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- on mouseUp me
- global gAnn
- repeat with i = 48 to 53
- if i = the currentSpriteNum then
- next repeat
- end if
- tmp = the memberNum of sprite i
- nome = member(tmp).name
- if nome contains "f2" then
- delete char 5 to 7 of nome
- set the member of sprite i to member(nome)
- end if
- end repeat
- tmp = the memberNum of sprite the currentSpriteNum
- nome = member(tmp).name
- set the member of sprite the currentSpriteNum to member(nome)
- delete char 5 to 7 of nome
- gAnn = integer(nome)
- end
-