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- Herein are all the tables of contents of all issues of the Ray Tracing News,
- compiled and sent to me by Joe Cychosz, 3ksnn64@ecn.purdue.edu (Thanks, Joe!).
-
- Enjoy,
-
- Eric Haines
-
- ------------------ starts here -----------
-
- _ __ ______ _ __
- ' ) ) / ' ) )
- /--' __. __ , --/ __ __. _. o ____ _, / / _ , , , _
- / \_(_/|_/ (_/_ (_/ / (_(_/|_(__<_/ / <_(_)_ / (_</_(_(_/_/_)_
- / /|
- ' |/
-
- "Light Makes Right"
-
- Table of Contents
-
- Compiled by Eric Haines, 3D/Eye Inc, 1050 Craft Road, Ithaca, NY 14850
- erich@eye.com
- All contents are copyright (c) 1988-1994 by the individual authors
- Archive locations: anonymous FTP at princeton.edu (128.112.128.1)
- /pub/Graphics/RTNews, wuarchive.wustl.edu:/graphics/graphics/RTNews,
- and many others.
- UUCP archive access: write Kory Hamzeh (quad.com!avatar!kory) for info.
-
- Introduction:
- It seems that RTNews has been around long enough and definitely has enough
- useful information in it to warrant an overall table of contents to make
- searching for past articles of interest easier. The contents is assembled
- by file name (i.e, RTNv6n2) and is presented in inverse chronological order
- with issue date.
-
- RTNv7n2: February 2.01, 1994 -----------------------------------
- Introduction
- Ray Tracing Roundup
- A Note on SPD Platform/Compiler Results (SPARC II), by David Hook
- OORT - Object Oriented Ray Tracer, by Nicholas Wilt [and Eric Haines]
- Partial Evaluation Applied to Ray Tracing, by P.H. Andersen
- Comparison of Ray Traversal Methods, by Erik Jansen
- Sphere Tessellation//Gamma Correction, by Olin Lathrop
- Computational Geometry On-Line Bibliography, by Bill Jones
- Summary of Advanced Rendering Papers from Eurographics '93, by
- Erik Jansen
- RAT, Another Ray Tracer, by Tom Wilson
- Fast Raytracing via SEADS, by John Chapman and Wilfrid Lefer
- Parallel Ray Tracing Schemes, by Rainer Menes
- Notes on Parallel Ray Tracing, by Hsiu Lin and Sam Uselton
- Parallel Texturing, by Jon Leech and Brian Corrie
- Mapping Texture on a Sphere, by Ron Capelli
- Computational Geometry in C, by Joseph O'Rourke
- Programming for Graphics Files in C and C++, by John R Levine
- Point in Polygon, the Quick Answer, by Wm. Randolph Franklin and
- Eric Haines
- Elib and NetNews Information, by Eric Haines
- CFP: 5th Eurographics Workshop on Rendering, by Georgios Sakas
- CFP: 5th EG workshop on Animation & Simulation, by Gerard Hegron
- Morphology Digest, by Henk Heijmans
- Position of the Sun, by Joe Cychosz
-
- RTNv7n1: February 2, 1994 -----------------------------------
- Introduction
- Quick Book Reviews, by Eric Haines
- Ray Tracing Roundup
- 3D Artist Magazine Information, by Tim Riley
- Updated Graphics CD-ROM from Knowledge Media, by Paul A. Benson
- The Desert Isle List, by Amanda Osborne
- Raytrace Utilities List for DOS (and Windows), by Amanda Osborne
- Brief Reviews of a Bunch of Useful PC Stuff, by Tim Lister
- Tree and Plant Image Generation, by Phil Drinkwater and Jason Weber
- POV-Ray 2.0 Released, by Dave Buck
- JPEG Texture Maps, by Petri Nordlund
- ArchiCAD Model Translator, and other notes, by Paul D. Bourke
- New Radiance Version Available, by Greg Ward
- Previewer Program for Radiance, by Greg Ward
- IRIT Solid Modeller Version 4.0, by Gershon Elber
- Object-Oriented Graphics: GOOD 0.50, by Ekkehard Beier
- GFX News, by Eric Hsiao
- New Wavefront Listserv, by George H. Otto
- Optimized POV 2.0 version, by Peter K. Campbell
- Errata for "Adventures in Ray Tracing", by Alfonso Hermida
-
- RTNv6n3: September 28, 1993 -----------------------------------
- Introduction
- New People
- Ray Tracing Roundup
- Free Ray Tracer Summary, compiled by Eric Haines
- Ray Tracer Races, Round 2, by Eric Haines
- An Enhanced Standard Procedural Databases Package, by Eric Haines
- Shadows from Refractive Objects, by Steven Collins
- Shadows Through Transmitters, by Eric Haines, Greg Ward,
- Alexander Enzmann, Stephen Coy, and David Hook
- Faster Bounding Volume Hierarchies, by Brian Smits and Eric Haines
- Simple Sun Position Program, by James Ashton
- Sphere and Cylinder/Cone/Disc/Annulus Definition, by Eric Haines
- Ray Tracing Roundup
- Simple Sphere Tessellation, by Mike Castle
- Syndesis CD-ROM Review, by Eric Haines
- Ray Tracing Related Abstracts from the Proceedings of
- Graphics Interface '93
- Ray Tracing Papers in the First Bilkent Computer Graphics Conference,
- ATARV-93, Ankara, Turkey, July 1993
- Fourth Eurographics Workshop on Rendering, Paris, France June 14-16, by
- Francois Sillion
- Gamma Correction Frequently Asked Questions, by Graeme Gill
- 3D Studio Rendering, by Chris Williams
- Ray-Bezier Patch Intersection, by Chuck McKinley, Max Froumentin
- Turbulence and Noise, by Ken Perlin
- Ray Tracing Research Ideas, by Klaus Lisberg Kristensen
- & Christian Gautier
- POV-Ray Utilities, by Dan Farmer
- SPD Platform/Compiler Results, by David Hook
-
- RTNv6n2: July 1, 1993 -----------------------------------
- Introduction
- New People
- Ray Tracer Races, Round 2, by Eric Haines
- Simple, Fast Triangle Intersection, part II, by John Spackman
- Review: _Photorealism and Ray Tracing in C_ (and others), by Eric Haines
- Comments on Various Ray Tracing Speedups, by Andrew Woo (awoo@alias.com)
- Errata to _Photorealism and Ray Tracing in C_, compiled by Eric Haines
- InterChange Plus Model/Texture Data CD-ROM, by John Foust
- Ray Tracing Roundup
- ==== Net cullings follow ===============================================
- Re: Intersection Between a Line and a Polygon (UNDECIDABLE??), by Allen B
- Obfuscated Postscript Ray Tracer, by Takashi Hayakawa
-
- RTNv6n1: January 27, 1993 -----------------------------------
- Introduction
- New People, New Places, etc
- An Easily Implemented Ray Tracing Speedup, by Steve Worley
- Color Storage, by Greg Ward
- Bounding Areas for Ray/Polygon Intersection, by Steve Worley and
- Eric Haines
- Simple, Fast Triangle Intersection, by Chris Green and Steve Worley
- Ray Tracing Roundup
- Spectrum Overview, edited by Nick Fotis
- Comments on the Glazing Trick, by Eric Haines
- ==== Net cullings follow ===============================================
- Announcing the ACM SIGGRAPH Online Bibliography Project, by Stephen Spencer
- A Brief History of Blobby Modeling, by Paul Heckbert
- Cool Raytracing Ideas, Karen Paik
- Optical Effects and Accuracy, by Sam Uselton
- Map Projections Reference Book, by Mike Goss
- A Brief Review of Playmation, by Chris Williams
- PV3D Quick Review, by David Anjo
- Bounding Volumes (Sphere vs. Box), by Tom Wilson
- Raytracing Swept Objects, by Mark Podlipec
- Ray Transformation, by Kendall Bennett
-
- RTNv5n3: September 2, 1992 -----------------------------------
- Introduction
- Intersection Between a Line and a Polygon (UNDECIDABLE??), by Dave Baraff,
- Tom Duff
- Fastest Point in Polygon Test, by Aladdin Nassar, Philip Walden, Eric
- Haines, Tom Dickens, Ron Capelli, Sundar Narasimhan, Christopher Jam,
- and (last but not least) Stuart MacMartin
- Polygon Intersection via Barycentric Coordinates, by Peter Shirley
- Many-Sided Polygon Intersection, by Eric Haines, Benjamin Zhu
- Code for Point in Polygon Intersectors, by Eric Haines
-
- RTNv5n2: August 26, 1992 -----------------------------------
- Introduction - SIGGRAPH roundtable, etc
- New People, New Addresses, etc
- BSP Traversal Errata, by Kelvin Sung
- The Art of Noise, by Steve Worley
- Ray Tracing Roundup, by Eric Haines
- Graphics Gems III Residency Mask errata, by Joe Cychosz
- Any Future for Efficiency Research?, by Eric Haines
- NuGrid Update, by Mike Gigante
- ======== USENET cullings follow ========
- Spline Patch Ray Intersection Routines, by Sean Graves
- Xdart, from Mark Spychalla
- 4D Space Viewing Software, by Steve Hollasch
- BYU Modelling and Visualization Package - Free Demo, by Stacey D. Son
- New Radiosity Program Available, by Guy Moreillon
- Optics Lab Information, by Anthony Siegman
- Ray Tracing (or Casting) Applications, by Tom Wilson
- Goofy (?) Idea, Gary McTaggart
- Constant Time Ray Tracing, by Tom Wilson, Eric Haines, Brian Corrie, and
- Masataka Ohta
- VLSI for Ray Tracing, by Kenneth Cameron, George Kyriazis, Peter De Vijt,
- Jon Leech, Sam Uselton, Thierry Priol, and "Dega Dude"
- The Moon Revisited, by Tom Duff
- Soft Shadow Ideas, compiled by Derek Woolverton
- Book Announcement: Multiprocessor Methods for Computer Graphics Rendering,
- by Scott Whitman
-
- RTNv5n1: July 10, 1992 -----------------------------------
- Introduction - SIGGRAPH roundtable, etc
- New People, New Addresses, etc
- Texturing Parameterization, by Haakan "Zap" Andersson
- NuGrid results, by Mike Gigante
- Recursive Ray Traversal, by Erik Jansen and Wim de Leeuw,
- Response by Kelvin Sung
- Ideal Grid/Object Densities, by Dan Gehlhaar, Marc Andreessen
- BVH Traversal Results, by Nicholas Wilt
- Ray Tracing Roundup, by Eric Haines
- Mail Based 3D File Server, by Bob Lindabury
- Imagine That, by Steve Worley
- Correct Roots for Torus Intersection, by Haakan "Zap" Andersson
- Information on Taos Parallel Processor, by Paul Wain
- The Glazing Trick, by Haakan "Zap" Andersson
- Bug in Ray-Convex Polyhedron Intersector in Graphics Gems II, Eric Haines
-
- RTNv4n1: March 1, 1990 -----------------------------------
- Introduction
- New People, Address Changes, etc
- Ray Tracing Abstract Collection, by Tom Wilson
- Report on Lausanne Hardware Workshop, by Erik Jansen
- New Version of SPD Now Available, by Eric Haines
- Teapot Timings, by John Spackman
- The Very First Point in Polygon Publication, by Chris Schoeneman
- The Acne Problem, by Christophe Schlick
- Shirley Thesis Available via Anonymous FTP, by Pete Shirley
- Some Thoughts On Anti-aliasing, by Zap Anderssen, Eric Haines
- New VORT Release, and the VORT Chess Set, by Eric H. Echnida, David Hook
- Best (or at least Better) of RT News, by Tom Wilson
- At Long Last, Rayshade v4.0 is Available for Beta-testing, by Craig Kolb
- Parallel Ray Tracer, by Kory Hamzeh, Mike Muuss, Richard Webb
- Distributed DKB, by Jonas Yngvesson
- Quadrangle Tessellation, by Christophe Schlick
- New Release of Radiance Software & Bug Fixes, by Greg Ward
- Radiance Timings on a Stardent, by Eric Ost
- RTSYSTEM Fast Ray Tracer, by Patrick Aalto
- DKBTrace Beta Available, by David Buck
- "Computer Graphics" 2nd Edition Corrections, Software, etc by Brown Emailer
- Papers which are currently available from the Net via anon. FTP, J. Kouhia
- ======== USENET cullings follow ========
- Ray-Cylinder Intersection Tutorial, by Mark VandeWettering
- C++ Fractal and Ray Tracing Book, by Fractalman
- Ray/Spline Intersection Reference, by Spencer Thomas
- Superquadric Intersection, by Rick Speer, Michael B. Carter
- Comments on Interval Arithmetic, by Mark VandeWettering, Don Mitchell
- Platonic Solids, by Alan Paeth
- Moon Problems, by Ken Musgrave, Pete Shirley
- Ken gave another problem with rendering the moon:
- Shadow Testing Simplification, by Tom Wilson
- SIMD Parallel Ray Tracing, by George Kyriazis, Rick Speer
- Rayscene Animator, by Jari K{hk|nen [sic]
- SIPP 2.0 3d Rendering Package, by Jonas Yngvesson and Inge Wallin
- 3DDDA Comments, by John Spackman
- Radiosity Implementation Available via FTP, by Sumant
- Dirt, by Paul Crowley
- Thomson Digital Images University Donation Program, by Michael Takayama
- A Brief Summary of Ray Tracing Related Stuff, Angus Y. Montgomery
-
- RTNv3n4: October 1, 1990 -----------------------------------
- Introduction
- New People, Address Changes, etc
- Photorealism, and the color Pink (TM), from Andrew Glassner
- DKBTrace v2.0 and Ray Tracing BBS Announcement, by David Buck, Aaron Collins
- Article Summaries from Eurographics Workshop, by Pete Shirley
- Convex Polyhedron Intersection via Kay & Kajiya, by Eric Haines
- New Radiosity Bibliography Available, by Eric Haines
- A Suggestion for Speeding Up Shadow Testing Using Voxels, by Andrew Pearce
- Real3d, passed on by Juhana Kouhia, "Zap" Andersson
- Utah Raster Toolkit Patch, by Spencer Thomas
- NFF Shell Database, by Thierry Leconte
- FTP list update and New Software, by Eric Haines, George Kyriazis
- ======== USENET cullings follow ========
- Humorous Anecdotes, by J. Eric Townsend, Greg Richter, Michael McCool,
- Eric Haines
- Graphics Interface '91 CFP
- Parametric Surface Reference, by Spencer Thomas
- Solid Light Sources Reference, by Steve Hollasch, Philip Schneider
- Graphics Gems Source Code Available, by Andrew Glassner, David Hook
- Graphics Gems Volume 2 CFP, by Sari Kalin
- Foley, Van Dam, Feiner and Hughes "Computer Graphics" Bug Reports,
- by Steve Feiner
- Radiosity via Ray Tracing, by Pete Shirley
- Algorithm Order Discussion, by Masataka Ohta, Pete Shirley
- Point in Polygon, One More Time..., by Mark Vandewettering, Eric Haines,
- Edward John Kalenda, Richard Parent, Sam Uselton, "Zap" Andersson,
- and Bruce Holloway
- Quadrant Counting Polygon In/Out Testing, by Craig Kolb, Ken McElvain
- Computer Graphics Journals, by Juhana Kouhia
-
- RTNv3n3: July 13, 1990 -----------------------------------
- Introduction
- Ray Tracing Roundtable Announcement
- New People, Address Changes, etc
- Jarke van Wijk Thesis Availability, by Erik Jansen
- New Name For "Distributed Ray Tracing", by Paul Heckbert et al
- NFF Files from Thierry Leconte
- RADIANCE Software Available, by Greg Ward
- Rayshade Updates & SPD Bug, by Craig Kolb
- New Version of Vort Ray Tracer, by David Hook
- Graphics Interface '90, by Eric Haines
- Real3d Review, Haakan "ZAP" Andersson
- Bits From a Letter by David Jevans
- On Antialiasing, & Light and Such, by Haakan "ZAP" Andersson
- ======== USENET cullings follow ========
- Summary: Uniform Random Distribution of Points on Sphere's Surface,
- Marshall Cline
- Ray Tracing & Radiosity, by Frank Vance, Mark VandeWettering
- Ray-Tracing the Torus, by Prem Subrahmanyam, Bob Webber
- Need Help on Superquadrics, by Wayne McCormick, Robert Skinner
- Ray Tracing Penumbral Shadows, Prem Subrahmanyam
- Ray with Bicubic Patch Intersection Problem, Wayne Knapp, John Peterson,
- Lawrence Kesteloot, Mark VandeWettering, Thomas Williams
- Rendering Intersecting Glass Spheres, by John Cristy, Craig Kolb
- DKBPC Raytracer, by Tom Friedel
- New release of IRIT solid modeller, by Gershon Elber
- Easier Use of Ray Tracers, by Philip Colmer, Mark VandeWettering,
- Jack Ritter
- Raytracer Glass, by F. Ken Musgrave, Michael A. Kelly
- Ray Intersection with Grid, by Alasdair Donald Robert McIntyre, Rick Speer
- Database for DBW-Render, by Prem Subrahmanyam
-
- RTNv3n2: March 20, 1990 -----------------------------------
- Introduction
- New People, Address Changes, etc
- FTP Site List, by Eric Haines
- RayShade Posting and Patches and Whatnot, by Craig Kolb
- Common Rendering Language, by Eric Haines
- Avoiding Re-Intersection Testing, by Eric Haines
- Torus Equation Correction, by Pat Hanrahan
- "Introduction to Ray Tracing" Shading Model Errata, by Kathy Kershaw
- Comments on Last Issue, by Mark VandeWettering
- An Improvement to Goldsmith/Salmon, by Jeff Goldsmith
- Fiddling with the Normal Vector, by H. 'ZAP' Anderson
- A Note on Texture Sampling, by Eric Haines
- Unofficial MTV Patches, by Eric Haines
- ======== USENET cullings follow ========
- OFF Databases, by Randi Rost
- VM_pRAY is now available, by Didier Badouel
- Superquadrics, by Prem Subrahmanyam, Patrick Flynn, Ron Daniel, and
- Mark VandeWettering
- Graphics Textbook Recommendations, by Paul Heckbert, Mark VandeWettering,
- and Kent Paul Dolan
- Where To Find U.S. Map Data, by Dru Nelson
- References for Rendering Height Fields, Mark VandeWettering
- RayShade 3.0 Released on comp.sources.unix, by Craig Kolb
- Bibliography of Texture Mapping & Image Warping, by Paul Heckbert
- More Texturing Functions, by Jon Buller
- Ray/Cylinder Intersection, by Mark VandeWettering
- C Code for Intersecting Quadrics, by Prem Subrahmanyam
- Parallel Ray Tracing on IRISs, collected by Doug Turner
-
- RTNv3n1: January 2, 1990 -----------------------------------
- Introduction
- New People
- Archive Site for Ray Tracing News, by Kory Hamzeh
- Ks + T > 1, by Craig Kolb and Eric Haines
- Quartic Roots, and "Intro to RT" Errata, by Larry Gritz and Eric Haines
- More on Quartics, by Larry Spence
- Question: Kay and Kajiya Slabs for Arbitrary Quadrics?
- by Thomas C. Palmer
- Ambient Term, by Pierre Poulin
- Book Reviews on Hierarchical Data Structures of Hanan Samet,
- by A. T. Campbell, III
- Comparison of Kolb, Haines, and MTV Ray Tracers, Part I, by Eric Haines
- Raytracer Performance of MTV, by Steve Lamont
- BRL-CAD Ray Tracer Timings, by Gavin Bell
- BRL-CAD Benchmarking and Parallelism, by Mike Muuss
- ======== USENET cullings follow ========
- Rayshade Patches Available, by Craig Kolb
- Research and Timings from IRISA, by Didier Badouel
- Concerning Smart Pixels, by John S. Watson
- Input Files for DBW Render, by Tad Guy
- Intersection with Rotated Cubic Curve Reference, by Richard Bartels
- Needed: Quartz surface characteristics, by Mike Macgirvin
- Solution to Smallest Sphere Enclosing a Set of Points, by Tom Shermer
- True Integration of Linear/Area Lights, by Kevin Picott
-
- RTNews9 - v2n8: October 27, 1989 -----------------------------------
- Introduction
- Tracing Tricks, edited by Eric Haines
-
- RTNews8- v2n6: September 20, 1989 -----------------------------------
- Introduction
- New People and Address Changes
- Q&A on Radiosity Using Ray Tracing, Mark VandeWettering & John Wallace
- Dark Bulbs, by Eric Haines
- MTV Ray Tracer Update and Bugfix, by Mark VandeWettering
- DBW Ray Tracer Description
- ======== USENET cullings follow ========
- Wanted: Easy ray/torus intersection, by Jochen Schwarze
- Polygon to Patch NFF Filter, by Didier Badouel
- Texture Mapping Resources, by Eric Haines, Prem Subrahmanyam,
- Ranjit Bhatnagar, and Jack Ritter
-
- RTNews8 - v2n7: October 13, 1989
- Introduction
- New People and Address Changes
- Solid Surface Modeler Information, by Eric Haines
- Minimum Bounding Sphere Program, by Marshall Levine
- Parallelism & Modeler Info Request, by Brian Corrie
- ======== USENET cullings follow ========
- Ray Tracer Available, by Craig Kolb
- Source from Roy Hall's Book, by Tim O'Connor
- More on Texture Mapping by Spatial Position, by Paul Lalonde
- Procedural Bump-mapping Query, by Prem Subrahmanyam
- Ray Tracer Performance on Machines,
- by Gavin A. Bell, Phil Dykstra, Steve Lamont
- Projective Mapping Explanation, by Ken "Turk" Turkowski
- Intersection Calculation Problem Request, Jari Toivanen
- Mathematical Elements for Computer Graphics - Call for Errata,
- by David Rogers
- Raytracing on NCUBE Request, by Ping Kang Hsiung
- Intersection Between a Line and a Polygon (UNDECIDABLE??),
- by Dave Baraff, Tom Duff
-
- RTNews7 - v2n3: May 12, 1989 -----------------------------------
- Introduction
- New People (Carl Bass, Paul Wanuga)
- QRT Ray Tracer (and five other Amiga Ray Tracers) (Steve Koren)
- New Version of MTV Ray Tracer (Mark VandeWettering)
- Minimal Sphere Containing Three Points (Earl Culham)
- Noise and Turbulence Function Code, Pascal and C (Jon Buller,
- William Dirks)
-
- RTNews7 - v2n4: June 21, 1989
- Introduction
- Hardcopy News (Andrew Glassner)
- New People (Stuart Green, Craig Kolb (and Ken Musgrave), Kaveh Kardan)
- Comments on "Free" Ray Tracers and on Renderman (Kaveh Kardan)
- Minimum Bounding Sphere, continued (Jack Ritter)
- Comments on "A Review of Multi-Computer Ray-Tracing" (Thierry Priol)
- ======== USENET cullings follow ========
- Query: Dataflow Architectures and Ray Tracing (George Kyriazis)
- More on Pixar's Noise Function (Jon Buller)
- DBW_render for Sun 3 (Tad Guy)
- Steel Colors (Eugene Miya)
- Dirty Little Tricks (Jack Ritter)
- Obfuscated Ray Tracer (George Kyriazis)
- Contents of FTP archives, skinner.cs.uoregon.edu (Mark VandeWettering)
-
- RTNews7 - v2n5: August 29, 1989
- Introduction
- A SIGGRAPH Report, by Eric Haines
- Ray Tracing Poll, from the roundtable discussion
- _An Introduction to Ray Tracing_, Announcement and Errata
- _Graphics Gems_ Call for Contributions, by Andrew Glassner
- New People and Address Changes
- Bugs in MTV's Ray Tracer, by Eric Haines
- Bug in SPD, from Pete Segal
- Solid Textures Tidbit, by Roman Kuchkuda
- Sundry Comments, by Jeff Goldsmith
- Texture Mapping Question, by Susan Spach
- ======== USENET cullings follow ========
- Ray Traced Image Files, by Prem Subramanyan
- Image Collection, by Paul Raveling
- MTV-Raytracer on ATARI ST - precision error report, by Dan Riley
- Question on Ray Tracing Bicubic Parametric Patches, by Robert Minsk
-
- RTNews6 - v2n1: January 6, 1989 -----------------------------------
- Introduction - Eric Haines
- New Members - David Jevans, Subrata Dasgupta, Darwin Thielman,
- Steven Stadnicki, Mark Reichert
- Multiprocessor Visualization of Parametric Surfaces - Markku Tamminen,
- comments from many others
- Miscellany - K.R.Subramanian, David F. Rogers, Steven Stadnicki,
- Joe Smith, Mark Reichert, Tracey Bernath
- Supersampling Discussion - David Jevans, Alan Paeth, Andrew Woo,
- Loren Carpenter
- Distributed Ray Tracer Available - George Kyriazis
- Ray Tracing Program for 3b1 - Sid Grange
- Map Archive - Gary L. Crum
- Index of Back Issues - Eric Haines
-
- RTNews6 - v2n2: February 20, 1989
- Introduction (Eric Haines)
- New Subscribers (Turner Whitted, Mike Muuss)
- The BRL CAD Package (Mike Muuss)
- New Book: _Illumination and Color in Computer Generated Imagery_, Roy Hall
- (Eric Haines)
- Uniform Distribution of Sample Points on a Surface
- Depth of Field Problem (Marinko Laban)
- Query on Frequency Dependent Reflectance (Mark Reichert)
- "Best of comp.graphics" ftp Site (Raymond Brand)
- Notes on Frequency Dependent Refraction [comp.graphics]
- Sound Tracing [comp.graphics]
- Laser Speckle [comp.graphics]
-
- RTNews5: October 3, 1988 -----------------------------------
- Introduction
- New Addresses and People
- Bitmap Stuff, Jeff Goldsmith
- More Comments on Kay/Kajiya
- Questions and Answers (for want of a better name)
- More on MTV's Public Domain Ray Tracer (features, bug fixes, etc)
- NFF File Format, by Eric Haines
- RTNews5: November 4, 1988
- Introduction, by Eric Haines
- New People: David Rogers, Kelvin Thompson, A.T. Campbell III, Tim O'Connor
- Ray/Triangle Intersection with Barycentric Coordinates, by Rod Bogart,
- reply by Jeff Arenberg
- Letter and Replies
- Free On-Line Computer Graphics References, (Eugene Miya for) Baldev Singh
- Latest Mailing List, Short Form, by Eric Haines
-
- RTNews4: September 5, 1988 -----------------------------------
- Introduction, by Eric Haines
- Capsule Autobiographies, by lots of new people
- SIGGRAPH '88 RT Roundtable Summary, by Paul Strauss and Jeff Goldsmith
- Commercial Ray Tracing Software & SIGGRAPH, by Eric Haines & others
- A Letter, Jeff Goldsmith
- Best of USENET
- RTNews4: September 11, 1988
- Introduction
- Capsule Autobiographies, by more new people
- The Continuing Saga of MTV's Raytracer, by Mark VandeWettering
- Public Domain Ray Tracer Q & A, by Mark VandeWettering
- Public Domain Ray Tracer Utilities, by Tom Vijlbrief
- Sorting Unnecessary on Shadow Rays for Kay/Kajiya?
- by Eric Haines and Mark VandeWettering
- Summary of Replies to Vectorizing Ray-Object Intersection Query,
- by Tom Palmer
- The Ray Tracer I Wrote, by George Kyriazis
- New Bitmaps Library Available, Jef Poskanzer
-
- RTNews3: April 6, 1988 -----------------------------------
- RT News, hardcopy form (Andrew Glassner)
- node changes (Paul Heckbert & Brian Barsky, Darwyn Peachey)
- new members (Cary Scofield, Michael Cohen, John Chapman)
- question for the day (Rod Bogart)
- Re: Linear-time voxel walking for BSP (Erik Jansen)
- some thoughts on the theory of RT efficiency (Jim Arvo)
- Automatic Creation of Object Hierarchies for Ray Tracing (Eric Haines)
- Best of USENET (Tait Cyrus, Todd Elvins)
- RTNews3: June 20, 1988
- New people and addresses (David Lister, Pete Segal, Paul Heckbert)
- Non-article on RenderMan and Dore' (Eric Haines)
- Ray Tracing Bibliography Update (Paul Heckbert & Eric Haines)
- Commercial Ray Tracing Software (Eric Haines)
- Benchmarks (Jeff Goldsmith)
-
- RTNews2: Februrary 15, 1988 -----------------------------------
- Dore'
- RTNews2: March 1, 1988
- Mailing list updates
- Another Dore' article
- Teapot in a football stadium, by Glassner, Arvo, Haines
- Efficiency Tricks, by Jeff Goldsmith
- More book recommendations, by Jeff Goldsmith
- Bug for the day, by Eric Haines
- A pet peeve, by Jeff Goldsmith
- RTNews2: March 8, 1988
- Surface acne, by Eric Haines
- Goldsmith/Salmon hierarchy building
- Efficiency tricks followup, by Ohta, Goldsmith, Haines
- ======== USENET cullings follow ========
- Spatial Subdivision, by Ruud Waij, Paul Heckbert, Andrew Glassner
- RTNews2: March 26, 1988
- Intro, Eric Haines
- Mailing list changes and additions: Kuchkuda, Lorig, Rekola
- More on shadow testing, efficiency, etc., Jeff Goldsmith
- More comments on tight fitting octrees for quadrics, Jeff Goldsmith
- LINEAR-TIME VOXEL WALKING FOR OCTREES, Jim Arvo
- Efficiency Tricks, Eric Haines
- A Rendering Trick and a Puzzle, Eric Haines
- PECG correction, David Rogers
-
- RTNews1: Sometime after Siggraph '87 ------------------------------
- Introduction
- SPD and NETLIB, by Eric Haines
- Spline Surfaces, by John Peterson, Haines, Goldsmith, Kay
- Abnormal Normals, by Eric Haines
- RTNews1: January 15, 1988
- Introduction
- Subdivision and CSG, by Erik Jansen
- Spline surface rendering, and what's wrong with octrees, by Eric Haines
- Top ten hit parade of computer graphics books, by Eric Haines
- Normal vectors and octree relies, by Olin Lathrop and Eric Haines
- Subspaces and simulated annealing, by Jim Arvo
-
- ---- END
-