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GCW Games & More & Wacky Windows Companion
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gldwv21
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express.eqx
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INI File
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1994-12-29
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1KB
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37 lines
[Group List]
Waves=1
Dial Tones=1
Effects=1
Noise=1
[Waves]
Triangle, f is freq=1-2*abs(1-2*f*t%2)
Sine, f is freq in Hz=sin(2*pi*f*t)
Square, f is freq=cos(pi*int(2*f*t))
Sweep=sin( pi*300*t^2 )
[Dial Tones]
1=(sin(4417*t)+sin(7609*t))/2
2=(sin(4417*t)+sin(8394*t))/2
3=(sin(4417*t)+sin(9374*t))/2
4=(sin(4856*t)+sin(7609*t))/2
5=(sin(4856*t)+sin(8394*t))/2
6=(sin(4856*t)+sin(9374*t))/2
7=(sin(5397*t)+sin(7609*t))/2
8=(sin(5397*t)+sin(8394*t))/2
9=(sin(5397*t)+sin(9374*t))/2
*=(sin(5937*t)+sin(7609*t))/2
0=(sin(5937*t)+sin(8394*t))/2
#=(sin(5937*t)+sin(9374*t))/2
[Effects]
Tremolo, try f < 10=wave(n) * (0.6 + 0.4 * sin(2*pi*f*t))
Lowpass 75%, see B.6=0.323523*(wave1(n)+wave1(n-4)) +1.294092*(wave1(n-1)+wave1(n-3)) +1.941138*wave1(n-2) -1.850945*wave2(n-1) -1.665275*wave2(n-2) -0.6644473*wave2(n-3) -0.146853*wave2(n-4)
Bandstop 25-50%, see B.6=0.569035593728*(wave1(n)+wave1(n-4)) -0.94280904158*(wave1(n-1)+wave1(n-3)) +1.52859547920897*wave1(n-2) +1.21895141649746*wave2(n-1) -1.33333333333333*wave2(n-2) +0.66666666666667*wave2(n-3) -0.33333333333333*wave2(n-4)
Bandpass 5-75%, see B.6=0.505001029045*(wave1(n)+wave1(n-4)) -1.01000205809176*wave1(n-2) +0.85234035663816*wave2(n-1) +0.50481774561250*wave2(n-2) -0.13842025426635*wave2(n-3) -0.27221493792501*wave2(n-4)
[Noise]
Brown=wave1(n-1)+rand(0.5)-0.25
White=rand(2)-1