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RAVLMap.hP
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1996-10-12
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
ranking code from Paul Anderson (paul%lfcs.ed.ac.uk)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _<T><C>RAVLMap_h
#ifdef __GNUG__
#pragma interface
#endif
#define _<T><C>RAVLMap_h 1
#include "<T>.<C>.Map.h"
struct <T><C>RAVLNode
{
<T><C>RAVLNode* lt;
<T><C>RAVLNode* rt;
<T> item;
<C> cont;
int rank;
char stat;
<T><C>RAVLNode(<T&> h, <C&> c,
<T><C>RAVLNode* l=0, <T><C>RAVLNode* r=0, int k=1);
~<T><C>RAVLNode();
};
inline <T><C>RAVLNode::<T><C>RAVLNode(<T&> h, <C&> c,
<T><C>RAVLNode* l, <T><C>RAVLNode* r, int k)
:lt(l), rt(r), item(h), cont(c), rank(k), stat(0) {}
inline <T><C>RAVLNode::~<T><C>RAVLNode() {}
typedef <T><C>RAVLNode* <T><C>RAVLNodePtr;
class <T><C>RAVLMap : public <T><C>Map
{
protected:
<T><C>RAVLNode* root;
<T><C>RAVLNode* leftmost();
<T><C>RAVLNode* rightmost();
<T><C>RAVLNode* pred(<T><C>RAVLNode* t);
<T><C>RAVLNode* succ(<T><C>RAVLNode* t);
void _kill(<T><C>RAVLNode* t);
void _add(<T><C>RAVLNode*& t);
void _del(<T><C>RAVLNode* p, <T><C>RAVLNode*& t);
public:
<T><C>RAVLMap(<C&> dflt);
<T><C>RAVLMap(<T><C>RAVLMap& a);
inline ~<T><C>RAVLMap();
<C>& operator [] (<T&> key);
void del(<T&> key);
inline Pix first();
inline void next(Pix& i);
inline <T>& key(Pix i);
inline <C>& contents(Pix i);
Pix seek(<T&> key);
inline int contains(<T&> key);
Pix ranktoPix(int i);
int rankof(<T&> key);
inline void clear();
Pix last();
void prev(Pix& i);
int OK();
};
inline <T><C>RAVLMap::~<T><C>RAVLMap()
{
_kill(root);
}
inline <T><C>RAVLMap::<T><C>RAVLMap(<C&> dflt) :<T><C>Map(dflt)
{
root = 0;
}
inline Pix <T><C>RAVLMap::first()
{
return Pix(leftmost());
}
inline Pix <T><C>RAVLMap::last()
{
return Pix(rightmost());
}
inline void <T><C>RAVLMap::next(Pix& i)
{
if (i != 0) i = Pix(succ((<T><C>RAVLNode*)i));
}
inline void <T><C>RAVLMap::prev(Pix& i)
{
if (i != 0) i = Pix(pred((<T><C>RAVLNode*)i));
}
inline <T>& <T><C>RAVLMap::key(Pix i)
{
if (i == 0) error("null Pix");
return ((<T><C>RAVLNode*)i)->item;
}
inline <C>& <T><C>RAVLMap::contents(Pix i)
{
if (i == 0) error("null Pix");
return ((<T><C>RAVLNode*)i)->cont;
}
inline void <T><C>RAVLMap::clear()
{
_kill(root);
count = 0;
root = 0;
}
inline int <T><C>RAVLMap::contains(<T&> key)
{
return seek(key) != 0;
}
#endif