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- STK -- The sprite toolkit -- version 1.1
-
- Copyright (C) Jari Karjala 1991
-
-
- The Sprite Toolkit package provides many tools and functions for
- constructing fast sprite graphics for PC compatibles in Turbo C and
- Turbo C++. Here is a partial list of features:
-
-
- - Sprites up to the size of 512x255 pixels and as many as fit into
- memory (utilizes the far heap even in the small model). Lowlevel
- bitblit routines optimized in assembler.
-
- - Sprites preserve the screen background as they move over it.
-
- - Exact collision detection.
-
- - You are shielded from most of the hardware quirks, for example
- different graphics adapters, nasty good-for-business-bad-for-games
- keyboard interface and different clock speeds.
-
- - Text IO support in graphics mode
-
- - A mouse driven sprite editor included.
-
- - StarMines, an arcade game which demonstrates the capabilities
- of the Sprite Toolkit.
-
- - EGA and Hercules displays supported, others may be added.
-
- - FreeWare, source included.
-
-
-
-
- The Sprite Toolkit distribution package should contain the following
- files (the BGI files are included so that everyone can try the demo
- programs):
-
- STKS.LIB The library of Sprite Toolkit routines (small model).
- STK.H Prototypes for all the STK functions.
- STK.DOC The Sprite Toolkit documentation.
- STKREF.DOC The Sprite Toolkit Function Reference.
- SPRTEST.C A simple STK test program.
- SPRTEST.PRJ Project file for SPRTEST in TC 2.0 integrated environment.
- SPRTEST.SMP The sprite data for the test program
- COPYING The copyright notice.
- CHANGES Changes since previous versions.
- README This file.
- SM.EXE The StarMines demonstration game.
- SM.DOC The StarMines documentation.
- SPRED.EXE The Sprite Editor.
- SPRED.DOC The Sprite Editor documentation.
- SPRSHOW.EXE Display a sprite from file.
- SPRDEMO.EXE A demonstration program.
- EGAVGA.BGI Borland Graphics Interface driver for EGA/VGA.
- HERC.BGI Borland Graphics Interface driver for Hercules.
- UNPACK.BAT A batch file to unpack the sources.
- STKSRC.COM The STK source (selfextracting LHarchieve).
- SPREDSRC.COM The SPRED source (selfextracting LHarchieve).
- DEMOSRC.COM The SM and SPRSHOW source (selfextracting LHarchieve).
- SMP.COM Spritemap files (.SMP) (selfextracting LHarchieve).
-