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- 3.6.1 LINK ENTITY
-
-
- The LINK ENTITY command is used to create custom inter-entity relationships.
- Entities may be related as a group by specifying that all selected entities
- are to be equal members, or entities can be related in a family-tree
- structure where the related group of entities contain parent and child
- members.
-
- Linked groups of entities can be constructed in circumstances where a set of
- entities may be required to be manipulated collectively or individually. The
- transformation and delete commands will automatically search for family
- groups if any family member is selected. Alternatively, the FAMILY mode in
- IDENTS can be used to trace all family members if any family member entity
- is identified.
-
-
- COMMAND FORMAT
-
- #LINK ENTITY MEMBER PARENT_CHILD :Parents xm .. xn :Children xo .. xp
-
- or
-
- #LINK ENTITY MEMBER EQUAL :Ent x1 x2 ... xn
-
- If the member type specified is PARENT_CHILD, then the parent members are
- selected first followed by the child members. The two sets of entities will
- be related as parent and child.
-
- If the member type specified is EQUAL, then one group of entities is
- selected. All identified entities will be related as one equal group.
-
- LINK ENTITY does not affect any relationships that are already defined. The
- command can be used to add members to an already existing family.
-
-
- MODIFIERS
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- MEMBER The MEMBER modifier is used to select the type of inter-
- entity relationship required. The modifier is followed by one
- of two keywords:
-
- PARENT_CHILD To create a parent to child
- relationship.
-
- EQUAL To create an equal relationship between
- entities.
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