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- /*
- Company: Sensaura
- Copyright: (C) 1998
-
- File Name: sensaura.h
- File Description: Header file for definition of Sensaura-specific DirectSound functions
- Author: Adam Philp
- File Version: 1.01.000
- Last Update: 30-OCT-98
-
- Target Compiler: Microsoft Visual C++ Version 5.0
- */
-
- #ifndef __sensaura_h // Sentry, use file only if it's not already included
- #define __sensaura_h
-
- /////////////////////// Included files ////////////////////////////////////////////////////////////
-
-
- #include <dsound.h>
-
- /////////////////////// Definitions ///////////////////////////////////////////////////////////////
-
- DEFINE_GUID(DSPROPSETID_DirectSoundSensaura, // GUID for Sensaura property set
- 0x24A4A6C0, // {24a4a6c0-900d-11d1-b9d1-d9d09bde7e20}
- 0x900D, // Used to determine whether the sound card is a
- 0x11D1, // Sensaura card
- 0xB9, 0xD1, 0xD9, 0xD0, 0x9B, 0xDE, 0x7E, 0x20);
-
- /////////////////////// Functions /////////////////////////////////////////////////////////////////
-
- bool SensauraCreate(LPDIRECTSOUND*, HINSTANCE, bool bSearchCards = false);
-
- #endif // End of sentry __sensaura_h
-