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- Documentation for Manoeuvre beta version 0.3.5
-
- By Mario Becroft, 1998
-
- INTRODUCTION
-
- This is a beta version of the software. There is currently no proper
- documentation, and proper operation of the software is in no way
- guaranteed. You use this software at your own risk.
-
- Currently Manoeuvre is free software. Please distribute it anywhere you see
- fit, PROVIDED THAT the archive is not modified in any way! If you want to
- put the game on some sort of magazine disc, PD library, or software
- collection I would appreciate it if you told me about it, though.
-
- If you have any questions about this, contact me at the addresses given
- below.
-
- QUICK GAME DESCRIPTION
-
- Manouevre is a small strategy game for two players. You can play locally on
- the same machine, or via a network (such as the internet, or a LAN). See
- NETWORKING, below, for more information.
-
- The game is played on a grid of 8 by 8 points. Each player has three
- units, each of which can be positioned on any one of the grid points. Only
- one unit can occupy a grid point at a time, and a unit may not occupy more
- than one grid point at a time.
-
- The three units that each player has are a circle, a spade and a heart. The
- spade is the most important unit, since when your spade is destroyed, you
- lose the game. Therefore the object of the game is to destroy your
- opponent's spade.
-
- From here on, we will refer to the players as "red" and "green" since this
- is the colour of the two players' pieces. A game consists of a series of
- turns. During each turn, both players enter orders for their units. After
- both players have confirmed the orders for each of their units, the orders
- are carried out. In the first turn, red enters orders first, then green.
- During the second turn green enters orders first then red, and so on.
-
- Orders can consist of movement orders (entered by using the arrow keys) or
- attack orders (entered by pressing shift while using the arrow keys,
- where the arrow direction indicates the direction in which to fire). Each
- unit can accept up to 5 orders at a time, and these can be any combination
- of orders. The backspace key can be used to erase orders. Once the orders
- are entered, the Confirm button or the insert key will confirm the orders
- and move on to the next unit. The Undo key lets previous units' orders be
- modified.
-
- After both players have entered orders for all their units (or skipped over
- all the units they don't want to give orders) the orders are carried out.
- The pieces take turns to execute the orders, that is the circle first, then
- the spade and finally the heart.
-
- For example, if green started this turn, the order would be green circle,
- red circle, green spade, red spade, green heart, red heart.
-
- After all the orders are carried out, the next turn begins, and the players
- can enter the next set of orders.
-
- The player to start each turn alternates. That is, in the first turn red
- can enter orders first followed by green, in the second turn it's green
- then red and so on. This is very important for the game strategy.
-
- Press the help key or choose Help from the file menu at any time to get a
- quick summary of the unit abilities and the key presses.
-
- NETWORKING
-
- Although the game can be played be two people at a single machine, one
- important feature of the game is the ability to play over a network.
-
- In order to play the game, both players need to have a copy of the game and
- a machine capable of running it. A STiK compatible networking system is
- required, such as STiK, STinG, or MiNTNet with GlueSTiK. (Make sure you use
- an up to date version of GlueSTiK!) Both machines need to be connected by
- some sort of network, such as a LAN or the internet. Finally, both players
- need to agree on what port to use (normally the default of 13013 is fine)
- and at least one of the players needs to know the other machine's address
- or ip number. It's a good idea to use something like IRC to find out who is
- online ready to play that game, and what their address is.
-
- To initaite the networked game, one player needs to select listen mode.
- This is done by choosing File|Network game|Listen for connection. When you
- are listening for a connection, anyone else can connect to you and start a
- game with you. Since anyone at all can connect to you this way, there is no
- need to specify an address for the remote machine.
-
- The other player then needs to connect to the one who is listening. This is
- done by choosing File|Network game, putting in the other person's address
- or ip number, then clicking on Open connection.
-
- It sounds complicated but it's really quite simple when you try it.
-
- After this, assuming you both chose the same port and got the other
- player's address or ip number correct, you will see the connection open and
- then a message such as "You are green" or "You are red" appear in the
- status line near the bottom of the Manoeuvre window. You are now ready to
- play the game as normal.
-
- Note that only the person who's turn it is can enter orders. So don't worry
- if nothing seems to happen when you press keys, it's probably just not your
- turn.
-
- To talk to other person while playing the game, just type on the keyboard.
- The text will appear to the other person at the bottom of the Manoeuvre
- window as you type it. You can see what you are typing just below where you
- see what the other person is saying.
-
- When you have finished a game, just choose File|New Game (or press Control-
- N) and the network connection will remain open, ready for you to continue
- with the new game.
-
- CONTACTING ME
-
- This game was made by Mario Becroft. You can contact me at the addresses
- below, or you might find me in the #atari channel on IRC, under the name
- of Mario (no, I don't have any fancy nickname like some people choose to
- do). I'll always be pleased to play a Manoeuvre game with you, if you just
- ask me!
-
- email: mb@tos.pl.net
- www: http://www.pl.net/~mario/
- snailmail: PO Box 332, Kumeu, Auckland 1250, NEW ZEALAND
-
- If you like this software (or if you don't), or if you have any comments,
- queries or suggestions, please write to me at the above addresses. I will
- be pleased to hear from you!
-