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1986-02-16
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TURBO SPRITES AND ANIMATION
(c) Donald L. Pavia Feb 1986
This disk contains a number of utilities and driver routines
that will allow you to use sprites and animation (several types)
in your Turbo Pascal programs. Both multi-page animation and xor
animation are supported.
There is a sprite designing utility (DESIGNER.COM) which is an
editor-like environment for creating sprites. It also allows you
to store them in tables of up to 24 sprites. The utility will also
generate code allowing you to incorporate sprites in your programs
as typed constants.
The display routines for the sprites are found in the library
file (SPRITES.LIB). A number of Demo programs have been included to
be sure you understand how to use the sprite files. Along with the
demo programs there are a number of sprite tables that have already
been created. Quite a number of different techniques for use of the
sprites are shown in the demo programs.
There is a screen and animation composing utility (COMPOSER.COM)
that will help in positioning the sprites for display.
There is a library file (SAVESCRN.LIB) with routines that will
allow you to save and load Turbo Pascal screens. There is a compiled
utility (SAVESCRN.COM) that will allow you to import PC Paint screens
into your Turbo programs.
The major documentation for these programs will be found within the
demo programs which are liberally commented. A header to each program
briefly explains what it does. Documentation for the sprite designer
will be found in (DESIGNER.DOC) and that for the composing utility in
(COMPOSER.DOC).
THE MATERIAL ON THIS DISK IS PLACED IN THE PUBLIC DOMAIN UNDER
THE CONDITIONS STATED IN THE FILE DESIGNER.DOC
Donald L. Pavia Feb 1986