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Java Source | 1996-03-14 | 24.9 KB | 731 lines |
- //****************************************************************************
-
- // ---- general information ----
-
- //
-
- // BLOCKS.JAVA v 1.01 13 jan. '96
-
- // Written by : I. van Rienen / E-mail ivr@bart.nl
-
- // URL: http://www/bart.nl/~ivr
-
- // Initial release: 17 dec. '95
-
- // Released as freeware: 05 jan. '96 v 1.00
-
- //
-
- // ----- version information
-
- // v 1.00 17 dec. '95 Initial Release
-
- // v 1.01 13 jan. '96 Arrow-keys changed to fix sun problem.
-
- //
-
- // ---- Description ----
-
- // JAVA program for playing BLOCKS on Internet
-
- //
-
- // This program is postcard-ware.
-
- // If you like this program, send a postcard to:
-
- //
-
- // Iwan van Rienen
-
- // J. Maetsuyckerstr. 145
-
- // 2593 ZG The Hague
-
- // The Netherlands
-
- //
-
- // Thanks in advance!
-
- // you are free to do anything you want with this program.
-
- // However, I am not responsible for any bugs in this program and
-
- // possible damage to hard- or software when using this program.
-
- // Please refer to this program when you are using it in one of your programs
-
- // Feel free to e-mail me at any time at ivr@bart.nl
-
- // Visit my homepage at http://www.bart.nl/~ivr for more software
-
- //****************************************************************************
-
-
-
- import java.awt.*;
-
- import java.awt.image.*;
-
- import java.applet.Applet;
-
- import java.applet.AudioClip;
-
- import java.util.Vector;
-
- import java.lang.Math;
-
- import java.lang.Thread;
-
- import java.lang.System;
-
-
-
- public class Blocks extends java.applet.Applet implements Runnable {
-
- public static final int cols = 10;
-
- public static final int rows = 18;
-
- public static final int ElementSize = 15;
-
- public static final int MaxElement = 3;
-
- public static final Color BackGroundColor = Color.black;
-
- public static final int SOUND_DROP = 0;
-
- public static final int SOUND_GAMEOVER = 1;
-
- public static final int SOUND_NEXTLEVEL = 2;
-
- public static final int SOUND_LINE = 3;
-
-
-
- PlayFieldCanvas myPlayFieldCanvas;
-
- StatisticsCanvas Statistics;
-
- Thread killme = null;
-
- Vector ShapeSet;
-
- Shape FallingShape = null;
-
- Shape NextShape = null;
-
- Color PlayField[][];
-
- static AudioClip sounds[];
-
- public boolean GamePaused = false;
-
-
-
- public void init() {
-
- setLayout(new BorderLayout());
-
- Panel grid = new Panel();
-
- grid.setLayout(new GridLayout(0, 2));
-
-
-
- add("Center", grid);
-
- myPlayFieldCanvas = new PlayFieldCanvas();
-
- grid.add(myPlayFieldCanvas);
-
- Statistics = new StatisticsCanvas();
-
- grid.add(Statistics);
-
-
-
- Panel p = new Panel();
-
- p.setLayout(new FlowLayout());
-
- add("East", p);
-
- p.add(new Button("About"));
-
- p.add(new Button("Pause / Resume"));
-
-
-
- ShapeSet = new Vector();
-
- ShapeSet.addElement(new Shape( 0x0000 ,
-
- 0x0FF0 ,
-
- 0x0FF0 ,
-
- 0x0000 , Color.blue, 3));
-
-
-
- ShapeSet.addElement(new Shape( 0x0F00 ,
-
- 0x0F00 ,
-
- 0x0FF0 ,
-
- 0x0000 , Color.yellow, 5));
-
-
-
- ShapeSet.addElement(new Shape( 0x00F0 ,
-
- 0x00F0 ,
-
- 0x0FF0 ,
-
- 0x0000 , Color.pink, 5));
-
-
-
- ShapeSet.addElement(new Shape( 0x0000 ,
-
- 0x0F00 ,
-
- 0xFFF0 ,
-
- 0x0000 , Color.green, 4));
-
-
-
- ShapeSet.addElement(new Shape( 0x0F00 ,
-
- 0x0F00 ,
-
- 0x0F00 ,
-
- 0x0F00 , Color.red, 4));
-
-
-
- ShapeSet.addElement(new Shape( 0x0F00 ,
-
- 0x0FF0 ,
-
- 0x00F0 ,
-
- 0x0000 , Color.magenta, 4));
-
-
-
- ShapeSet.addElement(new Shape( 0x00F0 ,
-
- 0x0FF0 ,
-
- 0x0F00 ,
-
- 0x0000 , Color.orange, 4));
-
-
-
- sounds = new AudioClip[4];
-
- sounds[0] = getAudioClip(getCodeBase(), "audio/drop.au");
-
- sounds[1] = getAudioClip(getCodeBase(), "audio/gameover.au");
-
- sounds[2] = getAudioClip(getCodeBase(), "audio/nextlevel.au");
-
- sounds[3] = getAudioClip(getCodeBase(), "audio/line.au");
-
-
-
- PlayField = new Color[cols][rows];
-
- myPlayFieldCanvas.SetPlayField(PlayField);
-
- InitNewGame();
-
- GetNextRandomShape();
-
- }
-
-
-
- public static void play(int n) {
-
- if (sounds[n] != null) {
-
- sounds[n].play();
-
- }
-
- }
-
-
-
- public void InitNewGame() {
-
- ClearPlayField();
-
- Statistics.InitNewGame();
-
- }
-
-
-
- public void ClearPlayField() {
-
- int x, y;
-
-
-
- for (x = 0; x < cols ; x++) {
-
- for (y = 0 ; y < rows ; y++) {
-
- PlayField[x][y] = Color.black;
-
- }
-
- }
-
- }
-
-
-
- public int GetRandomShapeNr() {
-
- int ShapeNr;
-
- do {
-
- ShapeNr = (int) (Math.random() * ShapeSet.size());
-
- } while (ShapeNr >= ShapeSet.size());
-
- return ShapeNr;
-
- }
-
-
-
- public void GetNextRandomShape() {
-
- if (FallingShape == null) {
-
- FallingShape = (Shape) ShapeSet.elementAt(GetRandomShapeNr());
-
- } else {
-
- FallingShape = NextShape;
-
- }
-
- FallingShape.Init();
-
- if (!FallingShape.CheckIfShapeFits(PlayField, 0, 0, false)) {
-
- GameOver();
-
- }
-
- NextShape = (Shape) ShapeSet.elementAt(GetRandomShapeNr());
-
- Statistics.DisplayNextShape(NextShape);
-
- }
-
-
-
- public void GameOver() {
-
- play (SOUND_GAMEOVER);
-
- myPlayFieldCanvas.GameOver();
-
- Statistics.GameOver();
-
- InitNewGame();
-
- }
-
-
-
- public void start() {
-
- if(killme == null) {
-
- killme = new Thread(this);
-
- killme.start();
-
- }
-
- }
-
-
-
- public void stop() {
-
- killme = null;
-
- }
-
-
-
- public void run() {
-
- while (killme != null) {
-
- try {
-
- Thread.sleep(Statistics.GetGameSpeed());
-
- } catch (InterruptedException e){}
-
- if (!GamePaused) {
-
- if (FallingShape != null) {
-
- if (FallingShape.CheckIfShapeFits(PlayField, 0, 1, false)) {
-
- ChangeShapePosition(0, 1, false);
-
- } else {
-
- play (SOUND_DROP);
-
- FallingShape.PlaceInPlayField(PlayField);
-
- myPlayFieldCanvas.RepaintPlayField();
-
- Statistics.AddScore(FallingShape.GetValue());
-
- CheckForFullLines();
-
- GetNextRandomShape();
-
- }
-
- }
-
- myPlayFieldCanvas.repaint(FallingShape);
-
- }
-
- }
-
- killme = null;
-
- }
-
-
-
- public void CheckForFullLines() {
-
- int Lines = 0;
-
- int x, y, yc;
-
- boolean Gap;
-
- for (y = 0; y < rows; y++) {
-
- Gap = false;
-
- for (x = 0; x < cols; x++) {
-
- if (PlayField[x][y] == Color.black) Gap = true;
-
- }
-
- if (!Gap) {
-
- Lines++;
-
- for (yc = y - 1; yc >= 0; yc--) {
-
- for (x = 0; x < cols; x++) {
-
- PlayField[x][yc + 1] = PlayField[x][yc];
-
- }
-
- }
-
- for (x = 0; x < cols; x++) { // Delete top row.
-
- PlayField[x][0] = Color.black;
-
- }
-
- }
-
- }
-
- if (Lines > 0) {
-
- play (SOUND_LINE);
-
- myPlayFieldCanvas.RepaintPlayField();
-
- }
-
- Statistics.AddLines(Lines);
-
- }
-
-
-
- public boolean action(Event evt, Object arg) {
-
- if ("About".equals(arg)) {
-
- GamePaused = true;
-
- myPlayFieldCanvas.About();
-
- }
-
- if ("Pause / Resume".equals(arg)) {
-
- if (GamePaused) {
-
- myPlayFieldCanvas.ShowAboutBox = false;
-
- myPlayFieldCanvas.RepaintPlayField();
-
- }
-
-
-
- GamePaused = !GamePaused;
-
- }
-
- return true;
-
- }
-
-
-
- public synchronized boolean handleEvent(Event e) {
-
- int xChange = 0;
-
- int yChange = 0;
-
- boolean Rotate = false;
-
-
-
- switch (e.id) {
-
- case Event.ACTION_EVENT:
-
- return action(e, e.arg);
-
- case Event.KEY_ACTION:
-
- case Event.KEY_PRESS:
-
- switch (e.key) {
-
- case 'b':
-
- case 'B': // Move block to left
-
- xChange--;
-
- break;
-
- case 'm':
-
- case 'M': // Move block to right
-
- xChange++;
-
- break;
-
- case ' ': // Move block down
-
- yChange++;
-
- break;
-
- case 'n':
-
- case 'N': // Rotate block
-
- Rotate = true;
-
- break;
-
- default:
-
- return false;
-
- }
-
- break;
-
- default:
-
- return false;
-
- }
-
- ChangeShapePosition (xChange, yChange, Rotate);
-
- return true;
-
- }
-
-
-
- public void ChangeShapePosition(int xChange, int yChange, boolean Rotate) {
-
- while (!FallingShape.IsReady()) ;
-
- if (FallingShape.CheckIfShapeFits(PlayField, xChange, yChange, Rotate)) {
-
- FallingShape.ChangePosition(xChange, yChange, Rotate);
-
- myPlayFieldCanvas.repaint(FallingShape);
-
- }
-
- }
-
- }
-
-
-
- class StatisticsCanvas extends Canvas implements ImageObserver {
-
- public static final Color textColor = Color.black;
-
- public static final int MaxLevel = 9;
-
- public static final int myFontHeight = 16;
-
-
-
- protected Font BlocksFont;
-
- protected FontMetrics BlocksFontMetrics;
-
- protected int Level, Lines, Score;
-
- protected Shape NextShape = null;
-
-
-
- public void InitNewGame() {
-
- Level = Lines = Score = 0;
-
- }
-
-
-
- public void GameOver() {
-
-
-
- }
-
-
-
- public int GetGameSpeed() {
-
- switch (Level) {
-
- case 0: return 700;
-
- case 1: return 600;
-
- case 2: return 500;
-
- case 3: return 400;
-
- case 4: return 350;
-
- case 5: return 300;
-
- case 6: return 250;
-
- case 7: return 200;
-
- case 8: return 150;
-
- case 9: return 100;
-
- default: return 100;
-
- }
-
- }
-
-
-
- public StatisticsCanvas() {
-
- reshape(0, 0, 100, 100);
-
- BlocksFont = new Font("TimesRoman",Font.PLAIN,20);
-
- setFont(BlocksFont);
-
- BlocksFontMetrics = getFontMetrics(BlocksFont);
-
- InitNewGame();
-
- }
-
-
-
- public void AddScore(int s) {
-
- Score += s;
-
- repaint();
-
- }
-
-
-
- public void AddLines(int ln) {
-
- switch (ln) {
-
- case 1:
-
- AddScore (10);
-
- break;
-
- case 2:
-
- AddScore (20);
-
- break;
-
- case 3:
-
- AddScore (30);
-
- break;
-
- case 4:
-
- AddScore (40);
-
- break;
-
- }
-
- Lines += ln;
-
- if (Lines > (10 * (Level + 1))) AddLevel();
-
- repaint();
-
- }
-
-
-
- public void AddLevel() {
-
- Blocks.play (Blocks.SOUND_NEXTLEVEL);
-
- if (Level < MaxLevel) Level++;
-
- repaint();
-
- }
-
-
-
- public void DisplayNextShape(Shape s) {
-
- NextShape = s;
-
- repaint();
-
- }
-
-
-
- public void paint(Graphics g) {
-
- g.setColor(textColor);
-
- g.drawString("Level: " + Level, 0, myFontHeight);
-
- g.drawString("Lines: " + Lines, 0, myFontHeight * 3);
-
- g.drawString("Score: " + Score, 0, myFontHeight * 5);
-
- g.drawString("Next:", 0, myFontHeight * 7);
-
- if (NextShape != null) {
-
- NextShape.DisplayAbs(g, 10, myFontHeight * 7 + 10);
-
- }
-
- }
-
- }
-
-
-
- class PlayFieldCanvas extends Canvas implements ImageObserver {
-
- public static final int fh1 = 17, fh2 = 17;
-
- public static final int BorderWidth = 5;
-
- public static final Color BorderColor = Color.blue;
-
- protected Shape FallingShape = null;
-
- boolean FallingShapeNeedRepaint = false;
-
- boolean PlayFieldNeedRepaint = false;
-
- boolean DiscardGame = false;
-
-
-
- boolean ShowAboutBox = false;
-
- protected Font BlocksFont1, BlocksFont2;
-
-
-
-
-
- Color PlayField[][] = null;
-
-
-
- public void About() {
-
- ShowAboutBox = true;
-
- repaint();
-
- }
-
-
-
- public void GameOver() {
-
- DiscardGame = true;
-
- repaint();
-
- }
-
-
-
- public void RepaintPlayField() {
-
- PlayFieldNeedRepaint = true;
-
- repaint();
-
- }
-
-
-
- public void SetPlayField(Color pv[][]) {
-
- PlayField = pv;
-
- }
-
-
-
- public PlayFieldCanvas() {
-
- BlocksFont1 = new Font("TimesRoman",Font.BOLD,20);
-
- FontMetrics BlocksFontMetrics1 = getFontMetrics(BlocksFont1);
-
- BlocksFont2 = new Font("TimesRoman",Font.PLAIN,14);
-
- FontMetrics BlocksFontMetrics2 = getFontMetrics(BlocksFont2);
-
- reshape(0, 0, Blocks.ElementSize * Blocks.cols + BorderWidth * 2, Blocks.ElementSize * Blocks.rows + BorderWidth );
-
- }
-
-
-
- public void repaint(Shape Shp) {
-
- FallingShape = Shp;
-
- FallingShapeNeedRepaint = true;
-
- repaint();
-
- }
-
-
-
- public void DrawLines (Graphics g, int y1, int y2) {
-
- for (int y = y1 * Blocks.ElementSize; y < y2 * Blocks.ElementSize; y++) {
-
- g.drawLine (BorderWidth, y, BorderWidth + Blocks.cols * Blocks.ElementSize, y);
-
- }
-
- }
-
-
-
- public void GraphicsEffect(Graphics g, int y1, int y2) {
-
- for (int l = 0; l < 10; l++) {
-
- g.setColor(Color.red);
-
- DrawLines (g, y1, y2);
-
- g.setColor(Color.green);
-
- DrawLines (g, y1, y2);
-
- g.setColor(Color.blue);
-
- DrawLines (g, y1, y2);
-
- g.setColor(Color.black);
-
- DrawLines (g, y1, y2);
-
- }
-
- }
-
-
-
- public void DiscardIt(Graphics g) {
-
- DiscardGame = false;
-
- GraphicsEffect (g, 0, Blocks.rows);
-
- }
-
-
-
- public void DisplayAboutBox(Graphics g)
-
- {
-
- int y = 1;
-
- // Clear background
-
- g.setColor(Color.black);
-
- g.fillRect (BorderWidth, 0, Blocks.ElementSize * Blocks.cols, Blocks.ElementSize * Blocks.rows);
-
- g.setFont(BlocksFont1);
-
- g.setColor(Color.red);
-
- g.drawString("BLOCKS", 20, fh1);
-
- g.setFont(BlocksFont2);
-
- g.setColor(Color.cyan);
-
- g.drawString("v 1.01", BorderWidth + 110, fh1);
-
- g.drawString("Copyright (c) 1995, 1996", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("Iwan van Rienen", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("This program is postcard", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("ware. If you like this", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("program buy a stamp and", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("a postcard and send it to: ", BorderWidth + 2, fh1 + fh2 * y++); g.setColor(Color.green);
-
- g.setColor(Color.yellow);
-
- g.drawString("Iwan van Rienen", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("J. Maetsuyckerstr. 145", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("2593 ZG The Hague", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("The Netherlands", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.setColor(Color.cyan);
-
- g.drawString("The JAVA source is free", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("Visit my homepage at", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.setColor(Color.green);
-
- g.drawString("http://www.bart.nl/~ivr", BorderWidth + 2, fh1 + fh2 * y++);
-
- g.drawString("E-mail to ivr@bart.nl", BorderWidth + 2, fh1 + fh2 * y++);
-
- }
-
-
-
- public void update(Graphics g) {
-
- if (DiscardGame) {
-
- DiscardIt(g);
-
- }
-
- if (PlayFieldNeedRepaint) {
-
- DrawPlayField(g);
-
- }
-
- DrawFallingShape(g);
-
- if (ShowAboutBox) {
-
- DisplayAboutBox(g);
-
- }
-
- }
-
-
-
- public void paint(Graphics g) {
-
- if (ShowAboutBox) {
-
- DisplayAboutBox(g);
-
- } else {
-
- DrawPlayField(g);
-
- FallingShapeNeedRepaint = true;
-
- DrawFallingShape(g);
-
- }
-
- }
-
-
-
- public void DrawFallingShape(Graphics g) {
-
- if (FallingShapeNeedRepaint && FallingShape != null) {
-
- FallingShape.hide(g, BorderWidth);
-
- while (!FallingShape.IsReady()) ;
-
- FallingShape.Display(g, BorderWidth);
-
- FallingShapeNeedRepaint = false;
-
- }
-
- }
-
-
-
- public void DrawPlayField(Graphics g) {
-
- int x, y;
-
- g.setColor(BorderColor);
-
- // Draw left border
-
- g.fillRect (0, 0, BorderWidth, Blocks.ElementSize * Blocks.rows);
-
- // Draw right border
-
- g.fillRect (Blocks.ElementSize * Blocks.cols + BorderWidth, 0, BorderWidth, Blocks.ElementSize * Blocks.rows);
-
- // Draw bottom border
-
- g.fillRect (0, Blocks.ElementSize * Blocks.rows, Blocks.ElementSize * Blocks.cols + BorderWidth * 2, BorderWidth);
-
- for (x = 0; x < Blocks.cols; x++) {
-
- for (y = 0; y < Blocks.rows; y++) {
-
- if (PlayField[x][y] != Color.black) {
-
- g.setColor(PlayField[x][y]);
-
- g.fillRect(BorderWidth + x * Blocks.ElementSize + 1, y * Blocks.ElementSize + 1, Blocks.ElementSize - 2, Blocks.ElementSize - 2);
-
- g.setColor(Color.white);
-
- g.drawRect(BorderWidth + x * Blocks.ElementSize, y * Blocks.ElementSize, Blocks.ElementSize - 1, Blocks.ElementSize - 1);
-
- } else {
-
- g.setColor(Color.black);
-
- g.fillRect(BorderWidth + x * Blocks.ElementSize, y * Blocks.ElementSize, Blocks.ElementSize, Blocks.ElementSize);
-
- }
-
- }
-
- }
-
- PlayFieldNeedRepaint = false;
-
- }
-
- }
-
-
-
- class Element {
-
- protected int x, y;
-
- int oldX, oldY;
-
- protected int xInShape, yInShape;
-
- protected int OriginalX, OriginalY;
-
- protected int OriginalXInShape, OriginalYInShape;
-
- protected Color clr;
-
- protected boolean ErasePossible;
-
-
-
- public Element(int xPos, int yPos, Color c) {
-
- ErasePossible = false;
-
- xInShape = OriginalXInShape = xPos;
-
- yInShape = OriginalYInShape = yPos;
-
- x = OriginalX = xPos + Blocks.cols / 2 - (Blocks.MaxElement + 1)/ 2;
-
- y = OriginalY = yPos;
-
- clr = c;
-
- }
-
-
-
- public void Init() {
-
- ErasePossible = false;
-
- x = OriginalX; y = OriginalY;
-
- xInShape = OriginalXInShape;
-
- yInShape = OriginalYInShape;
-
- }
-
-
-
- public void hide (Graphics g, int xOffs, int yOffs) {
-
- if (ErasePossible) {
-
- int Size = Blocks.ElementSize;
-
- g.setColor(Color.black);
-
- g.fillRect(xOffs + oldX * Size, yOffs + oldY * Size, Size, Size);
-
- ErasePossible = false;
-
- }
-
- }
-
-
-
- public void Display (Graphics g, int xOffs, int yOffs) {
-
- int Size = Blocks.ElementSize;
-
- g.setColor(clr);
-
- g.fillRect(xOffs + x * Size + 1, yOffs + y * Size + 1, Size - 2, Size - 2);
-
- g.setColor(Color.white);
-
- g.drawRect(xOffs + x * Size, yOffs + y * Size, Size - 1, Size - 1);
-
- oldX = x;
-
- oldY = y;
-
- ErasePossible = true;
-
- }
-
-
-
- public void DisplayAbs (Graphics g, int xOffs, int yOffs) {
-
- int Size = Blocks.ElementSize;
-
- g.setColor(clr);
-
- g.fillRect(xOffs + OriginalXInShape * Size + 1, yOffs + OriginalYInShape * Size + 1, Size - 2, Size - 2);
-
- g.setColor(Color.white);
-
- g.drawRect(xOffs + OriginalXInShape * Size, yOffs + OriginalYInShape * Size, Size - 1, Size - 1);
-
- }
-
-
-
- public boolean CheckIfElementFits(Color PlayField[][],
-
- int xOffs, int yOffs, boolean Rotate) {
-
- if (Rotate) {
-
- xOffs += Blocks.MaxElement - yInShape - xInShape;
-
- yOffs += xInShape - yInShape;
-
- }
-
- if (x + xOffs < 0 || x + xOffs >= Blocks.cols) return false;
-
- if (y + yOffs >= Blocks.rows ) return false;
-
- if (PlayField[x + xOffs][y + yOffs] != Color.black) return false;
-
- return true;
-
- }
-
-
-
- public void ChangeElementPosition(int xOffs, int yOffs, boolean Rotate) {
-
- if (Rotate) {
-
- xOffs += Blocks.MaxElement - yInShape - xInShape;
-
- yOffs += xInShape - yInShape;
-
- int tempxInShape = xInShape;
-
- xInShape = Blocks.MaxElement - yInShape;
-
- yInShape = tempxInShape;
-
- }
-
- x += xOffs;
-
- y += yOffs;
-
- }
-
-
-
- public int GetXPos() { return x; }
-
- public int GetYPos() { return y; }
-
- public Color GetColor() { return clr; }
-
-
-
- }
-
-
-
- class Shape {
-
- protected Vector Elements;
-
- protected int Value;
-
- protected boolean DrawReady = true;
-
-
-
- public Shape() {
-
- DrawReady = true;
-
- }
-
-
-
- public void Init() {
-
- DrawReady = true;
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement = (Element) Elements.elementAt(ix);
-
- WalkElement.Init();
-
- }
-
- }
-
-
-
- public Shape(int a, int b, int c, int d, Color clr, int v) {
-
- Value = v;
-
- Elements = new Vector();
-
- AddElements(0, a, clr);
-
- AddElements(1, b, clr);
-
- AddElements(2, c, clr);
-
- AddElements(3, d, clr);
-
- Init();
-
- }
-
-
-
- protected void AddElements (int row, int a, Color clr) {
-
- if ((a & 0xf000) > 0) Elements.addElement (new Element(0, row, clr));
-
- if ((a & 0x0f00) > 0) Elements.addElement (new Element(1, row, clr));
-
- if ((a & 0x00f0) > 0) Elements.addElement (new Element(2, row, clr));
-
- if ((a & 0x000f) > 0) Elements.addElement (new Element(3, row, clr));
-
- }
-
-
-
- public void hide (Graphics g, int xOffs) {
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement = (Element) Elements.elementAt(ix);
-
- WalkElement.hide(g, xOffs, 0);
-
- }
-
- }
-
-
-
- public void Display (Graphics g, int xOffs) {
-
- Element WalkElement;
-
- DrawReady = false;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement = (Element) Elements.elementAt(ix);
-
- WalkElement.Display(g, xOffs, 0);
-
- }
-
- DrawReady = true;
-
- }
-
-
-
- public void DisplayAbs (Graphics g, int xAbs, int yAbs) {
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement = (Element) Elements.elementAt(ix);
-
- WalkElement.DisplayAbs(g, xAbs, yAbs);
-
- }
-
- }
-
-
-
- public boolean CheckIfShapeFits(Color PlayField[][], int xOffs, int yOffs,
-
- boolean Rotate) {
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement= (Element) Elements.elementAt(ix);
-
- if (!WalkElement.CheckIfElementFits
-
- (PlayField, xOffs, yOffs, Rotate)) return false;
-
- }
-
- return true;
-
- }
-
-
-
- public void ChangePosition(int xOffs, int yOffs, boolean Rotate) {
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement = (Element) Elements.elementAt(ix);
-
- WalkElement.ChangeElementPosition(xOffs, yOffs, Rotate);
-
- }
-
- }
-
-
-
- public void PlaceInPlayField(Color PlayField[][]) {
-
- Element WalkElement;
-
- for (int ix = 0; ix < Elements.size(); ix++) {
-
- WalkElement= (Element) Elements.elementAt(ix);
-
- PlayField[WalkElement.GetXPos()]
-
- [WalkElement.GetYPos()] = WalkElement.GetColor();
-
- }
-
- }
-
-
-
- public int GetValue() { return Value; }
-
- public boolean IsReady() { return DrawReady; }
-
-
-
-
-
- }