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- on mouseEnter me
- cursor(280)
- set the member of sprite the currentSpriteNum to member("Aiuto_F3")
- end
-
- on mouseDown me
- cursor(280)
- set the member of sprite the currentSpriteNum to member("Aiuto_F2")
- end
-
- on mouseLeave me
- global gTooltip
- cursor(-1)
- if gTooltip = 1 then
- set the member of sprite the currentSpriteNum to member("Aiuto")
- else
- set the member of sprite the currentSpriteNum to member("Aiuto_F4")
- end if
- end
-
- on mouseUp me
- global gTooltip
- cursor(-1)
- if gTooltip = 1 then
- gTooltip = 0
- sprite(120).loc = point(-100, -100)
- set the member of sprite the currentSpriteNum to member("Aiuto_F4")
- else
- gTooltip = 1
- set the member of sprite the currentSpriteNum to member("Aiuto")
- end if
- end
-