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- on mouseUp
- global gTheAnalyzer, gPermiteInteraccion, gVideoSprite
- if gPermiteInteraccion = 1 then
- gTheAnalyzer(mResetCurrButton)
- gTheAnalyzer(mLogBrowse)
- else
- set n to the castNum of sprite gVideoSprite
- if n > 0 then
- if the castType of cast n <> #digitalVideo then
- sound playFile 1, "@:ANAL_AU:FX_NO.AIF"
- end if
- end if
- dontPassEvent()
- end if
- end
-