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- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by DS3DDemo.rc
- //
- #define IDR_WAVE_JINGLE 114
- #define IDB_SPLASH 117
- #define IDR_WAVE_GLOBE 119
- #define IDR_MAINMENU 133
- #define IDI_SENSAURA 198
- #define IDR_ACCELERATORS 210
- #define IDD_ABOUT 212
- #define IDD_CONTROLS 213
- #define IDB_SENSAURA 214
- #define IDS_SPLASH 215
- #define IDR_WAVE_RACER0 222
- #define IDR_WAVE_RACER1 223
- #define IDR_WAVE_BULLET 236
- #define IDR_WAVE_EXPLOSION 237
- #define IDR_WAVE_METEOR1 238
- #define IDR_WAVE_METEOR2 239
- #define IDR_WAVE_METEOR3 240
- #define IDR_WAVE_SAUCER1 241
- #define IDR_WAVE_SAUCER2 242
- #define IDR_WAVE_SAUCER3 243
- #define CM_EXIT 40002
- #define CM_DIRECTSOUND 40003
- #define CM_OUTPUT 40004
- #define CM_SENSAURA 40010
- #define CM_DIRECTSOUND3D 40011
- #define CM_STEREO 40012
- #define CM_SPEAKERS 40013
- #define CM_HEADPHONES 40014
- #define CM_ABOUT 40022
- #define CM_HARDWARE3D 40023
- #define CM_SOFTWARE3D 40024
- #define CM_CONTROLS 40028
- #define IDC_STATIC -1
-
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NO_MFC 1
- #define _APS_NEXT_RESOURCE_VALUE 244
- #define _APS_NEXT_COMMAND_VALUE 40029
- #define _APS_NEXT_CONTROL_VALUE 1000
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
-