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-
- © ClassX 1995
-
- ClassX Development
- Via Francesca 463
- I - 56030 Montecalvoli (PI)
- Tel+Fax +39 587 749206
-
- ************************************************************************
-
- ** About X-DVE demo:
-
- This drawer includes some examples of what can be done with X-DVE.
- The sample animations are in XFA format and can be viewed using XFA_Util
- that you can find in this directory.
- Anyway, if you got AREXX installed on your Amiga, you can show them
- all just starting "SHOW.rexx" script, which will drive XFA_Util for you.
-
- Some of the animations can be played only with AGA and/or expanded machines
- but they all require a 68020 or greater processor (even if X-DVE can generate
- animations for all processors).
- Do not attempt to play these animations with a 68000 processor, or you'll
- get a sure software failure.
-
-
- NAME SIZE FRAMES RESOLUTION CHIPSET
-
- ClassX.xfa 2034944 590 S-HIRES 1280x512x04 ECS/AGA
- SPOT.xfa 1444662 300 HIRES 768x566x32 AGA
- Look1.xfa 4252882 1150 HIRES 640x512x64 AGA
- Speaker.xfa 3942728 1750 HIRES 640x512x16 OCS/ECS/AGA
- Light.xfa 1024208 500 HIRES 640x512x16 OCS/ECS/AGA
- SPACE.xfa 2074828 450 HIRES 768x566x16 OCS/ECS/AGA
-
- NOTE:
- OCS is the original Amiga chipset
- ECS is the enhanced Amiga chipset with S-HIRES screens and 31khz bandwidth
- AGA is the lastest Amiga chipset of A1200, A4000 and CD32
-
-
-
- ** TO PLAY THE ANIMATIONS:
-
- via AREXX:
-
- -start REXXMAST program located in your SYS:SYSTEM drawer (double click on its icon)
- -start the XFA_Util (double click on its icon)
- -start the "SHOW.rexx" rexx script (double click on its icon)
-
- via XFA_Util:
-
- -start the XFA_Util (double click on its icon)
- -click the "SRC" button and select an xfa animation from the file selector
- -select "LOOP" / "AUTOPAUSE" checkboxes according to your requirements
- (read XFA_Util.doc for more info)
- -load the animation into memory by clicking the "LOAD XFA" button
- -now you can play the animations by clicking the "PLAY MEM" button
-
- If the animation is looping, you can stop the execution keeping pressed
- right and left mousebuttons together.
- If you haven't got enough RAM to load the animation, you can see it
- with the "PLAY DISK" button.
- This will execute the "SRC" animation from disk, and XFA_Util will use
- only a small chunk of memory to play.
- Note that playing XFA animations from disk, will show sure visible flickering
- due to the nature of the XFA 32Bit-I / 16Bit-I compression, which need the
- maximum "attention" of the main processor.
- X-DVE however, can generate XFA animations that can be played smoothly even
- from disk.
-
-
-
- * X-DVE user-interface:
-
- If you want to have a first impression of the X-DVE user interface, just
- doubleclick the "X-DVE.iff" icon.
- If you haven't got OS3.xx, you can change the default viewer assigned to
- the icon from "MultiView" to the usual OS2.xx command "Display".
- The X-DVE snapshot has been taken from the Italian version (sorry), but X-DVE
- is currently localized for English and German languages.
-
-
- *******************************************************************************
-
- Hoping you'll enjoy this demo, we would like to thank you for reading
- this document.
-