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Text File  |  1995-06-07  |  282b  |  11 lines

  1. --alien wait for QTSound
  2.  
  3. on exitFrame
  4.   global gQTSoundChannel
  5.   put the duration of cast "SHDALHD4.MOV" into X
  6.   if the movietime of sprite(gQTSoundChannel) < X then
  7.     go (the frame - 1)
  8.     --  else
  9.     --    PlayQTSound "SHDALTR1.MOV"  --spaceship sound
  10.   end if
  11. end