home *** CD-ROM | disk | FTP | other *** search
/ Game Audio Programming / GameAudioProgramming.iso / Extras / Sensaura / SDK1.0 / data1.cab / Example_Files / DS3DDemo / Source / resource.h < prev    next >
Encoding:
C/C++ Source or Header  |  2000-06-13  |  1.9 KB  |  50 lines

  1. //{{NO_DEPENDENCIES}}
  2. // Microsoft Developer Studio generated include file.
  3. // Used by DS3DDemo.rc
  4. //
  5. #define IDR_WAVE_JINGLE                 114
  6. #define IDB_SPLASH                      117
  7. #define IDR_WAVE_GLOBE                  119
  8. #define IDR_MAINMENU                    133
  9. #define IDI_SENSAURA                    198
  10. #define IDR_ACCELERATORS                210
  11. #define IDD_ABOUT                       212
  12. #define IDD_CONTROLS                    213
  13. #define IDB_SENSAURA                    214
  14. #define IDS_SPLASH                      215
  15. #define IDR_WAVE_RACER0                 222
  16. #define IDR_WAVE_RACER1                 223
  17. #define IDR_WAVE_BULLET                 236
  18. #define IDR_WAVE_EXPLOSION              237
  19. #define IDR_WAVE_METEOR1                238
  20. #define IDR_WAVE_METEOR2                239
  21. #define IDR_WAVE_METEOR3                240
  22. #define IDR_WAVE_SAUCER1                241
  23. #define IDR_WAVE_SAUCER2                242
  24. #define IDR_WAVE_SAUCER3                243
  25. #define CM_EXIT                         40002
  26. #define CM_DIRECTSOUND                  40003
  27. #define CM_OUTPUT                       40004
  28. #define CM_SENSAURA                     40010
  29. #define CM_DIRECTSOUND3D                40011
  30. #define CM_STEREO                       40012
  31. #define CM_SPEAKERS                     40013
  32. #define CM_HEADPHONES                   40014
  33. #define CM_ABOUT                        40022
  34. #define CM_HARDWARE3D                   40023
  35. #define CM_SOFTWARE3D                   40024
  36. #define CM_CONTROLS                     40028
  37. #define IDC_STATIC                      -1
  38.  
  39. // Next default values for new objects
  40. // 
  41. #ifdef APSTUDIO_INVOKED
  42. #ifndef APSTUDIO_READONLY_SYMBOLS
  43. #define _APS_NO_MFC                     1
  44. #define _APS_NEXT_RESOURCE_VALUE        244
  45. #define _APS_NEXT_COMMAND_VALUE         40029
  46. #define _APS_NEXT_CONTROL_VALUE         1000
  47. #define _APS_NEXT_SYMED_VALUE           101
  48. #endif
  49. #endif
  50.