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- on mouseUp
- global gTheAnalyzer, gVideoSprite, gPermiteInteraccion
- set n to the castNum of sprite gVideoSprite
- put "ExpDown:" && "gPermiteInteraccion" && gPermiteInteraccion
- if gPermiteInteraccion = 1 then
- if the castType of cast n = #digitalVideo then
- set mr to the movieRate of sprite gVideoSprite
- set the movieRate of sprite gVideoSprite to 0
- end if
- go(label("ENDKOZMO"))
- else
- if n > 0 then
- if the castType of cast n <> #digitalVideo then
- sound playFile 1, "@:ANAL_AU:FX_NO.AIF"
- end if
- end if
- dontPassEvent()
- end if
- end
-