Fixed bug which caused crash during 8bit hires
conversion.
Thanks to Kelly Petlig for bug report.