pippo = the memberNum of sprite the currentSpriteNum
pluto = pippo + 1
paperino = pippo + 2
propertyDescriptionList = [#pCastORIG: [#comment: "Numero elemento del Cast di origine del bottone", #format: #integer, #default: pippo], #pCastFB1: [#comment: "Numero elemento del Cast del primo feedback", #format: #integer, #default: pluto]]
return propertyDescriptionList
end
on mouseWithin me
set the memberNum of sprite the currentSpriteNum to pCastFB1
cursor(280)
updateStage()
end
on mouseLeave me
set the memberNum of sprite the currentSpriteNum to pCastORIG