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-
- 15.2 ADD ATTRIBUTE
-
-
- The ADD ATTRIBUTE command is used to associate one or more attributes to a
- set of entities.
-
-
- COMMAND SYNTAX
-
- #ADD ATTRIBUTE modifiers :Ent x1 x2 ... xn
-
- The specified attributes will be added to the entities selected with 'x1' to
- 'xn'.
-
- If any of the attributes entered with the command are not found in the
- attribute look-up file "XCDATA:attribute", an error message will be
- displayed and the command will be aborted.
-
-
- MODIFIERS
-
- ATTRIBUTE The name of an attribute that exists in the attribute
- look-up file "XCDATA:attribute". The maximum length of an
- attribute name is 16 characters.
-
- This modifier can be repeated up to 32 times allowing multiple
- attributes to be added in the same command. For example:
-
- #ADD ATTRIBUTE ATTRIBUTE NUMBER INTEGER 10 ATTRIBUTE
- TYPE TEXT "Office chair" :Ent ...
-
- The following three modifiers are dependent on the data type of the
- entered attribute. The data type of the required attribute should be
- known as the correct data type modifier must be used or an error will
- occur. Attributes with the data type NULL do not require a value to be
- entered after the attribute name.
-
- .TEXT This modifier is used if the attribute that has been
- entered is of the data type TEXT. The modifier is followed
- by a text string.
-
- .INTEGER This modifier is used if the attribute that has been entered
- is of the data type INTEGER. The modifier is followed by one
- or more integer values. If more that one value is entered,
- each value should be separated by a comma.
-
- .REAL This modifier is used if the attribute that has been entered
- is of the data type REAL. The modifier is followed by one
- or more real values. If more that one value is entered, each
- value should be separated by a comma.
-
-