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INI File  |  2001-01-18  |  6KB  |  105 lines

  1. [DEATHMATCH]
  2. Type=Menu
  3. Name=DETH
  4. All=3
  5.  
  6. [DEATHMATCH_DETH1]
  7. Type=Menu
  8. Name=QA
  9. Title=Quake III: Arena
  10. All=4
  11.  
  12. [DEATHMATCH_DETH1_QA1]
  13. Type=Return
  14. Name=DEATHMATCH
  15. Title=...≤φΦ≈≥εµσφΦσ Σεδµφε ∩εδ≤≈Φ≥ⁿ Γ√⌡εΣ!...
  16.  
  17. [DEATHMATCH_DETH1_QA2]
  18. Type=File
  19. UnpackDIR=C:\MANIA\Quake\
  20. Path=Deathmatch\Quake\BazookaQuake3\BazookaQuake3.rar
  21. Title=Bazooka Quake 3 v1.0
  22. Content= <bq> <b> Bazooka Quake 3</b> ⌡α≡αΩ≥σ≡σφ ≥σ∞, ≈≥ε ≡ατ≡αßε≥≈ΦΩΦ ∩εδφε±≥ⁿ■ ±∞σφΦδΦ α≡±σφαδ ε≡ΦπΦφαδⁿφεπε ╩≤3. ┬ ±Γ τΦ ± ≈σ∞ ∞√ Φ∞σσ∞: ≡αΩσ≥√ Φ ≡σαΩ≥ΦΓφ√σ ±φα≡ Σ√, Ωα∩±≤δ√ ± φα∩αδ∞ε∞ Φ Ω≤∞≤δ ≥ΦΓφ√σ ∩α≥≡εφ√, ∩≤δσ∞σ≥ ± φσεπ≡αφΦ≈σφφ√∞ ßεστα∩α±ε∞, Concussion missiles, Ωε≥ε≡√σ φα ≡ατ... ≡ατ... ≡≡≡ατ∞ατ√Γα■≥ Γ≡απεΓ ∩ε ßδΦµαΘ°σΘ ±≥σφΩσ, Shrapnel bomb, Γ√±≥≡σδΦΓα■∙≤■ τα≡ Σε∞ Ωα≡≥σ≈Φ, Φ ∩≡ε≈Φσ Φφ≥σ≡σ±φ√σ Γσ∙Φ Γ≡εΣσ Hellfire, Γ√τ√Γα■∙σπε δεΩαδⁿφ√Θ  Σσ≡φ√Θ Γτ≡√Γ Φ ±φε± ∙σπε Γ±σ⌡ Γ±≥≡σ≈φ√⌡ Φ ∩ε∩σ≡σ≈φ√⌡. ╧δ■± - φεΓ√Θ ≡σµΦ∞ Φπ≡√: Γα∞ Σασ≥±  45 ±σΩ≤φΣ ± ∞ε∞σφ≥α ≡σ±∩αΓφα, α ∩ε≥ε∞ - ±∞σ≡≥ⁿ... ±∩α±≥Φ ∞εµσ≥ ≥εδⁿΩε φσ∩≡σΩ≡α∙α■∙σσ±  ⌠≡απεΓαφΦσ Γ≡απεΓ; ΩαµΣ√Θ ⌠≡απ ∩≡ΦßαΓδ σ≥ 15 ±σΩ≤φΣ µΦτφΦ. ╤∞σ≡≥ⁿ φσ≤Σα≈φΦΩα∞! # <bq> <b> ╨σΘ≥Φφπ: 4/5</b>  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╤∞. Φφ±≥≡≤Ω÷Φ■ φα Ωε∞∩αΩ≥σ.</i>
  23. Pic_all=1
  24. Pic_max1=Deathmatch\Quake\BazookaQuake3\rocketpod2.jpg
  25. Pic_W1=*
  26. Pic_H1=150
  27.  
  28. [DEATHMATCH_DETH1_QA3]
  29. Type=File
  30. UnpackDIR=C:\MANIA\Quake\
  31. Path=Deathmatch\Quake\Akimbo_Quake3\Akimbo_Quake3.rar
  32. Title=Akimbo for Quake 3
  33. Content= <bq> ─αφφ√Θ ∞εΣ δΦ°φΦΘ ≡ατ ΣεΩατ√Γασ≥, ≈≥ε ≡ατ ≤ ≈σδεΓσΩα ΣΓσ ≡≤ΩΦ, ≥ε φσ⌡Φδε ß√δε ß√ Φ⌡ εßσ ≡α÷Φεφαδⁿφε Φ±∩εδⁿτεΓα≥ⁿ. ╤Ωαµσ∞, Γ δσΓεΘ ≤ φα± ┴╘├... └ Ω≥ε ∞σ°ασ≥ Γ ∩≡αΓ≤■ Γτ ≥ⁿ, Σε∩≤±≥Φ∞, Γ≥ε≡≤■ ┴╘├?! ┬ Σαφφε∞ ∞εΣσ - φΦΩ≥ε. ┬±σ Σαµσ ß≤Σ≤≥ ≡αΣ√. ╩≡ε∞σ, ß√≥ⁿ ∞εµσ≥, Γ≡απεΓ, ≈ⁿ  Φ±Ω≡σφφ   ≡αΣε±≥ⁿ ß≤Σσ≥ φσ±ΩεδⁿΩε ε∞≡α≈σφα Φ⌡ ⌠≡απ∞σφ≥Φ≡εΓαφφε±≥ⁿ■ Φ εß∙σΘ ≡ατε≡Γαφφε±≥ⁿ■ φα Ω≤±ε≈ΩΦ... └ σ∙σ ∞εµφε Γτ ≥ⁿ ≡σδⁿ±≤ Φ ≡εΩσ≥-δα≤φ≈σ≡ Σδ  ßαδαφ±α, ΦδΦ ΣΓσ ≡σδⁿ±√, ΦδΦ... ╤δεΓε∞, ∩εδφ√Θ ∩≡ε±≥ε≡ Σδ  ≡ατßσπα Φ Σαµσ ∞σ±≥α∞Φ ∩εδσ≥α ⌠αφ≥ατΦΦ. # <bq> <b> ╨σΘ≥Φφπ: 3/5</b>  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╤∞. Φφ±≥≡≤Ω÷Φ■ φα Ωε∞∩αΩ≥σ.</i> ═ε ²≥Φ∞ Σσδε φσ Φ±≈σ≡∩√Γασ≥± . ╬±εßσφφε±≥ⁿ■ Ωεφ⌠Φπ≤≡Φ≡εΓαφΦ  Σαφφεπε ∞εΣα  Γδ σ≥±  ≥ε, ≈≥ε φαΣε ß≤Σσ≥ ταΣα≥ⁿ ΩδαΓΦ°Φ ∩σ≡σΩδ■≈σφΦ  ε≡≤µΦ  ε≥Σσδⁿφε Σδ  ∩≡αΓεΘ Φ δσΓεΘ ≡≤ΩΦ. ╤Ωαµσ∞, Ωε∞αφΣα <b> "bind q rweapon 5"</b> ταΩ≡σ∩Φ≥ τα ΩδαΓΦ°σΘ <b> "q"</b> ≡αΩσ≥φΦ÷≤ Σδ  ∩≡αΓεΘ ≡≤ΩΦ, α σ±δΦ ∩εΣ±≥αΓΦ≥ⁿ <b> "lweapon"</b>, ≥ε, τφα≈Φ≥, Φ ≡≤Ωα ß≤Σσ≥ δσΓεΘ. ╤ ∩≡ε≈Φ∞ ε≡≤µΦσ∞ εß≡α∙α≥ⁿ±  ∩ε ±⌡εΣφε∞≤ ∩≡Φφ÷Φ∩≤. ╚ φσ ±∞≤∙αΘ≥σ±ⁿ φαδΦ≈Φσ∞ πε≥εΓ√⌡ <b> cfg-⌠αΘδεΓ</b> Γ ΣΦ≡σΩ≥ε≡ΦΦ ∞εΣα. ╥αΩ φαΣε ;)
  34. Pic_all=1
  35. Pic_max1=Deathmatch\Quake\Akimbo_Quake3\ak5.jpg
  36. Pic_W1=*
  37. Pic_H1=150
  38.  
  39. [DEATHMATCH_DETH1_QA4]
  40. Type=File
  41. UnpackDIR=C:\MANIA\Quake\
  42. Path=Deathmatch\Quake\TrueCombatBeta\TrueCombatBeta.rar
  43. Title=True Combat
  44. Content= <bq> ┬ ∞εΣσ <b> True Combat</b> ∩≡Φ±≤≥±≥Γ≤σ≥ Γ±σ, ΦδΦ ∩ε≈≥Φ Γ±σ, ≈≥ε ε≥φε±Φ≥±  Ω ∩≡ΦτφαΩα∞ ≡σαδΦ±≥Φ≈φε±≥Φ Γ Σσ⌠∞α≥≈σ: ∩≡εΣΓΦφ≤≥α  ±Φ±≥σ∞α ∩εΓ≡σµΣσφΦΘ, πΣσ ∞εΣσδⁿ Φπ≡εΩα ∩εΣσδσφα φα ±σΩ≥ε≡√, αΓ≥ε∞α≥Φ≈σ±Ωα  ταπ≡≤τΩα ±ΩΦφεΓ ± ∩εΣ⌡εΣ ∙Φ∞Φ ≡αφσφΦ ∞Φ ∩≡Φ ∩ε∩αΣαφΦΦ Γ ≥≤ ΦδΦ Φφ≤■ εßδα±≥ⁿ ≥σδα... ╬Ωεδε 15 ≡σαδⁿφ√⌡ ΓΦΣεΓ ε≡≤µΦ  Φ, ≈≥ε ±α∞εσ πδαΓφεσ, ≡σαδⁿφ√σ ∩εΓ≡σµΣσφΦ  ε≥ ²≥Φ⌡ 15 ΓΦΣεΓ. ╚π≡εΩ ≤µσ φσ ß≤Σσ≥ ßεΣ≡ε ∩≡√πα≥ⁿ ∩ε ≤≡εΓφ■, σ±δΦ σ∞≤ Γ ≈σ≡σ∩ ≤πεΣΦ≥ ≡σαΩ≥ΦΓφ√Θ ±φα≡ Σ. ┴≤Σσ≥ ∩≡√πα≥ⁿ ≥εδⁿΩε ≈σ≡σ∩... # <bq> <b> ╨σΘ≥Φφπ: 5/5</b>  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╤∞. Φφ±≥≡≤Ω÷Φ■ φα Ωε∞∩αΩ≥σ.</i>
  45. Pic_all=1
  46. Pic_max1=Deathmatch\Quake\TrueCombatBeta\shot0030.jpg
  47. Pic_W1=*
  48. Pic_H1=150
  49.  
  50. [DEATHMATCH_DETH2]
  51. Type=Menu
  52. Name=CS
  53. Title=Counter-Strike
  54. All=2
  55.  
  56. [DEATHMATCH_DETH2_CS1]
  57. Type=Return
  58. Name=DEATHMATCH
  59. Title=...±∞σ≡≥ⁿ ∩εΣΩ≡√Γασ≥±  φστα∞σ≥φε; φα≤≈Φ±ⁿ ß√≥ⁿ ±∞σ≡≥ⁿ■...
  60.  
  61. [DEATHMATCH_DETH2_CS2]
  62. Type=File
  63. UnpackDIR=C:\MANIA\C-S\
  64. Path=Deathmatch\C-S\Scripts\Scripts.rar
  65. Title=╤Ω≡Φ∩≥√
  66. Content= <bq> ═σ±ΩεδⁿΩε ±Ω≡Φ∩≥εΓ, εßδσπ≈α■∙Φ⌡ Φ, ±α∞εσ πδαΓφεσ, ∩≡εΣδσΓα■∙Φ⌡ µΦτφⁿ Ωα≤φ≥σ≡±≥≡αΘΩσ≡α. ▌≥ε ±∩σ÷Φαδⁿφ√σ Ωε∞αφΣ√ Γ ⌠αΘδσ <b> config.cfg</b>, ∩ετΓεδ ■∙Φσ ∩≡ΦΓ τα≥ⁿ ±≡ατ≤ φσ±ΩεδⁿΩε ΣσΘ±≥ΓΦΘ Ω εΣφεΘ ΩδαΓΦ°σ. ╙∞σφΦσ ∩≡Φ∞σφ ≥ⁿ ±Ω≡Φ∩≥√ Σα±≥ Γα∞ φσΩε≥ε≡√Θ Γ√Φπ≡√° Γε Γ≡σ∞σφΦ, α τφα≈Φ≥, Φ ∩≡σΦ∞≤∙σ±≥Γε φαΣ Γ≡απε∞. ╬∩Φ±αφφ√σ Γ ≡≤ß≡ΦΩσ "Deathmatch" (Φ ∞φεπΦσ Σ≡≤πΦσ Ωε∞αφΣ√) Γ√ ±∞εµσ≥σ φαΘ≥Φ φα φα°σ∞ Ωε∞∩αΩ≥σ Γ ⌠αΘδσ <b> spider.cfg</b>.  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╧εΣ≡εßφεσ ε∩Φ±αφΦσ Φ ∩≡σΣφατφα≈σφΦσ ±∞. Γ ≡≤ß≡ΦΩσ "Deathmatch".</i>
  67. Pic_all=1
  68. Pic_max1=Deathmatch\C-S\Scripts\wallpaper_cs_20.jpg
  69. Pic_W1=*
  70. Pic_H1=150
  71.  
  72. [DEATHMATCH_DETH3]
  73. Type=Menu
  74. Name=UT
  75. Title=Unreal Tournament
  76. All=3
  77.  
  78. [DEATHMATCH_DETH3_UT1]
  79. Type=Return
  80. Name=DEATHMATCH
  81. Title=...φσ≡σαδⁿφε ≡σαδⁿφε, ∩εΩα ≡σαδⁿφα ±∞σ≡≥ⁿ, φσ±ε∞α  ≥εßεΘ...
  82.  
  83. [DEATHMATCH_DETH3_UT2]
  84. Type=File
  85. UnpackDIR=C:\MANIA\Unreal\
  86. Path=Deathmatch\Unreal\TallyHo\TallyHo.rar
  87. Title=TallyHo
  88. Content= <bq> ╧ε ΓΦδα±ⁿ εßφεΓδσφφα  Γσ≡±Φ  (beta 8) ∞≤≥α≥ε≡α <b> TallyHo</b>. ╠≤≥α≥ε≡ ∩ε∞σ∙ασ≥ φα ∞≤δⁿ≥Φ∩δσσ≡φ≤■ Ωα≡≥≤ ∞εφ±≥≡εΓ Φτ ∩σ≡Γεπε Unreal. ╚π≡α≥ⁿ ±≥αφεΓΦ≥±  ∩≡ΦΩεδⁿφε. ╧≡Φ≈σ∞ ∞εφ±≥≡√ ≥≡≤Σφε≤ßΦΓασ∞√σ. ╟α ΩαµΣεπε ≤ßΦ≥επε ∩εδαπασ≥±  ßεφ≤± Γ ΓΦΣσ ⌠≡απεΓ Σδ  Ωε∞αφΣ√ (σ±δΦ Φπ≡α■≥ ≥Φ∞∩δσΘ). ┼±δΦ ≤ßΦΓασ°ⁿ ±Γεσπε, ≥ε Γσ±ⁿ ßεστα∩α± "≤ßΦΘ÷√" Φ±≈στασ≥ - Φ εφ ε±≥ασ≥±  ± πεδ√∞Φ ≡≤Ωα∞Φ. # <bq> <b> ╨σΘ≥Φφπ: 3/5</b>  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╤∞. Φφ±≥≡≤Ω÷Φ■ φα Ωε∞∩αΩ≥σ.</i>
  89. Pic_all=1
  90. Pic_max1=Deathmatch\Unreal\TallyHo\ss_atheatre.jpg
  91. Pic_W1=*
  92. Pic_H1=150
  93.  
  94. [DEATHMATCH_DETH3_UT3]
  95. Type=File
  96. UnpackDIR=C:\MANIA\Unreal\Dominate\
  97. Path=Deathmatch\Unreal\Dominate\dominate.rar 
  98. Title=Dominate-UT
  99. Content= <bq> ┬ ²≥ε∞ ∞εΣσ ±Ω≡σ∙σφ√ ≥αΩΦσ ≥Φ∩√ Φπ≡√, ΩαΩ <b> Domination</b> Φ <b> TeamDeathmatch</b>. ═α∞ ∩≡σΣδαπασ≥±  ταφ ≥ⁿ±  ≤±Φδσφφ√∞ ε≥±≥≡σδε∞ Γ≡απα, ∩ε≥ε∞≤ ≈≥ε, Ω≡ε∞σ Γ≡σ∞σφΦ ≤Σσ≡µαφΦ  Ωεφ≥≡εδⁿφεΘ ≥ε≈ΩΦ, φα Ωεφσ≈φ√Θ ±≈σ≥ ΓδΦ σ≥ Φ ΩεδΦ≈σ±≥Γε ⌠≡απεΓ. # <bq> <b> ╨σΘ≥Φφπ: 3/5</b>  # <bq> <b> <i> ╙±≥αφεΓΩα</i></b> # <bq> <i> ╤∞. Φφ±≥≡≤Ω÷Φ■ φα Ωε∞∩αΩ≥σ.</i> ╬ΣφαΩε ≤≈≥Φ≥σ, ≈≥ε Φφ±≥αδδ ÷Φ , Ω≡ε∞σ εß√≈φεΘ ∩≡ε÷σΣ≤≡√ ταπεφΩΦ ∞εΣα Γ ΣΦ≡σΩ≥ε≡Φ■ UT, ε±δεµφσφα φσεß⌡εΣΦ∞ε±≥ⁿ■ ταΘ≥Φ Γ ΣΦ≡σΩ≥ε≡Φ■ <b> UnrealTournament\System</b> Φ φαΘ≥Φ ≥α∞ ⌠αΘδ <b> Unrealtournament.ini</b>. ┬ φσ∞, Γ εßδα±≥Φ <b> Engine.GameEngine</b>, φαΣε ΓΓσ±≥Φ ±δσΣ≤■∙Φσ ΣΓσ ±≥≡εΩΦ: # <bq> <b> ServerPackages=Dominate</b> # <bq> <b> ServerPackages=DominateDM</b> # <bq> ┬±σ, ∞εµσ≥σ φα±δαµΣα≥ⁿ± .
  100. Pic_all=1
  101. Pic_max1=Deathmatch\Unreal\Dominate\rheajump.jpg
  102. Pic_W1=*
  103. Pic_H1=150
  104.  
  105.