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- Archive-name: gambling-faq/blackjack
- URL: http://www.conjelco.com/faq/bj.html
-
- -----------------------
- Frequently Asked Questions about Blackjack
-
- This is the Blackjack section of the rec.gambling Frequently Asked
- Questions (FAQ) list.
-
- Changes or additions to this section of the FAQ should be submitted to:
- jacobs@xmission.com.
-
- Page last modified: 3-15-95
- ------------------------------------------------------------------------
-
-
- Table of Contents
-
- Section B: Blackjack Questions
- B1 What do these funny acronyms mean ...
- B2 What special terminology is used by blackjack players?
- B3 What special terminology is used by card counters?
- B4 Why is there so much talk about blackjack in rec.gambling?
- B5 Is casino blackjack a "beatable" game.
- B6 How much of an advantage can card counting give?
- B7 Is card counting illegal?
- B8 Can the casino ban card counters?
- B9 What is the correct basic strategy for single deck Blackjack?
- B10 What is the correct basic strategy for Atlantic City blackjack?
- B11 What is the house edge when playing basic strategy?
- B12 Why are single deck games better than multi-deck games?
- B14 Do 'bad' players at third base have any effect on expected gain?
- B15 Where is the best place to sit at a blackjack table.
- B16 How is card counting done?
- B17 What counting system is "best"?
- B18 What counting system is easiest to use?
- B19 What BJ counting system is most effective?
- B20 Does penetration have any effect on basic strategy expectation?
- B21 What is the correct strategy for late surrender?
- B22 What is the correct strategy for "multi action" blackjack?
- B23 What is "Over/Under" Blackjack?
- B24 What is the counting strategy for Over/Under blackjack?
- B25 What are some good/bad books on Blackjack?
- B26 What are some other sources of blackjack/gambling information?
- B27 Is Ken Uston Dead?
-
- ------------------------------------------------------------------------
-
-
- Q:B1 What do these funny acronyms mean ...
- A:B1 (Michael Hall)
-
- The acronyms that are often used in blackjack articles in rec.gambling are
- listed below.
-
- Abbreviations:
- BSE = Basic Strategy Edge
- H17 = Hit soft 17 (dealer must hit)
- S17 = Stand on any 17 (dealer must stand)
- DOA = Double On Any first two cards
- D10 = Double on 10 or 11 only
- DAS = Double After Splitting is allowed
- RSA = Re-Splitting Aces is allowed
- ESR = Early Surrender
- LSR = Late Surrender
- O/U = Over/Under 13 side bets are allowed
-
- ------------------------------------------------------------------------
-
-
- Q:B2 What special terminology is used by blackjack players?
- A:B2 (Steve Jacobs, Dave Everett)
-
- Blackjack Terminology:
-
- basic strategy
- a playing strategy that is designed to minimize the house edge as much
- as possible without using techniques such as card counting, shuffle
- tracking, or dealer tells. Basic strategy is used as a foundation for
- card counting, but is also used by many non-counters.
-
- burn card(s)
- cards that are discarded without being dealt to the players. After the
- cards are shuffled by the dealer and cut by one of the players, one or
- more cards are "burned" before any cards are dealt to the players.
-
- bust
- after a "hit", the player is said to "bust" if the new card causes the
- player's total to exceed 21.
-
- card counting
- a system for improving the player's edge by assigning "weights" to
- each card face and summing the card weights as each new card is turned
- face up. The "count" indicates when the game is favorable for the
- player, so that the player can place larger bets and/or make changes
- in playing strategy.
-
- cut card
- a (usually colored plastic) card that is used to cut the cards after
- they have been shuffled by the dealer.
-
- double down
- to double the initial bet and receive exactly one more card. The
- option to double is often allowed on the players first two cards only,
- although some casinos allow doubling after splitting a pair. Many
- Northern Nevada casinos allowing doubling only with a two-card total
- of 10 or 11. It is very rare to find games that allow doubling of
- hands that have more than two cards.
-
- double for less
- to double down with less than 2X the original bet. Generally, when
- doubling is allowed, the player does not have to actually double his
- bet, but may increase it by any amount up to (but not more than) the
- original bet.
-
- early surrender
- surrender which is allowed even when the dealer has a natural. Very
- valuable to the player, but rarely offered by the casinos.
-
- even money
- taking insurance when holding a blackjack results in a net gain of one
- bet. Some casinos will allow the player to be paid without actually
- placing the insurance bet. This is called "taking even money". (See
- "insurance")
-
- first base
- the first player at a table to act on his/her hand is said to be
- sitting at "first base".
-
- flat bet
- to bet the same amount on each successive hand.
-
- hard hand
- any hand that is not a soft hand.
-
- heads up
- playing at a table that has no other players.
-
- hit
- drawing a new card to add to the player's or dealer's hand.
-
- hole card
- the dealer's card that is placed face down.
-
- insurance
- a side bet, of up to 1/2 the original bet, that is offered when the
- dealer's upcard is an ace. This bet pays 2:1 if the dealer has a
- natural 21. (Also see "even money")
-
- late surrender
- surrender which is only allowed when the dealer does not have a
- natural. If the dealer has a natural 21 (blackjack), the player's bet
- still loses in its entirety. If the dealer does not have a blackjack,
- the player loses half the bet and doesn't play the rest of the hand.
-
- natural
- a hand that totals 21 on the first two cards.
-
- over/under
- a rare bet that the first two player's cards will total over 13, or
- under 13, when aces are counted as one.
-
- preferential shuffling
- shuffling when the deck is favorable to the players, while avoiding a
- shuffle when the deck is unfavorable to the players.
-
- push
- a tie hand, the original bet is returned to the player.
-
- shoe
- a "box" for holding the undealt cards, usually used in multi-deck
- games.
-
- soft hand
- any hand that includes an ace that can be counted as 11 without having
- the value of the hand exceed 21. It is always possible to draw one
- card to a soft hand without busting.
-
- split hand
- hands that start with two cards of the same rank can be split to form
- two independent hands. This option is exercised by adding a new bet to
- the second hand, and these hands are played independently.
-
- spread
- to place more than one bet before the cards are dealt.
-
- stand
- to stop drawing cards.
-
- stiff (hand)
- any hand that has a small chance of winning regardless of how the hand
- is played (usually 12 - 16).
-
- surrender
- the option to give back the player's first two cards in exchange for a
- refund of 1/2 of the original bet (rarely allowed). Some hands, such
- as 16 vs. dealer's 10, are so bad that surrender is less costly than
- playing the hand.
-
- third base
- the last player at a table to act on his/her hand is said to be
- sitting at "third base".
-
- upcard
- the dealer's first card, dealt face up. The correct playing decision
- often involves some consideration of the dealer's upcard.
-
- ------------------------------------------------------------------------
-
-
- Q:B3 What special terminology is used by card counters?
- A:B3 (Steve Jacobs)
-
- Card Counting Terminology
-
- betting correlation
- a measure of how well the card weights correlate to the change in the
- player's favorability when the cards are seen by the player and
- removed from the deck. This gives an estimate of the accuracy of the
- card counting system.
-
- back counting
- counting cards and waiting for the count to become favorable before
- sitting down to play. Usually done standing in back of the players.
-
- balanced count
- any counting system that has a count starting at zero when the cards
- are shuffled, and ending at zero when all cards in the deck(s) have
- been exposed. Most counting systems use a balanced count.
-
- bet spread
- the ratio between maximum and minimum bet size. A player who uses $20
- maximum bets and $5 minimum bets is using a 4:1 bet spread.
-
- card weight
- the "value" assigned to each card face. This weight is added to the
- "count" as each new card is exposed. Weights are usually small integer
- values like -1, +1, or +2.
-
- count
- (noun) -- a number that represents the player's estimate of how
- favorable or unfavorable.
-
- cover bet
- a bet (usually large) placed at the "wrong" time, in order to fool the
- pit critters into thinking that the player is not counting cards.
-
- insurance correlation
- a measure of how well the card weights correlate to the change in the
- player's favorability for placing insurance bets. This gives an
- estimate of the accuracy of the card counting system for predicting
- when to take insurance.
-
- penetration
- the number of cards that are dealt before the cards are shuffled.
- Penetration is usually expressed as a percentage of the cards, as in
- "75% penetration". Good penetration is extremely important to card
- counters.
-
- playing efficiency
- effectiveness of strategy variations in tracking the optimal playing
- strategy as the deck composition changes. Efficiency is given by E =
- AG / PG, where AG is the actual gain from making the strategy changes,
- and PG is the possible gain that could be made by using a playing
- strategy that is "computer perfect".
-
- running count
- the total of the weights of all cards that have been exposed since the
- cards were shuffled.
-
- shuffle tracking
- a system to predict which sections of the deck/shoe will be favorable
- to the player, based on the locations of favorable sections of the
- previous deck/shoe, and on studying the method used to shuffle the
- cards.
-
- side count
- a count in addition to the "main" count, usually involving a single
- card face, as in "ace side count".
-
- strategy variations
- varying from basic strategy when the count indicates that it is
- profitable to do so.
-
- ten poor
- a deck that has a lower than average density of tens and face cards.
-
- ten rich
- a deck that has a higher than average density of tens and face cards.
-
- true count
- a count that is adjusted according to the number of undealt cards,
- usually by dividing the running count by the number of undealt *decks*
- (or half-decks).
-
- unbalanced count
- any counting system that has a count that starts or ends on a non-zero
- value (see "balanced count"). Red 7 is an example of an unbalanced
- count.
-
- wonging
- improving the player's edge by placing bets only when the count is
- favorable for the player, and "sitting out" when the count is
- unfavorable.
-
- ------------------------------------------------------------------------
-
-
- Q:B4 Why is there so much talk about blackjack in rec.gambling?
- A:B4 (Steve Jacobs)
-
- Blackjack is the most popular table game in American casinos, and the
- abundance of blackjack articles in rec.gambling is a reflection of this
- popularity. Unlike many other casino games, skillful play in blackjack
- allows the player to gain a slight advantage over the casino. However,
- there is no single form of the game that is found in all casinos, and it is
- often possible to find several slightly different forms of blackjack within
- the same casino. When playing blackjack, the "correct" strategy to use will
- depend on the number of card decks used and on the particular "house rules"
- that are in effect during play. All of these factors combine to make
- blackjack a very complicated topic.
- ------------------------------------------------------------------------
-
-
- Q:B5 Is casino blackjack a "beatable" game.
- A:B5 (Matt Wilding)
-
- Background: Many books have been written that claim that BJ is beatable.
-
- Answer: Simulations performed by rec.gamblers show different amounts of
- potential player advantage in theory in BJ, depending on strategies, exact
- rules, and playing conditions. These numbers typically approach 1% (an
- average penny gain for every dollar bet) though in certain particular,
- ideal circumstances this can get somewhat higher. There is disagreement on
- the net about how much advantage this translates into in "real-world"
- casinos, but it's generally believed that players can play with a small,
- long-run advantage in BJ. The variance is very high in this game, however,
- which makes the slight advantage in BJ far from a sure thing.
- ------------------------------------------------------------------------
-
-
- Q:B6 How much of an advantage can card counting give?
- A:B6 (Steve Jacobs)
-
- A typical card counter will have an edge of 1.5% or less, depending on the
- counting system used, the skill of the player, and the particular house
- rules that the player is fighting against. It is quite unusual to find
- playing conditions that allow the player to get more than a 2% edge against
- the house, even against single deck games. The player's edge against
- multi-deck games is generally less than 1%.
- ------------------------------------------------------------------------
-
-
- Q:B7 Is card counting illegal?
- A:B7 (Steve Jacobs)
-
- No. The casinos would like you to believe that card counting is illegal,
- immoral, and fattening, but the fact is that card counters are simply using
- a greater level of skill than the typical blackjack player. The Nevada
- courts have ruled that blackjack players are free to use any information
- that is made available to them, provided that there is no collusion between
- a player and casino personnel. For example, if a dealer accidentally
- handles the cards in such a way that a player can see the dealer's hole
- card, the player can make use of this information without breaking the law.
- ------------------------------------------------------------------------
-
-
- Q:B8 Can the casino ban card counters?
- A:B8 (Steve Jacobs)
-
- This depends on where you play. In Atlantic City, where games of skill are
- not permitted, the casinos are not allowed to ban skillful players. In
- Nevada, casinos are allowed to refuse service to anyone at any time for any
- reason. Players are routinely "barred", usually by being asked to leave or
- by being told that they are welcome to play any game other than blackjack.
- If you are barred but persist in trying to play, the casino can have you
- arrested for trespassing.
- ------------------------------------------------------------------------
-
-
- Q:B9 What is the correct basic strategy for single deck Blackjack?
- A:B9 (Steve Jacobs)
-
- The following basic strategy is for single deck games without DAS
- (double-after-splits).
-
- +-- Player's hand
- |
- | dealer dealer
- | |-might bust-||-might stand-|
- V 2 3 4 5 6 7 8 9 X A <------- dealer's upcard
- ---+-------------------------------
- XX | S S S S S S S S S S never, ever, ever split
- 99 | PS PS PS PS PS S PS ps s s split if (d <= 9), except 7
- 88 | Ps Ps Ps Ps Ps Ph ph ph ph ph always split
- 77 | ps ps Ps Ps Ps ph h h s h split if (d <= 7), stand against 10
- 66 | ph ps ps Ps ps h h h h h split if (d <= 6)
- 55 | DH DH DH DH DH DH DH DH H H never split, treat like hard 10
- 44 | h H H DH DH H h h h h never split, double against 5, 6
- 33 | h h Ph PH PH ph h h h h split if (d >= 4) and (d <= 7)
- 22 | h ph Ph PH PH ph h h h h split if (d >= 3) and (d <= 7)
- AA | PH PH PH PD PD PH PH Ph Ph Ph always split
- ---+-------------------------------
- A9 | S S S S S S S S S S always stand
- A8 | S S S S *DS S S S S S double against a 6
- A7 | S DS DS DS DS S S h h h* double 3-6, hit against 9, 10, A
- A6 | DH DH DH DH DH H h h h h double low, hit high
- A5 | h h DH DH DH h h h h h \
- A4 | h H DH DH DH H h h h h \ double against 4,5,6
- A3 | H H DH DH DH H H h h h /
- A2 | H H DH DH DH H H h h h /
- ---+-------------------------------
- 21 | S S S S S S S S S S always stand
- 20 | S S S S S S S S S S always stand
- 19 | S S S S S S S S S S always stand
- 18 | S S S S S S S s s s always stand
- 17 | s s s s s s s s s s always stand on HARD 17 or above
-
- 16 | s s s s s h h h h h \
- 15 | s s s s s h h h h h \
- 14 | s s s s s h h h h h > hit if dealer might stand,
- 13 | s s s s s h h h h h / stand if dealer might bust
- 12 | h h s s s h h h h h / (special case against 2, 3)
-
- 11 | D D D D D D D D D D always double
- 10 | D D D D D D D D H H double if (d < 10)
- 9 | DH DH DH DH DH H H h h h double if dealer might bust
- 8 | h H H DH DH H h h h h double only against 5, 6
- 7 | h h h H H h h h h h
- 6 | h h h H H h h h h h (4-2)
- 5 | h h h H H h h h h h (3-2)
- 4 | h h h H H h h h h h (2-2 pair if no more splitting allowed)
- ---+-------------------------------
- S=stand H=hit D=double P=pair(split)
- DH= double if allowed, otherwise hit
- DS= double if allowed, otherwise stand
- [uppercase] = "strong" hand, favorable to player
- [lowercase] = "weak" hand, favorable to house
-
- (*) notes:
- Playing A7 against dealer's ace:
- hitting gains 4.08% if dealer must hit on soft 17
- standing gains 0.74% if dealer must stand on soft 17
-
- Playing A8 against dealer's 6:
- doubling gains 1.96% if dealer must hit on soft 17
- doubling gains 0.03% if dealer must stand on soft 17
- (this rule may be ignored to simplify the strategy)
-
- ------------------------------------------------------------------------
-
-
- Q:B10 What is the correct basic strategy for Atlantic City blackjack?
- A:B10 (Steve Jacobs)
-
- The following basic strategy is for typical Atlantic City rules.
-
- HOUSE RULES:
- Cards are dealt from 6 decks.
- Dealer must stand on any 17.
- Double-down allowed on soft hands.
- Pairs may be split only once.
- Player may double-down after splitting pairs.
- Surrender is not allowed.
-
-
- Strategy Table
-
- |---might bust---| |---might stand---| <---- dealer possibility
- ---+----------------------------------------
- 2 3 4 5 6 7 8 9 X A <---- dealer's up card
- ---+---------------------------------------- Pairs
- XX | S S S S S S S S S S
- 99 | PS PS PS PS PS S PS ps s s
- 88 | Ps Ps Ps Ps Ps Ph ph ph ph ph
- 77 | ps ps Ps Ps Ps ph h h h h
- 66 | ph ph ps Ps Ps h h h h h
- 55 | DH DH DH DH DH DH DH DH H H
- 44 | h H H PH PH H h h h h
- 33 | ph ph Ph Ph Ph ph h h h h
- 22 | ph ph Ph Ph PH ph h h h h
- AA | PH PH PH PH PDH PH PH Ph Ph Ph
- ---+---------------------------------------- Soft Hands
- AX | S S S S S S S S S S
- A9 | S S S S S S S S S S
- A8 | S S S S S S S S S S
- A7 | S DS DS DS DS S S h h h
- A6 | H DH DH DH DH H h h h h
- A5 | h H DH DH DH h h h h h
- A4 | h H DH DH DH H h h h h
- A3 | H H H DH DH H H h h h
- A2 | H H H DH DH H H h h h
- AA | H H H H DH H H h h h
- ---+---------------------------------------- Hard Hands
- 21 | S S S S S S S S S S
- 20 | S S S S S S S S S S
- 19 | S S S S S S S S S S
- 18 | S S S S S S S s s s
- 17 | s s s s S s s s s s
-
- 16 | s s s s s h h h h h
- 15 | s s s s s h h h h h
- 14 | s s s s s h h h h h
- 13 | s s s s s h h h h h
- 12 | h h s s s h h h h h
-
- 11 | DH DH DH DH DH DH DH DH DH H
- 10 | DH DH DH DH DH DH DH DH H H
- 9 | H DH DH DH DH H H h h h
- 8 | h H H H H H h h h h
- 7 | h h h H H h h h h h
- 6 | h h h h h h h h h h
- 5 | h h h h H h h h h h
- 4 | h h h h H h h h h h
- ---+----------------------------------------
- S=stand H=hit D=double P=split Q=surrender
-
- NOTES:
- 1) If more than one option is listed,
- options to the left are preferred
- over options to the right. Options
- less favorable than STAND or HIT are
- not shown.
-
- 2) Use the "Hard Hands" table only
- when the other tables do not apply.
-
- 3) If splitting Aces is not allowed,
- use the "Soft Hands" table.
-
- 4) Uppercase options favor the player,
- lowercase options favor the house.
-
- ------------------------------------------------------------------------
-
-
- Q:B11 What is the house edge when playing basic strategy?
- A:B11 (Steve Jacobs)
-
- The expected gain for basic strategy play depends on the house rules and
- the number of decks. The following table summarizes the player's
- expectation for a variety of games. All numbers are in units of percent of
- initial bet.
-
- <-- number of decks -->
- | 1 | 2 | 4 | 6 | 20 | 100 |
- ----------------+-------+-------+-------+-------+-------+-------+
- AC | .1541 -.2228 -.3991 -.4569 -.5368 -.5638 |
- AC + LSR | .1761 -.1717 -.3323 -.3843 -.4552 -.4790 |
- AC + ESR | .7694 .3952 .2265 .1721 .0968 .0714 |
- ----------------+-------+-------+-------+-------+-------+-------+
- strip | .0409 -.3214 -.4889 -.5437 -.6245 -.6447 |
- strip + LSR | .0707 -.2685 -.4239 -.4744 -.5429 -.5659 |
- strip + DAS | .1809 -.1795 -.3472 -.4021 -.4779 -.5034 |
- strip + ESR | .6511 .2927 .1320 .0801 .0084 -.0157 |
- ----------------+-------+-------+-------+-------+-------+-------+
- vegas |-.1527 -.5257 -.7015 -.7590 -.8445 -.8663 |
- vegas + LSR |-.1095 -.4594 -.6221 -.6747 -.7469 -.7713 |
- vegas + DAS |-.0103 -.3813 -.5570 -.6146 -.6951 -.7223 |
- vegas + ESR | .5403 .1720 .0046 -.0493 -.1245 -.1500 |
- ----------------+-------+-------+-------+-------+-------+-------+
- reno |-.4291 -.7400 -.8906 -.9404 -1.0154 -1.0337 |
- reno + LSR |-.3858 -.6737 -.8113 -.8560 -.9178 -.9387 |
- reno + DAS |-.3121 -.6176 -.7658 -.8151 -.8840 -.9073 |
- reno + ESR | .2639 -.0423 -.1846 -.2307 -.2307 -.3174 |
- ----------------+-------+-------+-------+-------+-------+-------+
-
- "AC" rules: (typical of Atlantic City)
- dealer stands on soft 17
- double down on any two cards
- double after splits
- no resplitting
-
- "strip" rules: (typical of Vegas Strip)
- dealer stands on soft 17
- double down on any two cards (but not after splits)
-
- "vegas" rules: (typical of Vegas Downtown)
- dealer hits soft 17
- double down on any two cards (but not after splits)
-
- "reno" rules: (typical of Reno, northern Nevada)
- dealer hits soft 17
- double down allowed on two card total of 10 or 11 only
-
- DAS = Double After Splitting
- LSR = Late Surrender
- ESR = Early Surrender (no longer available)
-
- ------------------------------------------------------------------------
-
-
- Q:B12 Why are single deck games better than multi-deck games?
- A:B12 (Michael Hall)
-
- There are some surface differences, such as single and double deck usually
- being hand-held, while four or more decks are dealt from a shoe, but there
- are fundamental mathematical differences too.
-
- Single deck blackjack is usually better than multiple deck blackjack for
- card counters, basic strategists, and the clueless. Additional decks make
- busts less likely, since one can draw to hands like 2,2,2,2,2,2,2,2,2 (for
- 18) which are improbable/impossible in single deck. Busting less often
- helps the dealer's hand more than yours, since the dealer is forced by the
- rigid rules to hit more often than you. Blackjacks are also less frequent,
- which is bad since you get paid 3 to 2 for those. All in all, multiple
- decks will cost a basic strategist nearly 0.5% in advantage, which is more
- than all but the very best package of favorable extra rules will give you.
- This was an intuitive explanation; a complete mathematically sound (albeit
- huge) proof can be generated by a combinatorial analysis program.
-
- Card counters face the additional problem that the count is less volatile
- with multiple decks and hence offers less frequent opportunities for large
- favorable bets. Consider the difference between an urn with 1 black and 1
- white marble versus an urn with 100 black and 100 white marbles. Draw half
- the marbles: what is the probability that all the remaining marbles are
- white? In the 1 and 1 case, there is a 1 in 2 chance. In the 100 and 100
- case, there is only a 1 in 100,891,344,545,564,193,334,812,497,256 chance!
- ------------------------------------------------------------------------
-
-
- Q:B14 Do 'bad' players at third base have any effect on expected gain?
- A:B14 (Steve Jacobs)
-
- No. It is a common misconception that incorrect plays by the player at
- third base will "take the dealer's bust card" or "leave the dealer a good
- card". As long as the shuffle is sufficient to randomize the cards,
- improper play of other players will be just as likely to help as it is to
- hurt. However, bad players can cause frustration and anxiety which may
- increase the likelihood of making mistakes. It is best to avoid the
- temptation to strangle bad players.
- ------------------------------------------------------------------------
-
-
- Q:B15 Where is the best place to sit at a blackjack table.
- A:B15 (Steve Jacobs)
-
- It depends. For basic strategy players, seat position has no significant
- effect on the player's expected return. For card counters who use strategy
- variations, it is probably best to sit at third base in order to see as
- many cards as possible before playing the hand. When playing against a
- "front loading" dealer, the best seat is whichever seat gives you the best
- shot at getting a glimpse of the dealer's hole card. When playing at the
- Rio, the best seat is the one that gives the best view of the cocktail
- waitresses.
- ------------------------------------------------------------------------
-
-
- Q:B16 How is card counting done?
- A:B16 (Steve Jacobs)
-
- The card counting system described below is an unbalanced 10 count that is
- 100% accurate for determining when to take insurance. As a general purpose
- card counting system, it is relatively weak and not particularly
- recommended, but it illustrates many of the principles behind card
- counting. This is intended only to give a feel for how card counting is
- done, and is not recommended for actual practice, although I've used it
- because of its simplicity. This counting strategy is listed as "Unbalanced
- 10 Count" in other parts of the FAQ list.
-
- For single deck games:
- 1) Start the count at -4 when the deck is shuffled.
- 2) Count -2 for 10, J, Q, K
- 3) Count +1 for everything else (including aces)
- 4) Bet low when the count is negative, high when the count is positive
- (actually, simulations show that you can bet high for a count of -2 or
- above).
- 5) Take insurance when the count is positive.
- 6) Play basic strategy at all times.
-
- ---------------------------------------------------------------
-
- For N deck games:
- 1) Start the count at (-4 * N).
- 2) all other rules are the same.
-
- ---------------------------------------------------------------
-
- Notes:
-
- The unique feature of this counting method is that it is perfectly accurate
- for dealing with insurance. When the count is positive, the player has the
- advantage when taking the insurance bet. When the count is negative, the
- house has the advantage, so insurance should not be taken.
-
- Counting is best done by counting several cards at once. It is easy to
- practice this counting method in the following way:
-
- 1)
- Count through a deck of cards, counting one card at a time. Start at
- -4, and count through the entire deck. After all of the cards have
- been seen, the count should be ZERO. If it is not zero, a mistake has
- been made somewhere. Repeat counting through the deck one card at a
- time, until you can do it quickly without making mistakes.
-
- 2)
- Count through the deck, counting two cards at a time. Look for the
- following patterns, adding the correct amount for each pattern
- (X = 10, N = non-ten)
- NN: +2
- XN: -1
- XX: -4
- Again, the count should be zero after all cards have been seen. Repeat
- until you can do it efficiently.
-
- 3)
- Count through the deck, counting three cards at a time. Look for the
- following patterns, adding the correct amount for each pattern.
- (X = 10, N = non-ten)
- NNN +3
- XNN 0 (this pattern is common)
- XXN -3
-
- 4)
- Practice against a computer blackjack game. When I play, I usually
- count the cards by counting an entire hand (player's or dealers) at
- once. If there are more than three cards in the hand, I mentally break
- it up into groups of 1, 2, or 3 cards (I usually look for "XNN"
- patterns and ignore those cards, since they add up to zero). I usually
- count the cards just before the dealer picks up the hand (exception:
- for insurance, you should count your cards and the dealer's up card
- immediately).
-
- ------------------------------------------------------------------------
-
-
- Q:B17 What counting system is "best"?
- A:B17 (Matt Wilding)
-
- This has been answered by rec.gamblers using different approaches.
-
- The first approach is to evaluate different systems by simulation. This
- approach obscures the particular advantages of each system, but it's easy
- to see how a system will perform in one particular realistic casino playing
- situation, and not hard to judge the tradeoff between performance and ease
- of use (see Q/A B18 for more details).
-
- The second approach estimates several performance parameters of each system
- that collectively approximate the system's inherent potential. This allows
- the strengths of different BJ systems to be studied in detail, which should
- allow better, more precise comparison of different systems and aid efforts
- to improve a particular system. This approach gives results which may be
- used to determine which counting system is theoretically most profitable,
- but does not address the issue of how easy it is to use the counting system
- under actual playing conditions (see Q/A B19 for more details).
-
- It's not yet clear how these two studies relate, and no rec.gambling
- consensus has emerged as to how the more sophisticated performance
- parameters actually translate to advantage at the tables as in the
- simulations.
- ------------------------------------------------------------------------
-
-
- Q:B18 What counting system is easiest to use?
- A:B18 (Matt Wilding)
-
- Background: Lots of systems are available. There is an important tradeoff
- between complexity and theoretical power, as more complex systems are
- harder to use and more error-prone.
-
- Answer: You pick'em. A rec.gambling study was accomplished that compared
- different systems, and here a summary of what came out:
-
- Complexity is a subjective measure with guidelines described in the results
- paper. Power is the integer closest to p/0.05%, where p is the % advantage
- of the strategy one-on-one in a single deck, dealer hits on soft 17, no
- DDAS, resplitting-allowed game that's dealt down to 20 cards and using a
- 1-4 betting spread. 15,000,000 hands guarantee correctness to within 1
- point 99% of the time.
-
- name complex power card weights reference
- A 2 3 4 5 6 7 8 9 X
- --------------------------------------------------------------------------
- BASIC 0 -5 Steve Jacobs
- UNBALANCED 10 2 13 1 1 1 1 1 1 1 1 1 -2 Steve Jacobs
- SUPER-SIMPLE OPT-I 2.5 16 1 1 1 1 -1 WGBJB (1)
- REVERE PM 3.5 16 -1 1 1 1 1 1 -1 PBaaB
- RED SEVEN 3.5 19 -1 1 1 1 1 1 R:1 -1 BiB
- OPT1-6+6 5 18 1 1 1 1 -1 WGBJB
- WONG HIGH-LOW 5 19 -1 1 1 1 1 1 -1 PB
- ZEN 5 19 -1 1 1 2 2 2 1 -2 BiB
- HORSESHOE 6 14 1 2 2 3 2 2 1 -1 -3 MDB (2)
- REVERE POINT COUNT 6 17 -2 1 2 2 2 2 1 -2 PBaaB
- OPT1-6+6 W/ ACE 7 23 1 1 1 1 -1 WGBJB
- ANDERSEN 9.5 16 -2 1 1 1 2 1 1 -1 -1 TtToLV
- USTON APC 10 22 1 2 2 3 2 2 1 -1 -3 MDB
-
- WGBJB: "World's Greatest BlackJack Book" by Humble and Cooper
- PBaaB: "Playing Blackjack as a Business" by Lawrence Revere
- BiB: "Blackbelt in Blackjack" by Arnold Snyder
- PB: "Professional Blackjack" by Stanford Wong
- TtToLV: "Turning the Tables on Las Vegas" by Ian Andersen
- MDB: "Million Dollar Blackjack" by Ken Uston
- (1) with modifications by Matthew Wilding
- (2) with modifications by Paul C. Kim
-
- ------------------------------------------------------------------------
-
-
- Q:B19 What BJ counting system is most effective?
- A:B19 (Michael Hall, Jeff Jennings)
-
- The playing efficiency, betting correlation, and insurance correlation is
- listed below for several counting systems. These numbers give an indication
- of the effectiveness of the counting system. When two numbers are listed,
- the second number results from adding an ace side count in addition to the
- "main" count.
-
- See answer B3 for definitions of "betting correlation", "playing
- efficiency", and "insurance correlation".
-
- EXPLANATION OF COUNTING SYSTEMS
- ===========================================================================
- COUNTING COUNTING VALUES "BEST" EFFICIENCY CORRELATION
- SYSTEMS 2 3 4 5 6 7 8 9 X A SOURCE PLAY+ace BET+ace INSURE
- -------- ---------------------------- ------ -------- -------- ------
- Griffin 0 0 1 1 1 1 0 0 -1 0 Griffin 64-64+ .85-.95 .85
- Hi-Opt I 0 1 1 1 1 0 0 0 -1 0 Humble 61-63 .88-.97 .85
- Hi-Opt II 1 1 2 2 1 1 0 0 -2 0 Humble 67-67+ .91-.99 .91
- High-Low 1 1 1 1 1 0 0 0 -1 -1 Wong 51-63 .97 .76-.85
- Ita 1 1 1 1 1 1 0 -1 -1 -1 Sys.Res. 53-63+ .96 .69-.76
- Red 7's 1 1 1 1 1 ** 0 0 -1 -1 Snyder 54-64+ .98 .78-.87
- Unbal 10's 1 1 1 1 1 1 1 1 -2 1 Roberts 61-61+ .73-.94 1.00
- Uston +- 0 1 1 1 1 1 0 0 -1 -1 Uston 55-64+ .95 .76-.85
- Uston APC 1 2 2 3 2 2 1 -1 -3 0 Uston 69-69+ .91-.99 .90
- Wong Halves 1 2 2 3 2 1 0 -1 -2 -2 Wong 57-67+ .99 .72-.85
- Zen 1 1 2 2 2 1 0 0 -2 -1 Snyder 63-67+ .97 .85-.91
- ** red 7's +1, black 7's 0
-
- Note: Playing efficiencies have a practical maximum of about 0.7.
- "Unbal 10's" is short for "Unbalanced 10 Count"
-
-
- ------------------------------------------------------------------------
-
-
- Q:B20 Does penetration have any effect on basic strategy expectation?
- A:B20 (Steve Jacobs)
-
- Probably not. Unless the dealer is cheating, the cards will be in a random
- order after the shuffle. If the player is not counting cards or using other
- techniques to gain an advantage, it will not matter if there are several
- rounds or only a single round between shuffles. But, if the dealer if using
- preferential shuffling, this will hurt the basic strategy players as well
- as the card counters.
- ------------------------------------------------------------------------
-
-
- Q:B21 What is the correct strategy for late surrender?
- A:B21 (Michael Hall)
-
- Basic strategy for late surrender in AC multi-deck games is:
-
- Surrender hard 16 (but not 8-8) vs. 9, 10, ace
- Surrender hard 15 vs. 10
-
- If you are the least bit risk-averse, you should also:
-
- Surrender hard 15 vs. ace
-
- At some casinos you can surrender your first two cards. You lose half your
- bet in return for not having to play through the hand. With early
- surrender, you get back half your bet even if the dealer has blackjack,
- while with late surrender you lose anyway when the dealer has blackjack.
- ------------------------------------------------------------------------
-
-
- Q:B22 What is the correct strategy for "multi action" blackjack?
- A:B22 (Steve Jacobs)
-
- Multi Action blackjack allows the player to place up to three bets
- simultaneously on the same blackjack hand. The player is dealt a single
- hand, and the three bets are played out against the same dealer upcard, but
- with different "drawn" cards for each bet. Many players feel nervous about
- hitting stiff hands against a high dealer's upcard (7 or higher), since
- they will lose all three bets if they bust. However, basic strategy is
- COMPLETELY UNCHANGED for this game, and the correct strategy is no
- different than if the player had only a single bet at risk.
- ------------------------------------------------------------------------
-
-
- Q:B23 What is "Over/Under" Blackjack?
- A:B23 (Steve Jacobs)
-
- Caesar's Tahoe introduced the Over-13 and Under-13 side bets that are
- allowed at some blackjack tables. These bets are based on the player's
- total for the first two cards, when aces are counted as one. Over-13 bets
- win when the player's cards total 14 or higher, while under-13 bets win
- when the player's cards total 12 or under. Either bet will lose when the
- player's total is exactly 13. These bets are placed at the same time as the
- blackjack bet, and usually the side bet can be no larger than the bet on
- the blackjack hand. Over/under games are usually dealt from a 6 or 8 deck
- shoe, and the player's first two cards are always dealt face up. Although
- these are "sucker" bets for basic strategy players, with a house edge of 6%
- to 10%, special card counting strategies can be used to give the player a
- significant edge on these bets.
- ------------------------------------------------------------------------
-
-
- Q:B24 What is the counting strategy for Over/Under blackjack?
- A:B24 (Steve Jacobs)
-
- The card weights used for the Over/Under count are as follows: count +1 for
- Ace, 2, 3, and 4, and count -1 for tens and face cards. The deck becomes
- favorable for counts of +2 and above, and for counts -4 and below. Over-13
- bets should be placed when the count is +3 and above. Under-13 bets should
- be placed when the count is -4 and below.
-
- When playing Over/Under blackjack with this counting scheme, virtually all
- of the player's profit comes from the over-13 and under-13 side bets. This
- counting scheme is very poor for playing the blackjack portion of the bet,
- and will only allow the player to play about even with the house on the
- blackjack bets. However, the over/under bets can be very profitable if the
- game has good penetration. A 6-deck over/under game with good penetration
- can give the player an advantage of 1.5% or more. Single deck over/under
- games with good penetration (very rare) can give the player an edge of over
- 4% when using the over/under count.
-
- Snyder's "Over/Under Report" discusses the over/under game in detail, and
- is available from RGE at an outrageous price.
- ------------------------------------------------------------------------
-
-
- Q:B25 What are some good/bad books on Blackjack?
- A:B25
-
- The individual book reviews given below are grouped according to the person
- doing the review. If you have an opposing view or wish to express another
- view of any of these books, write your own review and send it to the
- maintainer of the FAQ list, and it will be included. Reviews of books that
- are not mentioned here are especially welcome.
-
- There are undoubtedly many good books that are not listed here, as well as
- many terrible books that are not listed here. These reviews are only the
- opinions of the reviewers, and your mileage may vary.
-
- Review by Michael Dalton (as reported by Michael Hall)
-
- Dalton, Michael. Blackjack: A Professional Reference. Spur of the
- Moment Publishing, PO BOX 541967, Merritt Island, FL; 1991. (1964
- pages)
-
- Written by a NASA computer systems engineer, this book is a
- comprehensive reference to the game of blackjack. Over 1000
- entries listing books, magazines, publications, newsletters,
- articles, reports, videos, software and other products available
- for serious players of the game twenty-one. Also included is the
- most comprehensive blackjack dictionary ever compiled explaining
- blackjack terminology, system and strategy descriptions, rules,
- and miscellaneous blackjack trivia. Complete basic strategy
- charts that cover most blackjack games in the world are also
- presented. Fully cross-referenced with recommendations.
-
- Reviews by Edmund Hack:
-
- Blackjack Video: Winning at Blackjack with Bobby Singer, JCI
- Video, 1987, 103 minutes. This video is a tape of a sales
- pitch/introduction to card counting seminar hosted by Bobby
- Singer, billed as the "World's biggest winner at the game of
- Blackjack" on the back cover. The tape covers 5 areas: Basic
- Strategy, Card Counting, Money Management, Team Play and Casino
- Awareness. Unfortunately, the information is incomplete. For
- example, the basic strategy section only covers hard and soft
- hands and the card counting section only covers the card values
- for the Hi-Lo count, but no bet sizing or strategy adjustments.
- The rest of the information is available for $149.00. For this
- price, you get a set of notebooks with lessons and audio tapes
- covering the Hi-Lo count and an 800 number you can call to find
- out where the best games are in the city you plan to play. I
- rented the tape for $1.50 and maybe got my money's worth.
-
- One interesting point covered in moderate detail is team play.
- Singer advocates playing 4 deck or up shoes with the "Big Player"
- approach pioneered by Uston and others. He advised using a
- counter at one or more tables who flat bets and uses hand signals
- (i.e. scratching the head) to call in a big money player. The
- current count is signaled to the Big Player by the stacking of
- chips in front of the counter in a particular way. The Big Player
- can then play out the rest of the shoe, presumably free of heat.
- If the count goes bad, the big player leaves, proclaiming a trip
- to the restroom is needed. The home study course is said to have
- info on bet sizing related/risk of ruin for teams and
- individuals.
-
- The Winner's Guide to Casino Gambling, Edwin Silberstang, Plume,
- 1980 and 1989. This is a general overview of casino gambling with
- chapters on casino operations, comps, junkets, credit and the
- games offered. Detailed sections on craps, baccarat, roulette,
- keno, slots, video poker (89 edition only) and blackjack give the
- staff, rules, and procedures of each game, the house advantage, a
- glossary, and the best plays for each. In addition, there are
- anecdotes about playing the games. As the author has separate
- books on poker and sports betting, there is little information on
- them here and Red Dog and Pai Gow poker are not covered. The
- blackjack section has correct basic strategy information for 1,2,
- and 4+ deck games with and without DAS, and a discussion of
- Strip, Reno and Downtown rules variations. He presents the Hi-Opt
- I count (not by that name) and how to use it for bet sizing and
- insurance bets, but no strategy adjustments. There is a section
- written by a professional blackjack player on how to hide the
- fact that you are counting and life as a pro. If you want a
- single book as an introduction to casino gambling, this is it.
- [Note: there are 2 versions of the book out - a small green
- paperback from 1980 and a black trade paperback from 1989 that
- has been updated.]
-
- Reviews by Michael Hall:
-
- Fundamentals of Blackjack by Chambliss and Roginski - this book
- is pretty much a standard blackjack book, but it has
- exceptionally good tables of information. I advise buying this
- book as a supplement to whatever book you use for your counting
- system (probably either Professional Blackjack, The World's
- Greatest Blackjack Book, Blackbelt in Blackjack or Million Dollar
- Blackjack.) The counting system discussed in "Fundamentals..." is
- not one that you would actually want to use, but the tables don't
- assume this system is used. Unfortunately, many of the tables
- were generated using Snyder's Blackjack Formula, and so the
- accuracy is not as good as would be the case with computer
- simulations.
-
- Card Counting for the Casino Executive by Bill Zender - this book
- is written for casino executives, as you might suspect, which
- makes it insightful reading for card counters. The book goes into
- detail about how pit critters should go about identifying and
- discouraging card counters. It also lists all kinds of ways the
- players can win, both honestly and by cheating. The author is
- fairly counter-tolerant, which is refreshing. Alas, the book is
- spiral bound, only 138 pages long, and *full* of white space.
-
- Reviews by Steve Jacobs:
-
- Million Dollar Blackjack by Ken Uston. This is a good all-around
- blackjack book, although the advanced counting scheme is much
- more difficult than most. Ken gives a balanced view of blackjack,
- without the exaggerated claims that many BJ authors are fond of.
-
- World's Greatest Blackjack Book by Humble & Cooper. This is a
- good book with a pretty reasonable counting scheme. The authors
- are _way_ too paranoid about cheating, to the extent that they
- attribute virtually all of their losses to cheating. Otherwise,
- it is a good book. These guys have absolutely nothing nice to say
- about Lawrence Revere, so if you've read Playing Blackjack as a
- Business and would like to read an opposing viewpoint, this is
- the book for you.
-
- Blackbelt in Blackjack by Arnold Snyder. The Red Seven count in
- this book is simple, and quite effective against single deck
- games. The Zen count is more difficult, but more powerful. Snyder
- includes some interesting ideas that aren't found in other books,
- such as "depth charging". This book is probably not as good for
- beginners as are the previous two books, but is a good book for
- more advanced readers.
-
- Theory of Blackjack by Peter Griffin. This is one of the few good
- books that cover the mathematical considerations of the game.
- This book is either a complete must or a complete waste of time,
- depending on how you feel about mathematics.
-
- Beat the Dealer by Edward Thorp. This book is a classic, and is
- still worth reading. The card counting schemes are now somewhat
- dated, but it is still a good book for card counters.
-
- Professional Blackjack by Stanford Wong. Some people really like
- this book, but I didn't find it all that exciting. It is
- considered a classic, and has a lot of good material.
-
- Playing Blackjack as a Business by Lawrence Revere. This is one
- of the most accurate books for basic strategy, and the color
- charts are very nice. The numbers in the tables were provided by
- Julian Braun, and are about as accurate as any available, but
- don't believe the numbers that Revere gives for player's expected
- gain. Revere's counting scheme isn't widely used today, and
- Revere's "I'm right and everyone else is a dope" attitude is very
- annoying, although partially justified if you account for the
- date of first publication and the scarcity of good books at that
- time. Revere also makes many inflated claims about player's
- expectation, which Humble & Cooper would attribute to character
- flaw.
-
- Scarne on Cards by John Scarne. This book is simply wrong when it
- comes to blackjack, and Scarne was too arrogant to even consider
- the possibility that he might have been wrong. He spends a lot of
- time trying to discredit Thorp. This book has _negative_ value
- for serious blackjack players, and should probably be avoided
- completely.
-
- Turning the Tables on Las Vegas by Ian Andersen. This is an
- entertaining book that describes techniques for disguising your
- play to avoid detection by pit critters.
-
- Casino Tournament Strategy by Stanford Wong. This book combines
- previous Tournament Blackjack and Tournament Craps book together
- at a reasonable price. Covers many of the unique situations that
- come up in tournament play. Worth reading if you plan to play in
- tournaments.
-
- ------------------------------------------------------------------------
-
-
- Q:B26 What are some other sources of blackjack/gambling information?
- A:B26 (Jonathan Rosenberg, Michael Hall, Jack Mcgee)
-
- RGE Publishing, 414 Santa Clara Avenue, Oakland, CA 94610, (510) 465-6452
- Publishes Blackjack Forum, $30/year (4 issues). Call for their very
- interesting catalog. Includes books, videos, PC based BJ practice programs,
- analyzers and simulators, and back issues of Blackjack Forum.
-
- Current Blackjack News, by Stanford Wong. $95/year (12 issues). Available
- through RGE.
-
- Blackjack Confidential Magazine, 513 Salsbury Road, Cherry Hill, NJ 08034
- $99/year (10 issues).
-
- Win Magazine, 16760 Stagg St. #213, Van Nuys, CA 91406, (818) 781-9355
- Formerly Gambling Times. $36/year (12 issues). Covers all gambling and
- gaming topics. [Some reports of irregular publishing schedule]
-
- The Experts Blackjack Newsletter, Gambling Times Incorporated, 16760 Stagg
- St. #213, Van Nuys, CA 91406, (818) 781-9355 New, advertised in WIN
- Magazine. $30/year (6 issues)
-
- The International Gamblers' Club Newsletter, P.O. Box 73, Thornhill,
- Ontario, Canada L3T 3N1 $24/year (4 issues). Founded by Lance Humble.
- They'll send you a free but dated sample if you write. Mainly BJ but
- contains some sports betting information. (I wasn't impressed with my
- sample).
-
- Gambler's Book Club, 630 South 11th Street, Box 4115, Las Vegas, NV 89127,
- (800) 634-6243. Not a newsletter but call for their awesome, awesome,
- awesome catalog containing not only just about every blackjack book ever
- written but practically every book ever written on any gambling topic. They
- also operate a book store at the above address in Las Vegas. [And they have
- gambling experts (including card counters) working at the store most of the
- time, willing to answer questions -- Michael Hall]
-
- Las Vegas Advisor, Huntington Press, PO Box 28041, Las Vegas, Nevada 89126,
- (702) 597-1884. $45/year (12 issues) (add $5 for first class delivery).
- Produced by Anthony Curtis. Lots of information on deals and freebies
- available in Las Vegas. Sometimes includes valuable coupons or arranges
- special deals for subscribers. (I have personally more than recouped the
- cost in actual cash back from coupons for about half year's worth of the
- subscription. -Hall)
-
- Casino Player, 2424 Arctic Ave., Atlantic City, NJ 08401, 609-344-9000.
- $24/yr, (12 issues). It covers most gambling jurisdictions, with particular
- attention paid to AC and LV. Articles on all games, by Wong, Caro, Frome,
- Malmuth, Snyder, and others. It's a full color, slick, well produced
- magazine, about 60 pages.
- ------------------------------------------------------------------------
-
-
- Q:B27 Is Ken Uston dead?
- A:B27 (John Schwab)
-
- Yes. He was found dead in a rented apartment in Paris, France, on September
- 19, 1987. The cause of death remains undetermined, since an autopsy was not
- performed and the body was cremated. The local police found no evidence of
- foul play. Alcohol and drug abuse were strongly suspected by several people
- who knew Uston intimately. Reference: Stanley Roberts, "A Double Dose of
- Death", Roberts' Rules (column), _Gambling Times_, Jan./Feb., 1988, pp. 8,
- 41
-
- That article is the only printed mention that I have seen on Uston's death.
- Maybe someone else has the citation for the Card Player article?
- ------------------------------------------------------------------------
-
- .
-