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Frostbyte's 1980s DOS Shareware Collection
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SPINOUT.BAS
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BASIC Source File
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1982-07-06
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5KB
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168 lines
10 REM ibm pc spinout
20 REM K.R. Sloan, Jr.
30 REM 1 January 1982
40 DIM BALL[14]
50 DIM PADDLE[9]
60 DIM BRICK[20,4]
65 RANDOMIZE(VAL(RIGHT$(TIME$,2)))
70 KEY OFF:PLAY "mb"
80 LOUD=0
90 BRUNO$="l16o2b-o3cl8ddc+16do2fp1"
110 T=8:B=188:L=8:R=308
120 BH=8:BW=(R-L)/20
130 BT=T+(BH*4):BB=BT+(BH*4)
135 CLS
140 LOCATE 7,12: PRINT "Welcome to Spinout";
150 LOCATE 8,12: PRINT "ArchMach Version 1";
160 LOCATE 12,1:PRINT "Choose a key to move the paddle right";
170 R$=INKEY$:IF R$="" GOTO 170
180 LOCATE 12,1:PRINT "Choose a key to move the paddle left ";
190 L$=INKEY$:IF L$="" GOTO 190
200 IF R$=L$ GOTO 160
210 LOCATE 12,1:PRINT "Choose a key to serve ";
220 S$=INKEY$:IF S$="" GOTO 220
230 IF (R$=S$)OR(L$=S$) GOTO 160
240 LOCATE 12,1:PRINT "Choose a key to turn noise on/off ";
250 N$=INKEY$:IF N$="" GOTO 250;
260 IF (R$=N$)OR(L$=N$)OR(S$=N$) GOTO 160
270 LOCATE 12,1:INPUT;"How good are you at this game (1-10)";SKILL
275 IF SKILL<1 GOTO 270
276 IF SKILL>10 GOTO 270
280 SKILL=SKILL/10
290 MAXVX=6+(4*SKILL):MAXVY=MAXVX
295 G=SKILL/5
296 DEF SEG=0:EQUIPMENT%=PEEK(&H410):POKE &H410,EQUIPMENT%-&H10
297 WIDTH 40:WIDTH 80:SCREEN 0,0,0:SCREEN 1:COLOR 1,0:CLS
300 LINE (0,0)-(319,199),0,BF
310 FOR BY=0 TO 3
320 FOR BX=0 TO 19
330 BRICK[1+BX,1+BY]=10+50*BY
340 LINE (L+2+(BW*BX),BT+2+(BH*BY))-STEP (BW-4,BH-4),2+INT(BY/2),BF
350 NEXT BX,BY
360 SCORE = 0
370 LINE (L,T)-(R,T)
380 LINE -(R,B)
390 LINE -(L,B)
400 LINE -(L,T)
410 X=160:Y=100
420 LASTD$=""
430 FOR I=1 TO 5
440 FOR J=1 TO 5
450 IF ((I-3)*(I-3))+((J-3)*(J-3))<6.25 THEN PSET (X-3+I,Y-3+J)
460 NEXT J,I
470 GET (X-2,Y-2)-(X+2,Y+2),BALL
480 PL=150:PR=170:PY=B-20
490 LINE (PL,PY)-(PR,PY),1,BF
500 GET(PL,PY)-(PR,PY),PADDLE
510 REM main loop
520 IF LOUD=1 THEN PLAY BRUNO$
530 FOR SHOT=1 TO 4
540 LOCATE 25,1
550 PRINT USING "#####";SCORE;
560 LOCATE 25,8
570 PRINT USING "Ball # ";SHOT;
580 LOCATE 25,18
590 PRINT "K.R.Sloan,Jr. 1Jan82";
600 IF X>R THEN X=R
610 IF X<L THEN X=L
620 IF Y<T THEN Y=T
630 IF Y>B THEN Y=B
640 PUT(X-2,Y-2),BALL
650 X=L+RND(X)*(R-L)
660 Y=B-10
670 PUT(X-2,Y-2),BALL
680 VX=6*RND(1)-3
690 VY=-5-2*RND(1)
700 SPIN=0
710 FAST=1+SKILL
720 GOSUB 1410 `MOVE PADDLE
730 IF D$<>S$ GOTO 720
740 OX=X:OY=Y:OBX=BX:OBY=BY
750 OVX=VX:OVY=VY
760 VX=OVX-(SPIN*OVY*.05):VY=OVY+(SPIN*OVX*.05)+G
761 SPIN=SPIN*.9999
770 IF VX>MAXVX THEN VX=MAXVX
771 IF VY>MAXVY THEN VY=MAXVY
780 IF VX<-MAXVX THEN VX=-MAXVX
781 IF VY<-MAXVY THEN VY=-MAXVY
790 X=X+VX:Y=Y+VY
800 BX=INT((X-L)/BW)
810 IF BX>19 THEN BX=19
820 IF BX<0 THEN BX=0
830 BY=INT((Y-BT)/BH)
840 IF BY>3 GOTO 1050
850 IF BY<0 GOTO 1050
860 IF BRICK[1+BX,1+BY]<=0 GOTO 1050
870 IF BY>1 GOTO 890
880 VY=VY*FAST
890 IF (OBX<>BX)THEN VX=-VX
900 IF (OBY<>BY)THEN VY=-VY
910 SCORE=SCORE+BRICK[1+BX,1+BY]
920 SOUND 440,2*LOUD
930 PUT(OX-2,OY-2),BALL,XOR
940 LINE (L+2+(BW*BX),BT+2+(BH*BY)) -STEP (BW-4,BH-4),0,BF
950 PUT(OX-2,OY-2),BALL,XOR
960 BRICK[1+BX,1+BY]=-BRICK[1+BX,1+BY]
970 IF SCORE<6800 GOTO 1050
972 LOCATE 25,1
974 PRINT USING "#####";SCORE;
980 FOR FLASH=1 TO 8
990 COLOR FLASH,.5+RND(FLASH)
1000 PLAY "mfaemb"
1010 NEXT FLASH
1040 GOTO 1340
1050 IF X<=L THEN X=L+L-X:VX=-VX:VY=VY+SPIN:SOUND 600,2*LOUD
1060 IF X>=R THEN X=R+R-X:VX=-VX:VY=VY-SPIN:SOUND 1200,2*LOUD
1070 IF Y<=T THEN Y=T+T-Y:VY=-VY:VX=VX-SPIN:SOUND 880,2*LOUD
1080 IF Y>=B GOTO 1310
1090 IF (Y<PY)OR(OY>PY) THEN GOTO 1270
1100 IF ((PL-2)<X)AND(X<(PR+2)) GOTO 1130
1110 IF ((PL-2)<OX)AND(OX<(PR+2)) GOTO 1130
1120 GOTO 1270
1130 Y=PY+PY-Y
1140 SOUND 300,5*LOUD
1150 IF (RND(1)*2)>SKILL GOTO 1210
1160 BX=INT(RND(1)*19.99):BY=INT(RND(1)*3.99):
1170 IF BRICK[1+BX,1+BY]>0 GOTO 1210
1180 BRICK[1+BX,1+BY]=-BRICK[1+BX,1+BY]
1190 LINE (L+2+(BW*BX),BT+2+(BH*BY)) -STEP (BW-4,BH-4),2+INT(BY/2),BF
1200 SCORE=SCORE-BRICK[1+BX,1+BY]
1210 LOCATE 25,1
1220 PRINT SCORE;
1230 VY=-VY
1240 MISS=(X-(PL+PR)/2)/(PL-PR)
1250 VX=VX+VY*MISS*SKILL*5
1260 SPIN=(SPIN*SKILL)+MISS*SKILL
1270 PUT(X-2,Y-2),BALL,XOR
1280 PUT(OX-2,OY-2),BALL,XOR
1290 GOSUB 1410 'move paddle
1300 GOTO 740
1310 REM lost ball
1320 IF LOUD=1 THEN SOUND 200,20
1330 NEXT SHOT
1340 REM End of Game
1341 DEF SEG=0:POKE &H410,125:WIDTH 40:WIDTH 80:SCREEN 0,0,0
1350 LOCATE 12,20
1360 PRINT "Do you want to play another game?";
1370 D$=INKEY$
1380 IF D$="y" THEN RUN
1390 IF D$="n" THEN STOP
1400 GOTO 1370
1410 REM move paddle routine
1420 OPL=PL
1430 D$=INKEY$
1440 IF D$=N$ THEN LOUD=-1*LOUD+1
1450 IF D$=L$ THEN PL=PL-5:GOTO 1430
1460 IF D$=R$ THEN PL=PL+5:GOTO 1430
1470 IF PL<L THEN PL=L
1480 IF PL>(R-20) THEN PL=R-20
1490 IF OPL=PL THEN RETURN
1500 PR=PL+20
1510 PUT (OPL,PY),PADDLE,XOR
1520 PUT(PL,PY),PADDLE,XOR
1530 RETURN
HEN PL=R-20
1490 IF OPL=PL THEN RETURN
1500 PR=PL+20
1510 PUT (OPL,PY),PADDLE,XOR
1520 PUT(PL,