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- on checkSprite elSprite, elcast
- repeat with i = 1 to 48
- set the visible of sprite i to 0
- end repeat
- repeat with j = 1 to the lastFrame
- set framecast to the castNum of sprite elSprite
- if (framecast <> elcast) and (framecast <> 0) then
- put "cast " & the castNum of sprite elSprite && "sprite" && elSprite && "frame" && j
- end if
- go(j)
- end repeat
- repeat with i = 1 to 48
- set the visible of sprite i to 1
- end repeat
- beep(3)
- put "Listo"
- end
-