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- ---------------------------------------------------------------------
- | The Sound Site Newsletter |
- | |
- | Issue #8 November/December/January 1991,1992 (W) |
- ---------------------------------------------------------------------
- | Copyright (C) 1992 by David Komatsu All Rights Reserved. |
- ---------------------------------------------------------------------
- | This may be distributed to bulletin boards, FTP sites or other |
- | media as long as there is no charge to receive the newsletter |
- | o Submissions for next issue being accepted now |
- ---------------------------------------------------------------------
-
- Note from the Editor
- --------------------
-
- Happy Holiday readers! and welcome to the eighth edition of the
- Sound Site Newsletter. Sorry for the delay in release but many
- events forced the delay. This issue is the Nov/Dec/Jan issue.
-
- We are looking for column authors as well as a programming expert
- to start a programmers corner in the Sound Newsletter. If you
- would like to do this or add any other input please contact me.
-
- Please use the two addresses below to send comments and
- submissions to the Sound Newsletter.
-
- sound@ccb.ucsf.edu
- davek@uhunix.uhcc.hawaii.edu
-
- The Sound Newsletter is also posted to comp.sys.ibm.pc.misc,
- comp.sys.mac.misc and rec.games.misc on USENET. See bottom for
- list of BBS and FTP sites that back issues are available from.
-
- -----> Dave
-
- In this issue
- -------------
- o Special Thanks
- o Do you want to announce a new product?
- o Changes on Saffron FTP site
- Frequently downloaded files on Saffron
- o Adlib-CreativeLabs.programmer List goes down
- o Sound Bits
- o Blaster Master
- o PC Sound
- o Modplay Pro News / Modedit News
- o Sound Kit (for Unix)
- o Mixview (for Unix)
- o New Products
- o Ultra Force Demos
- o New mods uploaded to saffron
- o Product Specifications:
- o The Gravis Soundboard
- o LANtastic Voice Adapter (ver 2B)
- o Anonymous FTP sound Sites
-
- Special thanks to the following for supporting the Sound Newsletter
- -------------------------------------------------------------------
-
- Mark J. Cox (m.j.h.cox@bradford.ac.uk : Author Modplay, info ModEdit
- Tomi Engdahl (tomi.engdahl@hut.fi) : LANtastic Voice Adapter
- John D. Greiner (greiner@cs.ucla.edu) : Gravis Ultra Sound Specs
- Dave Hoelzer : PC Sound Info
- Gary Maddox : Author of Blaster Master
- Jim Oldroyd (jr@inset.com) : Saffron FTP Site Admin
- Douglas Scott (doug@foxtrot.ccmrc.ucsb.edu : MixView
-
- And to all the FTP sites and bulletin boards carrying the Sound
- Newsletter and of course all the dedicated readers who make it worth
- the effort.
-
- Do you want to announce a new product?
- ---------------------------------------
-
- If you have written a sound related program that is SHAREWARE,
- FREEWARE, or PUBLIC DOMAIN and would like to announce your program
- contact us. We can feature it and help distribute it. You can mail
- me at sound@ccb.ucsf.edu.
-
- If you wish contact me and I will upload your program to Saffron and
- post an announcement of release. Please include a brief description
- of your software program to be used in the sound newsletter.
-
- Alternatively you can mail all sound program to me on a 3.5" disk Low
- or High Density to:
-
- David Komatsu
- Sound Program Submission
- 4826 Likini Street
- Honolulu, HI 96818
-
- Saffron back up better than ever
- --------------------------------
-
- The Sound Newsletter and Inset proudly announce a major upgrade to
- the Saffron.Inset.Com Sound Site. The machine has been upgraded to
- a Sun machine and now has more space available. As a result you will
- see a lot of new program additions to the archives.
-
- Among the major changes are updates to the Modplay, Modedit sound
- programs, a huge selection of new MOD files, creation of a NeXt and
- UNIX directory and a Ultraforce demo directory. These Ultraforce
- demo's are featured in this newsletter. Once again please refrain
- from FTPing between the hours of 9am-5pm Eastern Time. Please note
- that due to some initial problems the Next and UNIX directories may
- not immediately be available.
-
- Listed below are the most frequently downloaded sound programs on the
- saffron FTP site. The file and directory name is listed for your
- convenience.
-
- Selected File Download Stats for Saffron.inset.com
- For the period of Jan 15 - 31 (approximate dates)
-
- This list is brought to you by Jim Oldroyd and Dave Komatsu
-
- For complete list in period see the following files
-
- /saf0127.txt
- /saf0223.txt
- /saf0210.txt
-
- and future files following that date structure.
-
- General Usage Top files:
-
- 98 /Read_me
- 69 /Index
- 60 /Hours
- 36 /pub/sound/=new.modfiles=
- 31 /pub/sound/=Rogue.info=
-
- Newsletters Top Files
-
- 66 /pub/sound/newsletters/sbd0014.zip
- 32 /pub/sound/newsletters/sbd0001.zip
- 31 /pub/sound/newsletters/sbd0012.zip
- 30 /pub/sound/newsletters/sbd0013.zip
- 29 /pub/sound/newsletters/sbd0002.zip
- 29 /pub/sound/newsletters/sound7.txt
- 28 /pub/sound/newsletters/sbd0003.zip
- 28 /pub/sound/newsletters/sbd0011.zip
- 26 /pub/sound/newsletters/sbd0004.zip
- 26 /put/sound/newsletters/sbd0010.zip
- 25 /pub/sound/newsletters/sound1.txt
- 25 /pub/sound/newsletters/sbd0005.zip
- 25 /put/sound/newsletters/sbd0009.zip
- 24 /pub/sound/newsletters/sbd0006.zip
- 24 /put/sound/newsletters/sbd0007.zip
- 24 /pub/sound/newsletters/sbd0008.zip
- 23 /pub/sound/newsletters/sound2.txt
- 22 /pub/sound/newsletters/sound3.txt
- 21 /pub/sound/newsletters/sound6.txt
- 20 /pub/sound/newsletters/sound4.txt
- 20 /pub/sound/newsletters/sound5.txt
- 9 /pub/sound/GifNews/gn92-01.zip
-
- Top Sound Players
-
- 20 /pub/sound/players/fmsound10.zip
- 16 /pub/sound/players/moded110.zip
- 15 /pub/sound/players/playmax.zip
- 14 /pub/msdos/sound/modpy112.zip
- 14 /pub/sound/players/st224.zip
- 13 /pub/msdos/sound/blast13.zip
- 13 /pub/sound/players/adplayer.zip
- 12 /pub/msdos/sound/mvpshare.zip
- 12 /pub/sound/players/mplay200.zip
- 12 /pub/sound/players/tblast20.zip
- 12 /pub/sound/players/jmplayer.zip
- 12 /pub/sound/players/playbwc.zip
- 12 /pub/sound/players/sun2voc.zip
- 11 /pub/sound/players/iff2voc.zip
- 10 /pub/sound/upload/promod.zip
- 9 /pub/sound/players/mplay200.zip
- 9 /pub/sound/players/voc2snd.zip
- 9 /pub/sound/players/adplayer.zip
- 8 /pub/sound/players/playmac2.zip
-
- Top sound demos
-
- 24 /pub/sound/ultrademos/bartslaw.zip
- 18 /pub/sound/ultrademos/vectdemo.zip
- 14 /pub/sound/ultrademos/coldcut.arj
- 8 /doc/ftp/pub/sound/demos/countdwn.zip
- 6 /pub/sound/upload/promod.zip
- 5 /doc/ftp/pub/sound/demos/gulfvga.zip
- 5 /pub/sound/demos/hover.zip
-
-
- Top AU samples
-
- 4 /pub/sound/samples/au/aff/bark.au
- 4 /pub/sound/samples/au/aff/bubbles.au
- 4 /pub/sound/samples/au/aff/crash.au
- 3 /pub/sound/samples/au/aff/bong.au
- 3 /pub/sound/samples/au/aff/busy.au
- 3 /pub/sound/samples/au/aff/chirp.au
- 3 /pub/sound/samples/au/aff/computer.au
-
- Top MOD files
-
- 12 /pub/sound/samples/moremods/justcant.mod
- 11 /pub/sound/samples/moremods/devils.mod
- 10 /pub/sound/samples/mod/techno.lzh
- 10 /pub/sound/samples/mod/tonight.lzh
- 10 /pub/sound/samples/moremods/cgenough.mod
- 10 /pub/sound/samples/moremods/eurovisn.mod
- 9 /pub/sound/samples/moremods/laserint.mod
- 8 /pub/sound/samples/moremods/lasersq.mod
- 8 /pub/sound/samples/moremods/loon.mod
- 8 /pub/sound/samples/moremods/paninaro.mod
- 7 /pub/sound/samples/mod/axelf.lzh
- 7 /pub/sound/samples/mod/softsynt.lzh
-
- Top ROL files
-
- 12 /pub/sound/samples/rol/axel-f.lzh
- 9 /pub/sound/samples/rol/macgyver.lzh
- 8 /pub/sound/samples/rol/4evrgirl.lzh
- 8 /pub/sound/samples/rol/aria.lzh
- 8 /pub/sound/samples/rol/chopin7.lzh
- 8 /pub/sound/samples/rol/startrek.lzh
- 8 /pub/sound/samples/rol/sympho40.lzh
-
- Top SND files
-
- 11 /pub/sound/samples/snd/batman.snd
- 7 /pub/sound/samples/snd/spaceace.snd
- 6 /pub/sound/samples/snd/dragon's.snd
- 6 /pub/sound/samples/snd/macvoice.snd
- 6 /pub/sound/samples/snd/tinytoon.snd
-
- Top STM files
-
- 4 /pub/sound/samples/stm/axel.lzh
- 3 /pub/sound/samples/stm/bladerun.lzh
- 3 /pub/sound/samples/stm/kthulu.lzh
- 2 /pub/sound/samples/stm/labyrint.lzh
- 2 /pub/sound/samples/stm/lambada.lzh
- 2 /pub/sound/samples/stm/locomotn.lzh
-
- Adlib-CreativeLabs.programmer List Goes Down
- -------------------------------------------------
-
- It is with regret that I have to announce that the mailing list
- called the Adlib-CreativeLabs.programmer run by Steve Albrecht is
- no longer in service. If there is anybody who has the available
- time and machine to continue this list please contact me. I would
- like to jointly create a list for the Sound Newsletter since I can
- no longer handle the large volume of the sound newsletter list either.
- If we can combine these two into one list it should work out. So if
- you have the machine and are willing to update the mailing list e-mail
- me at 'davek@uhunix.uhcc.hawaii.edu'. We are looking at a list with
- easily over 500 users.
-
- Sound Bits
- ----------
-
- DISCLAIMER: The Sound Newsletter provides no guarantee on the
- performance of the software or products mentioned in this newsletter.
- The information is provided to give the reader an idea on how the
- products operate.
-
- Blaster Master
- ---------------
-
- ==============================
- Blaster Master V.4.8
- for the CMS Sound Blaster
- (C) by Gary Maddox 10/15/91
- ==============================
-
- The CMS Sound Blaster is an IBM sound card available today. One
- of the outstanding features of the Sound Blaster is the ability to
- sample sound and play it back. BLASTER Master is a tool kit for
- working with RAW, UNCOMPRESSED Sound Blaster VOC files. BLASTER Master
- includes many features available on Digital Audio Workstations costing
- many thousands of dollars.
-
- OVERVIEW:
- This program is a very fast graphic editor to help you tailor your sound
- files. Useless and noisy sample data at the beginning and endings of VOC
- files can be quickly removed. Sections from within the sample can be saved
- as a new sample file. The entire sample is displayed and a grid is drawn
- that divides the sample into seconds to aid in selecting the "cut points".
- A zero-crossing/phase approximation method is used to select the bytes that
- are displayed to help in choosing the "cleanest" points for processing.
- Where needed, cross-fading is applied to splice points. Function keys
- F1 - F5 changes the pallettes used to control the colors used to display
- the screen. During playback, a pulsing index line displays the position
- of the file being played. The various digital processes can be selected
- using the mouse or in most cases, ALT+the first letter of the option can
- be used. Example: ALT-P will select to "PLAY" the currently selected sound
- file. (ALT-P means hold down the ALT key and press the "P" key simultaneously)
-
- SPECIAL PROCESSES:
- BLASTER Master includes several special digital processes to modify your
- sound files. The special processes supported are: SCOPE, ECHO, REVERSE,
- INSERT, FAST, SLOW, RATE, VOLUME, PITCH, PACK, FADE and MIXER. All of the
- processes are not displayed at the same time on the Wave Edit screen. Sel-
- ecting the MORE button will display the next set of options. The various
- options can be selected using the mouse or in most cases, ALT+the first
- letter of the option can be used. EXAMPLE: ALT-E will select to "ECHO" the
- currently selected sound file. (ALT-E means hold down the ALT key and press
- the "E" key simultaneously) The NEW button can be used to select a new file
- when in the Editor screen or to un-mark a block when in the Cut/Save/Zoom
- screen. The EXIT button will return to DOS immediately.
-
- * Sound Blaster is a registered trademark of Creative Labs, Inc
- ----------------------------------------------------------------------------
- BLASTER Master (C) 1990, 1991 by Gary Maddox, all rights reserved.
-
- File: bmstr48.zip. Available on saffron.inset.com.
-
-
- PC Sound
- --------
-
- PC Sound is a public domain object library supporting Microsoft C,
- Microsoft Quick C, Turbo C, and Turbo C++. Actually, with the different
- methods of variable passing used by each of these compilers, it should
- support pretty much any compiler around for the pc. The library allows
- you to play digitized (PCM only as of the last release date) sound files
- from your code through the internal speaker.
- PCM includes IFF, SND, and most VOC's. Since I wrote the program for
- my own personal entertainment, there are a great many things that I could
- add to it. If there is enough interest in this piece of software, I will
- certainly upgrade it so that it will automatically find the optimum twiddle
- value and interpret other formats.. Even play un-interrupted(It currently
- works with a 30k(I think) buffer..)
-
- Dave Hoelzer
-
- Modplay Pro and related news
- ----------------------------
-
- Modplay Pro is a sound player for Amiga Noisetracker, Startrekker and
- Protracker modules. There are thousands of modules available - each
- consisting of four tracks of samples played simultaneously.
-
- Modplay Pro is the only non-crippled, freeware module player that will
- play Protracker and other module files on a variety of output devices
- including Covox, SoundBlaster, PC Speaker, Disney Sound Source and a
- variety of other simple circuits (circuit diagrams are provided).
-
- Features:
-
- - Easy menu selection of MOD files
- - Will play files from ZIP or LZH archives
- - *REAL* spectrum analyser display
- - *Any* graphic card (CGA,Herc,EGA,VGA etc.)
- - Comes with circuit diagrams for 3 sound devices
- - Soon will support SB Pro and Adlib Gold cards.
-
- An example Module file is included in the archive from U4IA.
-
- ---
-
- Subject: Pro-Modplay 2.10
-
- MAIL
- ----
-
- If you have sent me mail in the last month and had no reply - please
- resend it - The computer system here crashed and lost about 60 messages
- in my incoming folder.
-
- MODEDIT
- -------
-
- Modedit version 2 is here! See SNAKE.MCS.KENT.EDU for your copy - much
- improved and soon with background playing and Protracker support.
-
- MODPLAY PRO 210
- ---------------
-
- I've just finishing adding ProTracker Support to MODPLAY, this is an extra
- 20 or so commands
-
- New Commands include:
- o Mark and repeat region
- o Tremelo
- o Change Vibrato and Tremelo waveforms
- o Vibrato and Volume slide at same time
- o Pitch and Volume slide at the same time
- o Delay notes
- o Jump to specified place in pattern
- o Cut off notes early
- o Retrigger notes lots of times
- o Start playing sample at a given offset
-
- Features:
- o *REAL* Spectrum Analyser display with full help
- o Now detects the Soundblaster correctly
- o Now 15% smaller!
- o Tone Portamento bug (209B/C) now fixed.
-
- Comes with a sample mod, a specially written XMAS mod by U4IA! Well worth
- the effort in downloading and shows off some good Protracker commands.
-
- ********** AVAILABLE NOW FROM UOP.UOP.EDU somewhere in /incoming *********
-
- Cheers,
-
- Mark.
-
- Mark J Cox -------------------------------------- m.j.h.cox@bradford.ac.uk
-
- Both Modplay Pro and Modedit may also be found on saffron.inset.com
-
-
- SoundKit (for UNIX)
- ----------------------
-
- SoundKit is a portable Unix C program that reads & writes
- several different sound sample formats. It has a built-in
- effects loop and includes several effects. File formats
- are:
- linear raw data: signed or unsigned, byte or word
- u-law raw data (older SUN .au samples)
- AIFF SSND format (not 8SVX)
- Mach HCOM format (8-bit linear with Huffman compression)
- SUN .au/NeXT .snd format (a small header followed by
- one of the above raw formats)
- Sound Blaster .VOC
-
- These effects are available:
- Sample rate changing via linear interpolation
- Volume change
- Echoplex (multiple tape-head-style feedback loops)
- World-famous Fender Vibro-Champ sound effect
- (uses sine wave as volume knob)
- Statistics pass
-
- The above features are implemented in a library. SoundKit
- comes with one program, sox (SOund eXchange), which reads
- a file in any format, writes it in any other format, and
- applies one of the above effects on the way.
-
-
- Mixview 3.3 (for Unix/X-Windows)
- ---------------------------------
-
- To: Mixview_fans@foxtrot.ccmrc.ucsb.edu
- Subject: mixview version 3.3 is now available
-
- Mixview version 3.3 is now available via anonymous ftp
- >From foxtrot.ccmrc.ucsb.edu (128.111.92.30).
-
- Featured in this version is the ability to do D/A
- conversion on two new platforms: on an I386 using the
- "SoundBlaster" hardware, and (!!) on *any* Unix machine
- that has a SCSI port and runs the X window system -- using
- the new Audio Digital Systems box, which allows up to 4
- channels of 44.1k conversion. If you wish more
- information about this particular hardware, send me
- email.
-
- Also featured in the new mixview are default resources
- for fonts, window sizes, and window locations. There is a
- new expanded README with information on configuring the
- Makefile for your architecture.
-
- Be sure to get a new copy of lxt.tar.Z as well!!
-
- As always, more bugs have been rooted out and fixed.
- For those who use OpenLook, the keyboard focus
- problem has been fixed.
-
- Enjoy, and please report problems to me.
-
- ---
- Douglas Scott (805)893-8352
- Senior Development Engineer
- Center for Computer Music Research and Composition
- University of California, Santa Barbara
- Internet: (NeXTMail ok) <doug@foxtrot.ccmrc.ucsb.edu>
- -------------------------------------------------------------------------
-
- ********************
- * Ultraforce DEMOS *
- ********************
-
- As we approach the multimedia future these programs show a glimpse
- of what the future has in store for us. Created by the Ultraforce
- team from the Netherlands these programs are a real treat. Please
- note that you need at lease a 80286 machine to run these and for
- best effects a sound card.
-
- Coldcut.arj : This is the front end to a sound playing program. It is
- an EGA picture of a interactive CD player. This demo
- version requires a sound blaster.
-
- Bartslaw.zip : This is a demo version of a future game. You can play
- the first level with or without a sound card. The game
- plays nicely with a mouse and has dazzling VGA
- graphics. Though a sound board is not required the
- effects produced by a sound board are awesome including
- ear piercing screams.
-
- Vect.zip : This is the most stunning of the demo's. With a sound
- care you get a multi-media presentation with Amiga-
- like graphics and quality sound. The animated
- graphics are about the highest quality I've seen. If
- you've ever seen and loved a FLI or GL demo this one
- surpasses the quality of most that I have seen. It
- also give you the ability to control 3-dimensional
- rotation. It's amazing the speed of the animation
- on even a 286 machine. Users with sound cards are
- treated to brilliant real time sound with the demos.
- This program comes with my highest recommendation.
-
-
-
- *************************************
- * Hardware Products Specs *
- *************************************
- * Gravis UltraSound Sound Card (PC) *
- *************************************
-
- Special thanks to John D. Greiner for providing the press release
- and additional information on the Gravis UltraSound Card.
-
- October 21, 1991 Advanced GRAVIS
- FOR IMMEDIATE RELEASE
-
- Advanced Gravis Introduces PC GamePad, MouseStick, UltraSound
- and Product Upgrades at Comdex
-
- Leading Joystick manufacturer Advanced Gravis Computer Technology Ltd. is
- introducing several new products and product upgrades
-
- Gravis Ultrasound
-
- The Computer industry will get a first look at the ultimate all-digital
- sound solution for IBM PCs at Comdex. Gravis UltraSound matches or exceeds
- all other PC sound products. Features include 16-bit digital audio for
- true Cd quality sound reproduction, up to 32 synthesized voices and up to
- 32 digital voices. It offers dramatically superior sound quality over other
- sound boards and will retail for less than $200. UltraSound will be
- available in the first quarter of 1992.
-
- --- end of press release ---
-
- I called Gravis and got the following information about their Gravis
- UltraSound sound card:
-
- Price: under $200 -- They were adamant about this
-
- The board has exactly 32 channels. Each channel may be either
- synthesized or digital. When using a channel as synthesized, you
- are using some firmware that simulates a synthesizer on the digital
- channel. Thus, each channel is, at the lowest level, digital.
- The board also contains 128 K of 8 bit memory (expandable to 1 MB)
- which can be used to store digitized sound. The digital channels allow
- playing back of sounds from this memory and will perform some
- modifications to the sounds on the fly such as volume, duration
- (does that imply "auto repeat"?), and pitch (it seemed they agreed
- with this one, but I still have a slight bit of uncertainty). They
- did agree that you could do something like loading up instrument
- samples and then playing music by simply sending parameters rather
- than a full byte stream. This seems similar to what I had hoped and
- would probably be great for playing Amiga SoundTracker (.MOD) files.
-
- Bandwidth limitations may prevent the use of all 32 channels. If you
- are using it all out at 44.1 KHz sampling with 16 bits, then you are
- limited to 16 channels. If you are willing to decrease the bits or
- sampling rate, you can increase the number of channels.
-
- It does stereo, but it appears that to make one side louder than
- the other, you need to use two channels. Too bad.
-
- All inputs/outputs are stereo: mic in, line in, line out, amplified
- line out. All are by stereo 1/8" mini-jacks.
-
- It does compression, but only up to 2:1. They felt that the higher
- current compression rates resulted in sound of too poor quality. He
- hinted that they are working on a different compression method that
- could provide much higher compression for high quality audio.
-
- It will be compatible with the synthesized sound (music) of the original
- AdLib and SoundBlaster and the digital sound (voice) of the original
- SoundBlaster. Maybe the digitalsound of the new AdLib, maybe not.
- Maybe the AdLib Gold synth. The product is still in development.
- Basically, its all done by drivers that simply mimic the sounds digitally
- (I'm referring to the music compatibility). I presume it calculates the
- waveform that would result from the given programming of the pseudo
- registers, stores that as a sound in the RAM, and plays it from there.
- Maybe it just calculates a big byte stream. I'd think much of this limits
- compatibility only to time spent writing the drivers, and not hardware.
- If one were to try to emulate one non-digital system with another, I'd
- think it may be very hard to figure out how to map them if they don't
- use similar methods, and it might possibly be impossible. But to
- emulate something in digital is just a matter of making a model and
- calculating. They said that compatibility would simply be a matter
- of running a program to install a resident driver. Yes, it WILL work
- with Wing Commander II--speech pack and all.
-
- They said that this board uses the same method as the Roland (digital
- synthesis) except that this board uses 16 bit sound (he said the
- Roland uses 12 bits--it that true?) AND the board gives you direct
- access to the waveforms rather than being locked into the preset ones
- of the Roland (can anyone confirm this?).
-
- The board is built around modified chips from Ensonic (?). That is
- either a high-quality professional keyboard, or the name of its
- manufacturer. My notes are a little rough there. You get the idea.
-
- The board is expected to be released in the first quarter of 1992.
-
- It does not have 16 DACs.
-
- It allows stereo 8 bit 44.1 MHz recording (sampling). This may be
- done while the board is also producing sound.
-
- It does have a maximum sampling rate of 44.1 KHz at 16 bits (CD quality)
-
- It has a game port--in fact, it has a Gravis Eliminator Game Card
- built in which is compatible with "IBM XT, AT, 386 and 486 computers
- and compatibles up to 50 MHz."
-
- It is fully MIDI compatible.
-
- They haven't decided how to incorporate the MIDI port--either a
- separate connector on the card itself (not externally accessible)
- or through the joystick port. [BTW, I suggested, based on a recent
- post in rec.games.misc subsequent reading, that if they incorporate
- it into the joystick port, they should provide a switch to disable
- it so that it would be compatible with regular joysticks and
- Y-cables. He seemed intrigued.]
-
- No CD-ROM port yet--expect to release a second model with one
-
- Address info from Comdex brochure:
-
- Advanced Gravis Computer Technology Ltd.
-
- Head Office 7400 MacPherson Avenue, #111
- Burnaby, British Columbia, Canada V5J 5B6
-
- US Distribution and 1602 Carolina St. #D12
- Service Facility Bellingham, Washington, U.S.A. 98226
-
- Specifications submitted by John D. Greiner
- Internet: greiner@cs.ucla.edu
-
- *****************************************
- * LANtastic Voice Adapter (ver 2B) *
- *****************************************
-
- Reviewed by Tomi Engdahl
-
- ------ / / /--- /! / then@niksula.hut.fi
- / /--/ /-- / ! / Tomi.Engdahl@hut.fi
- / / / /--- / !/
-
-
- LANtastic Voice Adapter (ver 2B)
-
- * Takes one half length 8 bit slot (size 4.0x5.0x0.8 in)
- * Includes telephone type handset
- * Connectors:
- Standard modular telephone handset (M4P4C female)
- Line In (RCA female)
- Line Out (RCA female)
- * Uses DMA channels 1 and/or 3 (jumper selectable)
- * Full duplex operation with two DMA channels (1 and 3)
- * Half duplex operation with one DMA chennel (1 ot 3)
- * Software driver uses one of interrupts between C0..FF hex
- * Sound inputs:
- Mike In: +-0.1V (with 2kOhm pullup to +5V)
- Line In: +-1.0V 100kOhm impeadnce
- * Sound outputs:
- Ear Out: +-2.5V impedance 470 Ohm
- Line Out: +-1.2V impedance 2.2kOhm
- * Sample rate: 7990.1 Hz
- * Audio bandwith: 200-3400 Hz
- * 8-bit AD/DA (u-law companded from 13 bit linear sample
- = about 78dB dynamics !)
- * Drivers support one card per computer
-
- The card is designed for voice mail in network environment and for
- adding speech to software. I have not yet seen any other software
- than those made by LANtastics.
- The card needs driver loaded to memory to work.
- Programs support direct digitizing to hard disk and direct
- playback from hard disk. The system supports 2:1 software
- compression with fast PCs and faster computers. There is a some
- reduction in the sound quality when compression is used.
-
- The card hardware is a simple fixed frequency sampling and playback
- system. The audio in companded when digitized and expanded when
- played back. This system gives about 78dB dynamics in 8 bit sample.
- The sound quality is the same as in digital telephones.
-
- Programming is done using LANtastics Voice API, which contains
- source code for calling the sound driver from C and assembler. The
- functions supported by the software contains functions for sound
- recording and playback. The API contain source code of many simple
- little programs, which can be used as part of larger programs.
-
-
- Thanks to STEN&SLOTTE company for borrowing me the voice adapter and
- API software.
-
-
- Sources:
- LANtastic Voice Adapter User's Manual
- LANtastic Voice Programmer's Interface documentation
-
-
- Some companies selling LANtastics Voice Adapter:
-
- ARTISOFT Plaza
- 575 E.River Rd.
- Tucson, AZ 85704 USA
- 602-293-6363 Fax 602-293-8065
-
- ARTISOFT Europe
- Royal Albert House
- Sheet Street
- Windsor, Berks SL4 IBE England
- 44-753-831971 Fax 44-753-831541
-
- STEN&SLOTTE
- Vaasanpuistikko 18
- 65100 VAASA Finland
- 358-61-110300 Fax 358-61-120968
-
-
- ------------------------------
- | Anonymous Sound FTP SITES |
- ------------------------------
-
- To connect to an anonymous FTP site do the following (we are using the
- sound-site as an example)
-
- ftp ccb.ucsf.edu or ftp 128.218.1.13
- name: anonymous
- password: <email-address>
-
- If you know of any other Sound ftp sites please forward the information
- this way. If you know the administrators of the below sound sites or
- you are in charge of one of the below sound sites please e-mail me so
- we can join efforts. Your input to this sound-list would be greatly
- appreciated. (*) denotes sites carrying Sound Newsletter & back issues.
-
- Name IP# What
- ------------------------------------------------------------------------
- abcfd20.larc.nasa.gov 128.155.23.64 amiga sounds
- calvin.nmsu.edu 128.123.35.150 Sounds from Tiny Toond
- dir: pub/toon-gifs/sounds
- ccb.ucsf.edu 128.218.1.13 (.snd), players. (*)
- directory: Pub/Sound_list
- garbo.uwasa.fi 128.214.87.1 (.stm), players (*)
- ems.media.mit.edu 18.85.0.104 csound
- ftp.ee.lbl.gov 128.3.112.20 sounds (au files)
- directory: sound/*.au
- saffron.inset.com 192.94.75.2 SoundBlaster/Adlib, (*)
- (.mod, .stm, .snd) [Rogue]
- sciences.sdsu.edu 130.191.224.2 sounds
- snake.mcs.kent.edu 131.123.2.222 SoundBlaster & Adlib stuff
- directory: pub/SB-Adlib
- sumex-aim.stanford.edu (.snd) files
- terminator.cc.umich.edu 141.211.164.8 sounds and misc archive site
- ucsd.edu 128.54.16.1 sounds for sparc
- uop.uop.edu 138.9.200.1 UOP is currently down
- xanth.cs.odu.edu 128.82.8.1 startrek sounds
- dir: pub/star-trek/stsounds.
- wsmr-simtel20.army.mil 192.88.110.20 Sound players (*)
-
-
- Attention Bulletin Board owners and FTP site administrators
- -----------------------------------------------------------
-
- You can carry the sound newsletter on your site FREE of charge. For
- FTP sites please contact me at: komatsu@alcor.usc.edu. You can either
- obtain it from one of our sites or we can mail it to you on Fido Net,
- CompuServe or Internet.
-
- The following Bulletin board systems carry the Sound Newsletter and
- Back Issues. The (*) boards also specialize in sound and MIDI.
-
- United States
-
- Board Speed Phone Sysop
- -----------------------------------------------------------------------
- Hawaii
- ------
- Graphics Plus 38.4K (808) 531-6509 Eric Lui
- Network One Systems
- Fantasy Island 9600 (HST) (808) 689-0040 Ken Ludwig
- Listening Post 9600 (HST) (808) 689-8583 Lou Braun
- One Step Beyond 9600 (HST) (808) 695-5190 Don Paul Jones
-
- California
- ----------
- The Patchbay (*) 38.4K (Dual) (818) 441-3965 Daniel Bise
-
- Chicago
- -------
- Round Table BBS 2400 (312) 777-9480 Kevin Keyser
-
-
- Abroad (All contain sound programs also)
-
- Board Speed Phone Sysop
- --------------------------------------------------------------------
- 1B Systems Managment Ltd. 19.2k (604) 753-9960 Ken McVay
- (Waffle/XENIX)
- 1B Systems Managment Ltd. 2400 (604) 753-9964 Ken McVay
- (Waffle/XENIX)
- 1B File request from ftn 14.4K (604) 754-2928 Ken McVay
- FrontDoor 2.0/c IMEx 89:681/1 (604) 754-2928
- (HST 14.4)
- BCG-Box 9600 +358 21 404 036 Kim Heino
- (FidoNet: 2:222/151.0)
- V32/42/42bis, MNP2-5
- Einstein BBS 2400 +47 4 53 46 18 Kjetil Krag
- Greyhawk BBS (UK) 9600 +44 332 756414 Alan Coates
- (Fido: 2:250/404)
-
- --------------------------------------------------------------------------
- | Introducing the sister sounds sites, twice as good, twice as fun |
- |-------------------------------------------------------------------------
- | ccb.ucsf.edu: 15 megs of SND files for REmac and PlayBwc |
- | saffron.inset.com: 80+ megs of STM, MOD, SND and MultiMedia |
- |-------------------------------------------------------------------------
- | sound@ccb.ucsf.edu | Editor the the Sound Newsletter |
- | davek@uhunix.uhcc.hawaii.edu | Spreading the word about the |
- | -----> Dave | latest in sound technology |
- --------------------------------------------------------------------------
-