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1995-10-20
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Path: usenet.ee.pdx.edu!news.netins.net!news.dacom.co.kr!news.kreonet.re.kr!usenet.kornet.nm.kr!news.sprintlink.net!in2.uu.net!not-for-mail
From: ron.heuse@ghbbs.com (Ron Heuse)
Newsgroups: rec.games.frp.archives
Subject: RESOURCE: Reaping The Dungeon...WEAPONS!
Followup-To: rec.games.frp.misc
Date: 19 Oct 1995 15:34:16 -0400
Organization: Greater Hamilton BBS
Lines: 30
Sender: smm@uunet.uu.net
Approved: smm@uunet.uu.net
Distribution: world
Message-ID: <46697o$nhg@rodan.UU.NET>
NNTP-Posting-Host: rodan.uu.net
Here is a list of some of the weapons you may wish to purchase
during game play. The HYPER BLADE is a very good choice for early
levels because of its low 'Energy Cell' usage and attack bonus!
Download Site:
http://hagar.arts.kuleuven.ac.be:8000/prog/html/games.html
Rng Dam Energy Cost KG Acc% Notes
-----------------------------------------------------------------------------
METAL HANDS 1 3-5 5 1900 2 85
HYPER BLADE 1 5-9 10 5750 2 80 35% of extra strike
TRACER SHOT 25 2-5 8 3800 4 75
POWER SWORD 1 14-18 17 8075 6 90
ENERGY WHIP 1 7-17 16 9320 5 80 Pushes enemy back
ASSAULT GUN 4 10-15 20 9100 8 70 25% chance, double dam.
BLAST RIFLE 5 18-25 26 13350 12 70
LIGHT LASER 10 20-28 34 20150 9 75
GRENADE GUN 4 23-33 32 24250 8 80 1 radius explosion
HEAVY LASER 10 20-40 40 24000 10 75
MORTAR BOMB 6 23-38 36 22150 12 70 Shoots over walls
IRON CANNON 8 36-54 50 28750 15 70
MISSLE SHOT 25 50-60 65 42875 18 70
ASSAULT RAY 15 55-76 80 47800 20 70 15% chance, double damage
SLAY CASTER 15 80-98 98 60350 25 80 10% of total destruction
* (A very handy weapon lies on level 15)